Tower UI
v1.0.0
by Underlörd
Control the Mining Tower UI so it never grows too large while heavily modded—Continuation of the adaptive Mining Tower UI mod.
- Source code
- No source provided
- Tags
- Quality of Life UI
Continuation of Adaptive Tower UI--They can be swapped without issue.
Makes the Miner Tower's UI clean & usable again while heavily moded so content stops clipping out of bounds of the inspector UI.
SETTINGS INCLUDE: Per section Row limits, vehicle filter options, default section open/closed state and a close-all/open-all sections button so each new miner tower inspection panel builds clean, short and ready to use.
No announcements yet.
v1.0.0
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11
- Game version
- 0.8.5 - 0.8.7b
- Released
- Aug 24, 2026
- File size
- 3.3 MB
- License
- CoI-Open
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Changelog
=================== TOWER UI SETTINGS =================== * Keep heavily modded Mining Tower inspectors compact, readable, and selectable. * Control Excavators, Trucks, Materials/Disposal, and Import/Export without letting long lists push content off-screen. ================== ROWS AND SCROLLING ================== * Choose one to eight visible rows for each controlled section. * Scrollbars appear only when content exceeds the limit, and both halves of split sections scroll independently. ================== VEHICLE VISIBILITY ================== * Filter excavators and trucks automatically by current ownership, by fuel type, or by individual vehicle. * Preserve the game's research and availability rules while updating every open Mining Tower immediately. =========================== COLLAPSE AND DEFAULT STATES =========================== * Collapse every section at once or reopen only the four standard sections. * Each Mining Tower remembers its collapsed sections. * Choose which standard and Auto Terrain Designations sections start open on newly placed Mining Towers. ============================== COMPATIBILITY AND LOCALIZATION ============================== * Works with Gameplay++ and Auto Terrain Designations without duplicating their collapse controls. * Uses live localized game and mod names and includes all 21 game languages. * Verified for Captain of Industry 0.8.7b and safe to add to or remove from existing saves.
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v1.0.0 | 2026-08-23
=================== TOWER UI SETTINGS =================== * Keep heavily modded Mining Tower inspectors compact, readable, and selectable. * Control Excavators, Trucks, Materials/Disposal, and Import/Export without letting long lists push content off-screen. ================== ROWS AND SCROLLING ================== * Choose one to eight visible rows for each controlled section. * Scrollbars appear only when content exceeds the limit, and both halves of split sections scroll independently. ================== VEHICLE VISIBILITY ================== * Filter excavators and trucks automatically by current ownership, by fuel type, or by individual vehicle. * Preserve the game's research and availability rules while updating every open Mining Tower immediately. =========================== COLLAPSE AND DEFAULT STATES =========================== * Collapse every section at once or reopen only the four standard sections. * Each Mining Tower remembers its collapsed sections. * Choose which standard and Auto Terrain Designations sections start open on newly placed Mining Towers. ============================== COMPATIBILITY AND LOCALIZATION ============================== * Works with Gameplay++ and Auto Terrain Designations without duplicating their collapse controls. * Uses live localized game and mod names and includes all 21 game languages. * Verified for Captain of Industry 0.8.7b and safe to add to or remove from existing saves.
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