The game failed to start

Crash Saves & Loading
kir4444446-art [github] · 1 year ago

Issue description

The game failed to start. If the problem persists, please send us a bug report.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Core.Terrain.TileSurfacesSlimIdManager' (type 'TileSurfacesSlimIdManager') ---> System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Serialization.BlobReader.ReadUInt () [0x0003c]
at Mafi.Serialization.BlobReader.ReadInt () [0x00000]
at Mafi.Fix32.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.ThicknessTilesF.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x0006a]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x000c2]
at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e]
at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062]
at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__401_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000ee]

Reproduction steps

The game failed to start. If the problem persists, please send us a bug report.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Core.Terrain.TileSurfacesSlimIdManager' (type 'TileSurfacesSlimIdManager') ---> System.NullReferenceException: Object reference not set to an instance of an object
at Mafi.Serialization.BlobReader.ReadUInt () [0x0003c]
at Mafi.Serialization.BlobReader.ReadInt () [0x00000]
at Mafi.Fix32.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.ThicknessTilesF.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x0006a]
at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x000c2]
at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e]
at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062]
at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__401_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000ee]

Game version and build number

v0.7.9 b495

Operating system

Windows

Originally posted in Russian
Игре не удалось запуститься.
### Issue description Игре не удалось запуститься. Если проблема повторяется, отправьте нам отчёт об ошибках. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager') parent object '--' (type '--') Previous deserialized object: 'Mafi.Core.Terrain.TileSurfacesSlimIdManager' (type 'TileSurfacesSlimIdManager') ---> System.NullReferenceException: Object reference not set to an instance of an object at Mafi.Serialization.BlobReader.ReadUInt () [0x0003c] at Mafi.Serialization.BlobReader.ReadInt () [0x00000] at Mafi.Fix32.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.ThicknessTilesF.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x0006a] at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x000c2] at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e] at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062] at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__401_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe] at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1] at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b] at Mafi.Unity.Main.stepSceneInitialization () [0x000ee] ### Reproduction steps Игре не удалось запуститься. Если проблема повторяется, отправьте нам отчёт об ошибках. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.TerrainManager' (type 'TerrainManager') parent object '--' (type '--') Previous deserialized object: 'Mafi.Core.Terrain.TileSurfacesSlimIdManager' (type 'TileSurfacesSlimIdManager') ---> System.NullReferenceException: Object reference not set to an instance of an object at Mafi.Serialization.BlobReader.ReadUInt () [0x0003c] at Mafi.Serialization.BlobReader.ReadInt () [0x00000] at Mafi.Fix32.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.ThicknessTilesF.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readTile|57_0 (Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x0006a] at Mafi.Core.Terrain.TerrainManager+TerrainData.<DeserializeCustom>g__readChangedTiles|57_2 (System.Int32 index, Mafi.Core.Terrain.TerrainManager+TerrainData+<>c__DisplayClass57_0& ) [0x000c2] at Mafi.Core.Terrain.TerrainManager+TerrainData.DeserializeCustom (Mafi.Serialization.BlobReader reader, System.Boolean inPlace, System.Int32& loadedTiles) [0x0013e] at Mafi.Core.Terrain.TerrainManager+TerrainData.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Core.Terrain.TerrainManager.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00062] at Mafi.Core.Terrain.TerrainManager+<>c.<.cctor>b__401_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe] at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1] at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b] at Mafi.Unity.Main.stepSceneInitialization () [0x000ee] ### Game version and build number v0.7.9 b495 ### Operating system Windows
poltime poltime · 1 year ago

Update mod(s) or disable. The game isn't the issue.

kir4444446-art [github] · 1 year ago

I completely uninstalled the game today. I uninstalled Steam. I reinstalled everything. I didn't install any mods before or after. After the complete installation, the game still doesn't load

poltime poltime · 1 year ago

Is your save file not loading? Is a new game being created normally?

kir4444446-art [github] · 1 year ago

When you start a new game, it loads halfway and crashes in Windows, closing the game

kir4444446-art [github] · 1 year ago

I started having problems two months ago. During the game, it freezes and kicks me out of the game. I started saving more often. It would load every other time, and sometimes it wouldn't load for 5 or 6 tries. Yesterday, it completely stopped loading

poltime poltime · 1 year ago

It looks like the processor is overheating or there are errors in RAM.

kir4444446-art [github] · 1 year ago

Intel(R) Core(TM) i9-14900KF 3.20 GHz
32,0 ГБ
nvidia geforce rtx4080ti

I did CPU overheating tests. Water cooling. No overheating

poltime poltime · 1 year ago

The i9-14900KF, along with other 13th and 14th generation Intel CPUs, has a known problem with system instability and crashing, sometimes leading to blue screens. This is often due to the processors' high power draw and susceptibility to overheating, which can occur even with "out of the box" settings. Solutions involve updating the motherboard BIOS to include Intel's microcode (specifically the 0x12B update) and enabling "Intel Default Settings" or similar power-limiting profiles within the BIOS to prevent the CPU from running in an unlimited power mode.
Causes of the Problem
High Power Draw: These CPUs are designed to consume a significant amount of power, which can lead to overheating and thermal throttling if the cooling system isn't sufficient or if the power limits are not properly managed.
Unlimited Power Mode: Motherboards often default to an unlimited power mode for these processors, which can cause instability and damage over time.
Vmin Shift Instability: Intel confirmed a specific instability issue (Vmin Shift) that was addressed with microcode updates.
Solutions
Update Motherboard BIOS: Update your motherboard's BIOS to a version that includes Intel's 0x12B microcode update. This is crucial for stability.
Enable "Intel Default Settings" or Similar: In your motherboard's BIOS, find and enable an "Intel Default Settings" or a similar power-limiting profile. This will prevent the CPU from running in an unlimited power mode, mitigating overheating and instability.
Monitor CPU Temperatures: Keep an eye on your CPU temperatures to ensure your cooling solution is adequate for the processor's heat output.
Check DDR5 RAM Stability: In some cases, unstable DDR5 RAM configurations can contribute to overall system instability. Ensure your RAM is within a stable operating range for your motherboard and CPU

Nervica [github] · 10 months ago

procesor chłodzony cieczą system MSI 3 wentylatory , nie przekracza 61 stopni przy 15% obciążeniu procesora , non stop monitorowany , przy 75% obiążenia temperatura na procku to 85 stopni

Nervica [github] · 10 months ago

wyłączyłem mody , jak coś się zmieni to napiszę , myślę że w ciągu 1h będzie już widać czy to pomogło.

Nervica [github] · 10 months ago

gra nadal się zamyka , tylko teraz już nie podaje komunikatu

Nervica [github] · 10 months ago

Image

błąd powtarza się co raz szybciej gra praktycznie jest nie grywalna :(

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