Buttons

v1.0.0

Color Picker & visibility options for gamespeed & mod buttons to keep your Calendar UI clean while heavily modded.

Stable 12 hours ago CoI-Keep No source
Source code
No source provided
Tags
Quality of Life UI

Buttons organizes native and mod-added calendar controls while preserving their original actions and metadata. Configure two independent views, switch them on click or hover, recolor individual icons, save named profiles, and retain one global layout across every world and game session.

Rebranded Successor to adaptive calendar buttons. They can be swapped without issue.

No announcements yet.

v1.0.0

Latest
Game version
0.8.6c - 0.8.7b
Released
Aug 24, 2026
File size
2.6 MB
License
CoI-Keep
Save-game: Add · Remove
Changelog
=================
BUTTON MANAGEMENT
=================
- Buttons discovers native and mod-added controls in the calendar HUD and collects them in one configurable list.
- Enable, hide, reorder, and recolor each button while preserving its original action, icon, tooltip, label, and live state.
- Expand the calendar HUD to the left or right while keeping button order intuitive in either direction.

===========================
PRIMARY AND SECONDARY VIEWS
===========================
- Build two independent button layouts: a compact Primary view and an expanded Secondary view.
- Choose exactly which enabled buttons appear in either view and switch between them with On Click or On Hover mode.
- The active layout and all visibility choices remain global across worlds and complete game restarts.

=============
ON CLICK MODE
=============
- Left-click the Buttons calendar icon control to switch between Primary and Secondary; right-click it to open settings.
- The last active view is remembered between game sessions.

=============
ON HOVER MODE
=============
- Keep Primary visible at rest and reveal Secondary by hovering over the calendar HUD.
- Adjust the hover delay so the expanded controls remain available long enough to move between buttons comfortably.
- Hide the Buttons control from Primary when another Primary button remains visible, while Secondary always preserves settings access.

================
SPEED / MOD MODE
================
- Use a persistent preset that keeps pause and game-speed controls together while separating mod-menu buttons into the alternate view.
- The preset adapts to On Click, On Hover, and left or right expansion while preserving sensible speed-control ordering.
- Any manual visibility or ordering change returns the layout to full user control.

===================
COLORS AND ORDERING
===================
- Reorder buttons individually or apply visibility and color changes to the complete list at once.
- Choose colors from a preset palette, enter a hexadecimal value, or fine-tune RGB sliders with live preview.
- Undo the most recent bulk change without disturbing unrelated settings.

===============
GLOBAL PROFILES
===============
- Save named snapshots of the complete Buttons configuration and load them to recall all settings and options configured inside buttons setting menu.
- Profiles are stored globally outside the installed mod folder, so they remain available across worlds and reinstalls.

====================
TWEAKS++ INTEGRATION
====================
- When Tweaks++ is available, profiles can also restore the saved calendar HUD position using the optional Include position control.
- Conditional title-bar shortcuts open the Tweaks++ HUD page and lock or unlock Tweaks++ HUD positions directly from Buttons menu.

========================
SETTINGS TRAY AND WINDOW
========================
- Open the collapsible Settings Tray using the gold arrow for profiles, defaults, tooltip control, and the English UI override.
- Pin the settings window, resize it vertically, and optionally enable horizontal resizing for longer button names and translations.
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v1.0.0 | 2026-08-23

=================
BUTTON MANAGEMENT
=================
- Buttons discovers native and mod-added controls in the calendar HUD and collects them in one configurable list.
- Enable, hide, reorder, and recolor each button while preserving its original action, icon, tooltip, label, and live state.
- Expand the calendar HUD to the left or right while keeping button order intuitive in either direction.

===========================
PRIMARY AND SECONDARY VIEWS
===========================
- Build two independent button layouts: a compact Primary view and an expanded Secondary view.
- Choose exactly which enabled buttons appear in either view and switch between them with On Click or On Hover mode.
- The active layout and all visibility choices remain global across worlds and complete game restarts.

=============
ON CLICK MODE
=============
- Left-click the Buttons calendar icon control to switch between Primary and Secondary; right-click it to open settings.
- The last active view is remembered between game sessions.

=============
ON HOVER MODE
=============
- Keep Primary visible at rest and reveal Secondary by hovering over the calendar HUD.
- Adjust the hover delay so the expanded controls remain available long enough to move between buttons comfortably.
- Hide the Buttons control from Primary when another Primary button remains visible, while Secondary always preserves settings access.

================
SPEED / MOD MODE
================
- Use a persistent preset that keeps pause and game-speed controls together while separating mod-menu buttons into the alternate view.
- The preset adapts to On Click, On Hover, and left or right expansion while preserving sensible speed-control ordering.
- Any manual visibility or ordering change returns the layout to full user control.

===================
COLORS AND ORDERING
===================
- Reorder buttons individually or apply visibility and color changes to the complete list at once.
- Choose colors from a preset palette, enter a hexadecimal value, or fine-tune RGB sliders with live preview.
- Undo the most recent bulk change without disturbing unrelated settings.

===============
GLOBAL PROFILES
===============
- Save named snapshots of the complete Buttons configuration and load them to recall all settings and options configured inside buttons setting menu.
- Profiles are stored globally outside the installed mod folder, so they remain available across worlds and reinstalls.

====================
TWEAKS++ INTEGRATION
====================
- When Tweaks++ is available, profiles can also restore the saved calendar HUD position using the optional Include position control.
- Conditional title-bar shortcuts open the Tweaks++ HUD page and lock or unlock Tweaks++ HUD positions directly from Buttons menu.

========================
SETTINGS TRAY AND WINDOW
========================
- Open the collapsible Settings Tray using the gold arrow for profiles, defaults, tooltip control, and the English UI override.
- Pin the settings window, resize it vertically, and optionally enable horizontal resizing for longer button names and translations.
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