Add a programing language into the game to allow for complex scripting of factories. Implement API style inputs and outputs on machines.
Scripting
New content
Automation
Please not LUA! A language like an interpreted version of C# would be good. C# has stronger typing rules on variables. Lua places all types in one container.
Very difficult to find errors related to variable types when using a Lint tool or editor that supports syntax checking.
I believe Unity uses C# anyway internally so probably not an issue.
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