Mod performance

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19 days ago

Hi!
First of all, thanks for the mod!
And secondly, I built a little over 1,000 wind turbines, all small ones, and the game started lagging—not drastically, but noticeably. Also, the game speed stopped increasing, meaning the simulation simply isn't running properly. :)
But if you stop all the turbines, performance drops noticeably, even though I thought it should be the other way around. Like, when a turbine is running, something is calculated based on wind strength and so on, but if you turn it off, there shouldn't be any calculations.

That's just saying. The mod is great, but there might be a performance issue.

7 days ago

Hi, I did upload the version we tested together.

The increase of performance was noticed, but still there is room to improvement, because now we are still locked on standart render pipeline of unity engine and the internal game renderer is not able easily to dynamic animations.

Once we will be able to go through this problem, we will squeeze much more from it.

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