Issue description
I have a train station with 4 cargo modules in loading mode. There are 2 storages level 3 attached directly to it. The modules are full and there is some items in storages too. When the train with 4 wagon is loaded it takes more goods from one storage than from another one. But it should use evenly both storages.
- I saw that issue with loose and fluid, I haven't tested with flat items.
- I saw this issue also when number of modules matches number of wagons (8 modules, 4 large wagons)
- Only loading trains is problematic, unloading works as expected
I was able to reproduce in sandbox (save attached)
- The train to load slag is about to come
- Before loading storages contain 1920 and 2412 items
- The train is loaded fully (1,920 items)
- After loading there is 480 and 1932 items left in storages
So one storage lost 1440 items, and another only 480 instead of been emptied equally.
Reproduction steps
- Load attached save
- Check number of items in storage before loading
- Wait until train is loaded
- Check number of items in storage after loading
Game version and build number
didn't write down; but I have all updates available on steam on 27 oct 2026
Operating system
Windows