Locked

HFF boxed model

Denis · 7 days ago

Why nice hydrogen baloons tranformed into this?

{410DB756-9EBD-45CA-88B8-81C610E9D2EA}.png

wtmxhyy
wtmxhyy · 7 days ago

啊?这是缺少模型文件,我排查一下!

wtmxhyy
wtmxhyy · 7 days ago

我找到原因了,是因为mafi_bundles.manifest少了模型的名字.
我将会更新他,顺便解决挖掘飞艇卡死的bug.感谢提醒.

I've found the cause. The model name is missing from mafi_bundles.manifest.
I will update it and fix the bug that causes the mining airship to freeze at the same time. Thanks for the reminder.

wtmxhyy
wtmxhyy · 6 days ago

Denis wrote:

Why nice hydrogen baloons tranformed into this?

{410DB756-9EBD-45CA-88B8-81C610E9D2EA}.png

我已经更新了0.7.6版本,感谢你的提醒.I have updated version 0.7.6. Thank you for your reminder.

👍 1
Denis · 5 days ago

Running version 0.7.7 But the model is still boxed...

wtmxhyy
wtmxhyy · 5 days ago

你说模型还没有显示吗?
你是不是重建一下?

Did you say the model hasn't shown up yet?
Could you try rebuilding it?

wtmxhyy
wtmxhyy · 5 days ago

Denis wrote:

Running version 0.7.7 But the model is still boxed...

感谢你的提醒,我专门重新发布0.7.9版本修复这个问题.
我的测试和发布是分离,我更新了版本和dll,但是忘记修改一关键的模型文件里面的调用.
AssetBundles目录存放模型,mafi_bundles文件用来告诉游戏那些被加载.fgwy_hff_8e63是氢气飞艇模型.
而我忘记把他更新了.一直都忽略这个问题.😆万分感谢啊!让你久等了,实在抱歉.

Thanks for your reminder. I've specifically re‑released version 0.7.9 to fix this issue.

My testing and release workflows are separate. I updated the version number and DLL files, yet forgot to modify a call inside a critical model file.

The AssetBundles directory stores models, and the mafi_bundles file tells the game which assets to load. fgwy_hff_8e63 is the hydrogen airship model.

I forgot to update it and overlooked this problem all along.😆 Thank you so much! I’m terribly sorry for keeping you waiting.

Denis · 5 days ago

wtmxhyy wrote:

Denis wrote:

Running version 0.7.7 But the model is still boxed...

感谢你的提醒,我专门重新发布0.7.9版本修复这个问题.
我的测试和发布是分离,我更新了版本和dll,但是忘记修改一关键的模型文件里面的调用.
AssetBundles目录存放模型,mafi_bundles文件用来告诉游戏那些被加载.fgwy_hff_8e63是氢气飞艇模型.
而我忘记把他更新了.一直都忽略这个问题.😆万分感谢啊!让你久等了,实在抱歉.

Thanks for your reminder. I've specifically re‑released version 0.7.9 to fix this issue.

My testing and release workflows are separate. I updated the version number and DLL files, yet forgot to modify a call inside a critical model file.

The AssetBundles directory stores models, and the mafi_bundles file tells the game which assets to load. fgwy_hff_8e63 is the hydrogen airship model.

I forgot to update it and overlooked this problem all along.😆 Thank you so much! I’m terribly sorry for keeping you waiting.

now it is fixed. Thank you!

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