Tileable FBR Nuclear Power

Discussion of the blueprint Tileable FBR Nuclear Power.

JJoschy · 1 year ago

good Design. Ideas for Improvement:

  • A Pipe Balancer that the Core Fuel from the reprocessing plant hat Priority over the enrichment plant
  • On the Design for the FBR Enrichment Plant: add Enrichment Plants for Production of Plutonium and enrichment Uranium (20%) (for Space Probes and compact Reactor)
  • A module to turn the steam (super) into Hydrogen and Water
  • A Module for yellowcake, molten glass and recycling retire waste
Shinhan · 1 year ago

What is a Modhub page cover?

Shinhan · 1 year ago

In the pipe bus, what is supposed to be stored in the pipe that's between Core fuel and Water?

JJoschy · 1 year ago

@Shinhan its empty in the build / use it for what ever you like ... the pipe for core fuel....you need only in the beginning

Tango · 1 year ago

Nice project but can you explain me how to start the power plant? I don't see any uranium crusher or similar...

Novabreaker83 · 11 months ago

I enjoyed this blueprint so much. I've made numerous improvements already. @JJoschy I'm just now reading comments on this, but in the blueprints I created from this, I have included said pipe balancer, piped the enriched blanket fuel back to the core fuel production area and made those enrichment plants dual purpose, and I had already created a FBR/Hydrogen production blueprint from before the update that still works perfectly. I have created a blueprint for yellow cake that utilizes excess brine and water (acid) from also adding JD's self balancing water to each reactor. Added Recycling and molten glass production (from recyclable) to this same area, thinking of adding steel production (from recyclable) also as I currently just have it being input. If you think I should share it on here, let me know. Most of the credit does go to RustyKniverson and JD, as it mostly incorporates their blueprints together.

Edited 11 months ago
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