I would like to have some kind of Asphalt or a better visualisation of pepple, asphalt is a sideprodukt from Oil processing and can be mixed wirh pepple or Slug for exemple. it should give a better optical ground then the currently existing once, right now the nicest is stone, while i think pepple should be the cleanest.
Asphalt
It would be nice if the asphalted roads also offer better driving characteristics for the vehicles. For example, the vehicles could drive at slightly higher speeds on asphalt, or use slightly less fuel. The reason for this could be that driving on asphalt causes less friction. I would prefer a higher driving speed. :)
Man könnte bei Asphalt die Herstellung variieren.
Auf Basis von Kohle (Holz => Harz / Harz & Kohle = Bitumen / Bitumen & Kies = Teer)
Auf Basis von Erdöl (Rohöl & zerkleinerte Schlacke = Asphalt)
Hier würde es auch Sinn machen, unterschiedliche Boni bei der Fortbewegung von Fahrzeugen zu geben.
Straße auf Teer-Basis + 2 Geschwindigkeit
Straße auf Asphalt-Basis +4/5 Geschwindigkeit
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The production of asphalt could be varied.
Based on coal (wood => resin / resin & coal = bitumen / bitumen & gravel = tar)
Based on crude oil (crude oil & crushed slag = asphalt)
Here it would also make sense to give different bonuses for the movement of vehicles.
Tar-based road + 1 speed
Asphalt-based road +2 speed
I like the new Update 3 but with the crossovers between rail and street i need asphalt as ressource and plate about of beton :D