Trucks hold 3 different materials max.

Fixed Terrain & Mining Vehicles & Roads
deagato [discord] · 1 year ago

Found a new problem: the more items a truck carries, the harder it is to find a suitable sorting plant.
In this case (beach + land reclaimed with rock\slag + multiple mixed asteroids), the truck can't dump the cargo because there is no sorter that can sort this specific combination of mats.

immagine.jpg

white_phoenix93 [discord] · 1 year ago

Which is probably the reason for the current limit, since before it was only realistically possible to sort 4 materials at a time at a sorting plant. the new large sorting plants, should allow for more though, perhaps a limit of 6, though this would still leave issues for small sorting pants. So what's probably needed is a dynamic system, maybe dependent on vehicle tier. Pickups allow 3 materials, trucks allow 4 or 5 and haul trucks allow 5 or 6. This would solve the issue in the majority of cases, without too much over complicating.

white_phoenix93 [discord] · 1 year ago

Allowing is not unfortunately what they can reasonably handle, which is going to be dependent on your layout. If for example the sorting plant is being emptied by belts, then the small plant can only reasonably handle 4 materials, with no chance of clogging.

prometheus0000 [discord] · 1 year ago

deagato [discord] wrote:

Small and Large already allow 8 mats

The large one doesn't allow more types even though it has more outputs?

Having it take more sounds like the easy solution

rascallhunter [discord] · 1 year ago

white_phoenix93 [discord] wrote:

Allowing is not unfortunately what they can reasonably handle, which is going to be dependent on your layout. If for example the sorting plant is...

That is what belt sorters are for, particularly if you have a couple of low volume materials.

jemsterr [discord] · 1 year ago

You missed the intent of the comment you're replying to.
The limit isn't output ports, it's the total number of materials allowed to be assigned per sorting plant.

deagato [discord] · 1 year ago

An "or else" output port could be the solution. Sort this 8 materials and throw the rest to this belt

rascallhunter [discord] · 1 year ago

jemsterr [discord] wrote:

You missed the intent of the comment you're replying to.

Hmm. My take on the comment I replied to is that they are saying the outputs are the effective limit, even though you can assign more materials to the small sorter.

slopth [discord] · 1 year ago

deagato [discord] wrote:

Found a new problem: the more items a truck carries, the harder it is to find a suitable sorting plant.

that's interesting, you know I never even ran trucks like that where that was even possible

each mine with trucks gets a dedicated sorting plant

and whatever is possible you just deal with at one plant

versus having it unassigned and having trucks going everywhere

I've always dictated specific outputs from the mining control tower

deagato [discord] · 1 year ago

Sorters are assigned to a single mine but the "mine" looks like this

image.jpg

stamb [discord] · 1 year ago

trucks should be able to carry all types of materials from asteroids at once

with very big factory there is no space for separate drop zone for asteroids of every type

slopth [discord] · 1 year ago

+1 hoping to see this make it into 7.8

really becomes an issue with aestroids

deagato [discord] · 1 year ago

Increased the maximum number of mixed materials in vehicles from 3 to 8 🎉

prometheus0000 [discord] · 1 year ago

I'd suggest not piling the asteroids on top of each other

At least for now

deagato [discord] · 1 year ago

No big problem, i'm almost done cleaning up sand\slag\dirt

Closed as ✅ Fixed

14 Showing 21–40 of 44