Posts by aneverse

10 total posts
6 days ago

Please try the latest version. The issue should be fixed now.

6 days ago

I will check this issue. Thanks for the info

12 days ago

Idk where to post this, so admins i'm really sorry if I was wrong πŸ™

It's a bit frustrating to install all mods by your hands and keep them up to date. So I spent short time and created simple console application to manage your installed mods.
It's really simple.

All source code inside GitHub page here
You can [download release he…

13 days ago

Hashishish wrote:

aneverse wrote:

Hi. After short playing with code I created small mod which gives you ability to change 72 to completely anything you want. And about heavier flywheel I added an ability to change it value too. So if your request currently actual I will publish it.

p.s. it's safe to remove from the save, but you can configure values only once.

Co…

14 days ago

Hi. After short playing with code I created small mod which gives you ability to change 72 to completely anything you want. And about heavier flywheel I added an ability to change it value too. So if your request currently actual I will publish it.

p.s. it's safe to remove from the save, but you can configure values only once.

21 days ago

Wow its great. Waiting for the update. Thanks!

21 days ago

It make sense about grid. But these gaps. Ohhh πŸ˜‚

23 days ago

I mean it would be better to move the wall in the grid to avoid these gaps. Its just visual issue. If compare with vanila wall, it takes 2x4 tiles. But the wall model have size 2x4 too (i'm speaking about X dimension). So your wall takes 2x2 tiles, but the model have size 1x2. Sorry if its a bit annoying stuff, just want to help make your mod better :)

23 days ago

I tried to turn it 180, but the gap is still here. Seems that your wall model for 1x2 grid, but in game it uses 2x2. I have no ability to move this wall closer to remove a gap.

image.png

25 days ago

First of all thank for you great mod. I really like the height of these walls. Its so helpful.

But I have this gap between wall and ground. Maybe I did something wrong? And the texture of the wall differs with screenshots here...

image.png

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