Tower UI

v1.0.4b
by X-Mag-X

Keeps Mining & Forestry Tower Inspector UI-Panels clean while heavily modded.

Stable 13 days ago CoI-Open No source
Source code
No source provided
Tags
Quality of Life UI

TOWER UI

Prevent mod content from clipping and breaking Tower's UI while heavily modded.

Full Language Support

Press the πŸ”§ Settings button in any tower UI to configure adaptive settings for all towers.

Max rows + Adaptive scroll bar

Choose how content to show before an adaptive scroll bar appears, keeping the UI from growing too large.

MinSize.png

Filter Vehicles by owned, Fuel Type or Individual

β€’ Hide vehicles you no longer use to your preference.

IndividualVehicles.png

Default Sections

Choose which sections start open when placing new towers.

Close / Expand Gold Button

A golden - / + button to open and close desired sections to quickly start work or cleanup once done.

MaxSize.pngI won't judge if you still like tall panels, but now they should never grow so large, they break!

No announcements yet.

v1.0.4b

Latest
Game version
0.8.5 - 0.8.7d
Released
Oct 09, 2026
File size
3 MB
License
CoI-Open
Save-game: Add · Remove
Changelog
* Adjusted visual gap between Tower UI title-bar buttons to match existing title-bar button gaps.
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v1.0.4b | 2026-10-09

* Adjusted visual gap between Tower UI title-bar buttons to match existing title-bar button gaps.

v1.0.4 | 2026-10-08

* Retired Tower UI's Auto-hide unowned option. It only had function while using ATD/AFD; Use Auto Terrain Designations 0.9.3+ or Auto Forestry Designations 0.4.3+ for their show-unowned controls on respective sections.
* Fuel-type and individual filters now remain available alongside vanilla or Kaiser's automatic hiding.
* Replaced the gold expand button with a title-bar-native dark expand button.

v1.0.3 | 2026-09-18

* Rebuilt against the Captain of Industry 0.8.7d assemblies and verified for 0.8.7d.
* Replaced the tower UI thumbnail artwork.

v1.0.2 | 2026-09-10

* Rebuilt against the Captain of Industry 0.8.7c assemblies and verified for 0.8.7c.

v1.0.1 | 2026-09-03

* You can now choose which sections open when pressing the golden Expand button between all available sections.

[FORESTRY TOWER SUPPORT]
* All features have been extended to Forestry Towers. (It did before, but it does now too!)
* Tree Planter and Tree Harvester filter tabs plus conditional Auto Forestry Designations support for it's information and truck pools sections.

[SETTINGS PAGE]
* Reorganized the settings panel so it shares settings for both miner & forestry tower in one table. Set it up once and you're good!

[CHECK-BOX SETTINGS]
* Default: Section will be open by default on new towers
* Expand: Expand Button will open selected sections when used.
* Max Rows: how many rows of vehicles, materials or routes can exist before scroll bar appears.

v1.0.0 | 2026-08-23


[TOWER UI SETTINGS]

* Keep heavily modded Mining Tower inspectors compact, readable, and selectable.
* Control Excavators, Trucks, Materials/Disposal, and Import/Export without letting long lists push content off-screen.

[ROWS AND SCROLLING]

* Choose one to eight visible rows for each controlled section.
* Scrollbars appear only when content exceeds the limit, and both halves of split sections scroll independently.

[VEHICLE VISIBILITY]

* Filter excavators and trucks automatically by current ownership, by fuel type, or by individual vehicle.
* Preserve the game's research and availability rules while updating every open Mining Tower immediately.

[COLLAPSE AND DEFAULT STATES]

* Collapse every section at once or reopen only the four standard sections.
* Each Mining Tower remembers its collapsed sections.
* Choose which standard and Auto Terrain Designations sections start open on newly placed Mining Towers.

[COMPATIBILITY AND LOCALIZATION]

* Works with Gameplay++ and Auto Terrain Designations without duplicating their collapse controls.
* Uses live localized game and mod names and includes all 21 game languages.
* Verified for Captain of Industry 0.8.7b and safe to add to or remove from existing saves.
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This mod has no dependencies.

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