Issue description
Description:
When placing a Mining Control Tower or Forestry Control Tower, the preview shows a green arrow for the direction of the default work area. Since Update 4 this arrow is practically invisible: it sits inside the tower model and is hidden by the placement preview, only small green fragments poke out between stairs and platforms.
In Update 3 the arrow was at the same place inside the tower, but the placement preview was see-through enough to show it clearly.
Screenshots:
- Update 4.3 – close-up of the placement preview. The red box marks the green arrow fragments poking out at the first platform; the rest of the arrow is hidden inside the model.
- Update 3 – placement preview of the Forestry Control Tower. The arrow is clearly visible through the see-through preview.
- Update 4.3 – the same situation as in screenshot 2. The arrow is not visible at all.
Expected:
The arrow is clearly visible and points towards the default work area, like in Update 3.
Details:
LayoutEntityPreview.initializeGoclonesAssets/Base/Buildings/PreviewArrow.prefab, applies rotation and scale fromDrawArrowWileBuildingProtoParam(scale 4 for both towers) and parents it withworldPositionStays: false. It never sets a position, so the arrow sits at the building's origin. This code is identical in Update 3.- Arrow mesh
Arrow001aa: bounds center (-0.19, 0.99, 0), extents (0.57, 0.10, 0.43). At scale 4 it spans about -3.0 to +1.6 along its length, ±1.7 sideways and 3.6 to 4.4 in height. - ForestryTower mesh: bounds center (0.07, 9.38, 0), extents (4.04, 9.38, 4.03).
→ The arrow lies completely inside the tower's footprint, at the first platform. Arrow, tower and placement code are unchanged since Update 3 – only the preview rendering changed, which now hides the arrow.
Possible fix:
Place the arrow outside the model, e.g. with a local offset along its forward direction (an additional offset in DrawArrowWileBuildingProtoParam), or render it on top of the preview. As a test, I moved the arrow 5 tiles forward and 1 tile down in a mod, and it is then clearly visible and rotates correctly with the building.
Reproduction steps
- Open the build menu and select the Mining Control Tower or the Forestry Control Tower.
- Move the placement preview over the terrain and rotate it.
- The direction arrow is not (or barely) visible.
Game version and build number
v 0.8.8 b623
Operating system
Windows