Kayser's Vehicles&Maintenance

Discussion of the blueprint Kayser's Vehicles&Maintenance.

Степан · 10 months ago

не работает баланс конвейеров. Одна продукция переполнена и не даёт другой продукции место. Как итог: производство стало. А склады необходимой продукцией заполнены. У меня вся круговая лента наполнена сталью на максимум. Куда мне столько а? плюс: не вывозит золотые запчасти по конвейеру. Проще самому создать СТАБИЛЬНОЕ И НАДЁЖНОЕ производство запчастей.

Kurono · 8 months ago

The assembly part isn't working. Firstly, the recipes are missing, and secondly, when I add them myself, it almost exclusively produces mechanical parts until everything gets clogged up.

Jomanda · 8 months ago

I'm having the same issue. The Liftbus gets clogged (with vehicle parts in my case). The only way to fix it, is to free it up by removing the items manually every few minutes.

Kayser
Kayser · 8 months ago

It’s not easy to fix unless you can tell me how it clogs. I’d be happy to take a look at your saves. Ping me in the CoI Discord.

cyberkryten · 6 months ago

I'm having the same issue with the Parts Assembly.

I've got the first row of six assemblers running. Initially it was clogging early on and it struggled to produce VP3 because the Steel was always used to produce Mech Parts first. So I tried to resolve it by changing the recipe order with VP3 first, then VP2/1 and Elec/Mech.

However, that still didn't resolve it. When the export limit for VP1/2/3 is reached, is seems to stop some higher requirement items hitting the lift loop (like Glass), but there is always Iron/Steel on the bus and so it makes Mech Parts forever until the bus it full off them - that happens when you reach the 'stop importing' limit set on the edge box (or when it fills) as there's nowhere for them to go.

To try to fix that, I removed the Steel mech parts recipe, but then it just continued with Iron. I then paused the Iron box input and the belt filled with steel so nothing could be produced.

It is a great design, but once there is no demand elsewhere in the factory and the export boxes fill or hit their limits, it gets out of step and fills the loop up, which you either have to remove manually or using filters - I have a long loop belt 100 long around the outside that I unpause to see what's in the loop, then just 'quick remove' it a few times.

AsurfAholic · 5 months ago

Just wanted to chime in and confirm that the previous comments are true for me. The liftbus is clogging and assemblers are choking off and not letting mechanical parts through to the maintenance for me. It did work for a while until I added parts for E2 and then it died. Not sure if its related. I do gotta say though, I love your blueprints!

Beregon · 5 months ago

The problem seems to be that the filter blocking the iron/steel for the MP is not working properly. As soon as MP are let into the out storage, an unspecified amount of iron/steel is let into the loop. Thus iron/steel accumulates in the loop ever increasing MP production, even if they are not needed. Howver, I must admit that this is just an idea I had when taking the thing apart. (You know - want to find out how a watch works? Smash it with a big hammer and inverstigate the parts.) On the other hand I agree, your blueprints are the best I have used so far.

Kayser
Kayser · 5 months ago

Updated to fix an issue that could cause PCB to overflow and block production. Also added a low-tech (T1) parts assembly. If there is still a problem with Mechanical Parts after this fix, let me know.

Edited 5 months ago
PrimeDew · 5 months ago

string is broken after the update...cannot be imported

Kayser
Kayser · 5 months ago

Yes, use version 2, update your game to experimental branch, or wait for the experimental branch to be released as main.

PrimeDew · 5 months ago

Could you tell what the fix is for the mechanical part/pcb overproduction?

Kayser
Kayser · 5 months ago

Best way to ensure MP doesn’t back up is to connect an auxiliary consumer of MP, that constantly consumes a little MP. Slowing down iron/steel feed can also help.

For PCB the issue can be quick-fixed in version 2 by downgrading the single belt segment of belt that feeds PCB ingredients before merging with the finished PCB.

Kayser
Kayser · 3 months ago

Back-up issues fixed/mitigated in BP version 4.

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