Hey there! This was also my dream, and I worked (obsessed) on something like this throughout my play trough. My first ever in game F11 menu screenshot is of my first prototype in 2025-07-25. I just released what, I think, is a workable version on here. Great to see someone else working on the same endeavour. Haven't seen anything like it when I was browsing here last year. Tried "follow through" Normally Closed gates as well in the beginning but couldn't find a good way to scale it. Maybe your idea to attach logic to the assemblies themselves could be fruitful. I'm more of a believer that RNG is, in the end, on my side. But this definitely is more consistent, nicely done!
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