Hi all, after more than 500 hours of vanilla game, i had this impulse to find and find some QoL mods.
Everything went smooth for a couple of days, in and out the game without issues, then today this error blocked me from loading the save.
The game failed to load as the save file is corrupted. If this issue persists, please file a bug report.
Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Transport #0 (destroyed)' (type 'Transport')
parent object '--' (type '--')
Previous deserialized in this finalize call: 'Zipper #60203' (type 'Zipper')
Last deserialized across all finalize calls: 'Zipper #60203' (type 'Zipper')
Last read object types: [ProductQuantity[], Boolean[], Queueue1] ---> Mafi.CheckException: Value of type 'Mafi.Core.ProductQuantity[]' is null! Fix it! at Mafi.CheckExtensions.ThrowException (System.String message) [0x00006] at Mafi.CheckExtensions.CheckNotNull[T] (T value, System.String message) [0x00020] at Mafi.Collections.ImmutableCollections.ImmutableArray1[T]..ctor (Mafi.Core.ProductQuantity[] items) [0x00005]
at Mafi.Collections.ImmutableCollections.ImmutableArray1[T].Deserialize (Mafi.Serialization.BlobReader reader) [0x00007] at Mafi.Collections.ImmutableCollections.SmallImmutableArray1[T].Deserialize (Mafi.Serialization.BlobReader reader) [0x0000d]
at Mafi.Core.Economy.AssetValue.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Factory.Transports.Transport.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0006d]
at Mafi.Core.Factory.Transports.Transport+<>c.<.cctor>b__219_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00202]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x004ef]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x005a4]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x00104]Game version: 0.8.7b
Loaded mods: (Multi-Priority Balancers 0.2.1), (Advanced Alerts 0.1.0), (Priority Designations 0.1.2), (Retaining Walls Never Die 1.0.1), (Keybind Framework 2.0.5), (Zone Analyzer 1.4.2), (Tweaks++ 1.3.5)
Failed mods: none
As I get it, there are no contrasting mods here, so this might be something related to the game itself.
The only thing out of the ordinary that I did (as in: I've never done it in other games) is having reached the ocean dump limit on one of the sides... and, well, I finally found courage to create consumer electronics chain.
Can someone help me sort this out or did I lose about 300 hours of game? thanks!