Game will save initially when started but after around 2hrs play get the following error.
C drive has 19.2 GB free space
Failed to save the game 'C:\Users\Capns\AppData\Roaming\Captain of Industry\Saves\Revitalized Reef\1.save': Out of memory
If you are using mods, please ensure they are compatible with the current game version. Otherwise, file a bug report including this error message and your logs, so we can investigate.
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at System.IO.MemoryStream.set_Capacity (System.Int32 value) [0x00051] in <41d29b352f6a475ab1bf7c6628b82790>:0
at System.IO.MemoryStream.EnsureCapacity (System.Int32 value) [0x0005c] in <41d29b352f6a475ab1bf7c6628b82790>:0
at System.IO.MemoryStream.WriteByte (System.Byte value) [0x0003b] in <41d29b352f6a475ab1bf7c6628b82790>:0
at System.IO.BinaryWriter.Write (System.Byte value) [0x00000] in <41d29b352f6a475ab1bf7c6628b82790>:0
at Mafi.Serialization.BlobWriter.WriteUInt (System.UInt32 value) [0x00008] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Serialization.BlobWriter.WriteInt (System.Int32 value) [0x00009] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Rotation90.Serialize (Mafi.Rotation90 value, Mafi.Serialization.BlobWriter writer) [0x00000] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Core.TileTransform.Serialize (Mafi.Core.TileTransform value, Mafi.Serialization.BlobWriter writer) [0x0000c] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Entities.Static.Layout.LayoutEntityBase.SerializeData (Mafi.Serialization.BlobWriter writer) [0x00019] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Trains.TrainTrack.SerializeData (Mafi.Serialization.BlobWriter writer) [0x00000] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Trains.TrainTrack+<>c.<.cctor>b__81_0 (System.Object obj, Mafi.Serialization.BlobWriter writer) [0x00000] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Serialization.BlobWriter.FinalizeSerialization () [0x0001f] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Core.SaveGame.GameSaver.StartSave (Mafi.DependencyResolver resolver, Mafi.Core.SaveGame.SaveCompressionType saveCompressionType) [0x000bf] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.SaveGame.SaveManager.startGameSave () [0x00033] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at System.IO.MemoryStream.set_Capacity (System.Int32 value) [0x00051] in <41d29b352f6a475ab1bf7c6628b82790>:0
at System.IO.MemoryStream.EnsureCapacity (System.Int32 value) [0x0005c] in <41d29b352f6a475ab1bf7c6628b82790>:0
at System.IO.MemoryStream.WriteByte (System.Byte value) [0x0003b] in <41d29b352f6a475ab1bf7c6628b82790>:0
at System.IO.BinaryWriter.Write (System.Byte value) [0x00000] in <41d29b352f6a475ab1bf7c6628b82790>:0
at Mafi.Serialization.BlobWriter.WriteUInt (System.UInt32 value) [0x00016] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Serialization.BlobWriter.WriteIntNotNegative (System.Int32 value) [0x0001e] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Serialization.BlobWriter.WriteType (System.Type type, System.Boolean allowNulls) [0x00037] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Serialization.BlobWriter.TryStartClassSerialization[T] (T obj) [0x0008b] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Collections.LystMutableDuringIter1[T].Serialize (Mafi.Collections.LystMutableDuringIter1[T] value, Mafi.Serialization.BlobWriter writer) [0x00000] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Collections.LystMutableDuringIter1<Mafi.Core.Entities.IEntityObserver>,Mafi.Serialization.BlobWriter) at Mafi.Serialization.BlobWriter.WriteGeneric[T] (T obj) [0x00032] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0 at Mafi.Option1[T].Serialize (Mafi.Option`1[T] value, Mafi.Serialization.BlobWriter writer) [0x00021] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Core.Entities.Entity.SerializeData (Mafi.Serialization.BlobWriter writer) [0x00030] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Entities.Static.StaticEntity.SerializeData (Mafi.Serialization.BlobWriter writer) [0x00000] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Entities.Static.Layout.LayoutEntityBase.SerializeData (Mafi.Serialization.BlobWriter writer) [0x00000] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Trains.TrainTrack.SerializeData (Mafi.Serialization.BlobWriter writer) [0x00000] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.Trains.TrainTrack+<>c.<.cctor>b__81_0 (System.Object obj, Mafi.Serialization.BlobWriter writer) [0x00000] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Serialization.BlobWriter.FinalizeSerialization () [0x0001f] in <68f4478a3dae4aaaad5ab2a335b5fc67>:0
at Mafi.Core.SaveGame.GameSaver.StartSave (Mafi.DependencyResolver resolver, Mafi.Core.SaveGame.SaveCompressionType saveCompressionType) [0x000bf] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0
at Mafi.Core.SaveGame.SaveManager.startGameSave () [0x00033] in <bd02733ecf8d4d7fa22e5b8fcf8a533c>:0ww