trucks following tree harvesters ignore pathing rules

Fixed Vehicles & Roads
vectrobe [discord] · 5 months ago

especially problematic with bridge exits, the trucks can simply navigate over entirely impossible paths, of course always getting stuck when doing so, but also the inverse is true where sometimes they can unstuck if the harvester moves close enough, nomatter the object or terrain blocking them

the presense of green tiles in specific areas is probably a factor

image.jpg

...huh

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vectrobe [discord] · 5 months ago

mmmm it seems to be because they're trying to U-turn back onto the bridge, after putting that chunk of blocks there they U-turn "normally"

as in a K turn

so in general what seems to be happening is they are jumping to an unconnected set of green tiles in the process of following, which leads to some undefined behavior that likely also includes the rail crossing issue I previously reported

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vectrobe [discord] · 5 months ago

removing the ghost blocks will repeat the issue within a few minutes

the other thing ive noticed is that trucks following a harvester tend to immediately back away from the bridge when the harvester enters

or at least thats the case where the log storages are

possibly because of this wall?

image.jpg

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Captain Jeremy Captain Jeremy · 5 months ago

Thanks for the report. You're right - vehicles were doing slightly odd things when coming out of bridges - have made some fixes!

Closed as ✅ Fixed

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