Hello, I'm Tobi :D
It's first suggestion I'm adding, i played a lot of Anno and similar games like CoI and i think Enviroment Events are rly cool way to make your city more ALIVE... true Tornado in Anno is always annoying and they should remove it... but its only because You can't "fight" tornado...
So i would suggest option to enable / disable Enviroment events in CoI like for example:
Tsunami:
- Damages all coast structures, can be stopped by Tsunami walls ( build by boats ) - need harbor for boat delivery :D
Earthquake:
- Damages structures near minning zone - this actualy happens IRL - can be stopped by placing "reinforcing" structures - just special "upgrade" for every building, cost steel + concrete + wood?
Acid Rain:
- Show only when air pollution is high, damages health ( just like sickness ) can be stopped by... well low pollution :D
There are other DISASTERS i have in mind but only 1000 characters limit...
I'm on Server ( Chaos - name ) so we can talk :3... 999 char
Enviroment Events
New content
Environment & Pollution
Only really bad disasters should destroy buildings (or maybe none) and turn it into waste, most should just damage it and require extra resources to rebuild/repair. Best with difficulty toggle settings.
Other events: lightning and power surges, hurricanes and flooding with hydro pumps implemented to pump out water, erosion with ocean barriers similar to retaining walls.
I believe we should be able to disable the current rain and fog, as it makes it hard to see the overview when you are trying to plan things out.
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