How to build a ship?

Denis · 5 days ago

Hoochie wrote:

It seems to me that the topic author is a bit confused.

I have 50+ mods, everything works.

For the local terminal, standard modules are installed, just like for regular cargo terminals.

And the delivery settings are used in the terminal's interface itself.

Either the topic author really does have some kind of conflict. Then they could post their mod list, I'll compare it with mine, and the ones that don't match could be the cause of the conflict.

here is what my local cargo terminal and cargo modules have:

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{6D61774B-C3B5-45E9-8A31-9017A51FE53F}.png

Denis · 5 days ago

and the ship is cruising from one port to another and back without any cargo loaded

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Edited 5 days ago
Roest · 5 days ago

Dude you run 67 mods 🙈

Your log shows no error with my mod

exceptions in the log come from other mods (UndergroundTransportMod, GameplayPP, RecipesPP research-node asserts; TweaksPP port errors)

ExtendedCargoShips sounds suspiciously like something that could target the same stuff

I did a small fix that hardens my mod, maybe it helps here

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