I'm currently running a 6000 pops town on this blueprint. I just needed to add another chicken farm and need to overclock the cake maker.
I'm not planning to. You can use shift-click to place the BP anywhere. The food markets will just be ignored then.
if you do make one non compact and not connected to the city, it would be great........i do my towns in all over the map(micro cities with 12.8k pop).....so it would be awesome to have a centralized one like a big/mega food factory from where trains transport foods to the city
Hey @Kayser, love your blueprints but it looks like the pipe deleted the second mill next to the multimill
Edit: also it looks like the tofu processor will only take sulfur or limestone unless it switched to import on mode.
Fixed the pipe/mill. Issue was Mafi updated the mill hitbox.
Not sure what you mean with the tofu issue. Works for me. If you end up unbalanced, you may need to flush ingredients from building.
Здравствуйте. Очень понравился Ваш чертеж. Но у меня на ленте подачи пищевых отходов из пищевого комбината было перепутано направление. Проверьте пожалуйста.
Дачник wrote:
Здравствуйте. Очень понравился Ваш чертеж. Но у меня на ленте подачи пищевых отходов из пищевого комбината было перепутано направление. Проверьте пожалуйста.
You mean the Biomass?
It’s set up to allow exit in both ways. The one you don’t want you can delete.
Нет, я имею ввиду отходы от забоя кур, из которых делается колбаса. Когда я развернул ленту, всё заработало.
The belt with meat trimmings is set up so you can store them in the loose storage until you discover sausage. Then you can reverse the belt and the meat trimmings will be used to make sausage.