Issue description
continued game crashed steam then crashed firefox
Can't load save. Wrong file type
The game failed to initialize. Please file a bug report if this issue persists.
Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager'. Previous deserialized object: Mafi.Core.Terrain.TileSurfacesSlimIdManager (type TileSurfacesSlimIdManager) ---> System.OutOfMemoryException: Out of memory
at (wrapper managed-to-native) System.Object.__icall_wrapper_ves_icall_array_new_specific(intptr,int)
at Mafi.Core.Terrain.TerrainManager+TerrainData..ctor (System.Int32 size) [0x0006c]
at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00039]
at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0003b]
at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__311_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__28.MoveNext () [0x00062]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__28.MoveNext () [0x000bf]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__8.MoveNext () [0x00265]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__2.MoveNext () [0x0020e]
at Mafi.Unity.GamePlayScene+<loadGame>d__16.MoveNext () [0x001f9]
at Mafi.Unity.GamePlayScene+<Initialize>d__14.MoveNext () [0x000a5]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
Reproduction steps
Load save file
Game version and build number
.2.3r b225
Operating system
Windows