Pinned by AlgidityS on 2026-09-10

Game crash

Pladdenmixa · 14 days ago

I do not know why, but the game crashes.

Here is the Logfile:

I 21:05:13,484 S------ ~Mai: Started logging to file
I 21:05:13,566 S------ ~Mai: Started logging to graylog
I 21:05:13,567 S------ ~Mai: Staring game (standalone) ...
I 21:05:13,586 S------ ~Mai: UTC now: 2026.09.01 19:05:13
G 21:05:13,587 S------ ~Mai: Build: 614, v0.8.7a (Update 4)
I 21:05:13,588 S------ ~Mai: Current culture: de-DE
I 21:05:13,588 S------ ~Mai: Platform: 2
I 21:05:13,590 S------ ~Mai: Screen: 1920 x 1080 @ 60 Hz
I 21:05:13,691 S------ ~Mai: Steam client connected
I 21:05:13,729 S------ ~Mai: Language 'Deutsch' loaded
I 21:05:13,884 S------ ~Mai: Loading available mods from 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs'.
I 21:05:13,891 S------ ~Mai: Loaded 2 DLCs:
COI-SupporterDlc v1.1.0
COI-TrainsDlc v1.0.0
I 21:05:13,891 S------ ~Mai: Loading available mods from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods'.
I 21:05:13,898 S------ ~Mai: Found 49 mods
adaptive-mining-tower-ui vadaptive-mining-tower-ui
AmbientSeaTraffic vAmbientSeaTraffic
AutoForestryDesignations vAutoForestryDesignations
AutoTerrainDesignations vAutoTerrainDesignations
Bagger288Mod vBagger288Mod
BetterLife_Walls vBetterLife_Walls
boost-plus-plus vboost-plus-plus
Carbon.QuickBuildUnlocked vCarbon.QuickBuildUnlocked
CargoHelicopter vCargoHelicopter
cheat-plus-plus vcheat-plus-plus
ColibriIndustries vColibriIndustries
CSL-Linked-Cities vCSL-Linked-Cities
CustomAssets vCustomAssets
CustomAssets_AirFiltering vCustomAssets_AirFiltering
CustomAssets_LiquifiedCoal vCustomAssets_LiquifiedCoal
DesignerToolkit vDesignerToolkit
ElevationPP vElevationPP
ExtraTransports vExtraTransports
FaFOptimiser vFaFOptimiser
FlipSettlementModules vFlipSettlementModules
gameplay-plus-plus vgameplay-plus-plus
GaspowerMOD vGaspowerMOD
GeologyReservoirEngineering vGeologyReservoirEngineering
GridBattery vGridBattery
IndustrialExpansion vIndustrialExpansion
KK91_DifficultySettingsMod vKK91_DifficultySettingsMod
MechanicalShafts vMechanicalShafts
MiningDumpingMod vMiningDumpingMod
ModularRamp vModularRamp
MultiLangLib vMultiLangLib
OreSortersStorageBoost vOreSortersStorageBoost
PhysicalTradeShip vPhysicalTradeShip
PlaceResourceMod vPlaceResourceMod
RealLifeTime vRealLifeTime
recipes-plus-plus vrecipes-plus-plus
ResearchQueue vResearchQueue
ShipAutoExplore vShipAutoExplore
ShippingPP vShippingPP
SmartFlareMod vSmartFlareMod
speed-plus-plus vspeed-plus-plus
storage-plus-plus vstorage-plus-plus
TodoList vTodoList
TruckParking vTruckParking
TruckTrek vTruckTrek
tweaks-plus-plus vtweaks-plus-plus
utilities-plus-plus vutilities-plus-plus
WindPower vWindPower
worldgen-plus-plus vworldgen-plus-plus
ZoneAnalyzer vZoneAnalyzer
I 21:05:14,012 S------ ~Mai: Registering assets bundle dir for mod 'COI-Core': AssetBundles
I 21:05:14,331 S------ ~Mai: Registered 718 asset bundles from: AssetBundles
I 21:05:14,331 S------ ~Mai: Registering assets bundle dir for mod 'COI-CoreData': AssetBundles
I 21:05:14,331 S------ ~Mai: Registering assets bundle dir for mod 'COI-CoreUnity': AssetBundles
I 21:05:17,436 S------ ~Mai: [0 ms] Unloading scene...
I 21:05:17,647 S------ ~Mai: Game was initialized in 1 steps and took 0,210 seconds to complete.
I 21:05:19,395 S------ ~Mai: [1960 ms] Unloading scene...
I 21:05:19,414 S------ ~Mai: [18,0 ms] Terminated current scene...
I 21:05:19,415 S------ ~Mai: Loading save file '26-09-01_20-58-autosave'
I 21:05:19,435 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\Mafi.TrainsDlc.dll'.
I 21:05:19,437 S------ ~Mai: Assembly loaded: Mafi.TrainsDlc, Version=0.8.7.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,440 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\Mafi.TrainsDlc.Unity.dll'.
I 21:05:19,440 S------ ~Mai: Assembly loaded: Mafi.TrainsDlc.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,442 S------ ~Mai: Mod 'COI-TrainsDlc' loaded, found IMod types: TrainsDlcMod
I 21:05:19,442 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.Supporter\Mafi.Supporter.dll'.
I 21:05:19,443 S------ ~Mai: Assembly loaded: Mafi.Supporter, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,444 S------ ~Mai: Mod 'COI-SupporterDlc' loaded, found IMod types: SupporterMod
I 21:05:19,444 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AmbientSeaTraffic\AmbientSeaTraffic.dll'.
I 21:05:19,445 S------ ~Mai: Assembly loaded: AmbientSeaTraffic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,445 S------ ~Mai: Mod 'AmbientSeaTraffic' loaded, found IMod types: AmbientSeaTrafficMod
I 21:05:19,445 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoForestryDesignations\0Harmony.dll'.
I 21:05:19,449 S------ ~Mai: Assembly loaded: 0Harmony, Version=2.3.3.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,469 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoForestryDesignations\AutoForestryDesignations.dll'.
I 21:05:19,470 S------ ~Mai: Assembly loaded: AutoForestryDesignations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,474 S------ ~Mai: Mod 'AutoForestryDesignations' loaded, found IMod types: AutoForestryDesignationsMod
I 21:05:19,474 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoTerrainDesignations\0Harmony.dll'.
I 21:05:19,480 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoTerrainDesignations\AutoTerrainDesignations.dll'.
I 21:05:19,483 S------ ~Mai: Assembly loaded: AutoTerrainDesignations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,494 S------ ~Mai: Mod 'AutoTerrainDesignations' loaded, found IMod types: AutoTerrainDesignationsMod
I 21:05:19,495 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Bagger288Mod\Bagger288Mod.dll'.
I 21:05:19,495 S------ ~Mai: Assembly loaded: Bagger288Mod, Version=0.7.3.0, Culture=neutral, PublicKeyToken=null
A 21:05:19,498 S------ ~Mai: Dict<System.String,Mafi.Localization.LocalizationManager+LocDataEnUs> expected to contain key '' but the key was not found (Count=2907).
at Mafi.Localization.LocalizationManager.ScanForStaticLocStrFields (System.Reflection.Assembly assembly) [0x00000]
at Mafi.Core.Mods.ModsLoader.GetOrLoadMod (Mafi.Core.Mods.AvailableModData modData) [0x00000]
at Mafi.Unity.Main+<LoadModsTimeSliced>d__101.MoveNext () [0x00000]
at Mafi.Unity.Main.TryLoadMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsToLoad, System.Boolean includeMissingCoreMods, Mafi.Collections.ImmutableCollections.ImmutableArray1[Mafi.Core.Mods.LoadedModData]& loadedMods, System.String& error) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>g__filterAndLoadModsOrThrow|0 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] loadFileMods) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] I 21:05:19,500 S------ ~Mai: Mod 'Bagger288Mod' loaded, found IMod types: Bagger288Mod I 21:05:19,500 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\BetterLife_Walls\BetterLife_Walls.dll'. I 21:05:19,500 S------ ~Mai: Assembly loaded: BetterLife_Walls, Version=1.2.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,502 S------ ~Mai: Mod 'BetterLife_Walls' loaded, found IMod types: BetterLife_Walls I 21:05:19,502 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CSL-Linked-Cities\0Harmony.dll'. I 21:05:19,509 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CSL-Linked-Cities\COISkylines.dll'. I 21:05:19,509 S------ ~Mai: Assembly loaded: COISkylines, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null I 21:05:19,510 S------ ~Mai: Mod 'CSL-Linked-Cities' loaded, found IMod types: COISkylinesMod I 21:05:19,510 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Carbon.QuickBuildUnlocked\Carbon.QuickBuildUnlocked.dll'. I 21:05:19,510 S------ ~Mai: Assembly loaded: Carbon.QuickBuildUnlocked, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,511 S------ ~Mai: Mod 'Carbon.QuickBuildUnlocked' loaded, found IMod types: QuickBuildUnlockedMod I 21:05:19,511 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\cheat-plus-plus\0Harmony.dll'. I 21:05:19,517 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\cheat-plus-plus\Cheat++.dll'. I 21:05:19,518 S------ ~Mai: Assembly loaded: Cheat++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,522 S------ ~Mai: Mod 'cheat-plus-plus' loaded, found IMod types: CheatPPMod I 21:05:19,522 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\0Harmony.dll'. I 21:05:19,528 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\CargoHelicopter.dll'. I 21:05:19,528 S------ ~Mai: Assembly loaded: CargoHelicopter, Version=0.20.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,531 S------ ~Mai: Mod 'CargoHelicopter' loaded, found IMod types: CargoHelicopterMod I 21:05:19,531 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\0Harmony.dll'. I 21:05:19,540 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\ColibriIndustries.dll'. I 21:05:19,541 S------ ~Mai: Assembly loaded: ColibriIndustries, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,542 S------ ~Mai: Mod 'ColibriIndustries' loaded, found IMod types: ColibriIndustriesMod I 21:05:19,542 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\CustomAssets.dll'. I 21:05:19,545 S------ ~Mai: Assembly loaded: CustomAssets, Version=0.4.2.0, Culture=neutral, PublicKeyToken=null I 21:05:19,554 S------ ~Mai: Assembly loaded: System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a I 21:05:19,558 S------ ~Mai: Mod 'CustomAssets' loaded, found IMod types: CustomAssetPackBase, CustomAssetsMod, EmittedPackMod I 21:05:19,558 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_AirFiltering\CustomAssetPack.dll'. I 21:05:19,560 S------ ~Mai: Assembly loaded: CustomAssetPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,561 S------ ~Mai: Mod 'CustomAssets_AirFiltering' loaded, found IMod types: CustomAssetPack I 21:05:19,561 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_LiquifiedCoal\CustomAssets_LiquifiedCoal.dll'. I 21:05:19,563 S------ ~Mai: Assembly loaded: CustomAssets_LiquifiedCoal, Version=0.0.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,564 S------ ~Mai: Mod 'CustomAssets_LiquifiedCoal' loaded, found IMod types: CustomAssets_LiquifiedCoal I 21:05:19,564 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\0Harmony.dll'. I 21:05:19,570 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\DesignerToolkit.dll'. I 21:05:19,571 S------ ~Mai: Assembly loaded: DesignerToolkit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,578 S------ ~Mai: Mod 'DesignerToolkit' loaded, found IMod types: DesignerToolkitMod I 21:05:19,578 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ElevationPP\0Harmony.dll'. I 21:05:19,584 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ElevationPP\ElevationPP.dll'. I 21:05:19,585 S------ ~Mai: Assembly loaded: ElevationPP, Version=0.9.11.0, Culture=neutral, PublicKeyToken=null I 21:05:19,587 S------ ~Mai: Mod 'ElevationPP' loaded, found IMod types: ElevationPPMod I 21:05:19,587 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ExtraTransports\ExtraTransports.dll'. I 21:05:19,588 S------ ~Mai: Assembly loaded: ExtraTransports, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,588 S------ ~Mai: Mod 'ExtraTransports' loaded, found IMod types: ExtraTransportsMod I 21:05:19,588 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\FaFOptimiser.dll'. I 21:05:19,589 S------ ~Mai: Assembly loaded: FaFOptimiser, Version=0.3.5.0, Culture=neutral, PublicKeyToken=null I 21:05:19,595 S------ ~Mai: Mod 'FaFOptimiser' loaded, found IMod types: FaFOptimiserMod I 21:05:19,595 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FlipSettlementModules\0Harmony.dll'. I 21:05:19,601 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FlipSettlementModules\FlipSettlementModules.dll'. I 21:05:19,602 S------ ~Mai: Assembly loaded: FlipSettlementModules, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null I 21:05:19,603 S------ ~Mai: Mod 'FlipSettlementModules' loaded, found IMod types: FlipSettlementModules I 21:05:19,603 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GaspowerMOD\GaspowerMOD.dll'. I 21:05:19,604 S------ ~Mai: Assembly loaded: GaspowerMOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,604 S------ ~Mai: Mod 'GaspowerMOD' loaded, found IMod types: GaspowerMOD I 21:05:19,605 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\worldgen-plus-plus\0Harmony.dll'. I 21:05:19,613 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\worldgen-plus-plus\WorldGen++.dll'. I 21:05:19,613 S------ ~Mai: Assembly loaded: WorldGen++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,617 S------ ~Mai: Mod 'worldgen-plus-plus' loaded, found IMod types: WorldGenPPMod I 21:05:19,617 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\GeologyReservoirEngineering.dll'. I 21:05:19,618 S------ ~Mai: Assembly loaded: GeologyReservoirEngineering, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,619 S------ ~Mai: Mod 'GeologyReservoirEngineering' loaded, found IMod types: GeologyReservoirEngineeringMod I 21:05:19,619 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GridBattery\GridBattery.dll'. I 21:05:19,620 S------ ~Mai: Assembly loaded: GridBattery, Version=1.0.7.0, Culture=neutral, PublicKeyToken=null I 21:05:19,621 S------ ~Mai: Mod 'GridBattery' loaded, found IMod types: GridBatteryMod I 21:05:19,621 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\0Harmony.dll'. I 21:05:19,628 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\IndustrialExpansion.dll'. I 21:05:19,628 S------ ~Mai: Assembly loaded: IndustrialExpansion, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,631 S------ ~Mai: Mod 'IndustrialExpansion' loaded, found IMod types: IndustrialExpansionMod I 21:05:19,631 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\KK91_DifficultySettingsMod\DifficultySettingsMod.dll'. I 21:05:19,631 S------ ~Mai: Assembly loaded: DifficultySettingsMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,632 S------ ~Mai: Mod 'KK91_DifficultySettingsMod' loaded, found IMod types: DifficultySettingsMod I 21:05:19,632 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\RightAngleMechanicalShaft.dll'. I 21:05:19,632 S------ ~Mai: Assembly loaded: RightAngleMechanicalShaft, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,633 S------ ~Mai: Mod 'MechanicalShafts' loaded, found IMod types: RightAngleMechanicalShaftMod I 21:05:19,633 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\0Harmony.dll'. I 21:05:19,640 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\MiningDumpingMod.dll'. I 21:05:19,641 S------ ~Mai: Assembly loaded: MiningDumpingMod, Version=4.3.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,642 S------ ~Mai: Mod 'MiningDumpingMod' loaded, found IMod types: CustomEntityMod I 21:05:19,642 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ModularRamp\ModularRamp.dll'. I 21:05:19,642 S------ ~Mai: Assembly loaded: ModularRamp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,644 S------ ~Mai: Mod 'ModularRamp' loaded, found IMod types: ModularRampMod I 21:05:19,644 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MultiLangLib\MultiLangLib.dll'. I 21:05:19,644 S------ ~Mai: Assembly loaded: MultiLangLib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,646 S------ ~Mai: Mod 'MultiLangLib' loaded, found IMod types: MultiLangLibMod I 21:05:19,646 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\OreSortersStorageBoost\OreSortersStorageBoost.dll'. I 21:05:19,646 S------ ~Mai: Assembly loaded: OreSortersStorageBoost, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,647 S------ ~Mai: Mod 'OreSortersStorageBoost' loaded, found IMod types: OreSortersStorageBoost I 21:05:19,647 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\PhysicalTradeShip\0Harmony.dll'. I 21:05:19,653 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\PhysicalTradeShip\PhysicalTradeShip.dll'. I 21:05:19,654 S------ ~Mai: Assembly loaded: PhysicalTradeShip, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,655 S------ ~Mai: Mod 'PhysicalTradeShip' loaded, found IMod types: PhysicalTradeShipMod I 21:05:19,655 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\RealLifeTime\RealLifeTime.dll'. I 21:05:19,655 S------ ~Mai: Assembly loaded: RealLifeTime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,657 S------ ~Mai: Mod 'RealLifeTime' loaded, found IMod types: RealLifeTimeMod I 21:05:19,657 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ResearchQueue\ResearchQueue.dll'. I 21:05:19,657 S------ ~Mai: Assembly loaded: ResearchQueue, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null I 21:05:19,658 S------ ~Mai: Mod 'ResearchQueue' loaded, found IMod types: ResearchQueueMod I 21:05:19,659 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShipAutoExplore\ShipAutoExplore.dll'. I 21:05:19,661 S------ ~Mai: Assembly loaded: ShipAutoExplore, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,662 S------ ~Mai: Mod 'ShipAutoExplore' loaded, found IMod types: ShipAutoExploreMod I 21:05:19,662 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShippingPP\0Harmony.dll'. I 21:05:19,668 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShippingPP\ShippingPP.dll'. I 21:05:19,669 S------ ~Mai: Assembly loaded: ShippingPP, Version=0.6.4.0, Culture=neutral, PublicKeyToken=null I 21:05:19,674 S------ ~Mai: Mod 'ShippingPP' loaded, found IMod types: ShippingPPMod I 21:05:19,674 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\SmartFlareMod\SmartFlareMod.dll'. I 21:05:19,674 S------ ~Mai: Assembly loaded: SmartFlareMod, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,675 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\SmartFlareMod\0Harmony.dll'. I 21:05:19,681 S------ ~Mai: Mod 'SmartFlareMod' loaded, found IMod types: SmartFlareMod I 21:05:19,681 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TodoList\TodoList.dll'. I 21:05:19,682 S------ ~Mai: Assembly loaded: TodoList, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,683 S------ ~Mai: Mod 'TodoList' loaded, found IMod types: TodoListMod I 21:05:19,683 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckParking\TruckParking.dll'. I 21:05:19,684 S------ ~Mai: Assembly loaded: TruckParking, Version=1.3.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,687 S------ ~Mai: Mod 'TruckParking' loaded, found IMod types: TruckParkingMod I 21:05:19,687 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckTrek\0Harmony.dll'. I 21:05:19,693 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckTrek\TruckTrek.dll'. I 21:05:19,694 S------ ~Mai: Assembly loaded: TruckTrek, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,694 S------ ~Mai: Mod 'TruckTrek' loaded, found IMod types: TruckTrek I 21:05:19,695 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\WindPower.dll'. I 21:05:19,695 S------ ~Mai: Assembly loaded: WindPower, Version=0.1.11.1, Culture=neutral, PublicKeyToken=null I 21:05:19,697 S------ ~Mai: Mod 'WindPower' loaded, found IMod types: ModDefinition I 21:05:19,697 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ZoneAnalyzer\ZoneAnalyzer.dll'. I 21:05:19,699 S------ ~Mai: Assembly loaded: ZoneAnalyzer, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,702 S------ ~Mai: Mod 'ZoneAnalyzer' loaded, found IMod types: ZoneAnalyzerMod I 21:05:19,702 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\adaptive-mining-tower-ui\0Harmony.dll'. I 21:05:19,708 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\adaptive-mining-tower-ui\AdaptiveMiningTowerUi.dll'. I 21:05:19,708 S------ ~Mai: Assembly loaded: AdaptiveMiningTowerUi, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null I 21:05:19,713 S------ ~Mai: Mod 'adaptive-mining-tower-ui' loaded, found IMod types: AdaptiveMiningTowerUiMod I 21:05:19,713 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\boost-plus-plus\0Harmony.dll'. I 21:05:19,719 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\boost-plus-plus\Boost++.dll'. I 21:05:19,720 S------ ~Mai: Assembly loaded: Boost++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,723 S------ ~Mai: Mod 'boost-plus-plus' loaded, found IMod types: BoostPPMod I 21:05:19,723 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\gameplay-plus-plus\0Harmony.dll'. I 21:05:19,729 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\gameplay-plus-plus\Gameplay++.dll'. I 21:05:19,735 S------ ~Mai: Assembly loaded: Gameplay++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,744 S------ ~Mai: Mod 'gameplay-plus-plus' loaded, found IMod types: GameplayPPMod I 21:05:19,744 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\recipes-plus-plus\0Harmony.dll'. I 21:05:19,751 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\recipes-plus-plus\Recipes++.dll'. I 21:05:19,753 S------ ~Mai: Assembly loaded: Recipes++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,757 S------ ~Mai: Mod 'recipes-plus-plus' loaded, found IMod types: RecipesPPMod I 21:05:19,757 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\speed-plus-plus\0Harmony.dll'. I 21:05:19,766 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\speed-plus-plus\Speed++.dll'. I 21:05:19,766 S------ ~Mai: Assembly loaded: Speed++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,767 S------ ~Mai: Mod 'speed-plus-plus' loaded, found IMod types: SpeedXXMod I 21:05:19,768 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\storage-plus-plus\0Harmony.dll'. I 21:05:19,774 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\storage-plus-plus\Storage++.dll'. I 21:05:19,775 S------ ~Mai: Assembly loaded: Storage++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,777 S------ ~Mai: Mod 'storage-plus-plus' loaded, found IMod types: StoragePPMod I 21:05:19,777 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\tweaks-plus-plus\0Harmony.dll'. I 21:05:19,783 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\tweaks-plus-plus\Tweaks++.dll'. I 21:05:19,784 S------ ~Mai: Assembly loaded: Tweaks++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,791 S------ ~Mai: Mod 'tweaks-plus-plus' loaded, found IMod types: TweaksPPMod I 21:05:19,791 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\utilities-plus-plus\0Harmony.dll'. I 21:05:19,799 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\utilities-plus-plus\Utilities++.dll'. I 21:05:19,802 S------ ~Mai: Assembly loaded: Utilities++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,804 S------ ~Mai: Mod 'utilities-plus-plus' loaded, found IMod types: UtilitiesPPMod I 21:05:19,809 S------ ~Mai: Save was created in game version 0.8.7a, save format version 328. I 21:05:19,856 S------ ~Mai: Configs instantiated: GameDifficultyConfig, TutorialsConfig, RandomSeedConfig, StartingLocationConfig, CoreModConfig, TrainsPathFindingManagerConfig, ShipsPathFindingManagerConfig, MaintenanceConfig, ElectricityConfig, BaseModConfig, HomeDepotBindingsConfig, TrainsPathFinderConfig, TerrainManagerConfig, TerrainGeneratorV2Config, StartingFactoryConfig, UnityModConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig I 21:05:19,872 S------ ~Mai: Bagger288Mod: constructed I 21:05:20,029 S------ ~Mai: [CargoHelicopter] runtime build builtAgainst=0.8.7a steamBuild=24719404 version=0.20.0.0 channel=release mvid=438f9874e4a2 I 21:05:20,035 S------ ~Mai: CustomAssets: constructed I 21:05:20,035 S------ ~Mai: CustomAssets_AirFiltering: pack constructed (CustomAssetPack entry) I 21:05:20,036 S------ ~Mai: [ExtraTransports] Constructed I 21:05:20,037 S------ ~Mai: FaFOptimiser: Mod successfully instantiated. I 21:05:20,038 S------ ~Mai: [GaspowerMOD] ModTranslation: loaded 2 entries from en.json I 21:05:20,038 S------ ~Mai: [GaspowerMOD] Mod constructed I 21:05:20,039 S------ ~Mai: Geology & Reservoir Engineering v1.0.4 I 21:05:20,070 S------ ~Mai: GridBattery: constructed I 21:05:20,070 S------ ~Mai: [IndustrialExpansion] Constructed I 21:05:20,071 S------ ~Mai: KptKosmit91's Difficulty Settings: will apply diff setting patches I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ExtraContractsProfitInfo I 21:05:20,073 S------ ~Mai: new options applied to ExtraContractsProfitInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.TreesGrowthInfo I 21:05:20,073 S------ ~Mai: new options applied to TreesGrowthInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ExtraStartingMaterialInfo I 21:05:20,073 S------ ~Mai: new options applied to ExtraStartingMaterialInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.MaintenanceDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to MaintenanceDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.FuelConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to FuelConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.RainYieldDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to RainYieldDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.BaseHealthDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to BaseHealthDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ResourceMiningDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ResourceMiningDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SettlementConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SettlementConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SettlementFoodConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SettlementFoodConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.WorldMinesReservesInfo I 21:05:20,073 S------ ~Mai: new options applied to WorldMinesReservesInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.FarmYieldInfo I 21:05:20,073 S------ ~Mai: new options applied to FarmYieldInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.UnityProductionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to UnityProductionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SolarPowerDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SolarPowerDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ConstructionCostsDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ConstructionCostsDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ResearchCostDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ResearchCostDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.DiseaseMortalityDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to DiseaseMortalityDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.PollutionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to PollutionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.QuickActionsCostInfo I 21:05:20,073 S------ ~Mai: new options applied to QuickActionsCostInfo I 21:05:20,073 S------ ~Mai: KptKosmit91's Difficulty Settings: setting patches applied I 21:05:20,073 S------ ~Mai: RightAngleMechanicalShaft: constructed I 21:05:20,075 S------ ~Mai: MultiLangLib: translation mode is 'de.json' I 21:05:20,075 S------ ~Mai: MultiLangLib: constructed I 21:05:20,076 S------ ~Mai: Ore Sorters Storage Boost: constructed I 21:05:20,076 S------ ~Mai: ResearchQueue: constructed I 21:05:20,076 S------ ~Mai: ShipAutoExplore: Constructed I 21:05:20,076 S------ ~Mai: Shipping++: no translation file 'de.json', using English. I 21:05:20,078 S------ ~Mai: [TodoList] Traduction 'de.json' chargee (20 chaine(s)). I 21:05:20,078 S------ ~Mai: [TodoList] 1/4 - constructeur appele, le mod est instancie. I 21:05:20,078 S------ ~Mai: TruckParking: constructed I 21:05:20,080 S------ ~Mai: [WindPower] Loaded 9 translations for 'de-DE' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\Translations\de.json'. I 21:05:20,085 S------ ~Mai: [WindPower] Rebound 1 static LocStr fields (0 keys not in s_data). I 21:05:20,085 S------ ~Mai: WindPower: constructed I 21:05:20,090 S------ ~Mai: [ZoneAnalyzer] Traduction 'de.json' chargee (193 chaine(s)). I 21:05:20,090 S------ ~Mai: [ZoneAnalyzer] 1/4 - constructeur appele, le mod est instancie. W 21:05:20,094 S------ ~Mai: Failed to load config.json for mod 'AmbientSeaTraffic': Parameter 'enabled' is not an object, skipping. at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
W 21:05:20,098 S------ ~Mai: Failed to load config.json for mod 'ColibriIndustries': Config file for mod 'ColibriIndustries' is empty.
No parameters defined.
Please remove the 'config.json' file before next release.
at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] at Mafi.UnityCore.GameMainMb.Update () [0x00000] W 21:05:20,100 S------ ~Mai: Failed to load config.json for mod 'FlipSettlementModules': Config file for mod 'FlipSettlementModules' is empty. No parameters defined. Please remove the 'config.json' file before next release. at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
W 21:05:20,102 S------ ~Mai: Failed to load config.json for mod 'TruckTrek': Config file for mod 'TruckTrek' is empty.
No parameters defined.
Please remove the 'config.json' file before next release.
at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] at Mafi.UnityCore.GameMainMb.Update () [0x00000] I 21:05:20,115 S------ ~Mai: Registered 32 asset bundles from: C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\AssetBundles I 21:05:20,117 S------ ~Mai: Registered 5 asset bundles from: C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.Supporter\AssetBundles I 21:05:20,118 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Bagger288Mod\AssetBundles I 21:05:20,177 S------ ~Mai: Registered 45 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\BetterLife_Walls\AssetBundles I 21:05:20,181 S------ ~Mai: Registered 8 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\AssetBundles I 21:05:20,611 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ExtraTransports\AssetBundles I 21:05:20,611 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\AssetBundles I 21:05:20,612 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GaspowerMOD\AssetBundles I 21:05:20,613 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\AssetBundles I 21:05:20,614 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GridBattery\AssetBundles I 21:05:21,365 S------ ~Mai: Registered 8 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\AssetBundles E 21:05:21,366 S------ ~Mai: Failed to load asset bundle 'fonts & materials_3fab', file listed in manifest does not exist in 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles' at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000] at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
E 21:05:21,367 S------ ~Mai: No asset bundle at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles\fonts & materials_3fab', LoadFromFile returned null.
at Mafi.Unity.AssetBundleLoader.loadNewBundle (System.String bundlePath) [0x00000]
at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000]
at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000] at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] E 21:05:21,367 S------ ~Mai: Failed to load asset bundle 'fonts & materials_e750', file listed in manifest does not exist in 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles' at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000] at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
E 21:05:21,367 S------ ~Mai: No asset bundle at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles\fonts & materials_e750', LoadFromFile returned null.
at Mafi.Unity.AssetBundleLoader.loadNewBundle (System.String bundlePath) [0x00000]
at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000]
at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000] at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] I 21:05:21,373 S------ ~Mai: Registered 15 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles I 21:05:21,374 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\AssetBundles I 21:05:21,386 S------ ~Mai: Registered 30 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ModularRamp\AssetBundles I 21:05:21,388 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckParking\AssetBundles I 21:05:21,393 S------ ~Mai: Registered 5 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\AssetBundles I 21:05:27,358 S------ ~Mai: [7940 ms] Instantiated mods. I 21:05:27,367 S------ ~Mai: Scene clean step I 21:05:27,389 S------ ~Mai: Scene clean done I 21:05:27,399 S------ ~Mai: Total memory: 29 MB, GC collected 1 MB in 9,4289 ms. I 21:05:27,443 S------ ~Mai: Registered 0 products from assembly 'Mafi.Base'. I 21:05:27,454 S------ ~Mai: Registered 227 products declared in 'Products'. I 21:05:29,530 S------ ~Mai: [ATD] Ore sorting plant export policy patches applied. I 21:05:29,780 S------ ~Mai: Bagger288Mod: registering prototypes I 21:05:29,781 S------ ~Mai: Bagger288Mod: applied translation entries from Translations/ I 21:05:30,990 S------ ~Mai: [CargoHelicopter] localization loaded locale=de keys=24 I 21:05:30,995 S------ ~Mai: [CargoHelicopter] economy config: fuel x1, capacity x1, buildTime x1, T1 100 kW, T2 500 kW, verboseFlightLogs=False I 21:05:30,996 S------ ~Mai: [CargoHelicopter] registered 5 helicopter variants (diesel I/II/III + hydrogen II H/III H; heliport-only production) I 21:05:31,015 S------ ~Mai: [CargoHelicopter] open heliports registered (T1 20 stands / T2 40 stands, 5/5 helicopter variants) I 21:05:31,017 S------ ~Mai: [CargoHelicopter] legacy HeliportComplex prototype registered for 0.8.x save compatibility I 21:05:31,017 S------ ~Mai: [CargoHelicopter] prototypes registered (helicopters + heliport + legacy compat) I 21:05:31,262 S------ ~Mai: CustomAssets: registering prototypes I 21:05:31,279 S------ ~Mai: MachinePortsDumper: starting I 21:05:31,285 S------ ~Mai: MachinePortsDumper: wrote C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\Data\machine_ports.json I 21:05:31,291 S------ ~Mai: CustomAssets_AirFiltering: pack registering prototypes I 21:05:31,297 S------ ~Mai: PrimitiveStockGenerator: 0 generated, 7 already present, in C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\Assets/Primitives I 21:05:31,300 S------ ~Mai: ModTranslations[CustomAssets_AirFiltering]: no 'de.json' under 'Translations/'; using English defaults. I 21:05:31,304 S------ ~Mai: Location of modules: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_AirFiltering\Definitions I 21:05:31,454 S------ ~Mai: ModTranslations[CustomAssets_LiquifiedCoal]: no 'de.json' under 'Translations/'; using English defaults. I 21:05:31,459 S------ ~Mai: Location of modules: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_LiquifiedCoal\Definitions I 21:05:31,766 S------ ~Mai: [BDT.BpUpdate] Patched BlueprintsWindow constructor. I 21:05:31,773 S------ ~Mai: [BDT.RecycleBin] Patched BlueprintsLibrary.DeleteItem for Recycle Bin. I 21:05:31,778 S------ ~Mai: [BDT.RecycleBin] Patched blueprint library deleteConfirm for confirmation suppression. I 21:05:31,786 S------ ~Mai: [BDT.FolderPersist] Folder persistence patches applied. I 21:05:31,796 S------ ~Mai: [BDT.BpStats] Patched BlueprintDetail constructor and SetBlueprint. I 21:05:31,802 S------ ~Mai: [BDT.BpExport] Patched BlueprintDetail for markdown export. I 21:05:31,806 S------ ~Mai: [BDT.BpExport] Patched BlueprintFolderDetail for folder markdown export. I 21:05:31,813 S------ ~Mai: [BDT.NormSym] Patched BlueprintsLibrary.TryCreateBlueprint for symmetric normalization. I 21:05:31,816 S------ ~Mai: [BDT.LegacyBeltConfigurations] tryGetStepCost transpiler: replaced 2 IsParallelTo calls. I 21:05:31,821 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.tryGetStepCost. I 21:05:31,833 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.InitPathFinding. I 21:05:31,839 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.ChangeGoal. I 21:05:31,843 S------ ~Mai: [BDT.LegacyBeltConfigurations] CanChangeDirectionOf transpiler: wrapped 4 Tile3i.Z field loads. I 21:05:31,848 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportsConstructionHelper.CanChangeDirectionOf. I 21:05:31,863 S------ ~Mai: [BDT.RateLimitPatches] Rate limit patches applied. I 21:05:31,870 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Transport I 21:05:31,873 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Lift I 21:05:31,878 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Zipper I 21:05:31,883 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Sorter I 21:05:31,889 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on MiniZipper I 21:05:31,893 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on ProductsSinkEntity I 21:05:31,898 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on UniversalProductsSink I 21:05:31,903 S------ ~Mai: [BDT.ThroughputPatches] Patched SimUpdate on ProductsSourceEntity I 21:05:31,908 S------ ~Mai: [BDT.ThroughputPatches] Patched SimUpdate on UniversalProductsSource I 21:05:31,910 S------ ~Mai: [BDT.ThroughputPatches] Throughput patches applied successfully. I 21:05:31,926 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.TransportInspector I 21:05:31,932 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.LiftInspector I 21:05:31,966 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ZipperInspector I 21:05:31,978 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.SorterInspector I 21:05:31,982 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.MiniZipperInspector I 21:05:31,990 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ProductsSourceEntityInspector I 21:05:31,997 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ProductsSinkEntityInspector I 21:05:32,004 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.UniversalProductsSourceInspector I 21:05:32,008 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.UniversalProductsSinkInspector I 21:05:32,055 S------ ~Mai: [BDT.UndoPatches] Successfully applied UndoPatches. I 21:05:32,063 S------ ~Mai: [BDT.PollutionPatches] Patched Machine.tryPushFinishedRecipeToBuffers. I 21:05:32,067 S------ ~Mai: [BDT.PollutionPatches] Patched ProductBuffer.StoreAsMuchAs. I 21:05:32,072 S------ ~Mai: [BDT.PollutionPatches] Patched FuelTank.ConsumeFuelPerUpdate(Percent). I 21:05:32,075 S------ ~Mai: [BDT.PollutionPatches] Patched FuelTank.ConsumeFuelPerUpdate(VehicleFuelConsumption). I 21:05:32,078 S------ ~Mai: [BDT.PollutionPatches] Patched CargoShipV2.ConsumeFuel. I 21:05:32,086 S------ ~Mai: [BDT.PollutionPatches] Patched FuelStatsCollector.ReportFuelUseAndDestroy. I 21:05:32,090 S------ ~Mai: [BDT.PollutionPatches] Pollution patches applied successfully. I 21:05:32,121 S------ ~Mai: [BDT.LegacyBeltConfigurations] tryGetStepCost transpiler: replaced 2 IsParallelTo calls. I 21:05:32,130 S------ ~Mai: [BDT.HeightRouting] Transport height-routing patches applied successfully. I 21:05:32,205 S------ ~Mai: [BDT.PipeColoring] Patched vanilla pipe color state and render refresh for pre-coloring. I 21:05:32,215 S------ ~Mai: [BDT.GroundwaterStatsManager] Patched SimpleVirtualResource.MineResourceAt for groundwater tracking I 21:05:32,249 S------ ~Mai: [BDT.GroundwaterInspectorPatches] Patched MachineInspector constructor for groundwater rich tooltip I 21:05:32,297 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationUnit' unlocks with research 'ResearchTrains'. I 21:05:32,303 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationLoose' unlocks with research 'ResearchTrains'. I 21:05:32,305 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFluid' unlocks with research 'ResearchTrains'. I 21:05:32,308 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationEmpty' unlocks with research 'ResearchTrains'. I 21:05:32,313 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationMolten' unlocks with research 'ResearchMoltenMaterialTrains'. I 21:05:32,315 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationMolten_ELEC' unlocks with research 'ResearchMoltenMaterialTrains'. I 21:05:32,318 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationUnit_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,320 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationLoose_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,325 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFluid_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,327 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationEmpty_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,330 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationRoot' unlocks with research 'ResearchTrains'. I 21:05:32,332 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationRoot_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,335 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelSteam' unlocks with research 'ResearchTrains'. I 21:05:32,338 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelDiesel' unlocks with research 'ResearchTrains'. I 21:05:32,342 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelNuclear' unlocks with research 'ResearchNuclearLocomotive'. I 21:05:32,344 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelSteam_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,349 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelDiesel_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,351 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelNuclear_ELEC' unlocks with research 'ResearchNuclearLocomotive'. I 21:05:32,355 S------ ~Mai: Elevation++: registered elevated stations — 18 proto(s) in 9 toolbar group(s). I 21:05:32,358 S------ ~Mai: Elevation++: 'ElevationPP_BalancingPipeConnector' unlocks with research 'ResearchTransportsBalancing'. I 21:05:32,361 S------ ~Mai: Elevation++: registered 'ElevationPP_BalancingPipeConnector' (half of 'Zipper_IoPortShape_Pipe' costs, 10 power). I 21:05:32,364 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform1' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,367 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform1'. I 21:05:32,369 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform2' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,373 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform2'. I 21:05:32,374 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform3' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,376 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform3'. I 21:05:32,378 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform4' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,381 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform4'. I 21:05:32,385 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform5' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,387 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform5'. I 21:05:32,390 S------ ~Mai: TransportData: Registering extra transports data I 21:05:32,392 S------ ~Mai: Transport Data: 4th tier flat conveyor registered I 21:05:32,397 S------ ~Mai: Transport Data: 5th tier flat conveyor registered I 21:05:32,399 S------ ~Mai: Transport Data: 4th tier loose material conveyor registered I 21:05:32,402 S------ ~Mai: Transport Data: 5th tier loose material conveyor registered I 21:05:32,404 S------ ~Mai: Transport Data: 5th tier fluid pipe registered I 21:05:32,408 S------ ~Mai: FlipSettlementModules: applying patches I 21:05:32,492 S------ ~Mai: FlipSettlementModules: patching complete I 21:05:32,496 S------ ~Mai: [GaspowerMOD] Registering prototypes I 21:05:32,498 S------ ~Mai: [GaspowerMOD] Gas generator registered: id=GasPower_GasGenerator, power=5000kW, input=FuelGas(6), output=Water(8) I 21:05:32,588 S------ ~Mai: [Geology & Reservoir Engineering] Registering prototypes I 21:05:32,593 S------ ~Mai: [Geology & Reservoir Engineering] Loaded translations from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\Translations\de.json' (38 keys). I 21:05:32,613 S------ ~Mai: GridBattery: registering prototypes I 21:05:32,623 S------ ~Mai: Registered 0 products from assembly 'IndustrialExpansion'. I 21:05:32,626 S------ ~Mai: [IndustrialExpansion] LogisticsData : Registering Tier IV Conveyor prototypes. I 21:05:32,628 S------ ~Mai: [IndustrialExpansion] LogisticsData : Extra Transports Tier IV Conveyor prototypes detected, skipping IndustrialExpansion tier IV Conveyor prototypes. I 21:05:32,631 S------ ~Mai: [IndustrialExpansion] LogisticsData : Registering More Balancers prototypes. I 21:05:32,634 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallFlatBalancer prototype registered. I 21:05:32,636 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumFlatBalancer prototype registered. I 21:05:32,638 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargeFlatBalancer prototype registered. I 21:05:32,640 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongFlatBalancer prototype registered. I 21:05:32,643 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallUShapeBalancer prototype registered. I 21:05:32,645 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumUShapeBalancer prototype registered. I 21:05:32,647 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargeUShapeBalancer prototype registered. I 21:05:32,650 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongUShapeBalancer prototype registered. I 21:05:32,652 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallPipeBalancer prototype registered. I 21:05:32,654 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumPipeBalancer prototype registered. I 21:05:32,656 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargePipeBalancer prototype registered. I 21:05:32,658 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongPipeBalancer prototype registered. I 21:05:32,662 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData : Detected Tier IV Conveyor research from ExtraTransports, skipping Industrial Expansion Tier IV conveyor research. I 21:05:32,664 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData : Registering More Balancers research. I 21:05:32,665 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData: More Balancers Research registered. I 21:05:32,668 S------ ~Mai: [IndustrialExpansion] SurfacesData : Registering extra surfaces data. I 21:05:32,670 S------ ~Mai: [IndustrialExpansion] SurfacesData : Dark concrete surface registered. I 21:05:32,673 S------ ~Mai: [IndustrialExpansion] SurfacesData : Dark reinforced surface registered. I 21:05:32,674 S------ ~Mai: [IndustrialExpansion] SurfaceResearchData : Registering extra surface research. I 21:05:32,678 S------ ~Mai: [IndustrialExpansion] SurfaceResearchData : Extra surface research registered. I 21:05:32,681 S------ ~Mai: [IndustrialExpansion] CargoDepotData : Registering Tier V and VI Cargo Depot prototypes. I 21:05:32,688 S------ ~Mai: [IndustrialExpansion] CargoDepotData : Tier V and VI Cargo Depot prototypes registered. I 21:05:32,697 S------ ~Mai: [IndustrialExpansion] ShipResearchData : Registering Cargo Depot V & VI research. I 21:05:32,700 S------ ~Mai: [IndustrialExpansion] ShipResearchData : Cargo Depot V & VI research registered. I 21:05:32,702 S------ ~Mai: [IndustrialExpansion] RetainingWallData : Registering extra retaining wall prototype. I 21:05:32,705 S------ ~Mai: [IndustrialExpansion] RetainingWallData : Retaining Wall Medium prototype registered. I 21:05:32,707 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Registering More Retaining Wall research. I 21:05:32,710 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : More Retaining Wall Research registered. I 21:05:32,712 S------ ~Mai: [IndustrialExpansion] CargoShipVirtualProductData : Registering Cargo Ship Virtual Product Data prototype. I 21:05:32,714 S------ ~Mai: [IndustrialExpansion] CargoShipVirtualProductData : Cargo Ship Virtual Product Data prototype registered. I 21:05:32,718 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockData : Registering Drydock prototype. I 21:05:32,724 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockData : Drydock prototype registered. I 21:05:32,725 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Registering Cargo Ship Drydock research. I 21:05:32,728 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Cargo Ship Drydock research registered. I 21:05:32,730 S------ ~Mai: RightAngleMechanicalShaft: registering prototypes E 21:05:32,737 S------ ~Mai: Failed to set 'Machine_StraightShaft1x2 (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightShaft1x2 (FlyWheelEntityProto)'. at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
E 21:05:32,739 S------ ~Mai: Failed to set 'Machine_StraightMechanicalShaft (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightMechanicalShaft (FlyWheelEntityProto)'.
at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] E 21:05:32,742 S------ ~Mai: Failed to set 'Machine_StraightShaft1x4 (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightShaft1x4 (FlyWheelEntityProto)'. at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
I 21:05:32,744 S------ ~Mai: MiningDumpingMod : ============> 1 Registrating Prototypes
I 21:05:32,746 S------ ~Mai: Registered 0 products from assembly 'MiningDumpingMod'.
I 21:05:32,750 S------ ~Mai: ModularRamp : ==> 1 Registrating Prototypes
I 21:05:32,757 S------ ~Mai: MultiLangLib: translation mode is 'de.json'
I 21:05:32,759 S------ ~Mai: Ore Sorters Storage Boost: registering prototypes
I 21:05:32,761 S------ ~Mai: Ore Sorters Storage Boost: Using ore_sorter_storage_multiplier = 5
I 21:05:32,764 S------ ~Mai: Ore Sorters Storage Boost: boosted 2 ore sorting plant protos by x5
I 21:05:32,767 S------ ~Mai: Ore Sorters Storage Boost: OreSortingPlantT1 => InputBufferCapacity 360 -> 1800, OutputBuffersCapacity 240 -> 1200, AcceptAllTrucksUntilFreeCapacity 120 -> 600; OreSortingPlantT2 => InputBufferCapacity 2400 -> 12000, OutputBuffersCapacity 800 -> 4000, AcceptAllTrucksUntilFreeCapacity 800 -> 4000
I 21:05:32,769 S------ ~Mai: ResearchQueue: RegisterPrototypes called
I 21:05:32,773 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT1' unlocks with research 'ResearchCargoDepot'.
I 21:05:32,775 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT1' (donor 'CargoDepotT1', ship 'CargoShipT1').
I 21:05:32,778 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT2' unlocks with research 'ResearchCargoDepot2'.
I 21:05:32,780 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT2' (donor 'CargoDepotT2', ship 'CargoShipT2').
I 21:05:32,783 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT3' unlocks with research 'ResearchCargoDepot3'.
I 21:05:32,785 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT3' (donor 'CargoDepotT3', ship 'CargoShipT3').
I 21:05:32,787 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT4' unlocks with research 'ResearchCargoDepot3'.
I 21:05:32,790 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT4' (donor 'CargoDepotT4', ship 'CargoShipT4').
I 21:05:32,792 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT5' unlocks with research 'MoreShips'.
I 21:05:32,794 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT5' (donor 'CargoDepotT5', ship 'CargoShipT5').
I 21:05:32,797 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT6' unlocks with research 'MoreShips'.
I 21:05:32,799 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT6' (donor 'CargoDepotT6', ship 'CargoShipT6').
I 21:05:32,802 S------ ~Mai: Shipping++: 'ShippingPP_NavBuoy' unlocks with research 'ResearchCargoDepot'.
I 21:05:32,805 S------ ~Mai: Shipping++: registered 'ShippingPP_NavBuoy'.
I 21:05:32,807 S------ ~Mai: [TodoList] 2/4 - RegisterPrototypes (aucun contenu a enregistrer).
I 21:05:32,845 S------ ~Mai: TruckParking: registered 48 transparent and paved parking areas as 12 native T1-T4 toolbar groups.
I 21:05:32,847 S------ ~Mai: TruckTrek: applying patches
I 21:05:32,866 S------ ~Mai: TruckTrek: patching complete
I 21:05:32,868 S------ ~Mai: WindPower: registering prototypes
I 21:05:32,871 S------ ~Mai: Registered 0 products from assembly 'WindPower'.
I 21:05:32,878 S------ ~Mai: Layouts parsed
I 21:05:32,882 S------ ~Mai: [ZoneAnalyzer] 2/4 - RegisterPrototypes (aucun contenu a enregistrer).
A 21:05:33,593 S------ ~Mai: Value of int is -9, expected not negative.
at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000]
at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000]
at GameplayPP.SteamHeaterData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at GameplayPP.GameplayPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] A 21:05:33,980 S------ ~Mai: Value of int is -3, expected not negative. at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000] at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000] at RecipesPP.LithiumEvaporationData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
A 21:05:33,985 S------ ~Mai: ImmutableArray<Mafi.Core.Ports.Io.IoPortTemplate> is not empty but expected empty.
at Mafi.Core.Buildings.FuelStations.FuelStationProto..ctor (Mafi.Core.Entities.Static.StaticEntityProto+ID id, Mafi.Core.Products.ProductProto fuelProto, Mafi.Quantity capacity, Mafi.Quantity maxTransferQuantityPerVehicle, System.Int32 vehicleQueuesCount, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Core.Entities.Static.Layout.EntityLayout layout, Mafi.Core.Prototypes.EntityCosts costs, Mafi.Core.Entities.Static.Layout.LayoutEntityProto+Gfx graphics) [0x00000]
at Mafi.Core.Buildings.FuelStations.FuelStationProtoBuilder+State.BuildAndAdd () [0x00000]
at RecipesPP.BatteryVehiclesData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] A 21:05:33,989 S------ ~Mai: Value of int is -3, expected not negative. at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000] at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000] at RecipesPP.BatteryVehiclesData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
I 21:05:35,063 S------ ~Mai: CustomAssets_AirFiltering: emitted+registered marker type CustomAssets_AirFiltering
I 21:05:35,444 S------ ~Mai: Elevation++: rail MAX_PILLAR_HEIGHT 6 -> 16.
I 21:05:35,447 S------ ~Mai: Elevation++: rail PILLAR_SUPPORT_DISTANCE 7 -> 14.
I 21:05:35,451 S------ ~Mai: Elevation++: placement height range set to 0..15 on 104 proto(s) (connectors/balancers/sorters/lifts).
I 21:05:35,452 S------ ~Mai: Elevation++: transport MAX_PILLAR_HEIGHT 6 -> 16.
I 21:05:35,455 S------ ~Mai: Elevation++: set transport MaxPillarSupportRadius to 8 on 19 proto(s).
I 21:05:35,457 S------ ~Mai: Elevation++: transport placement max length set to 128.
I 21:05:35,461 S------ ~Mai: ModularRamp : ==> 2 Register Dependencies
I 21:05:35,463 S------ ~Mai: [TodoList] 3/4 - RegisterDependencies : enregistrement des classes [GlobalDependency].
I 21:05:35,466 S------ ~Mai: [ZoneAnalyzer] 3/4 - RegisterDependencies : enregistrement des classes [GlobalDependency].
I 21:05:35,513 S------ ~Mai: [8150 ms] Loading data (objs: 90, delayed: 0) Stuck count 0
I 21:05:35,743 S------ ~Mai: [230 ms] Delayed deserialization: 521 remaining, just finished 'TerrainManager'
I 21:05:35,848 S------ ~Mai: [105 ms] Delayed deserialization: 1103 remaining, just finished 'TrainsManager'
I 21:05:35,880 S------ ~Mai: MiningDumpingMod : ============> 2 MD Manager deserialize 0 towers
I 21:05:35,886 S------ ~Mai: [TodoList] 0 tache(s) rechargee(s) depuis la sauvegarde (format v2).
I 21:05:35,955 S------ ~Mai: [106 ms] Delayed deserialization: 19232 remaining, just finished 'Lyst1' I 21:05:36,060 S------ ~Mai: [105 ms] Delayed deserialization: 34210 remaining, just finished 'Set1'
I 21:05:36,164 S------ ~Mai: [104 ms] Delayed deserialization: 43767 remaining, just finished 'Lyst1' I 21:05:36,273 S------ ~Mai: [109 ms] Delayed deserialization: 49661 remaining, just finished 'BarrierEntity' I 21:05:36,379 S------ ~Mai: [106 ms] Delayed deserialization: 55235 remaining, just finished 'Lyst1'
I 21:05:36,483 S------ ~Mai: [104 ms] Delayed deserialization: 49962 remaining, just finished 'IoPort'
W 21:05:36,555 S------ ~Mai: Deserializing null of type 'Proto'.
at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory, System.Func3[T1,T2,TResult] customNewObjFactoryOnTypeLoadFail, System.Boolean nullObjIsOk) [0x00000]
at Mafi.Core.Prototypes.ProtosSerializerFactory.deserialize[T] (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader.ReadGenericAs[T] () [0x00000]
at Mafi.Core.Maintenance.MaintenanceCosts.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Maintenance.EntityMaintenanceProvider.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Maintenance.EntityMaintenanceProvider+<>c.<.cctor>b__52_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00000]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
I 21:05:36,587 S------ ~Mai: [104 ms] Delayed deserialization: 29157 remaining, just finished 'TerrainDesignationVehicleGoal'
I 21:05:36,691 S------ ~Mai: [103 ms] Delayed deserialization: 3698 remaining, just finished 'Queueue1' I 21:05:36,797 S------ ~Mai: [106 ms] Members resolving: 8224/12633, just finished 'BarrierEntity.Context' I 21:05:36,902 S------ ~Mai: [CargoHelicopter] heliport patches applied I 21:05:36,953 S------ ~Mai: [CargoHelicopter] early vehicle material patch applied I 21:05:36,955 S------ ~Mai: [CargoHelicopter] bootstrap installed (patches apply once game loop is running) I 21:05:36,965 S------ ~Mai: [CargoHelicopter] restored 0 saved home-depot bindings I 21:05:36,971 S------ ~Mai: [FaFOptimiser] No translation file for 'de-DE' at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\Translations\de.json'. I 21:05:36,973 S------ ~Mai: FlipSettlementModules: v1 I 21:05:37,018 S------ ~Mai: [IndustrialExpansion] Harmony patches applied I 21:05:37,020 S------ ~Mai: ModularRamp : ==> 3 EarlyInit I 21:05:37,037 S------ ~Mai: [SmartFlare UI] MachineInspector-Panel registriert; gepatchte Konstruktoren: 1. I 21:05:37,047 S------ ~Mai: [SmartFlare] Mod und UI-Patch geladen. I 21:05:37,049 S------ ~Mai: TruckTrek: v1 I 21:05:37,080 S------ ~Mai: Adaptive Mining Tower UI: shared vehicle assignment scrolling enabled. I 21:05:37,185 S------ ~Mai: [389 ms] Init calls: 1/13628, just finished 'ProductsSlimIdManager.initAfterLoad' I 21:05:37,380 S------ ~Mai: [195 ms] Init calls: 9/13628, just finished 'ShipsClearancePathabilityProvider.initSelfVeryHigh' I 21:05:37,513 S------ ~Mai: [132 ms] Loading map cache: Caribbean Craters--0-54-AD72B-D98D6CAE I 21:05:37,517 S------ ~Mai: Loading map cache: Caribbean Craters--0-54-AD72B-D98D6CAE I 21:05:37,815 S------ ~Mai: [302 ms] Loading map cache: 1% I 21:05:38,040 S------ ~Mai: [226 ms] Loading map cache: 2% I 21:05:38,254 S------ ~Mai: [213 ms] Loading map cache: 4% I 21:05:38,460 S------ ~Mai: [206 ms] Loading map cache: 6% I 21:05:38,668 S------ ~Mai: [208 ms] Loading map cache: 8% I 21:05:38,877 S------ ~Mai: [209 ms] Loading map cache: 10% I 21:05:39,089 S------ ~Mai: [212 ms] Loading map cache: 12% I 21:05:39,294 S------ ~Mai: [205 ms] Loading map cache: 14% I 21:05:39,499 S------ ~Mai: [206 ms] Loading map cache: 16% I 21:05:39,705 S------ ~Mai: [206 ms] Loading map cache: 18% I 21:05:39,910 S------ ~Mai: [204 ms] Loading map cache: 20% I 21:05:40,116 S------ ~Mai: [206 ms] Loading map cache: 22% I 21:05:40,203 S------ ~Mai: Map loaded from cache, skipping terrain generation. I 21:05:40,207 S------ ~Mai: [92,0 ms] Finalizing terrain generation I 21:05:40,211 S------ ~Mai: [4,90 ms] Finalizing terrain generation: 33% I 21:05:40,231 S------ ~Mai: [19,2 ms] Finalizing terrain generation: 67% I 21:05:40,876 S------ ~Mai: [644 ms] Finalizing terrain generation: 100% I 21:05:41,157 S------ ~Mai: [282 ms] Applying loaded terrain data: 22% I 21:05:41,180 S------ ~Mai: [22,7 ms] Applying loaded terrain data: 45% I 21:05:41,187 S------ ~Mai: [6,95 ms] Applying loaded terrain data: 67% I 21:05:41,194 S------ ~Mai: [7,67 ms] Applying loaded terrain data: 90% I 21:05:41,200 S------ ~Mai: [6,20 ms] Applying loaded terrain data: 100% I 21:05:41,232 S------ ~Mai: [30,7 ms] Init calls: 4585/13628, just finished 'TerrainOccupancyManager.reconstructOccupancy' I 21:05:44,207 S------ ~Mai: [2980 ms] Init calls: 4587/13628, just finished 'ClearancePathabilityProvider.initSelf' I 21:05:44,234 S------ ~Mai: Sim thread enabled: True I 21:05:44,236 S------ ~Mai: Game ID: 4544794440955740256; Session ID: 3454939354619409161, started at v0.8.7a I 21:05:44,324 S------ ~Mai: [116 ms] Init calls: 4649/13628, just finished 'OccupiedTerrainVertexManger.initAfterLoad' I 21:05:44,356 S------ ~Mai: Initialize context after load I 21:05:44,428 S------ ~Mai: [104 ms] Init calls: 7345/13628, just finished 'Transport.initAfterLoad' I 21:05:44,952 S------ ~Mai: [524 ms] Init calls: 9415/13628, just finished 'TerrainDisruptionSimulator.initSelfLate' I 21:05:46,294 S------ ~Mai: [1340 ms] Init calls: 9424/13628, just finished 'VehiclesConnectivityManager.initAfterLoad' I 21:05:49,387 S------ ~Mai: [3090 ms] Init calls: 12814/13628, just finished 'ShipsClearancePathabilityProvider.initSelf' I 21:05:49,436 S------ ~Mai: [AFD] Persistence: loaded 0 tower setting record(s) from vanilla-mod-json-config. I 21:05:49,446 S------ ~Mai: [AFD] Pending allocations: loaded from vanilla-mod-json-config. I 21:05:49,890 S------ ~Mai: [ATD] Persistence: loaded 29 tower setting record(s) from vanilla-mod-json-config. I 21:05:49,895 S------ ~Mai: [ATD] Pending allocations: loaded from vanilla-mod-json-config. I 21:05:50,594 S------ ~Mai: [BDT] Localization: probing directory 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations'. I 21:05:50,606 S------ ~Mai: [BDT] Localization: discovered 8 file(s): C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\de.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\en.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\es.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\it.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\pt.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\ru.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\sv.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\zh.json I 21:05:50,629 S------ ~Mai: [BDT] Localization: applied locale='de', upserted=210, scannedFields=211, reboundFields=210, refreshedKeybinds=13, readonlySkipped=0, missingTranslationSkipped=1, failedWrites=0, diagnostics=2. W 21:05:50,632 S------ ~Mai: [BDT] Localization diagnostic [Warning] source='CoIDesignerToolkit.BdtLocalization': No translation entry exists for key 'dtk.groundwater.tracking_notice' on field 'GroundwaterTrackingNotice'. at CoI.AutoHelpers.Logging.ModLogger.Warning (System.String message) [0x00000] at CoIDesignerToolkit.DesignerToolkitMod.ApplyAutoHelpersLocalization () [0x00000] at CoIDesignerToolkit.DesignerToolkitMod.Initialize (Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00000] at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00000] at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] I 21:05:50,634 S------ ~Mai: [BDT] Localization diagnostic [Info] source='C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations': Scanned 0 static LocStr field(s) before rebinding. I 21:05:50,640 S------ ~Mai: [BDT.ThroughputManager] ThroughputManager initialized. I 21:05:50,643 S------ ~Mai: [BDT.PollutionManager] PollutionManager initialized. I 21:05:50,646 S------ ~Mai: [BDT.RadiationManager] RadiationManager initialized. I 21:05:50,652 S------ ~Mai: [BDT.InstantBuild] Instant build mode initialized. I 21:05:50,656 S------ ~Mai: [BDT.TransportCleanup] Transport cleanup tool initialized. Hotkey: Alt+Del. I 21:05:50,672 S------ ~Mai: [BDT.HeightFilter] HeightFilter renderers resolved - Transports: True, Pillars: True, IoPorts: True, LayoutEntities: True I 21:05:50,677 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'Transport.IsSelected' I 21:05:50,682 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'StaticEntity.IsSelected' I 21:05:50,686 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'IoPortsRenderer.PortsChunkStandard.ShowPort' I 21:05:50,690 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'IoPortsRenderer.PortsChunkStandard.showAndRegisterHighlightForPort' I 21:05:50,693 S------ ~Mai: [BDT.HeightFilter] Height filter system initialized successfully. Initial filter application deferred to first sync update tick. I 21:05:50,696 S------ ~Mai: [BDT.UndoManager] UndoManager initialized. I 21:05:50,740 S------ ~Mai: Elevation++: Rail pillar render patch applied. I 21:05:50,743 S------ ~Mai: Elevation++: platform support initialized (0 platform(s) in the world). I 21:05:50,776 S------ ~Mai: Elevation++: platform support patch applied. I 21:05:50,790 S------ ~Mai: Elevation++: platform pillar patch applied. I 21:05:50,794 S------ ~Mai: Elevation++: platforms tab icon injected. I 21:05:50,800 S------ ~Mai: Elevation++: concrete donor material 'Pillars' shader 'Standard': _Color (Color) = RGBA(1.000, 1.000, 1.000, 1.000) _MainTex (Texture) = Pillars-1024-albedo.4x 1024x1024 _Cutoff (Range) = 0,50 _Glossiness (Range) = 0,00 _GlossMapScale (Range) = 1,00 _SmoothnessTextureChannel (Float) = 0,00 _Metallic (Range) = 0,00 _MetallicGlossMap (Texture) = Pillars-1024-smoothmetal.4x 1024x1024 _SpecularHighlights (Float) = 1,00 _GlossyReflections (Float) = 1,00 _BumpScale (Float) = 1,00 _BumpMap (Texture) = Pillars-1024-normals.4x 1024x1024 _Parallax (Range) = 0,02 _ParallaxMap (Texture) = null _OcclusionStrength (Range) = 1,00 _OcclusionMap (Texture) = null _EmissionColor (Color) = RGBA(0.000, 0.000, 0.000, 1.000) _EmissionMap (Texture) = null _DetailMask (Texture) = null _DetailAlbedoMap (Texture) = null _DetailNormalMapScale (Float) = 1,00 _DetailNormalMap (Texture) = null _UVSec (Float) = 0,00 _Mode (Float) = 0,00 _SrcBlend (Float) = 1,00 _DstBlend (Float) = 0,00 _ZWrite (Float) = 1,00 I 21:05:50,804 S------ ~Mai: Elevation++: concrete platform 1x1 model injected. I 21:05:50,825 S------ ~Mai: Elevation++: concrete platform 1x1 icon injected. I 21:05:50,828 S------ ~Mai: Elevation++: concrete platform 2x2 model injected. I 21:05:50,837 S------ ~Mai: Elevation++: concrete platform 2x2 icon injected. I 21:05:50,840 S------ ~Mai: Elevation++: concrete platform 3x3 model injected. I 21:05:50,850 S------ ~Mai: Elevation++: concrete platform 3x3 icon injected. I 21:05:50,853 S------ ~Mai: Elevation++: concrete platform 4x4 model injected. I 21:05:50,860 S------ ~Mai: Elevation++: concrete platform 4x4 icon injected. I 21:05:50,862 S------ ~Mai: Elevation++: concrete platform 5x5 model injected. I 21:05:50,871 S------ ~Mai: Elevation++: concrete platform 5x5 icon injected. I 21:05:50,877 S------ ~Mai: Elevation++: platform cursor snapping patch applied. I 21:05:50,885 S------ ~Mai: Elevation++: elevated station occupancy collision patch applied. I 21:05:50,915 S------ ~Mai: Elevation++: elevated station track-graph collision patch applied. I 21:05:50,919 S------ ~Mai: Elevation++: elevated station replace-existing patch applied. I 21:05:50,988 S------ ~Mai: Elevation++: elevated station pole-placement patch applied. I 21:05:51,000 S------ ~Mai: Elevation++: elevated station terrain patch applied. I 21:05:51,047 S------ ~Mai: Elevation++: elevated station support patch applied. I 21:05:51,052 S------ ~Mai: Elevation++: connector-supported transport patch applied. I 21:05:51,059 S------ ~Mai: Elevation++: vertical connector ports patch applied (2 port shape(s)). I 21:05:51,063 S------ ~Mai: Elevation++: balancing connector ports patch applied. I 21:05:51,070 S------ ~Mai: Elevation++: elbow connector placement patch applied. I 21:05:51,073 S------ ~Mai: Elevation++: vertical connector stub renderer initialized. I 21:05:51,082 S------ ~Mai: Elevation++: connector port preview patch applied. I 21:05:51,107 S------ ~Mai: Elevation++: vertical preview ports patch applied. I 21:05:51,130 S------ ~Mai: Elevation++: placement height popup patch applied. I 21:05:51,166 S------ ~Mai: Elevation++: side track pillars patch applied. I 21:05:51,207 S------ ~Mai: Elevation++: auto-portal placement patch applied. I 21:05:51,232 S------ ~Mai: Elevation++: height-aware track snapping patch applied. I 21:05:51,236 S------ ~Mai: Elevation++: portal crossbeam renderer initialized. I 21:05:51,238 S------ ~Mai: FaFOptimiser: Mod initialization complete. I 21:05:51,245 S------ ~Mai: MiningDumpingMod : ============> 3 Initializing v = 430 I 21:05:51,247 S------ ~Mai: ModularRamp : ==> 4 Initializing Version = 300 I 21:05:51,250 S------ ~Mai: ResearchQueue: Initialize called, gameWasLoaded=True I 21:05:51,253 S------ ~Mai: ShipAutoExplore: === Health Check === I 21:05:51,255 S------ ~Mai: ShipAutoExplore: Max verified game version: 0.8.4 I 21:05:51,258 S------ ~Mai: ShipAutoExplore: All 1 reflection targets resolved — fully operational I 21:05:51,260 S------ ~Mai: ShipAutoExplore: ================================ I 21:05:51,264 S------ ~Mai: Shipping++: buoy model injected. I 21:05:51,275 S------ ~Mai: Shipping++: buoy icon injected. I 21:05:51,285 S------ ~Mai: Shipping++: terminal simulation patch applied. I 21:05:51,289 S------ ~Mai: Shipping++: local ship provider patch applied. I 21:05:51,298 S------ ~Mai: Shipping++: world cargo panel patch applied. I 21:05:51,320 S------ ~Mai: Shipping++: ship line-color patch applied. I 21:05:51,352 S------ ~Mai: Shipping++: ship home-port panel patch applied. I 21:05:51,357 S------ ~Mai: Shipping++: module direction patch applied. I 21:05:51,377 S------ ~Mai: Shipping++: module product picker patch applied. I 21:05:51,382 S------ ~Mai: Shipping++: module factory patch applied. I 21:05:51,406 S------ ~Mai: Shipping++: module routes UI patch applied. I 21:05:51,414 S------ ~Mai: Shipping++: storage route patch applied. I 21:05:51,420 S------ ~Mai: Shipping++: buoy placement patch applied. I 21:05:51,440 S------ ~Mai: Shipping++: buoy preview patch applied. I 21:05:51,443 S------ ~Mai: [TodoList] 4/4 - Initialize (partie chargee depuis une sauvegarde : True). I 21:05:51,448 S------ ~Mai: TruckParking: initialized with 48 parking variants, all-vehicle filters, building links, and maintenance bonuses; loadedSave=True. I 21:05:51,450 S------ ~Mai: [ZoneAnalyzer] 4/4 - Initialize (partie chargee depuis une sauvegarde : True). I 21:05:51,454 S------ ~Mai: [ZoneAnalyzer] Keybind Framework absent : le raccourci reste F9. E 21:05:51,599 S------ ~Mai: Asset 'AirFilterIL_mat' (Material) was not found in any bundle, path: Assets/AirFiltering/AirFilterIL_mat at Mafi.Unity.AssetsDb.TryGetSharedAsset[T] (System.String assetPath, T& result, System.Boolean suppressErrors, System.Boolean doNotCache) [0x00000] at Mafi.Unity.Terrain.LooseProductMaterialManager+<>c__DisplayClass16_0.<.ctor>b__0 (Mafi.Core.Products.LooseProductProto x) [0x00000] at Mafi.LinqExtensions.MapArray[TIn,TOut] (TIn[] array, System.Func2[T,TResult] mapper) [0x00000]
at Mafi.Collections.ImmutableCollections.ImmutableArray1[T].MapArray[TResult] (System.Func2[T,TResult] selector) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Terrain.LooseProductMaterialManager..ctor_Patch1 (Mafi.Unity.Terrain.LooseProductMaterialManager , Mafi.Core.Products.LooseProductsSlimIdManager , Mafi.Unity.AssetsDb ) [0x00000]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Reflection.RuntimeConstructorInfo , System.Object , System.Object[] , System.Exception& ) [0x00000]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
I 21:05:52,458 S------ ~Mai: [3070 ms] Initialized mods.
I 21:05:53,491 S------ ~Mai: [BDT.HeightRouting] Successfully placed Height Routing button after Shift modifier at toolbox index 4.
I 21:05:53,495 S------ ~Mai: [BDT.HeightRouting] Successfully added Height Routing button to TransportBuildController toolbox.
I 21:05:53,658 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/WasteSlurry.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\WasteSlurry.png'.
I 21:05:53,688 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/RSG.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\RSG.png'.
I 21:05:53,743 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Plastic Waste.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Plastic Waste.png'.
I 21:05:53,971 S------ ~Mai: [CustomAssetsMod]: Save game fix on loaded game.
I 21:05:53,977 S------ ~Mai: [CAM] ctor — pending alternations=6, deferred materials=1, deferred prefabs=0
I 21:05:53,981 S------ ~Mai: CustomAssetManager: applying texture 'Assets/Products/FilterMediaIronLime.png' (512x512) to material 'FilterMedia' (shader 'Mafi/LooseMaterialPile')
I 21:05:53,984 S------ ~Mai: + set shader property '_AlbedoTex'
I 21:05:53,987 S------ ~Mai: + set shader property '_MainTex'
I 21:05:53,990 S------ ~Mai: [CAM] injected +6 assets, +1 materials, +0 prefabs, +0 game-texture binds (totals: 6/1/0/0).
I 21:05:53,994 S------ ~Mai: [CAM] pile arrays: 512x512 depth=65 albedo=RGBA32 normals=BC7 smooth=DXT5
I 21:05:53,996 S------ ~Mai: [CAM] retroactive pile fix → product 'Product_FilterMediaIronLime' slice 64 (tiling=8x)
I 21:05:54,000 S------ ~Mai: [CAM] _AlbedoTex: src=512x512 ARGB32 mips=10 → dst slice 64 of 512x512 RGBA32 mips=10
I 21:05:54,018 S------ ~Mai: [CAM] resampled to uncompressed RGBA32
I 21:05:54,021 S------ ~Mai: [CAM] _NormalsTex: src=512x512 BC7 mips=10 → dst slice 64 of 512x512 BC7 mips=10
I 21:05:54,023 S------ ~Mai: [CAM] direct copy
I 21:05:54,025 S------ ~Mai: [CAM] _SmoothMetalTex: src=256x256 DXT5 mips=9 → dst slice 64 of 256x256 DXT5 mips=9
I 21:05:54,027 S------ ~Mai: [CAM] direct copy
I 21:05:54,030 S------ ~Mai: [CAM] FIXED: rewrote 1 pile texture slice(s). Earlier 'Asset ... not found in any bundle' from LPMM ctor was retroactively resolved.
I 21:05:54,033 S------ ~Mai: [CAM] pile arrays: 512x512 depth=65 albedo=RGBA32 normals=BC7 smooth=DXT5
I 21:05:54,038 S------ ~Mai: FaFOptimiser: Toolbar button and Shift+F11 shortcut registered.
I 21:05:54,045 S------ ~Mai: [FaFOptimiser] RecipeCatalog initialized. Indexed: 446 recipes.
I 21:05:54,054 S------ ~Mai: MiningDumpingMod : ============> 4 ModPatches start
I 21:05:54,079 S------ ~Mai: MiningDumpingMod : ============> 5 Harmony patches applied
I 21:05:54,085 S------ ~Mai: ResearchQueue: ResearchWindow not yet created — will retry on open
I 21:05:54,087 S------ ~Mai: ResearchQueue: === Health Check ===
I 21:05:54,090 S------ ~Mai: ResearchQueue: Max verified game version: unknown
I 21:05:54,092 S------ ~Mai: ResearchQueue: All 7 reflection targets resolved -- fully operational
I 21:05:54,095 S------ ~Mai: ResearchQueue: ================================
I 21:05:54,097 S------ ~Mai: ResearchQueue: Controller constructed
I 21:05:54,100 S------ ~Mai: ShipAutoExplore: UI Injector constructed
I 21:05:54,108 S------ ~Mai: [TodoList] Fenetre construite (style HUD, largeur 400 px).
I 21:05:54,111 S------ ~Mai: [TodoList] Bouton ajoute dans la barre du bas (ordre -200, raccourci F8). Renvoye : ToolbarButton
I 21:05:54,113 S------ ~Mai: [WindPower]: Save game fixer created.
I 21:05:54,132 S------ ~Mai: [ZoneAnalyzer] Icone du mod chargee (128x128).
I 21:05:54,143 S------ ~Mai: [ZoneAnalyzer] Fenetre construite (largeur 900 px).
I 21:05:54,146 S------ ~Mai: [ZoneAnalyzer] Outil ajoute dans la barre du bas (ordre 1100, raccourci F9 par defaut).
I 21:05:54,150 S------ ~Mai: [1690 ms] Instantiated all dependencies.
I 21:05:54,194 S254898 ~Mai: [43,0 ms] TerrainMiningManager
I 21:05:54,201 S254898 ~Mai: [6,87 ms] OceanEntitiesManager
I 21:05:54,216 S254898 ~Mai: [15,6 ms] BridgesManager
I 21:05:54,220 S254898 ~Mai: AmbientSeaTraffic initialized.
I 21:05:54,222 S254898 ~Mai: [5,99 ms] AmbientSeaTrafficMod
I 21:05:54,231 S254898 ~Mai: PhysicalTradeShip initialized.
I 21:05:54,233 S254898 ~Mai: [11,4 ms] PhysicalTradeShipMod
I 21:05:54,235 S254898 ~Mai: [2,16 ms] Initialized
I 21:05:54,239 S254898 ~Mai: [4,73 ms] CameraController
I 21:05:54,246 S254898 ~Mai: [5,49 ms] TerrainSurfaceTextureManager
I 21:05:56,517 S254898 ~Mai: [2270 ms] TerrainRenderer
I 21:05:56,935 S254898 ~Mai: [417 ms] WaterRendererFft
I 21:05:56,949 S254898 ~Mai: [14,9 ms] WeatherController
I 21:05:56,954 S254898 ~Mai: [5,21 ms] TerrainDesignationsRenderer
I 21:05:56,958 S254898 ~Mai: [3,62 ms] SurfaceDesignationsRenderer
I 21:05:56,971 S254898 ~Mai: [13,1 ms] TowerAreasRenderer
I 21:05:56,975 S254898 ~Mai: [3,37 ms] LogisticsZonesRenderer
I 21:05:59,596 S254898 ~Mai: [2620 ms] ResVisBarsRenderer
I 21:05:59,724 S254898 ~Mai: Products renderer: built 182 texture slices - albedo 512x512 DXT1 (174 copied, 0 recompressed, 8 fallback), normals 512x512 DXT5 (4 copied, 0 recompressed, 178 fallback), smooth/metal 512x512 DXT5 (118 copied, 0 recompressed, 64 fallback).
I 21:05:59,728 S254898 ~Mai: Products renderer: built 49 unique meshes (48 combined).
I 21:05:59,732 S254898 ~Mai: [135 ms] ProductsRenderer: [FORCE FRAME] Loading product textures.
I 21:05:59,740 S254898 ~Mai: [7,45 ms] ProductsRenderer: [FORCE FRAME] Loading product textures.
W 21:05:59,742 S254898 ~Mai: Products renderer: source textures still not fully loaded, building the texture arrays anyway.
at Mafi.Unity.InstancedRendering.Products.ProductsRenderer+<initState>d__196.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
I 21:06:01,686 S254898 ~Mai: Products renderer: built 182 texture slices - albedo 512x512 DXT1 (174 copied, 7 recompressed, 1 fallback), normals 512x512 DXT5 (4 copied, 171 recompressed, 7 fallback), smooth/metal 512x512 DXT5 (118 copied, 58 recompressed, 6 fallback).
I 21:06:01,702 S254898 ~Mai: [1960 ms] ProductsRenderer: [FORCE FRAME] Product textures.
I 21:06:01,735 S254898 ~Mai: [34,4 ms] ProductsRenderer: [FORCE FRAME] Product textures.
I 21:06:01,803 S254898 ~Mai: Registered 165 console commands.
I 21:06:01,810 S254898 ~Mai: [74,3 ms] GameConsoleCommandsExecutor
I 21:06:01,818 S254898 ~Mai: [AFD] Harmony runtime: 2.3.3.0 | dll: <no location>
I 21:06:01,824 S254898 ~Mai: [13,8 ms] AutoForestryDesignationsMod
I 21:06:01,830 S254898 ~Mai: [AFD] AutoForestryDesignations v0.4.1 | dll: 2026-08-24 22:41:13
I 21:06:01,837 S254898 ~Mai: [AFD] Diagnostics: active=Info, configured=Default, buildDefault=Info.
I 21:06:01,860 S254898 ~Mai: [AFD] Localization: applied locale='de', upserted=91, scannedFields=91, reboundFields=91, readonlySkipped=0, missingTranslationSkipped=0, failedWrites=0, diagnostics=1.
I 21:06:01,887 S254898 ~Mai: [63,3 ms] AutoTerrainDesignationsMod
I 21:06:01,897 S254898 ~Mai: [ATD] AutoTerrainDesignations v0.7.1 | dll: 2026-08-30 22:36:35
I 21:06:01,904 S254898 ~Mai: [ATD] Diagnostics: active=Info, configured=Default, buildDefault=Info.
I 21:06:01,945 S254898 ~Mai: [ATD] Localization: applied locale='de', upserted=195, scannedFields=195, reboundFields=195, readonlySkipped=0, missingTranslationSkipped=0, failedWrites=0, diagnostics=1.
I 21:06:02,037 S254898 ~Mai: [150 ms] AutoTerrainDesignationsMod
I 21:06:02,054 S254898 ~Mai: [17,6 ms] EntitiesRenderingManager
I 21:06:02,215 S254898 ~Mai: [160 ms] TreesRenderer
I 21:06:02,403 S254898 ~Mai: [189 ms] IoPortsRenderer
I 21:06:02,410 S254898 ~Mai: [6,11 ms] OceanAreasOverlayRenderer
I 21:06:02,413 S254898 ~Mai: [2,66 ms] DesignerToolkitMod
I 21:06:02,415 S254898 ~Mai: [BDT] Blueprint Designer's Toolkit v0.11.3 | dll: 2026-08-29 21:46:20
I 21:06:02,419 S254898 ~Mai: [BDT] Localization: late apply at renderer init state.
I 21:06:02,421 S254898 ~Mai: [BDT] Localization: probing directory 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations'.
I 21:06:02,423 S254898 ~Mai: [BDT] Localization: discovered 8 file(s): C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\de.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\en.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\es.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\it.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\pt.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\ru.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\sv.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\zh.json
I 21:06:02,433 S254898 ~Mai: [BDT] Localization: applied locale='de', upserted=210, scannedFields=211, reboundFields=210, refreshedKeybinds=13, readonlySkipped=0, missingTranslationSkipped=1, failedWrites=0, diagnostics=2.
W 21:06:02,435 S254898 ~Mai: [BDT] Localization diagnostic [Warning] source='CoIDesignerToolkit.BdtLocalization': No translation entry exists for key 'dtk.groundwater.tracking_notice' on field 'GroundwaterTrackingNotice'.
at CoI.AutoHelpers.Logging.ModLogger.Warning (System.String message) [0x00000]
at CoIDesignerToolkit.DesignerToolkitMod.ApplyAutoHelpersLocalization () [0x00000]
at CoIDesignerToolkit.DesignerToolkitMod.<RegisterAutoHelpersLocalizationLateApply>b__56_0 () [0x00000]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
I 21:06:02,438 S254898 ~Mai: [BDT] Localization diagnostic [Info] source='C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations': Scanned 0 static LocStr field(s) before rebinding.
I 21:06:02,443 S254898 ~Mai: [LayoutBoxMode] Using shader: Standard
I 21:06:02,445 S254898 ~Mai: [LayoutBoxMode] Init complete. Mesh=BDT_LayoutBoxCube, BodyMaterial=Standard, TopMaterial=Standard, Shader=Standard
I 21:06:02,448 S254898 ~Mai: [36,0 ms] DesignerToolkitMod
I 21:06:02,458 S254898 ~Mai: [BDT] New game initialization (renderer init): startNewGamePaused=True, saveGameOnFirstDayAs='Initial', gameWasLoaded=True, isFirstUnpausePending=False
I 21:06:02,461 S254898 ~Mai: [12,4 ms] DesignerToolkitMod
I 21:06:02,463 S254898 ~Mai: [2,83 ms] VehiclesRenderingManager
I 21:06:02,538 S254898 ~Mai: [75,4 ms] TerrainPropsRenderer
I 21:06:02,546 S254898 ~Mai: [7,83 ms] ConstructionCubesRenderer
I 21:06:02,552 S254898 ~Mai: [4,90 ms] TreeHarvestingHighlightManager
I 21:06:02,554 S254898 ~Mai: [2,37 ms] LayoutEntityPreviewManager
I 21:06:02,566 S254898 ~Mai: [12,5 ms] Controller
I 21:06:02,588 S254898 ~Mai: [21,0 ms] TrackEndsRenderer
I 21:06:02,596 S254898 ~Mai: [8,31 ms] TowerAreaStatusOverlay
I 21:06:02,599 S254898 ~Mai: [3,00 ms] NotificationsEntityIconManager
I 21:06:02,603 S254898 ~Mai: [3,30 ms] PauseIconManager
I 21:06:02,606 S254898 ~Mai: [3,29 ms] TrainTrackCablesRenderer
I 21:06:02,608 S254898 ~Mai: All renderers initialized in 8368 ms.
G 21:06:02,612 S254898 ~Mai: Loaded game
E 21:06:06,215 S254898 ~Mai: Animation data not found for 'ElectricityGeneratorFromProduct #14414' at 'TODO/GasPower_GasGenerator_LOD0.txt'.
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.getOrCreateEntityRenderingData (Mafi.Core.Entities.Static.ILayoutEntity entity) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.EntitiesRenderingManager.syncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000] at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000]
E 21:06:06,224 S254898 ~Mai: Failed to find texture with property '_BumpMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetNormalTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,227 S254898 ~Mai: Failed to find texture with property '_MetallicGlossMap' or '_MetalEmissSmoothMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetMetallicGlossTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,241 S254898 ~Mai: Failed to find texture with property '_BumpMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetNormalTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,244 S254898 ~Mai: Failed to find texture with property '_MetallicGlossMap' or '_MetalEmissSmoothMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetMetallicGlossTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,596 S254898 ~Mai: Attempting to recover trimmed tree GO with no data.
at Mafi.Unity.Vehicles.TreeHarvesterMb.recoverTrimmedTreeGo () [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.startAnimationFor (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvesterState state) [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.reinitializeAnimations (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvesterState state) [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.Initialize (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvester harvester, Mafi.Unity.Terrain.TreesRenderer treeRenderer, Mafi.Unity.ObjectHighlighter objectHighlighter, Mafi.Unity.AssetsDb assetsDb, Mafi.Core.Environment.IWeatherManager weatherManager, Mafi.Core.RandomProvider randomProvider, Mafi.Unity.Audio.EntityAudioManager audioManager, Mafi.Unity.Entities.Dynamic.DynamicGroundEntityDeps dependencies) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Vehicles.TreeHarvesterMbFactory.Create_Patch1 (Mafi.Unity.Vehicles.TreeHarvesterMbFactory , Mafi.Core.Vehicles.TreeHarvesters.TreeHarvester ) [0x00000]
at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver+<>c__DisplayClass74_01[TResult].<TryInvokeFactoryHierarchy>b__0 (System.Object[] args) [0x00000] at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000] I 21:06:07,238 S254898 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Toolbar/Icons/ColibiIndustry.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Toolbar\Icons\ColibiIndustry.png'. I 21:06:07,413 S254898 ~Mai: [4810 ms] [FORCE FRAME] Init game step. I 21:06:07,608 S254898 ~Mai: [194 ms] [FORCE FRAME] Init game step. I 21:06:07,645 S254898 ~Mai: [36,9 ms] [FORCE FRAME] Init game step. I 21:06:07,694 S254898 ~Mai: [49,9 ms] [FORCE FRAME] Init game step. I 21:06:07,737 S254898 ~Mai: [BDT.HeightFilter] Initial delay frames completed. Triggering initial height filter. I 21:06:07,740 S254898 ~Mai: [44,7 ms] [FORCE FRAME] Init game step. I 21:06:07,781 S254898 ~Mai: [41,5 ms] [FORCE FRAME] Init game step. I 21:06:07,816 S254898 ~Mai: [34,7 ms] [FORCE FRAME] Init game step. I 21:06:07,824 S254898 ~Mai: [8,91 ms] [FORCE FRAME] Init game step. I 21:06:07,834 S254898 ~Mai: [9,36 ms] [FORCE FRAME] Init game step. I 21:06:07,843 S254898 ~Mai: [8,96 ms] [FORCE FRAME] Init game step. I 21:06:07,851 S254898 ~Mai: Game was initialized in 100 steps and took 48,4 seconds to complete. I 21:06:08,263 S254898 ~Mai: [CargoHelicopter] unreachable-warning suppression applied I 21:06:08,392 S254898 ~Mai: [CargoHelicopter] Harmony patches applied (deferred until scene fully initialized; viaIMain=True) I 21:06:08,409 S254898 ~Mai: [CargoHelicopter] in-sync drain bound to GameLoopEvents.SyncUpdate (session 1) I 21:06:08,422 S254898 ~Mai: [CargoHelicopter] Cheat++ compatibility: C/Overlord toolbar button is active I 21:06:15,357 S254898 ~Sim: [BDT.UndoManager] Pushed Undo record. Stack size: 1 I 21:06:32,253 S254972 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Molten Plastic.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Molten Plastic.png'. I 21:06:32,409 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Pyrolysis Oil.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Pyrolysis Oil.png'. I 21:06:32,464 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Pyrolysis Gas.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Pyrolysis Gas.png'. I 21:06:32,538 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/GlassFeedstock.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\GlassFeedstock.png'. I 21:06:32,587 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Recycled Plastic.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Recycled Plastic.png'. I 21:06:32,658 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Carbon Residue.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Carbon Residue.png'. I 21:06:52,692 S255175 ~Mai: [SmartFlare UI] Panel in Mafi.Unity.Ui.Inspectors.MachineInspector eingefügt. E 21:07:38,014 S255629 ~Sim: Pillar could not be built at (1017, 312, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:07:40,809 S255657 ~Sim: Pillar could not be built at (1011, 324, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:07:59,012 S255838 ~Sim: Pillar could not be built at (1015, 303, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:07:59,117 S255839 ~Sim: Pillar could not be built at (1015, 297, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:08:00,220 S255850 ~Sim: Pillar could not be built at (1020, 289, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:08:05,417 S255902 ~Sim: Pillar could not be built at (1017, 295, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:08:05,811 S255906 ~Sim: Pillar could not be built at (1016, 297, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:08:05,911 S255907 ~Sim: Pillar could not be built at (1016, 298, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] I 21:08:29,518 S256143 ~Sim: AmbientSeaTraffic spawned kind=1 from=(768, 9) target=(768, 4087) I 21:08:29,611 S256143 ~Mai: AmbientSeaTraffic vanilla particle systems: 7 W 21:08:34,060 S256188 ~Mai: Skipping empty prefab path of proto 'GameplayPP_BridgePortHost'. at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.LayoutEntityModelFactory.Create_Patch6 (Mafi.Unity.Entities.Static.LayoutEntityModelFactory , Mafi.Core.Entities.Static.Layout.ILayoutEntityProto ) [0x00000] at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] at Mafi.DependencyResolver+<>c__DisplayClass74_01[TResult].<TryInvokeFactoryHierarchy>b__0 (System.Object[] args) [0x00000]
at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.DependencyResolver.InvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.initializeGo (Mafi.Core.TileTransform transform) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.InputControl.Factory.LayoutEntityPreview.Initialize_Patch2 (Mafi.Unity.InputControl.Factory.LayoutEntityPreview , Mafi.Core.Entities.Static.Layout.ILayoutEntityProto , Mafi.Core.TileTransform , Mafi.Core.Entities.Static.Layout.EntityPlacementPhase , Mafi.Core.Terrain.TerrainManager , Mafi.Core.Terrain.TerrainOccupancyManager , Mafi.Core.Entities.IEntitiesManager , Mafi.Core.Entities.Static.UpgradesManager , System.Boolean , System.Boolean , System.Boolean , System.Boolean , System.Predicate1[T] , System.Boolean , System.Boolean ) [0x00000] at Mafi.Unity.InputControl.Factory.LayoutEntityPreviewManager.CreatePreview (Mafi.Core.Entities.Static.Layout.ILayoutEntityProto proto, Mafi.Core.Entities.Static.Layout.EntityPlacementPhase placementPhase, Mafi.Core.TileTransform transform, System.Boolean disableValidation, System.Boolean disablePortPreviews, System.Boolean enableMiniZipperPlacement, System.Boolean isForRemoval, System.Predicate1[T] disablePortPreviewsPredicate, System.Boolean disableHighlight, System.Boolean onlyRenderGroundConstraintsAndErrors) [0x00000]
E 21:08:42,417 S256272 ~Sim: Pillar could not be built at (1128, 367, 9).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] E 21:08:46,616 S256314 ~Sim: Pillar could not be built at (1182, 367, 8). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000]
E 21:08:46,718 S256315 ~Sim: Pillar could not be built at (1182, 367, 7).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] E 21:08:46,811 S256316 ~Sim: Pillar could not be built at (1182, 367, 8). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000]
I 21:08:48,512 S256332 ~Mai: Decreased vehicles pose readout delay by 1 tick to 2
I 21:09:48,611 S256933 ~Mai: Decreased vehicles pose readout delay by 1 tick to 1
E 21:09:48,979 S256936 ~Mai: Duplicate port key (1029, 331, 8)-X from LayoutEntityPreview (Output). Existing value: Output, proto: ConcreteMixerT2, transform: (1032, 331, 8) 0° deg reflected.
at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.GetPortLocations (Mafi.Collections.Dict2[TKey,TValue] ports) [0x00000] at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer.SetEntitiesToClone_Patch1 (Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer , Mafi.Collections.ReadonlyCollections.IIndexable1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer+ApplyConfigMode , System.Boolean , System.Boolean , System.Boolean , System.Int32 , System.Int32 , System.Nullable1[T] ) [0x00000] at Mafi.Unity.Ui.Controllers.Tools.CutPasteEntityInputController.onSync (Mafi.Core.GameTime time) [0x00000] at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000]
at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000] at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000] at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000] at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000] at Mafi.Core.GameLoop.GameRunner.Update (Mafi.Fix32 deltaTimeMs) [0x00000] at Mafi.Unity.GamePlayScene.Update (Mafi.Fix32 deltaMs) [0x00000] E 21:09:48,990 S256936 ~Mai: Duplicate port key (1029, 319, 8)-X from LayoutEntityPreview (Output). Existing value: Output, proto: ConcreteMixerT2, transform: (1032, 319, 8) 0° deg reflected. at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.GetPortLocations (Mafi.Collections.Dict2[TKey,TValue] ports) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer.SetEntitiesToClone_Patch1 (Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer , Mafi.Collections.ReadonlyCollections.IIndexable1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer+ApplyConfigMode , System.Boolean , System.Boolean , System.Boolean , System.Int32 , System.Int32 , System.Nullable1[T] ) [0x00000]
at Mafi.Unity.Ui.Controllers.Tools.CutPasteEntityInputController.onSync (Mafi.Core.GameTime time) [0x00000]
at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000] at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000]
at Mafi.Core.GameLoop.GameRunner.Update (Mafi.Fix32 deltaTimeMs) [0x00000]
at Mafi.Unity.GamePlayScene.Update (Mafi.Fix32 deltaMs) [0x00000]

🤔 1
AlgidityS · 13 days ago

If you run into any problems, please contact me on Discord, either in the group or via a private message. I do check this website, but unfortunately I’m rarely able to visit it and read the messages here.

This issue is currently being investigated.

AlgidityS · 13 days ago

Pladdenmixa wrote:

I do not know why, but the game crashes.

Here is the Logfile:

I 21:05:13,484 S------ ~Mai: Started logging to file
I 21:05:13,566 S------ ~Mai: Started logging to graylog
I 21:05:13,567 S------ ~Mai: Staring game (standalone) ...
I 21:05:13,586 S------ ~Mai: UTC now: 2026.09.01 19:05:13
G 21:05:13,587 S------ ~Mai: Build: 614, v0.8.7a (Update 4)
I 21:05:13,588 S------ ~Mai: Current culture: de-DE
I 21:05:13,588 S------ ~Mai: Platform: 2
I 21:05:13,590 S------ ~Mai: Screen: 1920 x 1080 @ 60 Hz
I 21:05:13,691 S------ ~Mai: Steam client connected
I 21:05:13,729 S------ ~Mai: Language 'Deutsch' loaded
I 21:05:13,884 S------ ~Mai: Loading available mods from 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs'.
I 21:05:13,891 S------ ~Mai: Loaded 2 DLCs:
COI-SupporterDlc v1.1.0
COI-TrainsDlc v1.0.0
I 21:05:13,891 S------ ~Mai: Loading available mods from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods'.
I 21:05:13,898 S------ ~Mai: Found 49 mods
adaptive-mining-tower-ui vadaptive-mining-tower-ui
AmbientSeaTraffic vAmbientSeaTraffic
AutoForestryDesignations vAutoForestryDesignations
AutoTerrainDesignations vAutoTerrainDesignations
Bagger288Mod vBagger288Mod
BetterLife_Walls vBetterLife_Walls
boost-plus-plus vboost-plus-plus
Carbon.QuickBuildUnlocked vCarbon.QuickBuildUnlocked
CargoHelicopter vCargoHelicopter
cheat-plus-plus vcheat-plus-plus
ColibriIndustries vColibriIndustries
CSL-Linked-Cities vCSL-Linked-Cities
CustomAssets vCustomAssets
CustomAssets_AirFiltering vCustomAssets_AirFiltering
CustomAssets_LiquifiedCoal vCustomAssets_LiquifiedCoal
DesignerToolkit vDesignerToolkit
ElevationPP vElevationPP
ExtraTransports vExtraTransports
FaFOptimiser vFaFOptimiser
FlipSettlementModules vFlipSettlementModules
gameplay-plus-plus vgameplay-plus-plus
GaspowerMOD vGaspowerMOD
GeologyReservoirEngineering vGeologyReservoirEngineering
GridBattery vGridBattery
IndustrialExpansion vIndustrialExpansion
KK91_DifficultySettingsMod vKK91_DifficultySettingsMod
MechanicalShafts vMechanicalShafts
MiningDumpingMod vMiningDumpingMod
ModularRamp vModularRamp
MultiLangLib vMultiLangLib
OreSortersStorageBoost vOreSortersStorageBoost
PhysicalTradeShip vPhysicalTradeShip
PlaceResourceMod vPlaceResourceMod
RealLifeTime vRealLifeTime
recipes-plus-plus vrecipes-plus-plus
ResearchQueue vResearchQueue
ShipAutoExplore vShipAutoExplore
ShippingPP vShippingPP
SmartFlareMod vSmartFlareMod
speed-plus-plus vspeed-plus-plus
storage-plus-plus vstorage-plus-plus
TodoList vTodoList
TruckParking vTruckParking
TruckTrek vTruckTrek
tweaks-plus-plus vtweaks-plus-plus
utilities-plus-plus vutilities-plus-plus
WindPower vWindPower
worldgen-plus-plus vworldgen-plus-plus
ZoneAnalyzer vZoneAnalyzer
I 21:05:14,012 S------ ~Mai: Registering assets bundle dir for mod 'COI-Core': AssetBundles
I 21:05:14,331 S------ ~Mai: Registered 718 asset bundles from: AssetBundles
I 21:05:14,331 S------ ~Mai: Registering assets bundle dir for mod 'COI-CoreData': AssetBundles
I 21:05:14,331 S------ ~Mai: Registering assets bundle dir for mod 'COI-CoreUnity': AssetBundles
I 21:05:17,436 S------ ~Mai: [0 ms] Unloading scene...
I 21:05:17,647 S------ ~Mai: Game was initialized in 1 steps and took 0,210 seconds to complete.
I 21:05:19,395 S------ ~Mai: [1960 ms] Unloading scene...
I 21:05:19,414 S------ ~Mai: [18,0 ms] Terminated current scene...
I 21:05:19,415 S------ ~Mai: Loading save file '26-09-01_20-58-autosave'
I 21:05:19,435 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\Mafi.TrainsDlc.dll'.
I 21:05:19,437 S------ ~Mai: Assembly loaded: Mafi.TrainsDlc, Version=0.8.7.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,440 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\Mafi.TrainsDlc.Unity.dll'.
I 21:05:19,440 S------ ~Mai: Assembly loaded: Mafi.TrainsDlc.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,442 S------ ~Mai: Mod 'COI-TrainsDlc' loaded, found IMod types: TrainsDlcMod
I 21:05:19,442 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.Supporter\Mafi.Supporter.dll'.
I 21:05:19,443 S------ ~Mai: Assembly loaded: Mafi.Supporter, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,444 S------ ~Mai: Mod 'COI-SupporterDlc' loaded, found IMod types: SupporterMod
I 21:05:19,444 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AmbientSeaTraffic\AmbientSeaTraffic.dll'.
I 21:05:19,445 S------ ~Mai: Assembly loaded: AmbientSeaTraffic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,445 S------ ~Mai: Mod 'AmbientSeaTraffic' loaded, found IMod types: AmbientSeaTrafficMod
I 21:05:19,445 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoForestryDesignations\0Harmony.dll'.
I 21:05:19,449 S------ ~Mai: Assembly loaded: 0Harmony, Version=2.3.3.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,469 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoForestryDesignations\AutoForestryDesignations.dll'.
I 21:05:19,470 S------ ~Mai: Assembly loaded: AutoForestryDesignations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,474 S------ ~Mai: Mod 'AutoForestryDesignations' loaded, found IMod types: AutoForestryDesignationsMod
I 21:05:19,474 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoTerrainDesignations\0Harmony.dll'.
I 21:05:19,480 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoTerrainDesignations\AutoTerrainDesignations.dll'.
I 21:05:19,483 S------ ~Mai: Assembly loaded: AutoTerrainDesignations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,494 S------ ~Mai: Mod 'AutoTerrainDesignations' loaded, found IMod types: AutoTerrainDesignationsMod
I 21:05:19,495 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Bagger288Mod\Bagger288Mod.dll'.
I 21:05:19,495 S------ ~Mai: Assembly loaded: Bagger288Mod, Version=0.7.3.0, Culture=neutral, PublicKeyToken=null
A 21:05:19,498 S------ ~Mai: Dict<System.String,Mafi.Localization.LocalizationManager+LocDataEnUs> expected to contain key '' but the key was not found (Count=2907).
at Mafi.Localization.LocalizationManager.ScanForStaticLocStrFields (System.Reflection.Assembly assembly) [0x00000]
at Mafi.Core.Mods.ModsLoader.GetOrLoadMod (Mafi.Core.Mods.AvailableModData modData) [0x00000]
at Mafi.Unity.Main+<LoadModsTimeSliced>d__101.MoveNext () [0x00000]
at Mafi.Unity.Main.TryLoadMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsToLoad, System.Boolean includeMissingCoreMods, Mafi.Collections.ImmutableCollections.ImmutableArray1[Mafi.Core.Mods.LoadedModData]& loadedMods, System.String& error) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>g__filterAndLoadModsOrThrow|0 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] loadFileMods) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] I 21:05:19,500 S------ ~Mai: Mod 'Bagger288Mod' loaded, found IMod types: Bagger288Mod I 21:05:19,500 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\BetterLife_Walls\BetterLife_Walls.dll'. I 21:05:19,500 S------ ~Mai: Assembly loaded: BetterLife_Walls, Version=1.2.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,502 S------ ~Mai: Mod 'BetterLife_Walls' loaded, found IMod types: BetterLife_Walls I 21:05:19,502 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CSL-Linked-Cities\0Harmony.dll'. I 21:05:19,509 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CSL-Linked-Cities\COISkylines.dll'. I 21:05:19,509 S------ ~Mai: Assembly loaded: COISkylines, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null I 21:05:19,510 S------ ~Mai: Mod 'CSL-Linked-Cities' loaded, found IMod types: COISkylinesMod I 21:05:19,510 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Carbon.QuickBuildUnlocked\Carbon.QuickBuildUnlocked.dll'. I 21:05:19,510 S------ ~Mai: Assembly loaded: Carbon.QuickBuildUnlocked, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,511 S------ ~Mai: Mod 'Carbon.QuickBuildUnlocked' loaded, found IMod types: QuickBuildUnlockedMod I 21:05:19,511 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\cheat-plus-plus\0Harmony.dll'. I 21:05:19,517 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\cheat-plus-plus\Cheat++.dll'. I 21:05:19,518 S------ ~Mai: Assembly loaded: Cheat++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,522 S------ ~Mai: Mod 'cheat-plus-plus' loaded, found IMod types: CheatPPMod I 21:05:19,522 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\0Harmony.dll'. I 21:05:19,528 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\CargoHelicopter.dll'. I 21:05:19,528 S------ ~Mai: Assembly loaded: CargoHelicopter, Version=0.20.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,531 S------ ~Mai: Mod 'CargoHelicopter' loaded, found IMod types: CargoHelicopterMod I 21:05:19,531 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\0Harmony.dll'. I 21:05:19,540 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\ColibriIndustries.dll'. I 21:05:19,541 S------ ~Mai: Assembly loaded: ColibriIndustries, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,542 S------ ~Mai: Mod 'ColibriIndustries' loaded, found IMod types: ColibriIndustriesMod I 21:05:19,542 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\CustomAssets.dll'. I 21:05:19,545 S------ ~Mai: Assembly loaded: CustomAssets, Version=0.4.2.0, Culture=neutral, PublicKeyToken=null I 21:05:19,554 S------ ~Mai: Assembly loaded: System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a I 21:05:19,558 S------ ~Mai: Mod 'CustomAssets' loaded, found IMod types: CustomAssetPackBase, CustomAssetsMod, EmittedPackMod I 21:05:19,558 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_AirFiltering\CustomAssetPack.dll'. I 21:05:19,560 S------ ~Mai: Assembly loaded: CustomAssetPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,561 S------ ~Mai: Mod 'CustomAssets_AirFiltering' loaded, found IMod types: CustomAssetPack I 21:05:19,561 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_LiquifiedCoal\CustomAssets_LiquifiedCoal.dll'. I 21:05:19,563 S------ ~Mai: Assembly loaded: CustomAssets_LiquifiedCoal, Version=0.0.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,564 S------ ~Mai: Mod 'CustomAssets_LiquifiedCoal' loaded, found IMod types: CustomAssets_LiquifiedCoal I 21:05:19,564 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\0Harmony.dll'. I 21:05:19,570 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\DesignerToolkit.dll'. I 21:05:19,571 S------ ~Mai: Assembly loaded: DesignerToolkit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,578 S------ ~Mai: Mod 'DesignerToolkit' loaded, found IMod types: DesignerToolkitMod I 21:05:19,578 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ElevationPP\0Harmony.dll'. I 21:05:19,584 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ElevationPP\ElevationPP.dll'. I 21:05:19,585 S------ ~Mai: Assembly loaded: ElevationPP, Version=0.9.11.0, Culture=neutral, PublicKeyToken=null I 21:05:19,587 S------ ~Mai: Mod 'ElevationPP' loaded, found IMod types: ElevationPPMod I 21:05:19,587 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ExtraTransports\ExtraTransports.dll'. I 21:05:19,588 S------ ~Mai: Assembly loaded: ExtraTransports, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,588 S------ ~Mai: Mod 'ExtraTransports' loaded, found IMod types: ExtraTransportsMod I 21:05:19,588 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\FaFOptimiser.dll'. I 21:05:19,589 S------ ~Mai: Assembly loaded: FaFOptimiser, Version=0.3.5.0, Culture=neutral, PublicKeyToken=null I 21:05:19,595 S------ ~Mai: Mod 'FaFOptimiser' loaded, found IMod types: FaFOptimiserMod I 21:05:19,595 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FlipSettlementModules\0Harmony.dll'. I 21:05:19,601 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FlipSettlementModules\FlipSettlementModules.dll'. I 21:05:19,602 S------ ~Mai: Assembly loaded: FlipSettlementModules, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null I 21:05:19,603 S------ ~Mai: Mod 'FlipSettlementModules' loaded, found IMod types: FlipSettlementModules I 21:05:19,603 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GaspowerMOD\GaspowerMOD.dll'. I 21:05:19,604 S------ ~Mai: Assembly loaded: GaspowerMOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,604 S------ ~Mai: Mod 'GaspowerMOD' loaded, found IMod types: GaspowerMOD I 21:05:19,605 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\worldgen-plus-plus\0Harmony.dll'. I 21:05:19,613 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\worldgen-plus-plus\WorldGen++.dll'. I 21:05:19,613 S------ ~Mai: Assembly loaded: WorldGen++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,617 S------ ~Mai: Mod 'worldgen-plus-plus' loaded, found IMod types: WorldGenPPMod I 21:05:19,617 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\GeologyReservoirEngineering.dll'. I 21:05:19,618 S------ ~Mai: Assembly loaded: GeologyReservoirEngineering, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,619 S------ ~Mai: Mod 'GeologyReservoirEngineering' loaded, found IMod types: GeologyReservoirEngineeringMod I 21:05:19,619 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GridBattery\GridBattery.dll'. I 21:05:19,620 S------ ~Mai: Assembly loaded: GridBattery, Version=1.0.7.0, Culture=neutral, PublicKeyToken=null I 21:05:19,621 S------ ~Mai: Mod 'GridBattery' loaded, found IMod types: GridBatteryMod I 21:05:19,621 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\0Harmony.dll'. I 21:05:19,628 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\IndustrialExpansion.dll'. I 21:05:19,628 S------ ~Mai: Assembly loaded: IndustrialExpansion, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,631 S------ ~Mai: Mod 'IndustrialExpansion' loaded, found IMod types: IndustrialExpansionMod I 21:05:19,631 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\KK91_DifficultySettingsMod\DifficultySettingsMod.dll'. I 21:05:19,631 S------ ~Mai: Assembly loaded: DifficultySettingsMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,632 S------ ~Mai: Mod 'KK91_DifficultySettingsMod' loaded, found IMod types: DifficultySettingsMod I 21:05:19,632 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\RightAngleMechanicalShaft.dll'. I 21:05:19,632 S------ ~Mai: Assembly loaded: RightAngleMechanicalShaft, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,633 S------ ~Mai: Mod 'MechanicalShafts' loaded, found IMod types: RightAngleMechanicalShaftMod I 21:05:19,633 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\0Harmony.dll'. I 21:05:19,640 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\MiningDumpingMod.dll'. I 21:05:19,641 S------ ~Mai: Assembly loaded: MiningDumpingMod, Version=4.3.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,642 S------ ~Mai: Mod 'MiningDumpingMod' loaded, found IMod types: CustomEntityMod I 21:05:19,642 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ModularRamp\ModularRamp.dll'. I 21:05:19,642 S------ ~Mai: Assembly loaded: ModularRamp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,644 S------ ~Mai: Mod 'ModularRamp' loaded, found IMod types: ModularRampMod I 21:05:19,644 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MultiLangLib\MultiLangLib.dll'. I 21:05:19,644 S------ ~Mai: Assembly loaded: MultiLangLib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,646 S------ ~Mai: Mod 'MultiLangLib' loaded, found IMod types: MultiLangLibMod I 21:05:19,646 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\OreSortersStorageBoost\OreSortersStorageBoost.dll'. I 21:05:19,646 S------ ~Mai: Assembly loaded: OreSortersStorageBoost, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,647 S------ ~Mai: Mod 'OreSortersStorageBoost' loaded, found IMod types: OreSortersStorageBoost I 21:05:19,647 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\PhysicalTradeShip\0Harmony.dll'. I 21:05:19,653 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\PhysicalTradeShip\PhysicalTradeShip.dll'. I 21:05:19,654 S------ ~Mai: Assembly loaded: PhysicalTradeShip, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,655 S------ ~Mai: Mod 'PhysicalTradeShip' loaded, found IMod types: PhysicalTradeShipMod I 21:05:19,655 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\RealLifeTime\RealLifeTime.dll'. I 21:05:19,655 S------ ~Mai: Assembly loaded: RealLifeTime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,657 S------ ~Mai: Mod 'RealLifeTime' loaded, found IMod types: RealLifeTimeMod I 21:05:19,657 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ResearchQueue\ResearchQueue.dll'. I 21:05:19,657 S------ ~Mai: Assembly loaded: ResearchQueue, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null I 21:05:19,658 S------ ~Mai: Mod 'ResearchQueue' loaded, found IMod types: ResearchQueueMod I 21:05:19,659 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShipAutoExplore\ShipAutoExplore.dll'. I 21:05:19,661 S------ ~Mai: Assembly loaded: ShipAutoExplore, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,662 S------ ~Mai: Mod 'ShipAutoExplore' loaded, found IMod types: ShipAutoExploreMod I 21:05:19,662 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShippingPP\0Harmony.dll'. I 21:05:19,668 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShippingPP\ShippingPP.dll'. I 21:05:19,669 S------ ~Mai: Assembly loaded: ShippingPP, Version=0.6.4.0, Culture=neutral, PublicKeyToken=null I 21:05:19,674 S------ ~Mai: Mod 'ShippingPP' loaded, found IMod types: ShippingPPMod I 21:05:19,674 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\SmartFlareMod\SmartFlareMod.dll'. I 21:05:19,674 S------ ~Mai: Assembly loaded: SmartFlareMod, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,675 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\SmartFlareMod\0Harmony.dll'. I 21:05:19,681 S------ ~Mai: Mod 'SmartFlareMod' loaded, found IMod types: SmartFlareMod I 21:05:19,681 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TodoList\TodoList.dll'. I 21:05:19,682 S------ ~Mai: Assembly loaded: TodoList, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,683 S------ ~Mai: Mod 'TodoList' loaded, found IMod types: TodoListMod I 21:05:19,683 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckParking\TruckParking.dll'. I 21:05:19,684 S------ ~Mai: Assembly loaded: TruckParking, Version=1.3.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,687 S------ ~Mai: Mod 'TruckParking' loaded, found IMod types: TruckParkingMod I 21:05:19,687 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckTrek\0Harmony.dll'. I 21:05:19,693 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckTrek\TruckTrek.dll'. I 21:05:19,694 S------ ~Mai: Assembly loaded: TruckTrek, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,694 S------ ~Mai: Mod 'TruckTrek' loaded, found IMod types: TruckTrek I 21:05:19,695 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\WindPower.dll'. I 21:05:19,695 S------ ~Mai: Assembly loaded: WindPower, Version=0.1.11.1, Culture=neutral, PublicKeyToken=null I 21:05:19,697 S------ ~Mai: Mod 'WindPower' loaded, found IMod types: ModDefinition I 21:05:19,697 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ZoneAnalyzer\ZoneAnalyzer.dll'. I 21:05:19,699 S------ ~Mai: Assembly loaded: ZoneAnalyzer, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,702 S------ ~Mai: Mod 'ZoneAnalyzer' loaded, found IMod types: ZoneAnalyzerMod I 21:05:19,702 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\adaptive-mining-tower-ui\0Harmony.dll'. I 21:05:19,708 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\adaptive-mining-tower-ui\AdaptiveMiningTowerUi.dll'. I 21:05:19,708 S------ ~Mai: Assembly loaded: AdaptiveMiningTowerUi, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null I 21:05:19,713 S------ ~Mai: Mod 'adaptive-mining-tower-ui' loaded, found IMod types: AdaptiveMiningTowerUiMod I 21:05:19,713 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\boost-plus-plus\0Harmony.dll'. I 21:05:19,719 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\boost-plus-plus\Boost++.dll'. I 21:05:19,720 S------ ~Mai: Assembly loaded: Boost++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,723 S------ ~Mai: Mod 'boost-plus-plus' loaded, found IMod types: BoostPPMod I 21:05:19,723 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\gameplay-plus-plus\0Harmony.dll'. I 21:05:19,729 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\gameplay-plus-plus\Gameplay++.dll'. I 21:05:19,735 S------ ~Mai: Assembly loaded: Gameplay++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,744 S------ ~Mai: Mod 'gameplay-plus-plus' loaded, found IMod types: GameplayPPMod I 21:05:19,744 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\recipes-plus-plus\0Harmony.dll'. I 21:05:19,751 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\recipes-plus-plus\Recipes++.dll'. I 21:05:19,753 S------ ~Mai: Assembly loaded: Recipes++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,757 S------ ~Mai: Mod 'recipes-plus-plus' loaded, found IMod types: RecipesPPMod I 21:05:19,757 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\speed-plus-plus\0Harmony.dll'. I 21:05:19,766 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\speed-plus-plus\Speed++.dll'. I 21:05:19,766 S------ ~Mai: Assembly loaded: Speed++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,767 S------ ~Mai: Mod 'speed-plus-plus' loaded, found IMod types: SpeedXXMod I 21:05:19,768 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\storage-plus-plus\0Harmony.dll'. I 21:05:19,774 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\storage-plus-plus\Storage++.dll'. I 21:05:19,775 S------ ~Mai: Assembly loaded: Storage++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,777 S------ ~Mai: Mod 'storage-plus-plus' loaded, found IMod types: StoragePPMod I 21:05:19,777 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\tweaks-plus-plus\0Harmony.dll'. I 21:05:19,783 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\tweaks-plus-plus\Tweaks++.dll'. I 21:05:19,784 S------ ~Mai: Assembly loaded: Tweaks++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,791 S------ ~Mai: Mod 'tweaks-plus-plus' loaded, found IMod types: TweaksPPMod I 21:05:19,791 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\utilities-plus-plus\0Harmony.dll'. I 21:05:19,799 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\utilities-plus-plus\Utilities++.dll'. I 21:05:19,802 S------ ~Mai: Assembly loaded: Utilities++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,804 S------ ~Mai: Mod 'utilities-plus-plus' loaded, found IMod types: UtilitiesPPMod I 21:05:19,809 S------ ~Mai: Save was created in game version 0.8.7a, save format version 328. I 21:05:19,856 S------ ~Mai: Configs instantiated: GameDifficultyConfig, TutorialsConfig, RandomSeedConfig, StartingLocationConfig, CoreModConfig, TrainsPathFindingManagerConfig, ShipsPathFindingManagerConfig, MaintenanceConfig, ElectricityConfig, BaseModConfig, HomeDepotBindingsConfig, TrainsPathFinderConfig, TerrainManagerConfig, TerrainGeneratorV2Config, StartingFactoryConfig, UnityModConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig I 21:05:19,872 S------ ~Mai: Bagger288Mod: constructed I 21:05:20,029 S------ ~Mai: [CargoHelicopter] runtime build builtAgainst=0.8.7a steamBuild=24719404 version=0.20.0.0 channel=release mvid=438f9874e4a2 I 21:05:20,035 S------ ~Mai: CustomAssets: constructed I 21:05:20,035 S------ ~Mai: CustomAssets_AirFiltering: pack constructed (CustomAssetPack entry) I 21:05:20,036 S------ ~Mai: [ExtraTransports] Constructed I 21:05:20,037 S------ ~Mai: FaFOptimiser: Mod successfully instantiated. I 21:05:20,038 S------ ~Mai: [GaspowerMOD] ModTranslation: loaded 2 entries from en.json I 21:05:20,038 S------ ~Mai: [GaspowerMOD] Mod constructed I 21:05:20,039 S------ ~Mai: Geology & Reservoir Engineering v1.0.4 I 21:05:20,070 S------ ~Mai: GridBattery: constructed I 21:05:20,070 S------ ~Mai: [IndustrialExpansion] Constructed I 21:05:20,071 S------ ~Mai: KptKosmit91's Difficulty Settings: will apply diff setting patches I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ExtraContractsProfitInfo I 21:05:20,073 S------ ~Mai: new options applied to ExtraContractsProfitInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.TreesGrowthInfo I 21:05:20,073 S------ ~Mai: new options applied to TreesGrowthInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ExtraStartingMaterialInfo I 21:05:20,073 S------ ~Mai: new options applied to ExtraStartingMaterialInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.MaintenanceDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to MaintenanceDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.FuelConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to FuelConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.RainYieldDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to RainYieldDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.BaseHealthDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to BaseHealthDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ResourceMiningDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ResourceMiningDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SettlementConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SettlementConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SettlementFoodConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SettlementFoodConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.WorldMinesReservesInfo I 21:05:20,073 S------ ~Mai: new options applied to WorldMinesReservesInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.FarmYieldInfo I 21:05:20,073 S------ ~Mai: new options applied to FarmYieldInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.UnityProductionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to UnityProductionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SolarPowerDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SolarPowerDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ConstructionCostsDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ConstructionCostsDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ResearchCostDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ResearchCostDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.DiseaseMortalityDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to DiseaseMortalityDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.PollutionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to PollutionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.QuickActionsCostInfo I 21:05:20,073 S------ ~Mai: new options applied to QuickActionsCostInfo I 21:05:20,073 S------ ~Mai: KptKosmit91's Difficulty Settings: setting patches applied I 21:05:20,073 S------ ~Mai: RightAngleMechanicalShaft: constructed I 21:05:20,075 S------ ~Mai: MultiLangLib: translation mode is 'de.json' I 21:05:20,075 S------ ~Mai: MultiLangLib: constructed I 21:05:20,076 S------ ~Mai: Ore Sorters Storage Boost: constructed I 21:05:20,076 S------ ~Mai: ResearchQueue: constructed I 21:05:20,076 S------ ~Mai: ShipAutoExplore: Constructed I 21:05:20,076 S------ ~Mai: Shipping++: no translation file 'de.json', using English. I 21:05:20,078 S------ ~Mai: [TodoList] Traduction 'de.json' chargee (20 chaine(s)). I 21:05:20,078 S------ ~Mai: [TodoList] 1/4 - constructeur appele, le mod est instancie. I 21:05:20,078 S------ ~Mai: TruckParking: constructed I 21:05:20,080 S------ ~Mai: [WindPower] Loaded 9 translations for 'de-DE' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\Translations\de.json'. I 21:05:20,085 S------ ~Mai: [WindPower] Rebound 1 static LocStr fields (0 keys not in s_data). I 21:05:20,085 S------ ~Mai: WindPower: constructed I 21:05:20,090 S------ ~Mai: [ZoneAnalyzer] Traduction 'de.json' chargee (193 chaine(s)). I 21:05:20,090 S------ ~Mai: [ZoneAnalyzer] 1/4 - constructeur appele, le mod est instancie. W 21:05:20,094 S------ ~Mai: Failed to load config.json for mod 'AmbientSeaTraffic': Parameter 'enabled' is not an object, skipping. at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
W 21:05:20,098 S------ ~Mai: Failed to load config.json for mod 'ColibriIndustries': Config file for mod 'ColibriIndustries' is empty.
No parameters defined.
Please remove the 'config.json' file before next release.
at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] at Mafi.UnityCore.GameMainMb.Update () [0x00000] W 21:05:20,100 S------ ~Mai: Failed to load config.json for mod 'FlipSettlementModules': Config file for mod 'FlipSettlementModules' is empty. No parameters defined. Please remove the 'config.json' file before next release. at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
W 21:05:20,102 S------ ~Mai: Failed to load config.json for mod 'TruckTrek': Config file for mod 'TruckTrek' is empty.
No parameters defined.
Please remove the 'config.json' file before next release.
at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] at Mafi.UnityCore.GameMainMb.Update () [0x00000] I 21:05:20,115 S------ ~Mai: Registered 32 asset bundles from: C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\AssetBundles I 21:05:20,117 S------ ~Mai: Registered 5 asset bundles from: C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.Supporter\AssetBundles I 21:05:20,118 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Bagger288Mod\AssetBundles I 21:05:20,177 S------ ~Mai: Registered 45 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\BetterLife_Walls\AssetBundles I 21:05:20,181 S------ ~Mai: Registered 8 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\AssetBundles I 21:05:20,611 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ExtraTransports\AssetBundles I 21:05:20,611 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\AssetBundles I 21:05:20,612 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GaspowerMOD\AssetBundles I 21:05:20,613 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\AssetBundles I 21:05:20,614 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GridBattery\AssetBundles I 21:05:21,365 S------ ~Mai: Registered 8 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\AssetBundles E 21:05:21,366 S------ ~Mai: Failed to load asset bundle 'fonts & materials_3fab', file listed in manifest does not exist in 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles' at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000] at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
E 21:05:21,367 S------ ~Mai: No asset bundle at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles\fonts & materials_3fab', LoadFromFile returned null.
at Mafi.Unity.AssetBundleLoader.loadNewBundle (System.String bundlePath) [0x00000]
at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000]
at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000] at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] E 21:05:21,367 S------ ~Mai: Failed to load asset bundle 'fonts & materials_e750', file listed in manifest does not exist in 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles' at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000] at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
E 21:05:21,367 S------ ~Mai: No asset bundle at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles\fonts & materials_e750', LoadFromFile returned null.
at Mafi.Unity.AssetBundleLoader.loadNewBundle (System.String bundlePath) [0x00000]
at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000]
at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000] at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] I 21:05:21,373 S------ ~Mai: Registered 15 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles I 21:05:21,374 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\AssetBundles I 21:05:21,386 S------ ~Mai: Registered 30 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ModularRamp\AssetBundles I 21:05:21,388 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckParking\AssetBundles I 21:05:21,393 S------ ~Mai: Registered 5 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\AssetBundles I 21:05:27,358 S------ ~Mai: [7940 ms] Instantiated mods. I 21:05:27,367 S------ ~Mai: Scene clean step I 21:05:27,389 S------ ~Mai: Scene clean done I 21:05:27,399 S------ ~Mai: Total memory: 29 MB, GC collected 1 MB in 9,4289 ms. I 21:05:27,443 S------ ~Mai: Registered 0 products from assembly 'Mafi.Base'. I 21:05:27,454 S------ ~Mai: Registered 227 products declared in 'Products'. I 21:05:29,530 S------ ~Mai: [ATD] Ore sorting plant export policy patches applied. I 21:05:29,780 S------ ~Mai: Bagger288Mod: registering prototypes I 21:05:29,781 S------ ~Mai: Bagger288Mod: applied translation entries from Translations/ I 21:05:30,990 S------ ~Mai: [CargoHelicopter] localization loaded locale=de keys=24 I 21:05:30,995 S------ ~Mai: [CargoHelicopter] economy config: fuel x1, capacity x1, buildTime x1, T1 100 kW, T2 500 kW, verboseFlightLogs=False I 21:05:30,996 S------ ~Mai: [CargoHelicopter] registered 5 helicopter variants (diesel I/II/III + hydrogen II H/III H; heliport-only production) I 21:05:31,015 S------ ~Mai: [CargoHelicopter] open heliports registered (T1 20 stands / T2 40 stands, 5/5 helicopter variants) I 21:05:31,017 S------ ~Mai: [CargoHelicopter] legacy HeliportComplex prototype registered for 0.8.x save compatibility I 21:05:31,017 S------ ~Mai: [CargoHelicopter] prototypes registered (helicopters + heliport + legacy compat) I 21:05:31,262 S------ ~Mai: CustomAssets: registering prototypes I 21:05:31,279 S------ ~Mai: MachinePortsDumper: starting I 21:05:31,285 S------ ~Mai: MachinePortsDumper: wrote C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\Data\machine_ports.json I 21:05:31,291 S------ ~Mai: CustomAssets_AirFiltering: pack registering prototypes I 21:05:31,297 S------ ~Mai: PrimitiveStockGenerator: 0 generated, 7 already present, in C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\Assets/Primitives I 21:05:31,300 S------ ~Mai: ModTranslations[CustomAssets_AirFiltering]: no 'de.json' under 'Translations/'; using English defaults. I 21:05:31,304 S------ ~Mai: Location of modules: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_AirFiltering\Definitions I 21:05:31,454 S------ ~Mai: ModTranslations[CustomAssets_LiquifiedCoal]: no 'de.json' under 'Translations/'; using English defaults. I 21:05:31,459 S------ ~Mai: Location of modules: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_LiquifiedCoal\Definitions I 21:05:31,766 S------ ~Mai: [BDT.BpUpdate] Patched BlueprintsWindow constructor. I 21:05:31,773 S------ ~Mai: [BDT.RecycleBin] Patched BlueprintsLibrary.DeleteItem for Recycle Bin. I 21:05:31,778 S------ ~Mai: [BDT.RecycleBin] Patched blueprint library deleteConfirm for confirmation suppression. I 21:05:31,786 S------ ~Mai: [BDT.FolderPersist] Folder persistence patches applied. I 21:05:31,796 S------ ~Mai: [BDT.BpStats] Patched BlueprintDetail constructor and SetBlueprint. I 21:05:31,802 S------ ~Mai: [BDT.BpExport] Patched BlueprintDetail for markdown export. I 21:05:31,806 S------ ~Mai: [BDT.BpExport] Patched BlueprintFolderDetail for folder markdown export. I 21:05:31,813 S------ ~Mai: [BDT.NormSym] Patched BlueprintsLibrary.TryCreateBlueprint for symmetric normalization. I 21:05:31,816 S------ ~Mai: [BDT.LegacyBeltConfigurations] tryGetStepCost transpiler: replaced 2 IsParallelTo calls. I 21:05:31,821 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.tryGetStepCost. I 21:05:31,833 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.InitPathFinding. I 21:05:31,839 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.ChangeGoal. I 21:05:31,843 S------ ~Mai: [BDT.LegacyBeltConfigurations] CanChangeDirectionOf transpiler: wrapped 4 Tile3i.Z field loads. I 21:05:31,848 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportsConstructionHelper.CanChangeDirectionOf. I 21:05:31,863 S------ ~Mai: [BDT.RateLimitPatches] Rate limit patches applied. I 21:05:31,870 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Transport I 21:05:31,873 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Lift I 21:05:31,878 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Zipper I 21:05:31,883 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Sorter I 21:05:31,889 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on MiniZipper I 21:05:31,893 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on ProductsSinkEntity I 21:05:31,898 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on UniversalProductsSink I 21:05:31,903 S------ ~Mai: [BDT.ThroughputPatches] Patched SimUpdate on ProductsSourceEntity I 21:05:31,908 S------ ~Mai: [BDT.ThroughputPatches] Patched SimUpdate on UniversalProductsSource I 21:05:31,910 S------ ~Mai: [BDT.ThroughputPatches] Throughput patches applied successfully. I 21:05:31,926 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.TransportInspector I 21:05:31,932 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.LiftInspector I 21:05:31,966 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ZipperInspector I 21:05:31,978 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.SorterInspector I 21:05:31,982 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.MiniZipperInspector I 21:05:31,990 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ProductsSourceEntityInspector I 21:05:31,997 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ProductsSinkEntityInspector I 21:05:32,004 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.UniversalProductsSourceInspector I 21:05:32,008 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.UniversalProductsSinkInspector I 21:05:32,055 S------ ~Mai: [BDT.UndoPatches] Successfully applied UndoPatches. I 21:05:32,063 S------ ~Mai: [BDT.PollutionPatches] Patched Machine.tryPushFinishedRecipeToBuffers. I 21:05:32,067 S------ ~Mai: [BDT.PollutionPatches] Patched ProductBuffer.StoreAsMuchAs. I 21:05:32,072 S------ ~Mai: [BDT.PollutionPatches] Patched FuelTank.ConsumeFuelPerUpdate(Percent). I 21:05:32,075 S------ ~Mai: [BDT.PollutionPatches] Patched FuelTank.ConsumeFuelPerUpdate(VehicleFuelConsumption). I 21:05:32,078 S------ ~Mai: [BDT.PollutionPatches] Patched CargoShipV2.ConsumeFuel. I 21:05:32,086 S------ ~Mai: [BDT.PollutionPatches] Patched FuelStatsCollector.ReportFuelUseAndDestroy. I 21:05:32,090 S------ ~Mai: [BDT.PollutionPatches] Pollution patches applied successfully. I 21:05:32,121 S------ ~Mai: [BDT.LegacyBeltConfigurations] tryGetStepCost transpiler: replaced 2 IsParallelTo calls. I 21:05:32,130 S------ ~Mai: [BDT.HeightRouting] Transport height-routing patches applied successfully. I 21:05:32,205 S------ ~Mai: [BDT.PipeColoring] Patched vanilla pipe color state and render refresh for pre-coloring. I 21:05:32,215 S------ ~Mai: [BDT.GroundwaterStatsManager] Patched SimpleVirtualResource.MineResourceAt for groundwater tracking I 21:05:32,249 S------ ~Mai: [BDT.GroundwaterInspectorPatches] Patched MachineInspector constructor for groundwater rich tooltip I 21:05:32,297 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationUnit' unlocks with research 'ResearchTrains'. I 21:05:32,303 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationLoose' unlocks with research 'ResearchTrains'. I 21:05:32,305 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFluid' unlocks with research 'ResearchTrains'. I 21:05:32,308 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationEmpty' unlocks with research 'ResearchTrains'. I 21:05:32,313 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationMolten' unlocks with research 'ResearchMoltenMaterialTrains'. I 21:05:32,315 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationMolten_ELEC' unlocks with research 'ResearchMoltenMaterialTrains'. I 21:05:32,318 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationUnit_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,320 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationLoose_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,325 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFluid_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,327 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationEmpty_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,330 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationRoot' unlocks with research 'ResearchTrains'. I 21:05:32,332 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationRoot_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,335 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelSteam' unlocks with research 'ResearchTrains'. I 21:05:32,338 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelDiesel' unlocks with research 'ResearchTrains'. I 21:05:32,342 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelNuclear' unlocks with research 'ResearchNuclearLocomotive'. I 21:05:32,344 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelSteam_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,349 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelDiesel_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,351 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelNuclear_ELEC' unlocks with research 'ResearchNuclearLocomotive'. I 21:05:32,355 S------ ~Mai: Elevation++: registered elevated stations — 18 proto(s) in 9 toolbar group(s). I 21:05:32,358 S------ ~Mai: Elevation++: 'ElevationPP_BalancingPipeConnector' unlocks with research 'ResearchTransportsBalancing'. I 21:05:32,361 S------ ~Mai: Elevation++: registered 'ElevationPP_BalancingPipeConnector' (half of 'Zipper_IoPortShape_Pipe' costs, 10 power). I 21:05:32,364 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform1' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,367 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform1'. I 21:05:32,369 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform2' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,373 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform2'. I 21:05:32,374 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform3' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,376 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform3'. I 21:05:32,378 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform4' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,381 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform4'. I 21:05:32,385 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform5' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,387 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform5'. I 21:05:32,390 S------ ~Mai: TransportData: Registering extra transports data I 21:05:32,392 S------ ~Mai: Transport Data: 4th tier flat conveyor registered I 21:05:32,397 S------ ~Mai: Transport Data: 5th tier flat conveyor registered I 21:05:32,399 S------ ~Mai: Transport Data: 4th tier loose material conveyor registered I 21:05:32,402 S------ ~Mai: Transport Data: 5th tier loose material conveyor registered I 21:05:32,404 S------ ~Mai: Transport Data: 5th tier fluid pipe registered I 21:05:32,408 S------ ~Mai: FlipSettlementModules: applying patches I 21:05:32,492 S------ ~Mai: FlipSettlementModules: patching complete I 21:05:32,496 S------ ~Mai: [GaspowerMOD] Registering prototypes I 21:05:32,498 S------ ~Mai: [GaspowerMOD] Gas generator registered: id=GasPower_GasGenerator, power=5000kW, input=FuelGas(6), output=Water(8) I 21:05:32,588 S------ ~Mai: [Geology & Reservoir Engineering] Registering prototypes I 21:05:32,593 S------ ~Mai: [Geology & Reservoir Engineering] Loaded translations from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\Translations\de.json' (38 keys). I 21:05:32,613 S------ ~Mai: GridBattery: registering prototypes I 21:05:32,623 S------ ~Mai: Registered 0 products from assembly 'IndustrialExpansion'. I 21:05:32,626 S------ ~Mai: [IndustrialExpansion] LogisticsData : Registering Tier IV Conveyor prototypes. I 21:05:32,628 S------ ~Mai: [IndustrialExpansion] LogisticsData : Extra Transports Tier IV Conveyor prototypes detected, skipping IndustrialExpansion tier IV Conveyor prototypes. I 21:05:32,631 S------ ~Mai: [IndustrialExpansion] LogisticsData : Registering More Balancers prototypes. I 21:05:32,634 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallFlatBalancer prototype registered. I 21:05:32,636 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumFlatBalancer prototype registered. I 21:05:32,638 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargeFlatBalancer prototype registered. I 21:05:32,640 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongFlatBalancer prototype registered. I 21:05:32,643 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallUShapeBalancer prototype registered. I 21:05:32,645 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumUShapeBalancer prototype registered. I 21:05:32,647 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargeUShapeBalancer prototype registered. I 21:05:32,650 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongUShapeBalancer prototype registered. I 21:05:32,652 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallPipeBalancer prototype registered. I 21:05:32,654 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumPipeBalancer prototype registered. I 21:05:32,656 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargePipeBalancer prototype registered. I 21:05:32,658 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongPipeBalancer prototype registered. I 21:05:32,662 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData : Detected Tier IV Conveyor research from ExtraTransports, skipping Industrial Expansion Tier IV conveyor research. I 21:05:32,664 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData : Registering More Balancers research. I 21:05:32,665 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData: More Balancers Research registered. I 21:05:32,668 S------ ~Mai: [IndustrialExpansion] SurfacesData : Registering extra surfaces data. I 21:05:32,670 S------ ~Mai: [IndustrialExpansion] SurfacesData : Dark concrete surface registered. I 21:05:32,673 S------ ~Mai: [IndustrialExpansion] SurfacesData : Dark reinforced surface registered. I 21:05:32,674 S------ ~Mai: [IndustrialExpansion] SurfaceResearchData : Registering extra surface research. I 21:05:32,678 S------ ~Mai: [IndustrialExpansion] SurfaceResearchData : Extra surface research registered. I 21:05:32,681 S------ ~Mai: [IndustrialExpansion] CargoDepotData : Registering Tier V and VI Cargo Depot prototypes. I 21:05:32,688 S------ ~Mai: [IndustrialExpansion] CargoDepotData : Tier V and VI Cargo Depot prototypes registered. I 21:05:32,697 S------ ~Mai: [IndustrialExpansion] ShipResearchData : Registering Cargo Depot V & VI research. I 21:05:32,700 S------ ~Mai: [IndustrialExpansion] ShipResearchData : Cargo Depot V & VI research registered. I 21:05:32,702 S------ ~Mai: [IndustrialExpansion] RetainingWallData : Registering extra retaining wall prototype. I 21:05:32,705 S------ ~Mai: [IndustrialExpansion] RetainingWallData : Retaining Wall Medium prototype registered. I 21:05:32,707 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Registering More Retaining Wall research. I 21:05:32,710 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : More Retaining Wall Research registered. I 21:05:32,712 S------ ~Mai: [IndustrialExpansion] CargoShipVirtualProductData : Registering Cargo Ship Virtual Product Data prototype. I 21:05:32,714 S------ ~Mai: [IndustrialExpansion] CargoShipVirtualProductData : Cargo Ship Virtual Product Data prototype registered. I 21:05:32,718 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockData : Registering Drydock prototype. I 21:05:32,724 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockData : Drydock prototype registered. I 21:05:32,725 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Registering Cargo Ship Drydock research. I 21:05:32,728 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Cargo Ship Drydock research registered. I 21:05:32,730 S------ ~Mai: RightAngleMechanicalShaft: registering prototypes E 21:05:32,737 S------ ~Mai: Failed to set 'Machine_StraightShaft1x2 (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightShaft1x2 (FlyWheelEntityProto)'. at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
E 21:05:32,739 S------ ~Mai: Failed to set 'Machine_StraightMechanicalShaft (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightMechanicalShaft (FlyWheelEntityProto)'.
at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] E 21:05:32,742 S------ ~Mai: Failed to set 'Machine_StraightShaft1x4 (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightShaft1x4 (FlyWheelEntityProto)'. at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
I 21:05:32,744 S------ ~Mai: MiningDumpingMod : ============> 1 Registrating Prototypes
I 21:05:32,746 S------ ~Mai: Registered 0 products from assembly 'MiningDumpingMod'.
I 21:05:32,750 S------ ~Mai: ModularRamp : ==> 1 Registrating Prototypes
I 21:05:32,757 S------ ~Mai: MultiLangLib: translation mode is 'de.json'
I 21:05:32,759 S------ ~Mai: Ore Sorters Storage Boost: registering prototypes
I 21:05:32,761 S------ ~Mai: Ore Sorters Storage Boost: Using ore_sorter_storage_multiplier = 5
I 21:05:32,764 S------ ~Mai: Ore Sorters Storage Boost: boosted 2 ore sorting plant protos by x5
I 21:05:32,767 S------ ~Mai: Ore Sorters Storage Boost: OreSortingPlantT1 => InputBufferCapacity 360 -> 1800, OutputBuffersCapacity 240 -> 1200, AcceptAllTrucksUntilFreeCapacity 120 -> 600; OreSortingPlantT2 => InputBufferCapacity 2400 -> 12000, OutputBuffersCapacity 800 -> 4000, AcceptAllTrucksUntilFreeCapacity 800 -> 4000
I 21:05:32,769 S------ ~Mai: ResearchQueue: RegisterPrototypes called
I 21:05:32,773 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT1' unlocks with research 'ResearchCargoDepot'.
I 21:05:32,775 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT1' (donor 'CargoDepotT1', ship 'CargoShipT1').
I 21:05:32,778 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT2' unlocks with research 'ResearchCargoDepot2'.
I 21:05:32,780 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT2' (donor 'CargoDepotT2', ship 'CargoShipT2').
I 21:05:32,783 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT3' unlocks with research 'ResearchCargoDepot3'.
I 21:05:32,785 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT3' (donor 'CargoDepotT3', ship 'CargoShipT3').
I 21:05:32,787 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT4' unlocks with research 'ResearchCargoDepot3'.
I 21:05:32,790 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT4' (donor 'CargoDepotT4', ship 'CargoShipT4').
I 21:05:32,792 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT5' unlocks with research 'MoreShips'.
I 21:05:32,794 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT5' (donor 'CargoDepotT5', ship 'CargoShipT5').
I 21:05:32,797 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT6' unlocks with research 'MoreShips'.
I 21:05:32,799 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT6' (donor 'CargoDepotT6', ship 'CargoShipT6').
I 21:05:32,802 S------ ~Mai: Shipping++: 'ShippingPP_NavBuoy' unlocks with research 'ResearchCargoDepot'.
I 21:05:32,805 S------ ~Mai: Shipping++: registered 'ShippingPP_NavBuoy'.
I 21:05:32,807 S------ ~Mai: [TodoList] 2/4 - RegisterPrototypes (aucun contenu a enregistrer).
I 21:05:32,845 S------ ~Mai: TruckParking: registered 48 transparent and paved parking areas as 12 native T1-T4 toolbar groups.
I 21:05:32,847 S------ ~Mai: TruckTrek: applying patches
I 21:05:32,866 S------ ~Mai: TruckTrek: patching complete
I 21:05:32,868 S------ ~Mai: WindPower: registering prototypes
I 21:05:32,871 S------ ~Mai: Registered 0 products from assembly 'WindPower'.
I 21:05:32,878 S------ ~Mai: Layouts parsed
I 21:05:32,882 S------ ~Mai: [ZoneAnalyzer] 2/4 - RegisterPrototypes (aucun contenu a enregistrer).
A 21:05:33,593 S------ ~Mai: Value of int is -9, expected not negative.
at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000]
at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000]
at GameplayPP.SteamHeaterData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at GameplayPP.GameplayPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] A 21:05:33,980 S------ ~Mai: Value of int is -3, expected not negative. at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000] at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000] at RecipesPP.LithiumEvaporationData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
A 21:05:33,985 S------ ~Mai: ImmutableArray<Mafi.Core.Ports.Io.IoPortTemplate> is not empty but expected empty.
at Mafi.Core.Buildings.FuelStations.FuelStationProto..ctor (Mafi.Core.Entities.Static.StaticEntityProto+ID id, Mafi.Core.Products.ProductProto fuelProto, Mafi.Quantity capacity, Mafi.Quantity maxTransferQuantityPerVehicle, System.Int32 vehicleQueuesCount, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Core.Entities.Static.Layout.EntityLayout layout, Mafi.Core.Prototypes.EntityCosts costs, Mafi.Core.Entities.Static.Layout.LayoutEntityProto+Gfx graphics) [0x00000]
at Mafi.Core.Buildings.FuelStations.FuelStationProtoBuilder+State.BuildAndAdd () [0x00000]
at RecipesPP.BatteryVehiclesData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] A 21:05:33,989 S------ ~Mai: Value of int is -3, expected not negative. at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000] at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000] at RecipesPP.BatteryVehiclesData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
I 21:05:35,063 S------ ~Mai: CustomAssets_AirFiltering: emitted+registered marker type CustomAssets_AirFiltering
I 21:05:35,444 S------ ~Mai: Elevation++: rail MAX_PILLAR_HEIGHT 6 -> 16.
I 21:05:35,447 S------ ~Mai: Elevation++: rail PILLAR_SUPPORT_DISTANCE 7 -> 14.
I 21:05:35,451 S------ ~Mai: Elevation++: placement height range set to 0..15 on 104 proto(s) (connectors/balancers/sorters/lifts).
I 21:05:35,452 S------ ~Mai: Elevation++: transport MAX_PILLAR_HEIGHT 6 -> 16.
I 21:05:35,455 S------ ~Mai: Elevation++: set transport MaxPillarSupportRadius to 8 on 19 proto(s).
I 21:05:35,457 S------ ~Mai: Elevation++: transport placement max length set to 128.
I 21:05:35,461 S------ ~Mai: ModularRamp : ==> 2 Register Dependencies
I 21:05:35,463 S------ ~Mai: [TodoList] 3/4 - RegisterDependencies : enregistrement des classes [GlobalDependency].
I 21:05:35,466 S------ ~Mai: [ZoneAnalyzer] 3/4 - RegisterDependencies : enregistrement des classes [GlobalDependency].
I 21:05:35,513 S------ ~Mai: [8150 ms] Loading data (objs: 90, delayed: 0) Stuck count 0
I 21:05:35,743 S------ ~Mai: [230 ms] Delayed deserialization: 521 remaining, just finished 'TerrainManager'
I 21:05:35,848 S------ ~Mai: [105 ms] Delayed deserialization: 1103 remaining, just finished 'TrainsManager'
I 21:05:35,880 S------ ~Mai: MiningDumpingMod : ============> 2 MD Manager deserialize 0 towers
I 21:05:35,886 S------ ~Mai: [TodoList] 0 tache(s) rechargee(s) depuis la sauvegarde (format v2).
I 21:05:35,955 S------ ~Mai: [106 ms] Delayed deserialization: 19232 remaining, just finished 'Lyst1' I 21:05:36,060 S------ ~Mai: [105 ms] Delayed deserialization: 34210 remaining, just finished 'Set1'
I 21:05:36,164 S------ ~Mai: [104 ms] Delayed deserialization: 43767 remaining, just finished 'Lyst1' I 21:05:36,273 S------ ~Mai: [109 ms] Delayed deserialization: 49661 remaining, just finished 'BarrierEntity' I 21:05:36,379 S------ ~Mai: [106 ms] Delayed deserialization: 55235 remaining, just finished 'Lyst1'
I 21:05:36,483 S------ ~Mai: [104 ms] Delayed deserialization: 49962 remaining, just finished 'IoPort'
W 21:05:36,555 S------ ~Mai: Deserializing null of type 'Proto'.
at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory, System.Func3[T1,T2,TResult] customNewObjFactoryOnTypeLoadFail, System.Boolean nullObjIsOk) [0x00000]
at Mafi.Core.Prototypes.ProtosSerializerFactory.deserialize[T] (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader.ReadGenericAs[T] () [0x00000]
at Mafi.Core.Maintenance.MaintenanceCosts.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Maintenance.EntityMaintenanceProvider.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Maintenance.EntityMaintenanceProvider+<>c.<.cctor>b__52_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00000]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
I 21:05:36,587 S------ ~Mai: [104 ms] Delayed deserialization: 29157 remaining, just finished 'TerrainDesignationVehicleGoal'
I 21:05:36,691 S------ ~Mai: [103 ms] Delayed deserialization: 3698 remaining, just finished 'Queueue1' I 21:05:36,797 S------ ~Mai: [106 ms] Members resolving: 8224/12633, just finished 'BarrierEntity.Context' I 21:05:36,902 S------ ~Mai: [CargoHelicopter] heliport patches applied I 21:05:36,953 S------ ~Mai: [CargoHelicopter] early vehicle material patch applied I 21:05:36,955 S------ ~Mai: [CargoHelicopter] bootstrap installed (patches apply once game loop is running) I 21:05:36,965 S------ ~Mai: [CargoHelicopter] restored 0 saved home-depot bindings I 21:05:36,971 S------ ~Mai: [FaFOptimiser] No translation file for 'de-DE' at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\Translations\de.json'. I 21:05:36,973 S------ ~Mai: FlipSettlementModules: v1 I 21:05:37,018 S------ ~Mai: [IndustrialExpansion] Harmony patches applied I 21:05:37,020 S------ ~Mai: ModularRamp : ==> 3 EarlyInit I 21:05:37,037 S------ ~Mai: [SmartFlare UI] MachineInspector-Panel registriert; gepatchte Konstruktoren: 1. I 21:05:37,047 S------ ~Mai: [SmartFlare] Mod und UI-Patch geladen. I 21:05:37,049 S------ ~Mai: TruckTrek: v1 I 21:05:37,080 S------ ~Mai: Adaptive Mining Tower UI: shared vehicle assignment scrolling enabled. I 21:05:37,185 S------ ~Mai: [389 ms] Init calls: 1/13628, just finished 'ProductsSlimIdManager.initAfterLoad' I 21:05:37,380 S------ ~Mai: [195 ms] Init calls: 9/13628, just finished 'ShipsClearancePathabilityProvider.initSelfVeryHigh' I 21:05:37,513 S------ ~Mai: [132 ms] Loading map cache: Caribbean Craters--0-54-AD72B-D98D6CAE I 21:05:37,517 S------ ~Mai: Loading map cache: Caribbean Craters--0-54-AD72B-D98D6CAE I 21:05:37,815 S------ ~Mai: [302 ms] Loading map cache: 1% I 21:05:38,040 S------ ~Mai: [226 ms] Loading map cache: 2% I 21:05:38,254 S------ ~Mai: [213 ms] Loading map cache: 4% I 21:05:38,460 S------ ~Mai: [206 ms] Loading map cache: 6% I 21:05:38,668 S------ ~Mai: [208 ms] Loading map cache: 8% I 21:05:38,877 S------ ~Mai: [209 ms] Loading map cache: 10% I 21:05:39,089 S------ ~Mai: [212 ms] Loading map cache: 12% I 21:05:39,294 S------ ~Mai: [205 ms] Loading map cache: 14% I 21:05:39,499 S------ ~Mai: [206 ms] Loading map cache: 16% I 21:05:39,705 S------ ~Mai: [206 ms] Loading map cache: 18% I 21:05:39,910 S------ ~Mai: [204 ms] Loading map cache: 20% I 21:05:40,116 S------ ~Mai: [206 ms] Loading map cache: 22% I 21:05:40,203 S------ ~Mai: Map loaded from cache, skipping terrain generation. I 21:05:40,207 S------ ~Mai: [92,0 ms] Finalizing terrain generation I 21:05:40,211 S------ ~Mai: [4,90 ms] Finalizing terrain generation: 33% I 21:05:40,231 S------ ~Mai: [19,2 ms] Finalizing terrain generation: 67% I 21:05:40,876 S------ ~Mai: [644 ms] Finalizing terrain generation: 100% I 21:05:41,157 S------ ~Mai: [282 ms] Applying loaded terrain data: 22% I 21:05:41,180 S------ ~Mai: [22,7 ms] Applying loaded terrain data: 45% I 21:05:41,187 S------ ~Mai: [6,95 ms] Applying loaded terrain data: 67% I 21:05:41,194 S------ ~Mai: [7,67 ms] Applying loaded terrain data: 90% I 21:05:41,200 S------ ~Mai: [6,20 ms] Applying loaded terrain data: 100% I 21:05:41,232 S------ ~Mai: [30,7 ms] Init calls: 4585/13628, just finished 'TerrainOccupancyManager.reconstructOccupancy' I 21:05:44,207 S------ ~Mai: [2980 ms] Init calls: 4587/13628, just finished 'ClearancePathabilityProvider.initSelf' I 21:05:44,234 S------ ~Mai: Sim thread enabled: True I 21:05:44,236 S------ ~Mai: Game ID: 4544794440955740256; Session ID: 3454939354619409161, started at v0.8.7a I 21:05:44,324 S------ ~Mai: [116 ms] Init calls: 4649/13628, just finished 'OccupiedTerrainVertexManger.initAfterLoad' I 21:05:44,356 S------ ~Mai: Initialize context after load I 21:05:44,428 S------ ~Mai: [104 ms] Init calls: 7345/13628, just finished 'Transport.initAfterLoad' I 21:05:44,952 S------ ~Mai: [524 ms] Init calls: 9415/13628, just finished 'TerrainDisruptionSimulator.initSelfLate' I 21:05:46,294 S------ ~Mai: [1340 ms] Init calls: 9424/13628, just finished 'VehiclesConnectivityManager.initAfterLoad' I 21:05:49,387 S------ ~Mai: [3090 ms] Init calls: 12814/13628, just finished 'ShipsClearancePathabilityProvider.initSelf' I 21:05:49,436 S------ ~Mai: [AFD] Persistence: loaded 0 tower setting record(s) from vanilla-mod-json-config. I 21:05:49,446 S------ ~Mai: [AFD] Pending allocations: loaded from vanilla-mod-json-config. I 21:05:49,890 S------ ~Mai: [ATD] Persistence: loaded 29 tower setting record(s) from vanilla-mod-json-config. I 21:05:49,895 S------ ~Mai: [ATD] Pending allocations: loaded from vanilla-mod-json-config. I 21:05:50,594 S------ ~Mai: [BDT] Localization: probing directory 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations'. I 21:05:50,606 S------ ~Mai: [BDT] Localization: discovered 8 file(s): C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\de.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\en.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\es.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\it.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\pt.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\ru.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\sv.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\zh.json I 21:05:50,629 S------ ~Mai: [BDT] Localization: applied locale='de', upserted=210, scannedFields=211, reboundFields=210, refreshedKeybinds=13, readonlySkipped=0, missingTranslationSkipped=1, failedWrites=0, diagnostics=2. W 21:05:50,632 S------ ~Mai: [BDT] Localization diagnostic [Warning] source='CoIDesignerToolkit.BdtLocalization': No translation entry exists for key 'dtk.groundwater.tracking_notice' on field 'GroundwaterTrackingNotice'. at CoI.AutoHelpers.Logging.ModLogger.Warning (System.String message) [0x00000] at CoIDesignerToolkit.DesignerToolkitMod.ApplyAutoHelpersLocalization () [0x00000] at CoIDesignerToolkit.DesignerToolkitMod.Initialize (Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00000] at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00000] at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] I 21:05:50,634 S------ ~Mai: [BDT] Localization diagnostic [Info] source='C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations': Scanned 0 static LocStr field(s) before rebinding. I 21:05:50,640 S------ ~Mai: [BDT.ThroughputManager] ThroughputManager initialized. I 21:05:50,643 S------ ~Mai: [BDT.PollutionManager] PollutionManager initialized. I 21:05:50,646 S------ ~Mai: [BDT.RadiationManager] RadiationManager initialized. I 21:05:50,652 S------ ~Mai: [BDT.InstantBuild] Instant build mode initialized. I 21:05:50,656 S------ ~Mai: [BDT.TransportCleanup] Transport cleanup tool initialized. Hotkey: Alt+Del. I 21:05:50,672 S------ ~Mai: [BDT.HeightFilter] HeightFilter renderers resolved - Transports: True, Pillars: True, IoPorts: True, LayoutEntities: True I 21:05:50,677 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'Transport.IsSelected' I 21:05:50,682 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'StaticEntity.IsSelected' I 21:05:50,686 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'IoPortsRenderer.PortsChunkStandard.ShowPort' I 21:05:50,690 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'IoPortsRenderer.PortsChunkStandard.showAndRegisterHighlightForPort' I 21:05:50,693 S------ ~Mai: [BDT.HeightFilter] Height filter system initialized successfully. Initial filter application deferred to first sync update tick. I 21:05:50,696 S------ ~Mai: [BDT.UndoManager] UndoManager initialized. I 21:05:50,740 S------ ~Mai: Elevation++: Rail pillar render patch applied. I 21:05:50,743 S------ ~Mai: Elevation++: platform support initialized (0 platform(s) in the world). I 21:05:50,776 S------ ~Mai: Elevation++: platform support patch applied. I 21:05:50,790 S------ ~Mai: Elevation++: platform pillar patch applied. I 21:05:50,794 S------ ~Mai: Elevation++: platforms tab icon injected. I 21:05:50,800 S------ ~Mai: Elevation++: concrete donor material 'Pillars' shader 'Standard': _Color (Color) = RGBA(1.000, 1.000, 1.000, 1.000) _MainTex (Texture) = Pillars-1024-albedo.4x 1024x1024 _Cutoff (Range) = 0,50 _Glossiness (Range) = 0,00 _GlossMapScale (Range) = 1,00 _SmoothnessTextureChannel (Float) = 0,00 _Metallic (Range) = 0,00 _MetallicGlossMap (Texture) = Pillars-1024-smoothmetal.4x 1024x1024 _SpecularHighlights (Float) = 1,00 _GlossyReflections (Float) = 1,00 _BumpScale (Float) = 1,00 _BumpMap (Texture) = Pillars-1024-normals.4x 1024x1024 _Parallax (Range) = 0,02 _ParallaxMap (Texture) = null _OcclusionStrength (Range) = 1,00 _OcclusionMap (Texture) = null _EmissionColor (Color) = RGBA(0.000, 0.000, 0.000, 1.000) _EmissionMap (Texture) = null _DetailMask (Texture) = null _DetailAlbedoMap (Texture) = null _DetailNormalMapScale (Float) = 1,00 _DetailNormalMap (Texture) = null _UVSec (Float) = 0,00 _Mode (Float) = 0,00 _SrcBlend (Float) = 1,00 _DstBlend (Float) = 0,00 _ZWrite (Float) = 1,00 I 21:05:50,804 S------ ~Mai: Elevation++: concrete platform 1x1 model injected. I 21:05:50,825 S------ ~Mai: Elevation++: concrete platform 1x1 icon injected. I 21:05:50,828 S------ ~Mai: Elevation++: concrete platform 2x2 model injected. I 21:05:50,837 S------ ~Mai: Elevation++: concrete platform 2x2 icon injected. I 21:05:50,840 S------ ~Mai: Elevation++: concrete platform 3x3 model injected. I 21:05:50,850 S------ ~Mai: Elevation++: concrete platform 3x3 icon injected. I 21:05:50,853 S------ ~Mai: Elevation++: concrete platform 4x4 model injected. I 21:05:50,860 S------ ~Mai: Elevation++: concrete platform 4x4 icon injected. I 21:05:50,862 S------ ~Mai: Elevation++: concrete platform 5x5 model injected. I 21:05:50,871 S------ ~Mai: Elevation++: concrete platform 5x5 icon injected. I 21:05:50,877 S------ ~Mai: Elevation++: platform cursor snapping patch applied. I 21:05:50,885 S------ ~Mai: Elevation++: elevated station occupancy collision patch applied. I 21:05:50,915 S------ ~Mai: Elevation++: elevated station track-graph collision patch applied. I 21:05:50,919 S------ ~Mai: Elevation++: elevated station replace-existing patch applied. I 21:05:50,988 S------ ~Mai: Elevation++: elevated station pole-placement patch applied. I 21:05:51,000 S------ ~Mai: Elevation++: elevated station terrain patch applied. I 21:05:51,047 S------ ~Mai: Elevation++: elevated station support patch applied. I 21:05:51,052 S------ ~Mai: Elevation++: connector-supported transport patch applied. I 21:05:51,059 S------ ~Mai: Elevation++: vertical connector ports patch applied (2 port shape(s)). I 21:05:51,063 S------ ~Mai: Elevation++: balancing connector ports patch applied. I 21:05:51,070 S------ ~Mai: Elevation++: elbow connector placement patch applied. I 21:05:51,073 S------ ~Mai: Elevation++: vertical connector stub renderer initialized. I 21:05:51,082 S------ ~Mai: Elevation++: connector port preview patch applied. I 21:05:51,107 S------ ~Mai: Elevation++: vertical preview ports patch applied. I 21:05:51,130 S------ ~Mai: Elevation++: placement height popup patch applied. I 21:05:51,166 S------ ~Mai: Elevation++: side track pillars patch applied. I 21:05:51,207 S------ ~Mai: Elevation++: auto-portal placement patch applied. I 21:05:51,232 S------ ~Mai: Elevation++: height-aware track snapping patch applied. I 21:05:51,236 S------ ~Mai: Elevation++: portal crossbeam renderer initialized. I 21:05:51,238 S------ ~Mai: FaFOptimiser: Mod initialization complete. I 21:05:51,245 S------ ~Mai: MiningDumpingMod : ============> 3 Initializing v = 430 I 21:05:51,247 S------ ~Mai: ModularRamp : ==> 4 Initializing Version = 300 I 21:05:51,250 S------ ~Mai: ResearchQueue: Initialize called, gameWasLoaded=True I 21:05:51,253 S------ ~Mai: ShipAutoExplore: === Health Check === I 21:05:51,255 S------ ~Mai: ShipAutoExplore: Max verified game version: 0.8.4 I 21:05:51,258 S------ ~Mai: ShipAutoExplore: All 1 reflection targets resolved — fully operational I 21:05:51,260 S------ ~Mai: ShipAutoExplore: ================================ I 21:05:51,264 S------ ~Mai: Shipping++: buoy model injected. I 21:05:51,275 S------ ~Mai: Shipping++: buoy icon injected. I 21:05:51,285 S------ ~Mai: Shipping++: terminal simulation patch applied. I 21:05:51,289 S------ ~Mai: Shipping++: local ship provider patch applied. I 21:05:51,298 S------ ~Mai: Shipping++: world cargo panel patch applied. I 21:05:51,320 S------ ~Mai: Shipping++: ship line-color patch applied. I 21:05:51,352 S------ ~Mai: Shipping++: ship home-port panel patch applied. I 21:05:51,357 S------ ~Mai: Shipping++: module direction patch applied. I 21:05:51,377 S------ ~Mai: Shipping++: module product picker patch applied. I 21:05:51,382 S------ ~Mai: Shipping++: module factory patch applied. I 21:05:51,406 S------ ~Mai: Shipping++: module routes UI patch applied. I 21:05:51,414 S------ ~Mai: Shipping++: storage route patch applied. I 21:05:51,420 S------ ~Mai: Shipping++: buoy placement patch applied. I 21:05:51,440 S------ ~Mai: Shipping++: buoy preview patch applied. I 21:05:51,443 S------ ~Mai: [TodoList] 4/4 - Initialize (partie chargee depuis une sauvegarde : True). I 21:05:51,448 S------ ~Mai: TruckParking: initialized with 48 parking variants, all-vehicle filters, building links, and maintenance bonuses; loadedSave=True. I 21:05:51,450 S------ ~Mai: [ZoneAnalyzer] 4/4 - Initialize (partie chargee depuis une sauvegarde : True). I 21:05:51,454 S------ ~Mai: [ZoneAnalyzer] Keybind Framework absent : le raccourci reste F9. E 21:05:51,599 S------ ~Mai: Asset 'AirFilterIL_mat' (Material) was not found in any bundle, path: Assets/AirFiltering/AirFilterIL_mat at Mafi.Unity.AssetsDb.TryGetSharedAsset[T] (System.String assetPath, T& result, System.Boolean suppressErrors, System.Boolean doNotCache) [0x00000] at Mafi.Unity.Terrain.LooseProductMaterialManager+<>c__DisplayClass16_0.<.ctor>b__0 (Mafi.Core.Products.LooseProductProto x) [0x00000] at Mafi.LinqExtensions.MapArray[TIn,TOut] (TIn[] array, System.Func2[T,TResult] mapper) [0x00000]
at Mafi.Collections.ImmutableCollections.ImmutableArray1[T].MapArray[TResult] (System.Func2[T,TResult] selector) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Terrain.LooseProductMaterialManager..ctor_Patch1 (Mafi.Unity.Terrain.LooseProductMaterialManager , Mafi.Core.Products.LooseProductsSlimIdManager , Mafi.Unity.AssetsDb ) [0x00000]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Reflection.RuntimeConstructorInfo , System.Object , System.Object[] , System.Exception& ) [0x00000]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
I 21:05:52,458 S------ ~Mai: [3070 ms] Initialized mods.
I 21:05:53,491 S------ ~Mai: [BDT.HeightRouting] Successfully placed Height Routing button after Shift modifier at toolbox index 4.
I 21:05:53,495 S------ ~Mai: [BDT.HeightRouting] Successfully added Height Routing button to TransportBuildController toolbox.
I 21:05:53,658 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/WasteSlurry.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\WasteSlurry.png'.
I 21:05:53,688 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/RSG.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\RSG.png'.
I 21:05:53,743 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Plastic Waste.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Plastic Waste.png'.
I 21:05:53,971 S------ ~Mai: [CustomAssetsMod]: Save game fix on loaded game.
I 21:05:53,977 S------ ~Mai: [CAM] ctor — pending alternations=6, deferred materials=1, deferred prefabs=0
I 21:05:53,981 S------ ~Mai: CustomAssetManager: applying texture 'Assets/Products/FilterMediaIronLime.png' (512x512) to material 'FilterMedia' (shader 'Mafi/LooseMaterialPile')
I 21:05:53,984 S------ ~Mai: + set shader property '_AlbedoTex'
I 21:05:53,987 S------ ~Mai: + set shader property '_MainTex'
I 21:05:53,990 S------ ~Mai: [CAM] injected +6 assets, +1 materials, +0 prefabs, +0 game-texture binds (totals: 6/1/0/0).
I 21:05:53,994 S------ ~Mai: [CAM] pile arrays: 512x512 depth=65 albedo=RGBA32 normals=BC7 smooth=DXT5
I 21:05:53,996 S------ ~Mai: [CAM] retroactive pile fix → product 'Product_FilterMediaIronLime' slice 64 (tiling=8x)
I 21:05:54,000 S------ ~Mai: [CAM] _AlbedoTex: src=512x512 ARGB32 mips=10 → dst slice 64 of 512x512 RGBA32 mips=10
I 21:05:54,018 S------ ~Mai: [CAM] resampled to uncompressed RGBA32
I 21:05:54,021 S------ ~Mai: [CAM] _NormalsTex: src=512x512 BC7 mips=10 → dst slice 64 of 512x512 BC7 mips=10
I 21:05:54,023 S------ ~Mai: [CAM] direct copy
I 21:05:54,025 S------ ~Mai: [CAM] _SmoothMetalTex: src=256x256 DXT5 mips=9 → dst slice 64 of 256x256 DXT5 mips=9
I 21:05:54,027 S------ ~Mai: [CAM] direct copy
I 21:05:54,030 S------ ~Mai: [CAM] FIXED: rewrote 1 pile texture slice(s). Earlier 'Asset ... not found in any bundle' from LPMM ctor was retroactively resolved.
I 21:05:54,033 S------ ~Mai: [CAM] pile arrays: 512x512 depth=65 albedo=RGBA32 normals=BC7 smooth=DXT5
I 21:05:54,038 S------ ~Mai: FaFOptimiser: Toolbar button and Shift+F11 shortcut registered.
I 21:05:54,045 S------ ~Mai: [FaFOptimiser] RecipeCatalog initialized. Indexed: 446 recipes.
I 21:05:54,054 S------ ~Mai: MiningDumpingMod : ============> 4 ModPatches start
I 21:05:54,079 S------ ~Mai: MiningDumpingMod : ============> 5 Harmony patches applied
I 21:05:54,085 S------ ~Mai: ResearchQueue: ResearchWindow not yet created — will retry on open
I 21:05:54,087 S------ ~Mai: ResearchQueue: === Health Check ===
I 21:05:54,090 S------ ~Mai: ResearchQueue: Max verified game version: unknown
I 21:05:54,092 S------ ~Mai: ResearchQueue: All 7 reflection targets resolved -- fully operational
I 21:05:54,095 S------ ~Mai: ResearchQueue: ================================
I 21:05:54,097 S------ ~Mai: ResearchQueue: Controller constructed
I 21:05:54,100 S------ ~Mai: ShipAutoExplore: UI Injector constructed
I 21:05:54,108 S------ ~Mai: [TodoList] Fenetre construite (style HUD, largeur 400 px).
I 21:05:54,111 S------ ~Mai: [TodoList] Bouton ajoute dans la barre du bas (ordre -200, raccourci F8). Renvoye : ToolbarButton
I 21:05:54,113 S------ ~Mai: [WindPower]: Save game fixer created.
I 21:05:54,132 S------ ~Mai: [ZoneAnalyzer] Icone du mod chargee (128x128).
I 21:05:54,143 S------ ~Mai: [ZoneAnalyzer] Fenetre construite (largeur 900 px).
I 21:05:54,146 S------ ~Mai: [ZoneAnalyzer] Outil ajoute dans la barre du bas (ordre 1100, raccourci F9 par defaut).
I 21:05:54,150 S------ ~Mai: [1690 ms] Instantiated all dependencies.
I 21:05:54,194 S254898 ~Mai: [43,0 ms] TerrainMiningManager
I 21:05:54,201 S254898 ~Mai: [6,87 ms] OceanEntitiesManager
I 21:05:54,216 S254898 ~Mai: [15,6 ms] BridgesManager
I 21:05:54,220 S254898 ~Mai: AmbientSeaTraffic initialized.
I 21:05:54,222 S254898 ~Mai: [5,99 ms] AmbientSeaTrafficMod
I 21:05:54,231 S254898 ~Mai: PhysicalTradeShip initialized.
I 21:05:54,233 S254898 ~Mai: [11,4 ms] PhysicalTradeShipMod
I 21:05:54,235 S254898 ~Mai: [2,16 ms] Initialized
I 21:05:54,239 S254898 ~Mai: [4,73 ms] CameraController
I 21:05:54,246 S254898 ~Mai: [5,49 ms] TerrainSurfaceTextureManager
I 21:05:56,517 S254898 ~Mai: [2270 ms] TerrainRenderer
I 21:05:56,935 S254898 ~Mai: [417 ms] WaterRendererFft
I 21:05:56,949 S254898 ~Mai: [14,9 ms] WeatherController
I 21:05:56,954 S254898 ~Mai: [5,21 ms] TerrainDesignationsRenderer
I 21:05:56,958 S254898 ~Mai: [3,62 ms] SurfaceDesignationsRenderer
I 21:05:56,971 S254898 ~Mai: [13,1 ms] TowerAreasRenderer
I 21:05:56,975 S254898 ~Mai: [3,37 ms] LogisticsZonesRenderer
I 21:05:59,596 S254898 ~Mai: [2620 ms] ResVisBarsRenderer
I 21:05:59,724 S254898 ~Mai: Products renderer: built 182 texture slices - albedo 512x512 DXT1 (174 copied, 0 recompressed, 8 fallback), normals 512x512 DXT5 (4 copied, 0 recompressed, 178 fallback), smooth/metal 512x512 DXT5 (118 copied, 0 recompressed, 64 fallback).
I 21:05:59,728 S254898 ~Mai: Products renderer: built 49 unique meshes (48 combined).
I 21:05:59,732 S254898 ~Mai: [135 ms] ProductsRenderer: [FORCE FRAME] Loading product textures.
I 21:05:59,740 S254898 ~Mai: [7,45 ms] ProductsRenderer: [FORCE FRAME] Loading product textures.
W 21:05:59,742 S254898 ~Mai: Products renderer: source textures still not fully loaded, building the texture arrays anyway.
at Mafi.Unity.InstancedRendering.Products.ProductsRenderer+<initState>d__196.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
I 21:06:01,686 S254898 ~Mai: Products renderer: built 182 texture slices - albedo 512x512 DXT1 (174 copied, 7 recompressed, 1 fallback), normals 512x512 DXT5 (4 copied, 171 recompressed, 7 fallback), smooth/metal 512x512 DXT5 (118 copied, 58 recompressed, 6 fallback).
I 21:06:01,702 S254898 ~Mai: [1960 ms] ProductsRenderer: [FORCE FRAME] Product textures.
I 21:06:01,735 S254898 ~Mai: [34,4 ms] ProductsRenderer: [FORCE FRAME] Product textures.
I 21:06:01,803 S254898 ~Mai: Registered 165 console commands.
I 21:06:01,810 S254898 ~Mai: [74,3 ms] GameConsoleCommandsExecutor
I 21:06:01,818 S254898 ~Mai: [AFD] Harmony runtime: 2.3.3.0 | dll: <no location>
I 21:06:01,824 S254898 ~Mai: [13,8 ms] AutoForestryDesignationsMod
I 21:06:01,830 S254898 ~Mai: [AFD] AutoForestryDesignations v0.4.1 | dll: 2026-08-24 22:41:13
I 21:06:01,837 S254898 ~Mai: [AFD] Diagnostics: active=Info, configured=Default, buildDefault=Info.
I 21:06:01,860 S254898 ~Mai: [AFD] Localization: applied locale='de', upserted=91, scannedFields=91, reboundFields=91, readonlySkipped=0, missingTranslationSkipped=0, failedWrites=0, diagnostics=1.
I 21:06:01,[887 S254898](887 S254898) ~Mai: [63,3 ms] AutoTerrainDesignationsMod
I 21:06:01,897 S254898 ~Mai: [ATD] AutoTerrainDesignations v0.7.1 | dll: 2026-08-30 22:36:35
I 21:06:01,904 S254898 ~Mai: [ATD] Diagnostics: active=Info, configured=Default, buildDefault=Info.
I 21:06:01,945 S254898 ~Mai: [ATD] Localization: applied locale='de', upserted=195, scannedFields=195, reboundFields=195, readonlySkipped=0, missingTranslationSkipped=0, failedWrites=0, diagnostics=1.
I 21:06:02,037 S254898 ~Mai: [150 ms] AutoTerrainDesignationsMod
I 21:06:02,054 S254898 ~Mai: [17,6 ms] EntitiesRenderingManager
I 21:06:02,215 S254898 ~Mai: [160 ms] TreesRenderer
I 21:06:02,403 S254898 ~Mai: [189 ms] IoPortsRenderer
I 21:06:02,410 S254898 ~Mai: [6,11 ms] OceanAreasOverlayRenderer
I 21:06:02,413 S254898 ~Mai: [2,66 ms] DesignerToolkitMod
I 21:06:02,415 S254898 ~Mai: [BDT] Blueprint Designer's Toolkit v0.11.3 | dll: 2026-08-29 21:46:20
I 21:06:02,419 S254898 ~Mai: [BDT] Localization: late apply at renderer init state.
I 21:06:02,421 S254898 ~Mai: [BDT] Localization: probing directory 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations'.
I 21:06:02,423 S254898 ~Mai: [BDT] Localization: discovered 8 file(s): C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\de.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\en.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\es.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\it.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\pt.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\ru.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\sv.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\zh.json
I 21:06:02,433 S254898 ~Mai: [BDT] Localization: applied locale='de', upserted=210, scannedFields=211, reboundFields=210, refreshedKeybinds=13, readonlySkipped=0, missingTranslationSkipped=1, failedWrites=0, diagnostics=2.
W 21:06:02,435 S254898 ~Mai: [BDT] Localization diagnostic [Warning] source='CoIDesignerToolkit.BdtLocalization': No translation entry exists for key 'dtk.groundwater.tracking_notice' on field 'GroundwaterTrackingNotice'.
at CoI.AutoHelpers.Logging.ModLogger.Warning (System.String message) [0x00000]
at CoIDesignerToolkit.DesignerToolkitMod.ApplyAutoHelpersLocalization () [0x00000]
at CoIDesignerToolkit.DesignerToolkitMod.<RegisterAutoHelpersLocalizationLateApply>b__56_0 () [0x00000]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
I 21:06:02,438 S254898 ~Mai: [BDT] Localization diagnostic [Info] source='C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations': Scanned 0 static LocStr field(s) before rebinding.
I 21:06:02,443 S254898 ~Mai: [LayoutBoxMode] Using shader: Standard
I 21:06:02,445 S254898 ~Mai: [LayoutBoxMode] Init complete. Mesh=BDT_LayoutBoxCube, BodyMaterial=Standard, TopMaterial=Standard, Shader=Standard
I 21:06:02,448 S254898 ~Mai: [36,0 ms] DesignerToolkitMod
I 21:06:02,458 S254898 ~Mai: [BDT] New game initialization (renderer init): startNewGamePaused=True, saveGameOnFirstDayAs='Initial', gameWasLoaded=True, isFirstUnpausePending=False
I 21:06:02,461 S254898 ~Mai: [12,4 ms] DesignerToolkitMod
I 21:06:02,463 S254898 ~Mai: [2,83 ms] VehiclesRenderingManager
I 21:06:02,538 S254898 ~Mai: [75,4 ms] TerrainPropsRenderer
I 21:06:02,546 S254898 ~Mai: [7,83 ms] ConstructionCubesRenderer
I 21:06:02,552 S254898 ~Mai: [4,90 ms] TreeHarvestingHighlightManager
I 21:06:02,554 S254898 ~Mai: [2,37 ms] LayoutEntityPreviewManager
I 21:06:02,566 S254898 ~Mai: [12,5 ms] Controller
I 21:06:02,588 S254898 ~Mai: [21,0 ms] TrackEndsRenderer
I 21:06:02,596 S254898 ~Mai: [8,31 ms] TowerAreaStatusOverlay
I 21:06:02,599 S254898 ~Mai: [3,00 ms] NotificationsEntityIconManager
I 21:06:02,603 S254898 ~Mai: [3,30 ms] PauseIconManager
I 21:06:02,606 S254898 ~Mai: [3,29 ms] TrainTrackCablesRenderer
I 21:06:02,608 S254898 ~Mai: All renderers initialized in 8368 ms.
G 21:06:02,612 S254898 ~Mai: Loaded game
E 21:06:06,215 S254898 ~Mai: Animation data not found for 'ElectricityGeneratorFromProduct #14414' at 'TODO/GasPower_GasGenerator_LOD0.txt'.
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.getOrCreateEntityRenderingData (Mafi.Core.Entities.Static.ILayoutEntity entity) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.EntitiesRenderingManager.syncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000] at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000]
E 21:06:06,224 S254898 ~Mai: Failed to find texture with property '_BumpMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetNormalTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,227 S254898 ~Mai: Failed to find texture with property '_MetallicGlossMap' or '_MetalEmissSmoothMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetMetallicGlossTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,241 S254898 ~Mai: Failed to find texture with property '_BumpMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetNormalTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,244 S254898 ~Mai: Failed to find texture with property '_MetallicGlossMap' or '_MetalEmissSmoothMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetMetallicGlossTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,596 S254898 ~Mai: Attempting to recover trimmed tree GO with no data.
at Mafi.Unity.Vehicles.TreeHarvesterMb.recoverTrimmedTreeGo () [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.startAnimationFor (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvesterState state) [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.reinitializeAnimations (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvesterState state) [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.Initialize (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvester harvester, Mafi.Unity.Terrain.TreesRenderer treeRenderer, Mafi.Unity.ObjectHighlighter objectHighlighter, Mafi.Unity.AssetsDb assetsDb, Mafi.Core.Environment.IWeatherManager weatherManager, Mafi.Core.RandomProvider randomProvider, Mafi.Unity.Audio.EntityAudioManager audioManager, Mafi.Unity.Entities.Dynamic.DynamicGroundEntityDeps dependencies) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Vehicles.TreeHarvesterMbFactory.Create_Patch1 (Mafi.Unity.Vehicles.TreeHarvesterMbFactory , Mafi.Core.Vehicles.TreeHarvesters.TreeHarvester ) [0x00000]
at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver+<>c__DisplayClass74_01[TResult].<TryInvokeFactoryHierarchy>b__0 (System.Object[] args) [0x00000] at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000] I 21:06:07,238 S254898 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Toolbar/Icons/ColibiIndustry.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Toolbar\Icons\ColibiIndustry.png'. I 21:06:07,413 S254898 ~Mai: [4810 ms] [FORCE FRAME] Init game step. I 21:06:07,608 S254898 ~Mai: [194 ms] [FORCE FRAME] Init game step. I 21:06:07,645 S254898 ~Mai: [36,9 ms] [FORCE FRAME] Init game step. I 21:06:07,694 S254898 ~Mai: [49,9 ms] [FORCE FRAME] Init game step. I 21:06:07,737 S254898 ~Mai: [BDT.HeightFilter] Initial delay frames completed. Triggering initial height filter. I 21:06:07,740 S254898 ~Mai: [44,7 ms] [FORCE FRAME] Init game step. I 21:06:07,781 S254898 ~Mai: [41,5 ms] [FORCE FRAME] Init game step. I 21:06:07,816 S254898 ~Mai: [34,7 ms] [FORCE FRAME] Init game step. I 21:06:07,824 S254898 ~Mai: [8,91 ms] [FORCE FRAME] Init game step. I 21:06:07,834 S254898 ~Mai: [9,36 ms] [FORCE FRAME] Init game step. I 21:06:07,843 S254898 ~Mai: [8,96 ms] [FORCE FRAME] Init game step. I 21:06:07,851 S254898 ~Mai: Game was initialized in 100 steps and took 48,4 seconds to complete. I 21:06:08,263 S254898 ~Mai: [CargoHelicopter] unreachable-warning suppression applied I 21:06:08,392 S254898 ~Mai: [CargoHelicopter] Harmony patches applied (deferred until scene fully initialized; viaIMain=True) I 21:06:08,409 S254898 ~Mai: [CargoHelicopter] in-sync drain bound to GameLoopEvents.SyncUpdate (session 1) I 21:06:08,422 S254898 ~Mai: [CargoHelicopter] Cheat++ compatibility: C/Overlord toolbar button is active I 21:06:15,357 S254898 ~Sim: [BDT.UndoManager] Pushed Undo record. Stack size: 1 I 21:06:32,253 S254972 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Molten Plastic.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Molten Plastic.png'. I 21:06:32,409 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Pyrolysis Oil.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Pyrolysis Oil.png'. I 21:06:32,464 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Pyrolysis Gas.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Pyrolysis Gas.png'. I 21:06:32,538 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/GlassFeedstock.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\GlassFeedstock.png'. I 21:06:32,587 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Recycled Plastic.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Recycled Plastic.png'. I 21:06:32,658 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Carbon Residue.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Carbon Residue.png'. I 21:06:52,692 S255175 ~Mai: [SmartFlare UI] Panel in Mafi.Unity.Ui.Inspectors.MachineInspector eingefügt. E 21:07:38,014 S255629 ~Sim: Pillar could not be built at (1017, 312, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:07:40,809 S255657 ~Sim: Pillar could not be built at (1011, 324, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:07:59,012 S255838 ~Sim: Pillar could not be built at (1015, 303, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:07:59,117 S255839 ~Sim: Pillar could not be built at (1015, 297, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:08:00,220 S255850 ~Sim: Pillar could not be built at (1020, 289, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:08:05,417 S255902 ~Sim: Pillar could not be built at (1017, 295, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:08:05,811 S255906 ~Sim: Pillar could not be built at (1016, 297, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:08:05,911 S255907 ~Sim: Pillar could not be built at (1016, 298, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] I 21:08:29,518 S256143 ~Sim: AmbientSeaTraffic spawned kind=1 from=(768, 9) target=(768, 4087) I 21:08:29,611 S256143 ~Mai: AmbientSeaTraffic vanilla particle systems: 7 W 21:08:34,060 S256188 ~Mai: Skipping empty prefab path of proto 'GameplayPP_BridgePortHost'. at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.LayoutEntityModelFactory.Create_Patch6 (Mafi.Unity.Entities.Static.LayoutEntityModelFactory , Mafi.Core.Entities.Static.Layout.ILayoutEntityProto ) [0x00000] at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] at Mafi.DependencyResolver+<>c__DisplayClass74_01[TResult].<TryInvokeFactoryHierarchy>b__0 (System.Object[] args) [0x00000]
at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.DependencyResolver.InvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.initializeGo (Mafi.Core.TileTransform transform) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.InputControl.Factory.LayoutEntityPreview.Initialize_Patch2 (Mafi.Unity.InputControl.Factory.LayoutEntityPreview , Mafi.Core.Entities.Static.Layout.ILayoutEntityProto , Mafi.Core.TileTransform , Mafi.Core.Entities.Static.Layout.EntityPlacementPhase , Mafi.Core.Terrain.TerrainManager , Mafi.Core.Terrain.TerrainOccupancyManager , Mafi.Core.Entities.IEntitiesManager , Mafi.Core.Entities.Static.UpgradesManager , System.Boolean , System.Boolean , System.Boolean , System.Boolean , System.Predicate1[T] , System.Boolean , System.Boolean ) [0x00000] at Mafi.Unity.InputControl.Factory.LayoutEntityPreviewManager.CreatePreview (Mafi.Core.Entities.Static.Layout.ILayoutEntityProto proto, Mafi.Core.Entities.Static.Layout.EntityPlacementPhase placementPhase, Mafi.Core.TileTransform transform, System.Boolean disableValidation, System.Boolean disablePortPreviews, System.Boolean enableMiniZipperPlacement, System.Boolean isForRemoval, System.Predicate1[T] disablePortPreviewsPredicate, System.Boolean disableHighlight, System.Boolean onlyRenderGroundConstraintsAndErrors) [0x00000]
E 21:08:42,417 S256272 ~Sim: Pillar could not be built at (1128, 367, 9).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] E 21:08:46,616 S256314 ~Sim: Pillar could not be built at (1182, 367, 8). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000]
E 21:08:46,718 S256315 ~Sim: Pillar could not be built at (1182, 367, 7).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] E 21:08:46,811 S256316 ~Sim: Pillar could not be built at (1182, 367, 8). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000]
I 21:08:48,512 S256332 ~Mai: Decreased vehicles pose readout delay by 1 tick to 2
I 21:09:48,611 S256933 ~Mai: Decreased vehicles pose readout delay by 1 tick to 1
E 21:09:48,979 S256936 ~Mai: Duplicate port key (1029, 331, 8)-X from LayoutEntityPreview (Output). Existing value: Output, proto: ConcreteMixerT2, transform: (1032, 331, 8) 0° deg reflected.
at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.GetPortLocations (Mafi.Collections.Dict2[TKey,TValue] ports) [0x00000] at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer.SetEntitiesToClone_Patch1 (Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer , Mafi.Collections.ReadonlyCollections.IIndexable1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer+ApplyConfigMode , System.Boolean , System.Boolean , System.Boolean , System.Int32 , System.Int32 , System.Nullable1[T] ) [0x00000] at Mafi.Unity.Ui.Controllers.Tools.CutPasteEntityInputController.onSync (Mafi.Core.GameTime time) [0x00000] at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000]
at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000] at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000] at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000] at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000] at Mafi.Core.GameLoop.GameRunner.Update (Mafi.Fix32 deltaTimeMs) [0x00000] at Mafi.Unity.GamePlayScene.Update (Mafi.Fix32 deltaMs) [0x00000] E 21:09:48,990 S256936 ~Mai: Duplicate port key (1029, 319, 8)-X from LayoutEntityPreview (Output). Existing value: Output, proto: ConcreteMixerT2, transform: (1032, 319, 8) 0° deg reflected. at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.GetPortLocations (Mafi.Collections.Dict2[TKey,TValue] ports) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer.SetEntitiesToClone_Patch1 (Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer , Mafi.Collections.ReadonlyCollections.IIndexable1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer+ApplyConfigMode , System.Boolean , System.Boolean , System.Boolean , System.Int32 , System.Int32 , System.Nullable1[T] ) [0x00000]
at Mafi.Unity.Ui.Controllers.Tools.CutPasteEntityInputController.onSync (Mafi.Core.GameTime time) [0x00000]
at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000] at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000]
at Mafi.Core.GameLoop.GameRunner.Update (Mafi.Fix32 deltaTimeMs) [0x00000]
at Mafi.Unity.GamePlayScene.Update (Mafi.Fix32 deltaMs) [0x00000]

I checked the entire log. Colibri Industries loads successfully, including its resources and custom icons, and the save itself also loads successfully. At the moment, I don’t see any errors originating directly from Colibri Industries.

At the same time, there are some issues in the log related to other mods.

Please contact me on Discord and describe exactly what you are doing when the game crashes. For example: placing a conveyor or pipe, copying or pasting buildings, opening a Colibri building, opening recipes, or simply letting the game run.

Also, after reproducing the crash, please send me the actual log files as attachments on Discord. There is no need to copy and paste the log text into a message — just attach the original log files so we can open them ourselves and examine everything properly.

The log you sent currently ends with some errors, but it does not contain a final fatal exception, so the actual cause of the crash was not recorded in it.

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