I edited the Config.json file to adjust the Default settings but, the game does not change from the default settings. I have not tested this mod by it self yet so possible, I may have a conflicting mod installed.

I edited the Config.json file to adjust the Default settings but, the game does not change from the default settings. I have not tested this mod by it self yet so possible, I may have a conflicting mod installed.

warrenc wrote:
I edited the Config.json file to adjust the Default settings but, the game does not change from the default settings. I have not tested this mod by it self yet so possible, I may have a conflicting mod installed.
你在沙盘模式下,单独加载本mod,重复你的操作.
如果没有问题,就是你加载了冲突mod引起的.如果你在沙盘模式下单独加载本mod依然出现本问题,请反馈给我,我将会修正.
但是可以明确说,经过很多玩家测试,你描述问题不存在.
Load this mod alone in sandbox mode and repeat your actions.
If everything works fine, the issue is caused by conflicting mods you have loaded. If the problem still occurs when you load only this mod in sandbox mode, please report it to me and I will fix it.
However, it should be noted that the issue you described does not exist according to tests from numerous players.
另外,你应该修改配置后,重开游戏.
而且你完全没有必要修改配置文件,因为你可以直接在游戏加载mod的界面直接点击扳手图标来修改,然后直接开局了.
当然,你修改了配置,你应该完全退出游戏后,修改文件,然后重新打开游戏,重新开局加载mod,此时mod将会识别你最新那个更改.你是不是热修改的?
如果你已经存盘,那么你可以额外加载我的配置修改mod,他可以修改存盘的配置文件.
总之,你反馈的问题,我个人认为你是操作失误.你很可能没有关闭游戏再次加载.
Besides, you should restart the game after modifying the configuration.
Moreover, there is no need for you to edit the configuration file at all, since you can click the wrench icon directly on the mod‑loading screen of the game to make adjustments, and then start a new game right away.
Of course, if you intend to modify the configuration, you need to fully exit the game, edit the file, relaunch the game, start a new playthrough and load the mod. The mod will then pick up your latest changes. Did you perform a hot‑edit?
If you already have a saved game, you can additionally load my configuration‑editing mod, which can modify the configuration files within your save.
In short, from my perspective, the issue you reported stems from operational error. Most likely you did not close the game before re‑loading.
I will check for conflicting mods. I have several to test. I have shut the game down completely and restarted. Still has issues. Yours is not the only mod that has trouble reading the config files. A conflict is extremely likely.
Found 1 conflict. Cheat++ by Mori.
Blocks your menus in the Ground Helipad. I will Inform Mori. Maybe the two of you can get together and resolve the conflict.
warrenc wrote:
Found 1 conflict. Cheat++ by Mori.
Blocks your menus in the Ground Helipad. I will Inform Mori. Maybe the two of you can get together and resolve the conflict.
这个问题,我无法解决,因为他是全局修改器,而我是单独对一个建筑修改.这个冲突在所难免.
而我的存储大师mod也和地面停机坪冲突.因为1,地面停机坪是仓库,2任何修改仓库容量和对ui等进行修改的功能都会天然冲突.
我在存储大师中发现了这个冲突然后紧急更新,方案就是跳过地面停机坪,把他列为例外,也就是不修改他.此时才能解决天然冲突的问题.
而之所以能解决冲突,那也是我拥有两个mod的源码版权,我是创作者,所以我可以任意协调这个问题.
而Cheat++那是一个非常完善的全局作用的大型修改类mod,其功能内部构件那是极其精密和复杂的.
除非其作者单独加一句对本建筑能够例外,否则必然冲突.把我的话带给他,恳请Mori能够协调此事.
虽然仅仅是加一句例外,但是那个工作量也是复杂的,毕竟他的mod很复杂,要修改判定逻辑的.😆
这么复杂的事情交给你沟通吧,我不单独开贴了.
I cannot resolve this issue, as it is a global modifier while I am only modifying a single building. This conflict is unavoidable.
My Storage Master mod also conflicts with the Ground Helipad. This is because: 1. the Ground Helipad functions as a warehouse; 2. any feature that modifies warehouse capacity or the UI will inherently cause conflicts.
I detected this conflict in Storage Master and released an urgent update. The solution was to skip the Ground Helipad by adding it as an exception, meaning no modifications would be applied to it. This fixed the inherent conflict.
I was able to resolve the conflict only because I own the source‑code copyright for both mods. As their creator, I have full authority to resolve such issues.
Cheat++ is a highly polished, large‑scale mod with global effects. Its internal functional components are extremely sophisticated and complex.
A conflict is inevitable unless its author adds an exception specifically for this building. Please pass my message along and kindly ask Mori to look into resolving this.
Even though it only requires adding one exception line, the workload is substantial. Given how complex his mod is, the judgment logic needs to be adjusted.😆
Please handle this complicated matter through communication. I will not create a separate thread for it.