Mods

Discussion of individual mods where each mod gets its own sub-board.

Boards

No Pillars Required Disables pillar requirements for elevated pipes and belts, and allows free pillar removal. 4 days ago by Nimb 2
Storage Capacity Override Dynamically change the capacity of any storage building from its inspector UI. 4 days ago by Nimb 11
Retaining Walls Never Die Disables terrain support checks for retaining walls so they can be placed on any terrain and never collapse from terrain changes. 4 days ago by Nimb 8
Mor Decor Adds mulch, foliage, rocks, and other decorative landscaping options. 4 days ago by Vladovlak 1
Zone Analyzer Drag a box over part of your factory and get the production and consumption balance of every resource inside it. 4 days ago by LofwyrMod 10
MriyaQoL Mriya (Мрія) - is a collection of QoL tools that do not change game balance, do not alter save files, just make the game, the UI nicer. 4 days ago by Hoochie 1
All Industry Boosts A unified configurable boost mod for Captain of Industry. Includes separate settings for farms, trucks, excavators, trains, transports, ore sorters, and office focus points. 4 days ago by Fabien2prem 3
战斗船燃料更换 为战斗船添加燃料更换功能,支持柴油、重油和氢气 5 days ago by wtmxhyy 9
MriyaQoL Storage Alerts When you select a percentage threshold in the storage, it automatically enables that threshold. 5 days ago by DeletedAccount7900 1
畜牧农业扩展 添加养牛场、奶牛场、肉联厂、服装厂等畜牧和农业相关功能 Add functions related to animal husbandry and agriculture, such as cattle farms, dairy farms, meat processing plants and garment factories. 6 days ago by wtmxhyy 131
Throughput Monitor & Flow Meter Measure exact throughput. Tracks monthly/annual averages, handles multiple products, records lifetime totals, and features resettable history for line changes 6 days ago by Hoochie 7
Mining Dumping Tower Adds Tower which can mine/dump without the use of trucks 6 days ago by hreintke 20
Flip Settlement Modules This mod allows flipped Settlement modules 6 days ago by public.bilonozhko 13
Custom Assets Loader Loads additional contend from definition in .py config files 7 days ago by Vladovlak 11
Gameplay++ Brand new heavy-duty vehicles, a smart Parking HQ for idle fleet management, molten storage & lifts, district heating, mixed-fluid pipes, and more 7 days ago by Vladovlak 290
Recipes++ New fuels, synthetic vehicles, and production chains — Synthetic Diesel, Liquefied Coal, Supercharged Biomass, Bio Processor, Liquifier, and more 7 days ago by Vladovlak 84
Kayser's Automatic Terrain Designations Create mining designations based on deposit depth. See designations' ore composition. Adds panels to mining tower inspector. 7 days ago by Agnaldofr 119
Truck Parking Idle unassigned trucks use player-built parking areas. 7 days ago by DragonFire813 62
C.O.I. Skylines - Linked Cities Links all City Blocks together to share a combined global pool of demand & satisfaction. 8 days ago by Moriarty 9
Storage++ A HUD manager to adjust storage capacity across all buildings at once or individually, filtered by type, with search and apply controls, and more 8 days ago by Moriarty 110
WorldGen++ Customize your world map before starting — size, density, resource types, difficulty presets, map preview, save/load profiles, and more 8 days ago by Moriarty 78
My Power Mod 太阳能混合发电站 添加一个可以根据天气切换的太阳能混合发电站Add a solar‑hybrid power station that can switch according to the weather 8 days ago by Vladovlak 1
压缩解压缩MOD 2026年3月14日14:34:42研发完成,添加超级压缩机和对应的超级破碎机 8 days ago by wtmxhyy 31
Tweaks++ Dozens of quality-of-life options — draggable HUD, free camera, unlimited zoom, resource labels, vehicle scaling, mass vehicle actions, and more 9 days ago by Moriarty 116
Adaptive Calendar Buttons Helps keep modded menu buttons from stretching the calendar too long while heavily modded. Hide & collapsible per-button options. Compatible with Tweaks++/Speed++'s HUD Control & g 9 days ago by DeletedAccount7900 4

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