i believe these may be related but i think it's worthy of a separate bug report. Memory leak by copying entities (houses)
I experienced a crash after trying to lay out how many housing units it would take to get to 1 million population. I believe this to be a rendering crash related to low vram, however discussing it led to the discovery of a potentially related bug linked above.
Save file from the screenshots is attached.




Files not imported: OME_MILLION_DOLLARS.save


