by Moriarty (Mori)
Creative tools for full island control — instant build, no fuel or food costs, magic wand, spawner, shipyard tab, research shortcuts, and more
by Nimb
Disables terrain support checks for retaining walls so they can be placed on any terrain and never collapse from terrain changes.
by KptKosmit91
Expands the ranges of all percentage based dropdown fields in the difficulty settings.
by Everyone
Adds a toolbar button (in the tool group, after Upgrade) that opens a picker for placing oil/water deposits or instantly fulfilling terrain designations with chosen material.
Dynamically change the capacity of any storage building from its inspector UI.
by aneverse
Keeps island groundwater deposits at full capacity.
Disables pillar requirements for elevated pipes, belts, balancers, lifts, sorters and connectors, lifts placement height caps, and allows free pillar removal.
by mrx
Scales truck and excavator bucket capacities via configurable multipliers. Works with existing saves.
by Mad_MaN (CarbonAnanas, MaD_MaN)
Restores quick build for Oil Pump, Groundwater Pump, Rainwater Harvester, Vehicle Garages, Shipyard, Bridges
by Mad_MaN
Adds an in-game editor for creating custom world-map settlement contracts stored in JSON.
by Luminiel
Adds extra tier 4 and tier 5 item transports
by wtmxhyy (蜂功伟业)
Click the A icon on the left sidebar of the screen to activate it. This mod incorporates the functions of regular offices and captain's offices, enabling partial attribute boos…
Configurable shaft load limit and vanilla flywheel storage capacity.
Ignore pillars for all entities including lifts and balancers.
by Spacedudee (Spacedudee (github.com/Spacedudeee))
by Elif_Steam (Joric)
Experimental bilingual network mode with server hosting, IP connection, player list, chat and ping.