Issue description
--> CorruptedSaveException: Super block contains entity with no blocks - '1377'
at Mafi.Core.Trains.TrainTracksGraphManager.initAfterLoad (System.Int32 saveVersion, Mafi.DependencyResolver resolver) [0x005ad]
at (wrapper managed-to-native) System.Reflection.RuntimeMethodInfo.InternalInvoke(System.Reflection.RuntimeMethodInfo,object,object[],System.Exception&)
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x0006a]
---> CorruptedSaveException: Failed to initialize 'TrainTracksGraphManager' when calling 'initAfterLoad'
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__44.MoveNext () [0x006a9]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x004ef]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x005c0]
at Mafi.Unity.GamePlayScene+<loadGame>d__42.MoveNext () [0x00304]
at Mafi.Unity.GamePlayScene+<Initialize>d__39.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__126.MoveNext () [0x00146]
at Mafi.Unity.Main.stepSceneInitialization () [0x00122]
Removed most of a rail that was still attached to a station with 2 loaders and 2 trains on the track and left it inactive.
Reproduction steps
1.Loading save file
Game version and build number
v0.8.8d (b633)
Which branch of the game are you on?
Stable
Operating system
Windows