Power Grid Breakdown

Can't reproduce
Guardian75 [github] · 4 years ago

Issue description

it just happened to me, i played for hours, building slowly the infrastructure. Power is produced by 2 steam turbines, 2 level 2 high preassure and by 2 low preassure turbine. the steam is produced by a failover setup of coal, animal feed and biowaste.

the UI show a capacity of 6 MW of power, the consumption is at its peak 2-3.5 MW and then boom, the power grid breaks down. power drops to 0. the pipes are full of high preassure steam, etc.

for hours over hours, the grid did not fail and then suddenly it drops to 0 without any significant reason, so that i am forced to build a diesel engine, which was NOT necessary for hours. The grid can only be restarted by adding this fuel engines.

this happened nearly on every map i played so far. in all cases there was never a break in the coal, water etc, supply chain, but the game simply breaks a at certain point, without reason. this causes a major breakdown in game flow.

Expected behavior

power breakdown

Reproduction steps

it always happens, during the first steps, when you add the data center and the robotic assembly for the first time to your map. you can produce about 120 purple construction parts - wafer production added, but in pause mode and then boom power outtage.

Game version

2021.3.6.41869

Attachments

SandyBeach1a.save

Files not imported: SandyBeach1a.save

Captain Zuff Captain Zuff · 4 years ago

I've tried to recreate this issue and I cannot. Do you happen to have a save where the power is currently broken down?

Guardian75 [github] · 4 years ago

I have checked, again, this a rare event.

the game runs smoothly for hours, building etc. the power on the interface shows for example 6 MW possible and the current use is about 2-3 MW. What all this power grid breakdowns have in common is, that they are connected to the use of the datacenter and 1 building, which requires TFlops. I cannot point my finger on it, but it seems, that at some occations, the power requirements spike, but not over the max possible value. my guess, when the power from the flywheel drops and the very same moment the power requirements spike. then the steam turbine, which is on autobalance, starts to late and the everything gots stuck. What is observable, is that the pipes from the steam turbine are full the turbine does not start.

everything is in place, steam, coal, water, but due to some unknown reason, the turbine is not starting. then the power grid fails and then you have only 2 options, one is that you turn off as many builds as possible or that your add additional diesel engines, to jump start the entire power grid network.

this happened in my games nearly on every map i played so, once.

as for a save game, currently i have none, because once the grid broke down, i have not thought about saving the game at this moment, because i was more into getting the power back up again.


Von: Captain Zuff @.>
Gesendet: Montag, 8. August 2022 18:08
An: MaFi-Games/Captain-of-Industry-issues @.
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Cc: Guardian75 @.>; Author @.>
Betreff: Re: [MaFi-Games/Captain-of-Industry-issues] Power Grid Breakdown (Issue Power Grid Breakdown)

I've tried to recreate this issue and I cannot. Do you happen to have a save where the power is currently broken down?

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Closed as 🤔 Can't reproduce

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