Add game setup options for a more "sandboxy" start

Balance
Peter34 [ideas] · 4 years ago

In game setup, you can mostly adjust on-going difficulty, like that your colonists are Healthier, or your stuff requires less Maintenance, or your vehicles require less Diesel fuel.
About the only options you have that are "starting conditions" only, with no on-going effect, are that you can choose increased mineable resources on the island, and you can choose to start with 50% or 100% more of the stuff that you have in the Shipyard (e.g. Diesel fuel, Construction Parts, Vehicle Parts) and in the Abandoned Comm. Station (Scrap Iron, Electronics, Concrete Slabs).
I'd like to see this expanded a lot, so that (A) you get options to start with 200%, 300% or 500% or 1000% more stuff (including Diesel fuel!), and (B) a multiplier for the Crude Oil (not a mineable) deposits on your island, like x1.5, x2 and x3 or even x5 or x10, so as to postpone the forced transition to offshore Oil.
Obviously not everyone will want this, but I think it should exist as an option for those who want it.

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