Very good idea, but unfortunately, when trying to add it to my save, an error occurs.
Final part of logfile:
I 20:04:51,077 S5076054 ~Mai: Core mod disposed
I 20:04:51,602 S5076054 ~Mai: [Not Enough Keybinds] Disposed.
I 20:04:51,821 S5076054 ~Mai: [777 ms] Terminated current scene...
I 20:04:51,833 S5076054 ~Mai: Scene clean step
I 20:04:53,253 S5076054 ~Mai: Scene clean done
I 20:04:54,577 S5076054 ~Mai: Total memory: 2660 MB, GC collected 224 MB in 1322,7297 ms.
E 20:04:54,609 S5076054 ~Mai: Игре не удалось запуститься. Если проблема повторяется, отправьте нам отчёт об ошибках.
System.Exception: Products renderer: product 'Product_Battery18650Charged' declares mesh prefab 'RecipesPP/BatteryCellModel' but its LOD meshes failed to load: Prefab 'RecipesPP/BatteryCellModel' was not found.
at Mafi.Unity.InstancedRendering.Products.ProductMeshTable..ctor (Mafi.Core.Products.ProductsSlimIdManager productsSlimIdManager, Mafi.Core.Products.LooseProductsSlimIdManager looseSlimIdManager, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Unity.AssetsDb assetsDb) [0x003e1]
at Mafi.Unity.InstancedRendering.Products.ProductsRenderer+<initState>d__196.MoveNext () [0x0002f]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00095]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00423]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x0013c]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00650]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x00104]
Game version: 0.8.6c
Loaded mods: (Trains expansion 1.0.0), (Supporter edition 1.1.0), (Kayser's Automatic Forestry Designations 0.2.1), (Kayser's Automatic Terrain Designations 0.5.5), (BetterLife: Buildings 1.0.1), (BeTTerLife: Roads and Signs 1.0.15), (BeTTerLife: Transports 0.6.1), (BeTTerLife: Retaining Walls 1.2.3), (Quick Build Unlocked 1.0.3), (Show Terrain Grid 1.0.2), (Custom Assets Loader 0.2.2), (Air filtering tweaks [CAL] 0.0.2), (Kayser's Blueprint Designer's Toolkit 0.8.9), (EasyCamera 1.1.0), (Elevated Rails Plus 1.0.0), (Elevation++ 0.9.3), (Advanced Farm & Food Optimiser 0.2.0), (Factory Doctor 0.6.1), (Recipes++ 1.1.9), (WorldGen++ 1.1.3), (Fusion Horizon 0.1.0), (Throughput Monitor & Flow Meter 0.2.1), (KptKosmit91's Difficulty Settings 1.1.0), (Mechanical Shafts 1.0.1), (Mining Dumping Tower 4.3.0), (Keybind Framework 2.0.2), (Notepad Mod 0.2.4), (Operation Pause Tool 0.1.1), (Pier Wall Mod 1.0.1), (Pillar Spacing Mod 1.0.1), (PriorityDesignations 0.1.0), (ProductHighlight 5.2.0), (Production Calculator 0.1.1), (Programable Network 1.1.4a), (Rate Calculator 0.0.1), (Research Queue 1.0.1), (ShipAutoExplore 0.1.0), (Train Dyno 0.0.1), (Underground Transport 5.3.1), (Wind turbines 0.1.11a), (Boost++ 1.2.0), (Cheat++ 1.3.0), (Gameplay++ 1.2.9), (NE: Keybinds 0.2.0c), (Speed++ 1.0.7), (Storage++ 1.1.7), (Tweaks++ 1.2.2), (Utilities++ 1.1.7)
Failed mods: none
at Mafi.Unity.MainMenu.GameStartFailWindow..ctor (Mafi.Unity.IMain main, Mafi.Localization.LocStrFormatted title, Mafi.Unity.MainMenu.GameInitFailInfo failInfo) [0x00000]
at Mafi.Unity.MainMenu.MainMenuController.OpenGameInitFailWindow (Mafi.Unity.IMain main, Mafi.Unity.MainMenu.GameInitFailInfo failInfo) [0x00000]
at Mafi.Unity.MainMenu.MainMenuScene+<Initialize>d__14.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
I 20:04:54,613 S5076054 ~Mai: Game was initialized in 2 steps and took 0,0337 seconds to complete.
A 20:04:55,540 S5076054 ~Mai: Resolver was already cleared and terminated.
ASSERT: Bool value is 'true' but value 'false' was expected.
at Mafi.DependencyResolver.enterExternalCall () [0x00000]
at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.DependencyResolver.InvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.Unity.Entities.ProtoModelFactory.CreateModelFor[TProto] (TProto proto) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData..ctor (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer parentRenderer, Mafi.Core.Entities.Static.Layout.LayoutEntityProto proto, Mafi.Unity.Entities.ProtoModelFactory protoModelFactory) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.getOrCreateEntityRenderingData (Mafi.Core.Entities.Static.ILayoutEntity entity) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddHighlight (Mafi.Core.Entities.IRenderedEntity entity, Mafi.ColorRgba color) [0x00000]
at Mafi.Unity.Entities.EntitiesRenderingManager.AddHighlight (Mafi.Core.Entities.IRenderedEntity entity, Mafi.ColorRgba color) [0x00000]
at Mafi.Unity.Entities.EntityHighlighter.Highlight (Mafi.Core.Entities.IRenderedEntity entity, Mafi.ColorRgba color) [0x00000]
at FactoryDoctor.ProblemListPanel.updateWorldMarkers () [0x000e8]
I 20:05:00,126 S5076054 ~Mai: Program termination requested.
I 20:05:00,128 S5076054 ~Mai: Terminating
I 20:05:00,151 S5076054 ~Mai: Closing graylog logging.
I 20:05:00,154 S5076054 ~Mai: Closing file logging