No you just must put the blueprints exactly, there is no overlapping.
Monty, tady na stránce dáš copy to clipboard, pak přímo ve hře plány (F4) nahoře budeš mít přidat nový plán vložením textu ze schránky a potom už jenom paste.
i have been using the blueprint and it works quite good. no issues with it so far
The video is very helpful. You need to insure that the recipes are correct when upgrading as you might not have the right ones researched yet. After I upgraded to the final version, I put the blueprints down again on a blank space and looked at the recipes in the ghost plan to find mistakes and correct everything. It worked perfectly afterwards.
Thanks for a wonderful BP! The only issue I've encountered with Update 2 (?) is for the plastic module, the Chlorine and Naphtha pipes need to be swapped. Also, probably a general rule, before getting Cracking, you need to empty the steam pipe constantly, otherwise Fuel can't get cleared.
Hey JD, I am having some trouble with the stages of blueprints. When you add the cracking, i believe it is stage 5 or 6 the pipe going across is not aligned properly. I fixed it manually all good, just wanted to let you know
JD, does this BP need to be updated or did the update not affect recipes? I was just wondering before I download it. Cheers!
JD... Your blue-prints have been life savers!!! This blueprint works amazingly well. I did find one little issue in module 3 (Crude oil/ Water inputs). The cargo ship brings in the crude oil. I have another blueprint of yours (Desal/ 274 water) nearby. And the water-tank is topped up using that system. If you connect a TIER 2 or a TIER 3 pipe FROM a water-tank TO THE WATER INPUT of the oil-refinery, at some point the sour-water stripper 'floods'. ALWAYS feed it with only TIER 1 pipe from a back up tank... Other then that.... THANK YOU for all the explanation videos/ blue prints/ map reviews.
For Update 3, for the Cracking Blueprint, you will need to remove the sour water pipe that runs over to the Chemical Plant because the Cracking Unit no longer outputs sour water but hydrogen instead. Just run a new pipe up and back towards the main Hydrogen trunk line that runs along behind of the units.
Used the complete build BP. It works well, but I had to tweak a few things.
- Fuel gas was being prioritised for storage over the remainder of the refinery chain. Changed priority to production.
- Hydrogen was also being prioritised for storage over the remainder of the production chain. The 2nd Hydrogen balancer prioritised the production chain over the boiler/flare. I changed the 1st balancer to prioritise the production loop, 2nd to prioritise the boiler, 3rd for storage, leaving the flare as the last report.
- Piped out exhaust to a central large smoke stack, for later scrubbing.
- Piped out CO2 to a central large smoke stack, for later graphite production.