Mods
Discussion of individual mods where each mod gets its own sub-board.
Boards
Humans
Look at these cuties! Tiny Humans carry cargo, park in little houses, and try their best.
7 minutes ago
by Vladovlak
1
Colibri Industries
Colibri Industries is a mod for Captain of Industry focused on turning waste into valuable resources through recycling.
20 minutes ago
by AlgidityS
25
ShipAutoExplore
Automatically dispatches the ship to explore after returning to port.
28 minutes ago
by Sworn
19
ModConfig++
Change any mod's settings from inside a running game — the base game only allows it while a mod is being added to a save.
10 hours ago
by X-Mag-X
1
Cheat++
Creative tools for full island control — instant build, no fuel or food costs, magic wand, spawner, shipyard tab, research shortcuts, and more
14 hours ago
by Moriarty
255
Fusion Horizon
Fusion Horizon is a mod that allows you to unlock nuclear fusion and related future technologies
15 hours ago
by ThomasTheBrave
7
Grid Battery
Three upgradeable electrical storage buildings with priorities and surplus controls.
17 hours ago
by SlyPulsar
29
Concrete Retaining Cube
Stackable one-tile concrete blocks with retaining-wall terrain physics.
17 hours ago
by Sirael
13
世界矿山mod
在世界矿山加入铜矿山和铁矿山 Add copper mines and iron mines to World Mines
19 hours ago
by wtmxhyy
6
Bagger 288
Bucket-wheel excavator for continuous strip mining with buffered loose outputs.
19 hours ago
by aneverse
31
Industrial Expansion
Expands the game's logistics and infrastructure with new cargo docks, Tier 4 conveyors, additional balancers, and dark concrete tiles.
19 hours ago
by wildlifa
36
Gameplay++
Brand new heavy-duty vehicles, a smart Parking HQ for idle fleet management, molten storage & lifts, district heating, mixed-fluid pipes, and more
20 hours ago
by 363395636
302
Elevation++
Elevated train stations, plus taller pillars and longer spans for elevated rails, pipes and belts.
1 day ago
by Roest
27
Boost++
Fine-tune production speed for every machine, belt and pipe individually — with a manager for sorting, renaming, comments, mass-boost, copy-boost, and more
1 day ago
by warrenc
120
Cargo Flight Mod
Adds airports with airplanes that execute trade contracts by flying out and back.新增一座陆基机场建筑以及飞机实体。飞机飞出地图范围执行贸易合同(类似货轮),之后返回进行卸货。
1 day ago
by warrenc
11
MZ Mining Fleet & Free Logistics
Adds four oversized MZ mining vehicles, free stackers and sorters, 3x truck cargo, faster forestry, and a 2x diesel generator for sandbox-scale play.
1 day ago
by Mazael
31
Beacon & Government DLC
Overhauls Beacon reward mechanics to extend it's usefulness into the mid-to-late game. Research-based product rewards, captain's currency, new annual quick-trades and more...
2 days ago
by X-Mag-X
3
畜牧农业扩展
添加养牛场、奶牛场、肉联厂、服装厂等畜牧和农业相关功能
Add functions related to animal husbandry and agriculture, such as cattle farms, dairy farms, meat processing plants and garment factories.
2 days ago
by wtmxhyy
133
Decals Plus
Enables full-surface painting of terrain surfaces with 5 opacity levels.
2 days ago
by X-Mag-X
1
Mining Dumping Tower
Adds Tower which can mine/dump without the use of trucks
3 days ago
by wolf03
21
Cargo Helicopter
🚁 Cargo Helicopter
⚠️ Test version (0.1.0). This mod is actively being developed. I welcome any ideas, suggestions and bug reports — I'll do my best to fix and improve them!
3 days ago
by warrenc
96
Recipes++
New fuels, synthetic vehicles, and production chains — Synthetic Diesel, Liquefied Coal, Supercharged Biomass, Bio Processor, Liquifier, and more
3 days ago
by Moriarty
86
Advanced Flow Control & Monitor
Regulate, monitor, and analyse your factory's throughput with active flow control, flow alerts, interactive charts, and precise multi-product statistics.
3 days ago
by iserik
8
Vehicle Parking Spots
Placeable parking areas that send idle vehicles to a free compatible bay.
4 days ago
by Vladovlak
2
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