Describe the issue
When inputting N2 into a pipe balancer through a pipe that is only 1 tile long, the balancer sends some into non-priority outputs, even though the priority output should easily handle the entire input.
Note: The priority output is NOT full.
Expected behavior
100% of the input should be routed to the priority output until it's full.
To Reproduce
Check attached screenshot.
Additional context
- Game version: EA v0.4.3
Attachments
Screenshot
