Possible Bug/conflict with other mods.

warrenc · 20 days ago

Saved my game, and loaded my game and I get this error

This did not occur before I installed your mod. Not sure if this is your error or another. The game was saved after I installed your mod (along with a lot of others that were already installed)

Error message on loading of the save:

This save file depends on content that's not available, are you missing a mod or DLC?

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Transport #0 (destroyed)' (type 'Transport')
parent object '--' (type '--')
Previous deserialized in this finalize call: 'Zipper #78' (type 'Zipper')
Last deserialized across all finalize calls: 'Zipper #78' (type 'Zipper')
Last read object types: [ProductQuantity[], Boolean[], Queueue`1] ---> System.ArgumentException: Invalid proto ID PHANTOM__FAILED_TO_LOAD  0 !

warrenc · 19 days ago

warrenc wrote:

Saved my game, and loaded my game and I get this error

This did not occur before I installed your mod. Not sure if this is your error or another. The game was saved after I installed your mod (along with a lot of others that were already installed)

Error message on loading of the save:

This save file depends on content that's not available, are you missing a mod or DLC?

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Transport #0 (destroyed)' (type 'Transport')
parent object '--' (type '--')
Previous deserialized in this finalize call: 'Zipper #78' (type 'Zipper')
Last deserialized across all finalize calls: 'Zipper #78' (type 'Zipper')
Last read object types: [ProductQuantity[], Boolean[], Queueue`1] ---> System.ArgumentException: Invalid proto ID PHANTOM__FAILED_TO_LOAD  0 !

Ok, Found this may indeed be another mod doing this. Still testing to find out which one it really is. Several mods updated the same time I added your mod. I suspect the P1,P2,P3 balancer mod and the Cheat++ mod but still not sure. Still researching.

Moriarty
Moriarty · 19 days ago

warrenc wrote:

warrenc wrote:

Saved my game, and loaded my game and I get this error

This did not occur before I installed your mod. Not sure if this is your error or another. The game was saved after I installed your mod (along with a lot of others that were already installed)

Error message on loading of the save:

This save file depends on content that's not available, are you missing a mod or DLC?

Mafi.Serialization.CorruptedSaveException: Failed to finalize deserialization of 'Transport #0 (destroyed)' (type 'Transport')
parent object '--' (type '--')
Previous deserialized in this finalize call: 'Zipper #78' (type 'Zipper')
Last deserialized across all finalize calls: 'Zipper #78' (type 'Zipper')
Last read object types: [ProductQuantity[], Boolean[], Queueue`1] ---> System.ArgumentException: Invalid proto ID PHANTOM__FAILED_TO_LOAD  0 !

Ok, Found this may indeed be another mod doing this. Still testing to find out which one it really is. Several mods updated the same time I added your mod. I suspect the P1,P2,P3 balancer mod and the Cheat++ mod but still not sure. Still researching.

Do you by any chance have this mod? https://coigame.com/Topic/2080/Error-on-loading

2 user reported same thing to me but that is from that mod and your error looks exactly the same. I even confirmed this by loading just that mod and saving the pipes then continue from main menu and i get same error as you.

warrenc · 19 days ago

Very Very similar. No, I do not have that mod.

I do have No Pillars Required which may be triggering the same error.

image.png

Edited 19 days ago
Moriarty
Moriarty · 19 days ago

warrenc wrote:

Very Very similar. No, I do not have that mod.

I do have No Pillars Required which may be triggering the same error.

image.png

Are you really sure? Becouse the error is very simular and i just went over your report and saw it was in your loaded list "(Multi-Priority Balancers 0.2.1)" Or is this a diffrent save?

Edited 19 days ago
warrenc · 19 days ago

Ok. Started a game, did not use the P1,2,3 mod (though it was loaded). Loads with and without the no pillars mod.

added a small U and set p1 and p2. Saved the game and load failed with and without the No Pillars mod installed.

image.png

Edited 19 days ago
warrenc · 19 days ago

Here is my list of mods I am using. it is a long list. :)

AllTerrainFarm
AllTerrainTreePlanting
AreaSnapTools
AutoForestryDesignations
AutoTerrainDesignations
Bagger288Mod
BattleShipFuelMod
BigBoyMod
BlueprintProductsInfo
boost-plus-plus
Carbon.QuickBuildUnlocked
Carbon.ShowTerrainGrid
CargoFlightMod
CargoHelicopter
cheat-plus-plus
CoastalImmigrationBeacon
ColibriIndustries
CSL-Linked-Cities
CustomAssets
CustomAssets_AirFiltering
CustomAssets_LiquifiedCoal
CustomCrusher
CustomPipes
DesignerToolkit
ElevationPP
ExtendedCargoShips
FactoryLens
FGWY.Logistics
FJproMOD
FlipSettlementModules
FreeT2Stacker
Fusion_Horizon
gameplay-plus-plus
GaspowerMOD
GeologyReservoirEngineering
GridBattery
H4uklotz.VerticalBalancers
Jocker-QoL
KK91_DifficultySettingsMod
LivestockAndAgricultureMOD
Mods.txt
MultiLangLib
MultiPriorityBalancers
MyAirshipMod
MyPowerMOD
NuclearReactorModification
PauseOnStart
PhysicalTradeShip
PipeTerrainIgnoreMod
RARandZIP
recipes-plus-plus
ResearchQueue
RetainingWallsNeverDieMod
ShipAutoExplore
SmartFlareMod
SmartShipUnload
speed-plus-plus
storage-plus-plus
TruckParking
tweaks-plus-plus
UndergroundTransportMod
utilities-plus-plus
WasteToPotatoMod
WindPower
worldgen-plus-plus
WorldMineMod

warrenc · 19 days ago

I think I need to do more testing since it appears to not be your mod....Maybe

Moriarty
Moriarty · 19 days ago

warrenc wrote:

Here is my list of mods I am using. it is a long list. :)

AllTerrainFarm
AllTerrainTreePlanting
AreaSnapTools
AutoForestryDesignations
AutoTerrainDesignations
Bagger288Mod
BattleShipFuelMod
BigBoyMod
BlueprintProductsInfo
boost-plus-plus
Carbon.QuickBuildUnlocked
Carbon.ShowTerrainGrid
CargoFlightMod
CargoHelicopter
cheat-plus-plus
CoastalImmigrationBeacon
ColibriIndustries
CSL-Linked-Cities
CustomAssets
CustomAssets_AirFiltering
CustomAssets_LiquifiedCoal
CustomCrusher
CustomPipes
DesignerToolkit
ElevationPP
ExtendedCargoShips
FactoryLens
FGWY.Logistics
FJproMOD
FlipSettlementModules
FreeT2Stacker
Fusion_Horizon
gameplay-plus-plus
GaspowerMOD
GeologyReservoirEngineering
GridBattery
H4uklotz.VerticalBalancers
Jocker-QoL
KK91_DifficultySettingsMod
LivestockAndAgricultureMOD
Mods.txt
MultiLangLib
MultiPriorityBalancers
MyAirshipMod
MyPowerMOD
NuclearReactorModification
PauseOnStart
PhysicalTradeShip
PipeTerrainIgnoreMod
RARandZIP
recipes-plus-plus
ResearchQueue
RetainingWallsNeverDieMod
ShipAutoExplore
SmartFlareMod
SmartShipUnload
speed-plus-plus
storage-plus-plus
TruckParking
tweaks-plus-plus
UndergroundTransportMod
utilities-plus-plus
WasteToPotatoMod
WindPower
worldgen-plus-plus
WorldMineMod

Yes there it is "MultiPriorityBalancers" 😊😉

warrenc · 19 days ago

I reported it on his mod forum. Hope it is an easy fix. Thanks for your advise. :)

🫡 1
Moriarty
Moriarty · 19 days ago

warrenc wrote:

I reported it on his mod forum. Hope it is an easy fix. Thanks for your advise. :)

No problem! Happy to help. 😊

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