Research cost is capped

Fixed Research & Tech
deagato [discord] · 1 year ago

It's more to simplify the internal logics by not having to carry around progression for each node. Thanks again, this problem should be solved

deagato [discord] · 1 year ago

Captain Marek wrote:

Ok, I've changed StepsDone to be an int instead of Fix32 so that research costs are all ints. That should fix this issue.

No one will notice this but ProgressInPerc is not updated until you unpause the game, probably not worth fixing it

image.jpg

Captain Marek Captain Marek · 1 year ago

oh ok, ProgressInPerc needs to be updated after load. It should have never been saved in the first place. Fixed.

deagato [discord] · 1 year ago

12.8M text is also floored to 12M, that's a big difference (hours of gameplay)

Closed as ✅ Fixed

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