Posts by veldthui

12 total posts
6 days ago

I thought as much. This one doesn't work with Better Retaining walls. May as well remove it.

7 days ago

No updates for 0.8.5?

7 days ago

I thought this mod was suppose to work with the RetaingWallsNeverDie mod?

Using the Extended walls I made a rectangle area that was 5 above the games base level. The walls were level with the ground. I then tried to dig out to -5 (10 levels difference) using the sandbox mode. Nearly all the walls immediately collapsed. Tried with the 1.2.1 and 1.2.2 versions.

1 month ago

Had an issue with trucks not being able to path correctly and not able to get to where they need to go but did not complain about it. Watching the building it showed that items had been reserved to be picked up but a second later it cleared. Same on the receiving end, showed stuff was going to be put it but then 2 seconds later cleared.

Took a while to work out what was going on as no indicatio…

1 month ago

Title says it all. Extremely hard to work out which way they are supposed to go.

1 month ago

No issues here. Gfx driver updated recently and has an issue? Some other program monitoring the alt-tab and causing the issue.

I alt-tab dozens of times a day with COI and never had a crash that way before.

1 month ago

You can use a balancer to do the same thing. Set priority on where you want it to go and have the excess go elsewhere

1 month ago

Allow train lines to connect to a bridge that does not go to the ground. Will allow higher lines than just elevating the rail line and allow the big diggers under.

2 months ago

I have had then same issue. When the save loads it goes into pause as normal. However no sounds made if you place or delete things while it does this. Unpause and then it all works fine. It seems to be since the last update 8.4b

2 months ago

Nope 2nd method did not work either. While it allowed me to deselect the mod when it loaded it through up an error.

The mod is working in this case but I am talking about if the author stops supporting it then hours of time gone.

2 months ago

Rofinex wrote:

There are several ways to remove mods "forcefully" :

  1. Go here : C:\Users\XXXXX\AppData\Roaming\Captain of Industry\Mods, and remove manually the mod/s that made your save crash, or just move the mod/s outside the Mods folder to disable it.

  2. Or another way, open the Mods folder that caused your crash, and open the manifest.json file, using Notepad or sim…

2 months ago

Title says it all. If the mod stops working due to an update then the save is lost. Even if any item in the mod is not used it still says it is used so can't be removed.

Just allow us to remove the mod and let what ever was affected be destroyed.

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