Hello!
Thanks for the mod!
It looks like localization isn't working and is hardcoded. The files from the localization folder aren't being read.
[✅] - [Improvement] Localization system doesn't work
Hello!
Thank you for your feedback!
Could you please clarify what localization do you use? Currently English and Russian language available. Seems that Russian works fine:

Try changing something in the localization file — the changes don't get applied.
Please provide screenshots with mod and game versions and what locale do you use? Also please give a screenshot of problem in game.


For example, I make a change to the file:
[
"GridBattery.Buildings.T1.Description",
"Industrial lead-acid battery — a classic buffer for the power grid. Allows storing electricity and returning it to the grid during peak loads.<br><br>Battery specifications:<br>• Capacity: 100 MW·s.<br>• Charging power: 250 kW.<br>• Discharging power: 1 MW.<br>• Charging efficiency: 80%.<br>• Spare parts maintenance, Tier I: 0.1 – 1 units per month, depending on actual load."
],
Localization files loading from DLL of the mod, not from mod folder. https://github.com/LordXaosa/COI-GridBattery/blob/1cb0ec95f3daeb6ed5aebd75ada003936cb2ba02/src/GridBattery/Localization/GridBatteryLocalization.cs#L83
Is there a way to make it so the files are read from a folder with localization files? Or do you not want to bother with it?
I'm not insisting, just clarifying. It seems the files are there, but you can't actually change them — so the user can't edit the translation and send it to the developer for later correction.
You can edit them by your own and send them to me. Seems like you have to send it anyway so I have to upload new version. I can make them read from file system but is it really necessary?
No, no need, it's just a bit more convenient this way so I can preview the translation beforehand (right now I can't check because the files aren't being read), and only then send it :)
I'll send the translation for review a bit later, thanks! 👍