Loading problem

Expired Player setup
patriceschuster-art [github] · 1 year ago

Issue description

The game failed to initialize. Please file a bug report if this problem persists.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator' (type 'TerrainDisruptionSimulator')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Core.Terrain.Physics.TerrainPhysicsSimulator' (type 'TerrainPhysicsSimulator') ---> System.NullReferenceException: Object reference not set to an instance of an object
at System.IO.BinaryReader.ReadUInt64 () [0x00007]
at Mafi.Serialization.BlobReader.ReadULongNonVariable () [0x00000]
at Mafi.Tile2iAndIndex.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader)
at (wrapper delegate-invoke) <Module>.invoke_bound_Tile2iAndIndex_Closure_BlobReader(Mafi.Serialization.BlobReader)
at Mafi.Serialization.BlobReader.ReadArray[T] (System.Int32 length) [0x00041]
at Mafi.Collections.LystStruct1[T].Deserialize (Mafi.Serialization.BlobReader reader) [0x00021] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at (wrapper delegate-invoke) &lt;Module>.invoke_bound_LystStruct1<Tile2iAndIndex>_Closure_BlobReader(Mafi.Serialization.BlobReader)
at Mafi.Serialization.BlobReader.ReadArray[T] () [0x00019]
at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0004c]
at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator+<>c.<.cctor>b__38_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000ee]

Reproduction steps

The game failed to initialize. Please file a bug report if this problem persists.

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator' (type 'TerrainDisruptionSimulator')
parent object '--' (type '--')
Previous deserialized object: 'Mafi.Core.Terrain.Physics.TerrainPhysicsSimulator' (type 'TerrainPhysicsSimulator') ---> System.NullReferenceException: Object reference not set to an instance of an object
at System.IO.BinaryReader.ReadUInt64 () [0x00007]
at Mafi.Serialization.BlobReader.ReadULongNonVariable () [0x00000]
at Mafi.Tile2iAndIndex.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader)
at (wrapper delegate-invoke) <Module>.invoke_bound_Tile2iAndIndex_Closure_BlobReader(Mafi.Serialization.BlobReader)
at Mafi.Serialization.BlobReader.ReadArray[T] (System.Int32 length) [0x00041]
at Mafi.Collections.LystStruct1[T].Deserialize (Mafi.Serialization.BlobReader reader) [0x00021] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at (wrapper delegate-invoke) &lt;Module>.invoke_bound_LystStruct1<Tile2iAndIndex>_Closure_BlobReader(Mafi.Serialization.BlobReader)
at Mafi.Serialization.BlobReader.ReadArray[T] () [0x00019]
at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0004c]
at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator+<>c.<.cctor>b__38_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054]
--- End of inner exception stack trace ---
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe]
at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297]
at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b]
at Mafi.Unity.Main.stepSceneInitialization () [0x000ee]

Game version and build number

v0.7.9 b495

Operating system

Windows

Originally posted in French
problème chargement
### Issue description Le jeu n'a pas pu s'initialiser. Veuillez déposer un rapport de bogue si ce problème persiste. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator' (type 'TerrainDisruptionSimulator') parent object '--' (type '--') Previous deserialized object: 'Mafi.Core.Terrain.Physics.TerrainPhysicsSimulator' (type 'TerrainPhysicsSimulator') ---> System.NullReferenceException: Object reference not set to an instance of an object at System.IO.BinaryReader.ReadUInt64 () [0x00007] at Mafi.Serialization.BlobReader.ReadULongNonVariable () [0x00000] at Mafi.Tile2iAndIndex.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at (wrapper delegate-invoke) <Module>.invoke_bound_Tile2iAndIndex_Closure_BlobReader(Mafi.Serialization.BlobReader) at Mafi.Serialization.BlobReader.ReadArray[T] (System.Int32 length) [0x00041] at Mafi.Collections.LystStruct`1[T].Deserialize (Mafi.Serialization.BlobReader reader) [0x00021] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at (wrapper delegate-invoke) <Module>.invoke_bound_LystStruct`1<Tile2iAndIndex>_Closure_BlobReader(Mafi.Serialization.BlobReader) at Mafi.Serialization.BlobReader.ReadArray[T] () [0x00019] at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0004c] at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator+<>c.<.cctor>b__38_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe] at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1] at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b] at Mafi.Unity.Main.stepSceneInitialization () [0x000ee] ### Reproduction steps Le jeu n'a pas pu s'initialiser. Veuillez déposer un rapport de bogue si ce problème persiste. Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator' (type 'TerrainDisruptionSimulator') parent object '--' (type '--') Previous deserialized object: 'Mafi.Core.Terrain.Physics.TerrainPhysicsSimulator' (type 'TerrainPhysicsSimulator') ---> System.NullReferenceException: Object reference not set to an instance of an object at System.IO.BinaryReader.ReadUInt64 () [0x00007] at Mafi.Serialization.BlobReader.ReadULongNonVariable () [0x00000] at Mafi.Tile2iAndIndex.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at (wrapper delegate-invoke) <Module>.invoke_bound_Tile2iAndIndex_Closure_BlobReader(Mafi.Serialization.BlobReader) at Mafi.Serialization.BlobReader.ReadArray[T] (System.Int32 length) [0x00041] at Mafi.Collections.LystStruct`1[T].Deserialize (Mafi.Serialization.BlobReader reader) [0x00021] at (wrapper dynamic-method) System.Object.lambda_method(System.Runtime.CompilerServices.Closure,Mafi.Serialization.BlobReader) at (wrapper delegate-invoke) <Module>.invoke_bound_LystStruct`1<Tile2iAndIndex>_Closure_BlobReader(Mafi.Serialization.BlobReader) at Mafi.Serialization.BlobReader.ReadArray[T] () [0x00019] at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator.DeserializeData (Mafi.Serialization.BlobReader reader) [0x0004c] at Mafi.Core.Terrain.Physics.TerrainDisruptionSimulator+<>c.<.cctor>b__38_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000] at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x00054] --- End of inner exception stack trace --- at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__34.MoveNext () [0x0014e] at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__7.MoveNext () [0x004a9] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__3.MoveNext () [0x002fe] at Mafi.Unity.GamePlayScene+<loadGame>d__25.MoveNext () [0x00297] at Mafi.Unity.GamePlayScene+<Initialize>d__22.MoveNext () [0x000a1] at Mafi.Unity.Main+<unloadAndStartNewScene>d__90.MoveNext () [0x0011b] at Mafi.Unity.Main.stepSceneInitialization () [0x000ee] ### Game version and build number v0.7.9 b495 ### Operating system Windows
poltime poltime · 1 year ago

Is the save file not loading? Is a new game being created normally? Are you using mods? What's the CPU model?

patriceschuster-art [github] · 1 year ago

Le fichier ne ce charge pas , non pas nouveau jeux même jeux même depuis plusieurs mois , pas de mods , matérielle carte mare MSI  Z790 ,I9 watercooling , RTX 408 envoyé : 11 octobre 2025 à 13:25de : poltime @.>à : MaFi-Games/Captain-of-Industry-issues @.>cc : patriceschuster-art @.>, Author @.>objet : Re: [MaFi-Games/Captain-of-Industry-issues] problème chargement (Issue problème chargement)poltime a laissé un commentaire (MaFi-Games/Captain-of-Industry-issues#2294)Le fichier de sauvegarde ne se charge pas ? Est-ce qu’un nouveau jeu est créé normalement ? Utilisez-vous des mods ? Qu’est-ce que le modèle de processeur ?—Répondez directement à cet e-mail, consultez-le sur GitHub ou désabonnez-vous. Vous recevez ceci parce que vous êtes l’auteur du fil.Message ID: @.***>

Closed as ⏱️ Expired

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