have one have pipe, belt and fluid inputs and outputs connected to shipyard storage
Why one?
so it requires filters to use efficiently to make it require some setup.
Shipyard: belt and pipe inputs and outputs for storage
Or at the very least an output.
There seems to be no limit to the cargo hold of the shipm
If you make it in to a upgrade for the dock would make sence to me. so you can use the belts to unload in to storehouses with the help of sorters.
I want to easily input parts to the shipyard so I can upgrade world map sites without my trucks driving across the map to a storage with lower priority. Every part it needs is in storage NEXT DOOR and I can't force it to use that storage, across the map for the same thing... More than input/output, I want to be able to target the shipyard AS an import/export option for storage so I can forcefully organize it into submission.
I guess inputs would make it quiet overpowered. Maybe a single input (for any type) that only accepts goods currently requested for village upgrades, mine repairs etc.
Outputs could be multiple, configurable like those on ore sorters.