Love the BP, learned quite a bit on studying how it worked. Do have a question, does the constant bus movement cause any noticeable performance hit?
I did not notice anything personally, but some players have reported that lifts take up more system resources than belts. There may be proofs and tests of that, although I haven't seen any.
So, I love this blueprint and it worked well for a while, but then it jammed up. I cant seem to figure out WHERE it jammed up either. Is this a known issue?
I'm also having an issue with the blueprint; it works at first, but eventually locks up. The liftbus is still moving ingredients, but the assemblers aren't making anything.
The most common cause of jam seems to be the intermediate storages filling up. Check if intermediate storages are full and empty them. (They shouldn't fill up, but under certain conditions it seems that they do.)
Also, I think that if you forget the pause the feed of recipes that you didn't unlocked, the blueprint will also get stuck. It is specified though
Same here, it's constantly jamming up and I can't figure out why. The intermediate storages are not filled up.
Leave unpaused only the storages that feed items that you will actually build. For example, if you unlocked only household goods, pause every storage that you don't need.