I do not know why, but the game crashes.
Here is the Logfile:
I 21:05:13,484 S------ ~Mai: Started logging to file
I 21:05:13,566 S------ ~Mai: Started logging to graylog
I 21:05:13,567 S------ ~Mai: Staring game (standalone) ...
I 21:05:13,586 S------ ~Mai: UTC now: 2026.09.01 19:05:13
G 21:05:13,587 S------ ~Mai: Build: 614, v0.8.7a (Update 4)
I 21:05:13,588 S------ ~Mai: Current culture: de-DE
I 21:05:13,588 S------ ~Mai: Platform: 2
I 21:05:13,590 S------ ~Mai: Screen: 1920 x 1080 @ 60 Hz
I 21:05:13,691 S------ ~Mai: Steam client connected
I 21:05:13,729 S------ ~Mai: Language 'Deutsch' loaded
I 21:05:13,884 S------ ~Mai: Loading available mods from 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs'.
I 21:05:13,891 S------ ~Mai: Loaded 2 DLCs:
COI-SupporterDlc v1.1.0
COI-TrainsDlc v1.0.0
I 21:05:13,891 S------ ~Mai: Loading available mods from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods'.
I 21:05:13,898 S------ ~Mai: Found 49 mods
adaptive-mining-tower-ui vadaptive-mining-tower-ui
AmbientSeaTraffic vAmbientSeaTraffic
AutoForestryDesignations vAutoForestryDesignations
AutoTerrainDesignations vAutoTerrainDesignations
Bagger288Mod vBagger288Mod
BetterLife_Walls vBetterLife_Walls
boost-plus-plus vboost-plus-plus
Carbon.QuickBuildUnlocked vCarbon.QuickBuildUnlocked
CargoHelicopter vCargoHelicopter
cheat-plus-plus vcheat-plus-plus
ColibriIndustries vColibriIndustries
CSL-Linked-Cities vCSL-Linked-Cities
CustomAssets vCustomAssets
CustomAssets_AirFiltering vCustomAssets_AirFiltering
CustomAssets_LiquifiedCoal vCustomAssets_LiquifiedCoal
DesignerToolkit vDesignerToolkit
ElevationPP vElevationPP
ExtraTransports vExtraTransports
FaFOptimiser vFaFOptimiser
FlipSettlementModules vFlipSettlementModules
gameplay-plus-plus vgameplay-plus-plus
GaspowerMOD vGaspowerMOD
GeologyReservoirEngineering vGeologyReservoirEngineering
GridBattery vGridBattery
IndustrialExpansion vIndustrialExpansion
KK91_DifficultySettingsMod vKK91_DifficultySettingsMod
MechanicalShafts vMechanicalShafts
MiningDumpingMod vMiningDumpingMod
ModularRamp vModularRamp
MultiLangLib vMultiLangLib
OreSortersStorageBoost vOreSortersStorageBoost
PhysicalTradeShip vPhysicalTradeShip
PlaceResourceMod vPlaceResourceMod
RealLifeTime vRealLifeTime
recipes-plus-plus vrecipes-plus-plus
ResearchQueue vResearchQueue
ShipAutoExplore vShipAutoExplore
ShippingPP vShippingPP
SmartFlareMod vSmartFlareMod
speed-plus-plus vspeed-plus-plus
storage-plus-plus vstorage-plus-plus
TodoList vTodoList
TruckParking vTruckParking
TruckTrek vTruckTrek
tweaks-plus-plus vtweaks-plus-plus
utilities-plus-plus vutilities-plus-plus
WindPower vWindPower
worldgen-plus-plus vworldgen-plus-plus
ZoneAnalyzer vZoneAnalyzer
I 21:05:14,012 S------ ~Mai: Registering assets bundle dir for mod 'COI-Core': AssetBundles
I 21:05:14,331 S------ ~Mai: Registered 718 asset bundles from: AssetBundles
I 21:05:14,331 S------ ~Mai: Registering assets bundle dir for mod 'COI-CoreData': AssetBundles
I 21:05:14,331 S------ ~Mai: Registering assets bundle dir for mod 'COI-CoreUnity': AssetBundles
I 21:05:17,436 S------ ~Mai: [0 ms] Unloading scene...
I 21:05:17,647 S------ ~Mai: Game was initialized in 1 steps and took 0,210 seconds to complete.
I 21:05:19,395 S------ ~Mai: [1960 ms] Unloading scene...
I 21:05:19,414 S------ ~Mai: [18,0 ms] Terminated current scene...
I 21:05:19,415 S------ ~Mai: Loading save file '26-09-01_20-58-autosave'
I 21:05:19,435 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\Mafi.TrainsDlc.dll'.
I 21:05:19,437 S------ ~Mai: Assembly loaded: Mafi.TrainsDlc, Version=0.8.7.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,440 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\Mafi.TrainsDlc.Unity.dll'.
I 21:05:19,440 S------ ~Mai: Assembly loaded: Mafi.TrainsDlc.Unity, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,442 S------ ~Mai: Mod 'COI-TrainsDlc' loaded, found IMod types: TrainsDlcMod
I 21:05:19,442 S------ ~Mai: Loading 'C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.Supporter\Mafi.Supporter.dll'.
I 21:05:19,443 S------ ~Mai: Assembly loaded: Mafi.Supporter, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,444 S------ ~Mai: Mod 'COI-SupporterDlc' loaded, found IMod types: SupporterMod
I 21:05:19,444 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AmbientSeaTraffic\AmbientSeaTraffic.dll'.
I 21:05:19,445 S------ ~Mai: Assembly loaded: AmbientSeaTraffic, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,445 S------ ~Mai: Mod 'AmbientSeaTraffic' loaded, found IMod types: AmbientSeaTrafficMod
I 21:05:19,445 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoForestryDesignations\0Harmony.dll'.
I 21:05:19,449 S------ ~Mai: Assembly loaded: 0Harmony, Version=2.3.3.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,469 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoForestryDesignations\AutoForestryDesignations.dll'.
I 21:05:19,470 S------ ~Mai: Assembly loaded: AutoForestryDesignations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,474 S------ ~Mai: Mod 'AutoForestryDesignations' loaded, found IMod types: AutoForestryDesignationsMod
I 21:05:19,474 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoTerrainDesignations\0Harmony.dll'.
I 21:05:19,480 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\AutoTerrainDesignations\AutoTerrainDesignations.dll'.
I 21:05:19,483 S------ ~Mai: Assembly loaded: AutoTerrainDesignations, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null
I 21:05:19,494 S------ ~Mai: Mod 'AutoTerrainDesignations' loaded, found IMod types: AutoTerrainDesignationsMod
I 21:05:19,495 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Bagger288Mod\Bagger288Mod.dll'.
I 21:05:19,495 S------ ~Mai: Assembly loaded: Bagger288Mod, Version=0.7.3.0, Culture=neutral, PublicKeyToken=null
A 21:05:19,498 S------ ~Mai: Dict<System.String,Mafi.Localization.LocalizationManager+LocDataEnUs> expected to contain key '' but the key was not found (Count=2907).
at Mafi.Localization.LocalizationManager.ScanForStaticLocStrFields (System.Reflection.Assembly assembly) [0x00000]
at Mafi.Core.Mods.ModsLoader.GetOrLoadMod (Mafi.Core.Mods.AvailableModData modData) [0x00000]
at Mafi.Unity.Main+<LoadModsTimeSliced>d__101.MoveNext () [0x00000]
at Mafi.Unity.Main.TryLoadMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsToLoad, System.Boolean includeMissingCoreMods, Mafi.Collections.ImmutableCollections.ImmutableArray1[Mafi.Core.Mods.LoadedModData]& loadedMods, System.String& error) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>g__filterAndLoadModsOrThrow|0 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] loadFileMods) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] I 21:05:19,500 S------ ~Mai: Mod 'Bagger288Mod' loaded, found IMod types: Bagger288Mod I 21:05:19,500 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\BetterLife_Walls\BetterLife_Walls.dll'. I 21:05:19,500 S------ ~Mai: Assembly loaded: BetterLife_Walls, Version=1.2.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,502 S------ ~Mai: Mod 'BetterLife_Walls' loaded, found IMod types: BetterLife_Walls I 21:05:19,502 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CSL-Linked-Cities\0Harmony.dll'. I 21:05:19,509 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CSL-Linked-Cities\COISkylines.dll'. I 21:05:19,509 S------ ~Mai: Assembly loaded: COISkylines, Version=1.0.4.0, Culture=neutral, PublicKeyToken=null I 21:05:19,510 S------ ~Mai: Mod 'CSL-Linked-Cities' loaded, found IMod types: COISkylinesMod I 21:05:19,510 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Carbon.QuickBuildUnlocked\Carbon.QuickBuildUnlocked.dll'. I 21:05:19,510 S------ ~Mai: Assembly loaded: Carbon.QuickBuildUnlocked, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,511 S------ ~Mai: Mod 'Carbon.QuickBuildUnlocked' loaded, found IMod types: QuickBuildUnlockedMod I 21:05:19,511 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\cheat-plus-plus\0Harmony.dll'. I 21:05:19,517 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\cheat-plus-plus\Cheat++.dll'. I 21:05:19,518 S------ ~Mai: Assembly loaded: Cheat++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,522 S------ ~Mai: Mod 'cheat-plus-plus' loaded, found IMod types: CheatPPMod I 21:05:19,522 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\0Harmony.dll'. I 21:05:19,528 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\CargoHelicopter.dll'. I 21:05:19,528 S------ ~Mai: Assembly loaded: CargoHelicopter, Version=0.20.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,531 S------ ~Mai: Mod 'CargoHelicopter' loaded, found IMod types: CargoHelicopterMod I 21:05:19,531 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\0Harmony.dll'. I 21:05:19,540 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\ColibriIndustries.dll'. I 21:05:19,541 S------ ~Mai: Assembly loaded: ColibriIndustries, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,542 S------ ~Mai: Mod 'ColibriIndustries' loaded, found IMod types: ColibriIndustriesMod I 21:05:19,542 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\CustomAssets.dll'. I 21:05:19,545 S------ ~Mai: Assembly loaded: CustomAssets, Version=0.4.2.0, Culture=neutral, PublicKeyToken=null I 21:05:19,554 S------ ~Mai: Assembly loaded: System.Drawing, Version=4.0.0.0, Culture=neutral, PublicKeyToken=b03f5f7f11d50a3a I 21:05:19,558 S------ ~Mai: Mod 'CustomAssets' loaded, found IMod types: CustomAssetPackBase, CustomAssetsMod, EmittedPackMod I 21:05:19,558 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_AirFiltering\CustomAssetPack.dll'. I 21:05:19,560 S------ ~Mai: Assembly loaded: CustomAssetPack, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,561 S------ ~Mai: Mod 'CustomAssets_AirFiltering' loaded, found IMod types: CustomAssetPack I 21:05:19,561 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_LiquifiedCoal\CustomAssets_LiquifiedCoal.dll'. I 21:05:19,563 S------ ~Mai: Assembly loaded: CustomAssets_LiquifiedCoal, Version=0.0.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,564 S------ ~Mai: Mod 'CustomAssets_LiquifiedCoal' loaded, found IMod types: CustomAssets_LiquifiedCoal I 21:05:19,564 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\0Harmony.dll'. I 21:05:19,570 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\DesignerToolkit.dll'. I 21:05:19,571 S------ ~Mai: Assembly loaded: DesignerToolkit, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,578 S------ ~Mai: Mod 'DesignerToolkit' loaded, found IMod types: DesignerToolkitMod I 21:05:19,578 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ElevationPP\0Harmony.dll'. I 21:05:19,584 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ElevationPP\ElevationPP.dll'. I 21:05:19,585 S------ ~Mai: Assembly loaded: ElevationPP, Version=0.9.11.0, Culture=neutral, PublicKeyToken=null I 21:05:19,587 S------ ~Mai: Mod 'ElevationPP' loaded, found IMod types: ElevationPPMod I 21:05:19,587 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ExtraTransports\ExtraTransports.dll'. I 21:05:19,588 S------ ~Mai: Assembly loaded: ExtraTransports, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,588 S------ ~Mai: Mod 'ExtraTransports' loaded, found IMod types: ExtraTransportsMod I 21:05:19,588 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\FaFOptimiser.dll'. I 21:05:19,589 S------ ~Mai: Assembly loaded: FaFOptimiser, Version=0.3.5.0, Culture=neutral, PublicKeyToken=null I 21:05:19,595 S------ ~Mai: Mod 'FaFOptimiser' loaded, found IMod types: FaFOptimiserMod I 21:05:19,595 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FlipSettlementModules\0Harmony.dll'. I 21:05:19,601 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FlipSettlementModules\FlipSettlementModules.dll'. I 21:05:19,602 S------ ~Mai: Assembly loaded: FlipSettlementModules, Version=0.1.1.0, Culture=neutral, PublicKeyToken=null I 21:05:19,603 S------ ~Mai: Mod 'FlipSettlementModules' loaded, found IMod types: FlipSettlementModules I 21:05:19,603 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GaspowerMOD\GaspowerMOD.dll'. I 21:05:19,604 S------ ~Mai: Assembly loaded: GaspowerMOD, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,604 S------ ~Mai: Mod 'GaspowerMOD' loaded, found IMod types: GaspowerMOD I 21:05:19,605 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\worldgen-plus-plus\0Harmony.dll'. I 21:05:19,613 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\worldgen-plus-plus\WorldGen++.dll'. I 21:05:19,613 S------ ~Mai: Assembly loaded: WorldGen++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,617 S------ ~Mai: Mod 'worldgen-plus-plus' loaded, found IMod types: WorldGenPPMod I 21:05:19,617 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\GeologyReservoirEngineering.dll'. I 21:05:19,618 S------ ~Mai: Assembly loaded: GeologyReservoirEngineering, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,619 S------ ~Mai: Mod 'GeologyReservoirEngineering' loaded, found IMod types: GeologyReservoirEngineeringMod I 21:05:19,619 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GridBattery\GridBattery.dll'. I 21:05:19,620 S------ ~Mai: Assembly loaded: GridBattery, Version=1.0.7.0, Culture=neutral, PublicKeyToken=null I 21:05:19,621 S------ ~Mai: Mod 'GridBattery' loaded, found IMod types: GridBatteryMod I 21:05:19,621 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\0Harmony.dll'. I 21:05:19,628 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\IndustrialExpansion.dll'. I 21:05:19,628 S------ ~Mai: Assembly loaded: IndustrialExpansion, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,631 S------ ~Mai: Mod 'IndustrialExpansion' loaded, found IMod types: IndustrialExpansionMod I 21:05:19,631 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\KK91_DifficultySettingsMod\DifficultySettingsMod.dll'. I 21:05:19,631 S------ ~Mai: Assembly loaded: DifficultySettingsMod, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,632 S------ ~Mai: Mod 'KK91_DifficultySettingsMod' loaded, found IMod types: DifficultySettingsMod I 21:05:19,632 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\RightAngleMechanicalShaft.dll'. I 21:05:19,632 S------ ~Mai: Assembly loaded: RightAngleMechanicalShaft, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,633 S------ ~Mai: Mod 'MechanicalShafts' loaded, found IMod types: RightAngleMechanicalShaftMod I 21:05:19,633 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\0Harmony.dll'. I 21:05:19,640 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\MiningDumpingMod.dll'. I 21:05:19,641 S------ ~Mai: Assembly loaded: MiningDumpingMod, Version=4.3.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,642 S------ ~Mai: Mod 'MiningDumpingMod' loaded, found IMod types: CustomEntityMod I 21:05:19,642 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ModularRamp\ModularRamp.dll'. I 21:05:19,642 S------ ~Mai: Assembly loaded: ModularRamp, Version=3.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,644 S------ ~Mai: Mod 'ModularRamp' loaded, found IMod types: ModularRampMod I 21:05:19,644 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MultiLangLib\MultiLangLib.dll'. I 21:05:19,644 S------ ~Mai: Assembly loaded: MultiLangLib, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,646 S------ ~Mai: Mod 'MultiLangLib' loaded, found IMod types: MultiLangLibMod I 21:05:19,646 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\OreSortersStorageBoost\OreSortersStorageBoost.dll'. I 21:05:19,646 S------ ~Mai: Assembly loaded: OreSortersStorageBoost, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,647 S------ ~Mai: Mod 'OreSortersStorageBoost' loaded, found IMod types: OreSortersStorageBoost I 21:05:19,647 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\PhysicalTradeShip\0Harmony.dll'. I 21:05:19,653 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\PhysicalTradeShip\PhysicalTradeShip.dll'. I 21:05:19,654 S------ ~Mai: Assembly loaded: PhysicalTradeShip, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,655 S------ ~Mai: Mod 'PhysicalTradeShip' loaded, found IMod types: PhysicalTradeShipMod I 21:05:19,655 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\RealLifeTime\RealLifeTime.dll'. I 21:05:19,655 S------ ~Mai: Assembly loaded: RealLifeTime, Version=0.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,657 S------ ~Mai: Mod 'RealLifeTime' loaded, found IMod types: RealLifeTimeMod I 21:05:19,657 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ResearchQueue\ResearchQueue.dll'. I 21:05:19,657 S------ ~Mai: Assembly loaded: ResearchQueue, Version=1.0.1.0, Culture=neutral, PublicKeyToken=null I 21:05:19,658 S------ ~Mai: Mod 'ResearchQueue' loaded, found IMod types: ResearchQueueMod I 21:05:19,659 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShipAutoExplore\ShipAutoExplore.dll'. I 21:05:19,661 S------ ~Mai: Assembly loaded: ShipAutoExplore, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,662 S------ ~Mai: Mod 'ShipAutoExplore' loaded, found IMod types: ShipAutoExploreMod I 21:05:19,662 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShippingPP\0Harmony.dll'. I 21:05:19,668 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ShippingPP\ShippingPP.dll'. I 21:05:19,669 S------ ~Mai: Assembly loaded: ShippingPP, Version=0.6.4.0, Culture=neutral, PublicKeyToken=null I 21:05:19,674 S------ ~Mai: Mod 'ShippingPP' loaded, found IMod types: ShippingPPMod I 21:05:19,674 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\SmartFlareMod\SmartFlareMod.dll'. I 21:05:19,674 S------ ~Mai: Assembly loaded: SmartFlareMod, Version=1.0.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,675 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\SmartFlareMod\0Harmony.dll'. I 21:05:19,681 S------ ~Mai: Mod 'SmartFlareMod' loaded, found IMod types: SmartFlareMod I 21:05:19,681 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TodoList\TodoList.dll'. I 21:05:19,682 S------ ~Mai: Assembly loaded: TodoList, Version=1.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,683 S------ ~Mai: Mod 'TodoList' loaded, found IMod types: TodoListMod I 21:05:19,683 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckParking\TruckParking.dll'. I 21:05:19,684 S------ ~Mai: Assembly loaded: TruckParking, Version=1.3.3.0, Culture=neutral, PublicKeyToken=null I 21:05:19,687 S------ ~Mai: Mod 'TruckParking' loaded, found IMod types: TruckParkingMod I 21:05:19,687 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckTrek\0Harmony.dll'. I 21:05:19,693 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckTrek\TruckTrek.dll'. I 21:05:19,694 S------ ~Mai: Assembly loaded: TruckTrek, Version=0.1.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,694 S------ ~Mai: Mod 'TruckTrek' loaded, found IMod types: TruckTrek I 21:05:19,695 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\WindPower.dll'. I 21:05:19,695 S------ ~Mai: Assembly loaded: WindPower, Version=0.1.11.1, Culture=neutral, PublicKeyToken=null I 21:05:19,697 S------ ~Mai: Mod 'WindPower' loaded, found IMod types: ModDefinition I 21:05:19,697 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ZoneAnalyzer\ZoneAnalyzer.dll'. I 21:05:19,699 S------ ~Mai: Assembly loaded: ZoneAnalyzer, Version=1.3.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,702 S------ ~Mai: Mod 'ZoneAnalyzer' loaded, found IMod types: ZoneAnalyzerMod I 21:05:19,702 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\adaptive-mining-tower-ui\0Harmony.dll'. I 21:05:19,708 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\adaptive-mining-tower-ui\AdaptiveMiningTowerUi.dll'. I 21:05:19,708 S------ ~Mai: Assembly loaded: AdaptiveMiningTowerUi, Version=1.0.8.0, Culture=neutral, PublicKeyToken=null I 21:05:19,713 S------ ~Mai: Mod 'adaptive-mining-tower-ui' loaded, found IMod types: AdaptiveMiningTowerUiMod I 21:05:19,713 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\boost-plus-plus\0Harmony.dll'. I 21:05:19,719 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\boost-plus-plus\Boost++.dll'. I 21:05:19,720 S------ ~Mai: Assembly loaded: Boost++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,723 S------ ~Mai: Mod 'boost-plus-plus' loaded, found IMod types: BoostPPMod I 21:05:19,723 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\gameplay-plus-plus\0Harmony.dll'. I 21:05:19,729 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\gameplay-plus-plus\Gameplay++.dll'. I 21:05:19,735 S------ ~Mai: Assembly loaded: Gameplay++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,744 S------ ~Mai: Mod 'gameplay-plus-plus' loaded, found IMod types: GameplayPPMod I 21:05:19,744 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\recipes-plus-plus\0Harmony.dll'. I 21:05:19,751 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\recipes-plus-plus\Recipes++.dll'. I 21:05:19,753 S------ ~Mai: Assembly loaded: Recipes++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,757 S------ ~Mai: Mod 'recipes-plus-plus' loaded, found IMod types: RecipesPPMod I 21:05:19,757 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\speed-plus-plus\0Harmony.dll'. I 21:05:19,766 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\speed-plus-plus\Speed++.dll'. I 21:05:19,766 S------ ~Mai: Assembly loaded: Speed++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,767 S------ ~Mai: Mod 'speed-plus-plus' loaded, found IMod types: SpeedXXMod I 21:05:19,768 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\storage-plus-plus\0Harmony.dll'. I 21:05:19,774 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\storage-plus-plus\Storage++.dll'. I 21:05:19,775 S------ ~Mai: Assembly loaded: Storage++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,777 S------ ~Mai: Mod 'storage-plus-plus' loaded, found IMod types: StoragePPMod I 21:05:19,777 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\tweaks-plus-plus\0Harmony.dll'. I 21:05:19,783 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\tweaks-plus-plus\Tweaks++.dll'. I 21:05:19,784 S------ ~Mai: Assembly loaded: Tweaks++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,791 S------ ~Mai: Mod 'tweaks-plus-plus' loaded, found IMod types: TweaksPPMod I 21:05:19,791 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\utilities-plus-plus\0Harmony.dll'. I 21:05:19,799 S------ ~Mai: Loading 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\utilities-plus-plus\Utilities++.dll'. I 21:05:19,802 S------ ~Mai: Assembly loaded: Utilities++, Version=1.0.0.0, Culture=neutral, PublicKeyToken=null I 21:05:19,804 S------ ~Mai: Mod 'utilities-plus-plus' loaded, found IMod types: UtilitiesPPMod I 21:05:19,809 S------ ~Mai: Save was created in game version 0.8.7a, save format version 328. I 21:05:19,856 S------ ~Mai: Configs instantiated: GameDifficultyConfig, TutorialsConfig, RandomSeedConfig, StartingLocationConfig, CoreModConfig, TrainsPathFindingManagerConfig, ShipsPathFindingManagerConfig, MaintenanceConfig, ElectricityConfig, BaseModConfig, HomeDepotBindingsConfig, TrainsPathFinderConfig, TerrainManagerConfig, TerrainGeneratorV2Config, StartingFactoryConfig, UnityModConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig, ModJsonConfig I 21:05:19,872 S------ ~Mai: Bagger288Mod: constructed I 21:05:20,029 S------ ~Mai: [CargoHelicopter] runtime build builtAgainst=0.8.7a steamBuild=24719404 version=0.20.0.0 channel=release mvid=438f9874e4a2 I 21:05:20,035 S------ ~Mai: CustomAssets: constructed I 21:05:20,035 S------ ~Mai: CustomAssets_AirFiltering: pack constructed (CustomAssetPack entry) I 21:05:20,036 S------ ~Mai: [ExtraTransports] Constructed I 21:05:20,037 S------ ~Mai: FaFOptimiser: Mod successfully instantiated. I 21:05:20,038 S------ ~Mai: [GaspowerMOD] ModTranslation: loaded 2 entries from en.json I 21:05:20,038 S------ ~Mai: [GaspowerMOD] Mod constructed I 21:05:20,039 S------ ~Mai: Geology & Reservoir Engineering v1.0.4 I 21:05:20,070 S------ ~Mai: GridBattery: constructed I 21:05:20,070 S------ ~Mai: [IndustrialExpansion] Constructed I 21:05:20,071 S------ ~Mai: KptKosmit91's Difficulty Settings: will apply diff setting patches I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ExtraContractsProfitInfo I 21:05:20,073 S------ ~Mai: new options applied to ExtraContractsProfitInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.TreesGrowthInfo I 21:05:20,073 S------ ~Mai: new options applied to TreesGrowthInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ExtraStartingMaterialInfo I 21:05:20,073 S------ ~Mai: new options applied to ExtraStartingMaterialInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.MaintenanceDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to MaintenanceDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.FuelConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to FuelConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.RainYieldDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to RainYieldDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.BaseHealthDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to BaseHealthDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ResourceMiningDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ResourceMiningDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SettlementConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SettlementConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SettlementFoodConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SettlementFoodConsumptionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.WorldMinesReservesInfo I 21:05:20,073 S------ ~Mai: new options applied to WorldMinesReservesInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.FarmYieldInfo I 21:05:20,073 S------ ~Mai: new options applied to FarmYieldInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.UnityProductionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to UnityProductionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.SolarPowerDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to SolarPowerDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ConstructionCostsDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ConstructionCostsDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.ResearchCostDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to ResearchCostDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.DiseaseMortalityDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to DiseaseMortalityDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.PollutionDiffInfo I 21:05:20,073 S------ ~Mai: new options applied to PollutionDiffInfo I 21:05:20,073 S------ ~Mai: Applying updates to GameDifficultyConfig.QuickActionsCostInfo I 21:05:20,073 S------ ~Mai: new options applied to QuickActionsCostInfo I 21:05:20,073 S------ ~Mai: KptKosmit91's Difficulty Settings: setting patches applied I 21:05:20,073 S------ ~Mai: RightAngleMechanicalShaft: constructed I 21:05:20,075 S------ ~Mai: MultiLangLib: translation mode is 'de.json' I 21:05:20,075 S------ ~Mai: MultiLangLib: constructed I 21:05:20,076 S------ ~Mai: Ore Sorters Storage Boost: constructed I 21:05:20,076 S------ ~Mai: ResearchQueue: constructed I 21:05:20,076 S------ ~Mai: ShipAutoExplore: Constructed I 21:05:20,076 S------ ~Mai: Shipping++: no translation file 'de.json', using English. I 21:05:20,078 S------ ~Mai: [TodoList] Traduction 'de.json' chargee (20 chaine(s)). I 21:05:20,078 S------ ~Mai: [TodoList] 1/4 - constructeur appele, le mod est instancie. I 21:05:20,078 S------ ~Mai: TruckParking: constructed I 21:05:20,080 S------ ~Mai: [WindPower] Loaded 9 translations for 'de-DE' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\Translations\de.json'. I 21:05:20,085 S------ ~Mai: [WindPower] Rebound 1 static LocStr fields (0 keys not in s_data). I 21:05:20,085 S------ ~Mai: WindPower: constructed I 21:05:20,090 S------ ~Mai: [ZoneAnalyzer] Traduction 'de.json' chargee (193 chaine(s)). I 21:05:20,090 S------ ~Mai: [ZoneAnalyzer] 1/4 - constructeur appele, le mod est instancie. W 21:05:20,094 S------ ~Mai: Failed to load config.json for mod 'AmbientSeaTraffic': Parameter 'enabled' is not an object, skipping. at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
W 21:05:20,098 S------ ~Mai: Failed to load config.json for mod 'ColibriIndustries': Config file for mod 'ColibriIndustries' is empty.
No parameters defined.
Please remove the 'config.json' file before next release.
at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] at Mafi.UnityCore.GameMainMb.Update () [0x00000] W 21:05:20,100 S------ ~Mai: Failed to load config.json for mod 'FlipSettlementModules': Config file for mod 'FlipSettlementModules' is empty. No parameters defined. Please remove the 'config.json' file before next release. at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
W 21:05:20,102 S------ ~Mai: Failed to load config.json for mod 'TruckTrek': Config file for mod 'TruckTrek' is empty.
No parameters defined.
Please remove the 'config.json' file before next release.
at Mafi.Core.Game.GameBuilder.AttachModJsonConfigs (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] at Mafi.UnityCore.GameMainMb.Update () [0x00000] I 21:05:20,115 S------ ~Mai: Registered 32 asset bundles from: C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.TrainsDlc\AssetBundles I 21:05:20,117 S------ ~Mai: Registered 5 asset bundles from: C:\Program Files (x86)\Steam\steamapps\common\Captain of Industry\DLCs\Mafi.Supporter\AssetBundles I 21:05:20,118 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\Bagger288Mod\AssetBundles I 21:05:20,177 S------ ~Mai: Registered 45 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\BetterLife_Walls\AssetBundles I 21:05:20,181 S------ ~Mai: Registered 8 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CargoHelicopter\AssetBundles I 21:05:20,611 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ExtraTransports\AssetBundles I 21:05:20,611 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\AssetBundles I 21:05:20,612 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GaspowerMOD\AssetBundles I 21:05:20,613 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\AssetBundles I 21:05:20,614 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GridBattery\AssetBundles I 21:05:21,365 S------ ~Mai: Registered 8 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\IndustrialExpansion\AssetBundles E 21:05:21,366 S------ ~Mai: Failed to load asset bundle 'fonts & materials_3fab', file listed in manifest does not exist in 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles' at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000] at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
E 21:05:21,367 S------ ~Mai: No asset bundle at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles\fonts & materials_3fab', LoadFromFile returned null.
at Mafi.Unity.AssetBundleLoader.loadNewBundle (System.String bundlePath) [0x00000]
at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000]
at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000] at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] E 21:05:21,367 S------ ~Mai: Failed to load asset bundle 'fonts & materials_e750', file listed in manifest does not exist in 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles' at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000] at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000]
at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
at Mafi.UnityCore.GameMainMb.Update () [0x00000]
E 21:05:21,367 S------ ~Mai: No asset bundle at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles\fonts & materials_e750', LoadFromFile returned null.
at Mafi.Unity.AssetBundleLoader.loadNewBundle (System.String bundlePath) [0x00000]
at Mafi.Unity.AssetBundleLoader+<RegisterAssetBundlesIn>d__18.MoveNext () [0x00000]
at Mafi.Unity.Main.InitMods (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods) [0x00000] at Mafi.Unity.GamePlayScene+<>c__DisplayClass28_0.<loadGame>b__2 (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] m, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] c) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] at Mafi.Unity.Main.Update () [0x00000] I 21:05:21,373 S------ ~Mai: Registered 15 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MechanicalShafts\AssetBundles I 21:05:21,374 S------ ~Mai: Registered 2 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\MiningDumpingMod\AssetBundles I 21:05:21,386 S------ ~Mai: Registered 30 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ModularRamp\AssetBundles I 21:05:21,388 S------ ~Mai: Registered 1 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\TruckParking\AssetBundles I 21:05:21,393 S------ ~Mai: Registered 5 asset bundles from: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\WindPower\AssetBundles I 21:05:27,358 S------ ~Mai: [7940 ms] Instantiated mods. I 21:05:27,367 S------ ~Mai: Scene clean step I 21:05:27,389 S------ ~Mai: Scene clean done I 21:05:27,399 S------ ~Mai: Total memory: 29 MB, GC collected 1 MB in 9,4289 ms. I 21:05:27,443 S------ ~Mai: Registered 0 products from assembly 'Mafi.Base'. I 21:05:27,454 S------ ~Mai: Registered 227 products declared in 'Products'. I 21:05:29,530 S------ ~Mai: [ATD] Ore sorting plant export policy patches applied. I 21:05:29,780 S------ ~Mai: Bagger288Mod: registering prototypes I 21:05:29,781 S------ ~Mai: Bagger288Mod: applied translation entries from Translations/ I 21:05:30,990 S------ ~Mai: [CargoHelicopter] localization loaded locale=de keys=24 I 21:05:30,995 S------ ~Mai: [CargoHelicopter] economy config: fuel x1, capacity x1, buildTime x1, T1 100 kW, T2 500 kW, verboseFlightLogs=False I 21:05:30,996 S------ ~Mai: [CargoHelicopter] registered 5 helicopter variants (diesel I/II/III + hydrogen II H/III H; heliport-only production) I 21:05:31,015 S------ ~Mai: [CargoHelicopter] open heliports registered (T1 20 stands / T2 40 stands, 5/5 helicopter variants) I 21:05:31,017 S------ ~Mai: [CargoHelicopter] legacy HeliportComplex prototype registered for 0.8.x save compatibility I 21:05:31,017 S------ ~Mai: [CargoHelicopter] prototypes registered (helicopters + heliport + legacy compat) I 21:05:31,262 S------ ~Mai: CustomAssets: registering prototypes I 21:05:31,279 S------ ~Mai: MachinePortsDumper: starting I 21:05:31,285 S------ ~Mai: MachinePortsDumper: wrote C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\Data\machine_ports.json I 21:05:31,291 S------ ~Mai: CustomAssets_AirFiltering: pack registering prototypes I 21:05:31,297 S------ ~Mai: PrimitiveStockGenerator: 0 generated, 7 already present, in C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets\Assets/Primitives I 21:05:31,300 S------ ~Mai: ModTranslations[CustomAssets_AirFiltering]: no 'de.json' under 'Translations/'; using English defaults. I 21:05:31,304 S------ ~Mai: Location of modules: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_AirFiltering\Definitions I 21:05:31,454 S------ ~Mai: ModTranslations[CustomAssets_LiquifiedCoal]: no 'de.json' under 'Translations/'; using English defaults. I 21:05:31,459 S------ ~Mai: Location of modules: C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\CustomAssets_LiquifiedCoal\Definitions I 21:05:31,766 S------ ~Mai: [BDT.BpUpdate] Patched BlueprintsWindow constructor. I 21:05:31,773 S------ ~Mai: [BDT.RecycleBin] Patched BlueprintsLibrary.DeleteItem for Recycle Bin. I 21:05:31,778 S------ ~Mai: [BDT.RecycleBin] Patched blueprint library deleteConfirm for confirmation suppression. I 21:05:31,786 S------ ~Mai: [BDT.FolderPersist] Folder persistence patches applied. I 21:05:31,796 S------ ~Mai: [BDT.BpStats] Patched BlueprintDetail constructor and SetBlueprint. I 21:05:31,802 S------ ~Mai: [BDT.BpExport] Patched BlueprintDetail for markdown export. I 21:05:31,806 S------ ~Mai: [BDT.BpExport] Patched BlueprintFolderDetail for folder markdown export. I 21:05:31,813 S------ ~Mai: [BDT.NormSym] Patched BlueprintsLibrary.TryCreateBlueprint for symmetric normalization. I 21:05:31,816 S------ ~Mai: [BDT.LegacyBeltConfigurations] tryGetStepCost transpiler: replaced 2 IsParallelTo calls. I 21:05:31,821 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.tryGetStepCost. I 21:05:31,833 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.InitPathFinding. I 21:05:31,839 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportPathFinder.ChangeGoal. I 21:05:31,843 S------ ~Mai: [BDT.LegacyBeltConfigurations] CanChangeDirectionOf transpiler: wrapped 4 Tile3i.Z field loads. I 21:05:31,848 S------ ~Mai: [BDT.LegacyBeltConfigurations] Patched TransportsConstructionHelper.CanChangeDirectionOf. I 21:05:31,863 S------ ~Mai: [BDT.RateLimitPatches] Rate limit patches applied. I 21:05:31,870 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Transport I 21:05:31,873 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Lift I 21:05:31,878 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Zipper I 21:05:31,883 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on Sorter I 21:05:31,889 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on MiniZipper I 21:05:31,893 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on ProductsSinkEntity I 21:05:31,898 S------ ~Mai: [BDT.ThroughputPatches] Patched ReceiveAsMuchAsFromPort on UniversalProductsSink I 21:05:31,903 S------ ~Mai: [BDT.ThroughputPatches] Patched SimUpdate on ProductsSourceEntity I 21:05:31,908 S------ ~Mai: [BDT.ThroughputPatches] Patched SimUpdate on UniversalProductsSource I 21:05:31,910 S------ ~Mai: [BDT.ThroughputPatches] Throughput patches applied successfully. I 21:05:31,926 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.TransportInspector I 21:05:31,932 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.LiftInspector I 21:05:31,966 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ZipperInspector I 21:05:31,978 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.SorterInspector I 21:05:31,982 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.MiniZipperInspector I 21:05:31,990 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ProductsSourceEntityInspector I 21:05:31,997 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.ProductsSinkEntityInspector I 21:05:32,004 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.UniversalProductsSourceInspector I 21:05:32,008 S------ ~Mai: [BDT.ThroughputInspectorPatches] Patched constructor for Mafi.Unity.Ui.Inspectors.UniversalProductsSinkInspector I 21:05:32,055 S------ ~Mai: [BDT.UndoPatches] Successfully applied UndoPatches. I 21:05:32,063 S------ ~Mai: [BDT.PollutionPatches] Patched Machine.tryPushFinishedRecipeToBuffers. I 21:05:32,067 S------ ~Mai: [BDT.PollutionPatches] Patched ProductBuffer.StoreAsMuchAs. I 21:05:32,072 S------ ~Mai: [BDT.PollutionPatches] Patched FuelTank.ConsumeFuelPerUpdate(Percent). I 21:05:32,075 S------ ~Mai: [BDT.PollutionPatches] Patched FuelTank.ConsumeFuelPerUpdate(VehicleFuelConsumption). I 21:05:32,078 S------ ~Mai: [BDT.PollutionPatches] Patched CargoShipV2.ConsumeFuel. I 21:05:32,086 S------ ~Mai: [BDT.PollutionPatches] Patched FuelStatsCollector.ReportFuelUseAndDestroy. I 21:05:32,090 S------ ~Mai: [BDT.PollutionPatches] Pollution patches applied successfully. I 21:05:32,121 S------ ~Mai: [BDT.LegacyBeltConfigurations] tryGetStepCost transpiler: replaced 2 IsParallelTo calls. I 21:05:32,130 S------ ~Mai: [BDT.HeightRouting] Transport height-routing patches applied successfully. I 21:05:32,205 S------ ~Mai: [BDT.PipeColoring] Patched vanilla pipe color state and render refresh for pre-coloring. I 21:05:32,215 S------ ~Mai: [BDT.GroundwaterStatsManager] Patched SimpleVirtualResource.MineResourceAt for groundwater tracking I 21:05:32,249 S------ ~Mai: [BDT.GroundwaterInspectorPatches] Patched MachineInspector constructor for groundwater rich tooltip I 21:05:32,297 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationUnit' unlocks with research 'ResearchTrains'. I 21:05:32,303 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationLoose' unlocks with research 'ResearchTrains'. I 21:05:32,305 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFluid' unlocks with research 'ResearchTrains'. I 21:05:32,308 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationEmpty' unlocks with research 'ResearchTrains'. I 21:05:32,313 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationMolten' unlocks with research 'ResearchMoltenMaterialTrains'. I 21:05:32,315 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationMolten_ELEC' unlocks with research 'ResearchMoltenMaterialTrains'. I 21:05:32,318 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationUnit_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,320 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationLoose_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,325 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFluid_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,327 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationEmpty_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,330 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationRoot' unlocks with research 'ResearchTrains'. I 21:05:32,332 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationRoot_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,335 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelSteam' unlocks with research 'ResearchTrains'. I 21:05:32,338 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelDiesel' unlocks with research 'ResearchTrains'. I 21:05:32,342 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelNuclear' unlocks with research 'ResearchNuclearLocomotive'. I 21:05:32,344 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelSteam_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,349 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelDiesel_ELEC' unlocks with research 'ResearchElectricTrains'. I 21:05:32,351 S------ ~Mai: Elevation++: 'ElevationPP_Elev_TrainStationFuelNuclear_ELEC' unlocks with research 'ResearchNuclearLocomotive'. I 21:05:32,355 S------ ~Mai: Elevation++: registered elevated stations — 18 proto(s) in 9 toolbar group(s). I 21:05:32,358 S------ ~Mai: Elevation++: 'ElevationPP_BalancingPipeConnector' unlocks with research 'ResearchTransportsBalancing'. I 21:05:32,361 S------ ~Mai: Elevation++: registered 'ElevationPP_BalancingPipeConnector' (half of 'Zipper_IoPortShape_Pipe' costs, 10 power). I 21:05:32,364 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform1' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,367 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform1'. I 21:05:32,369 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform2' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,373 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform2'. I 21:05:32,374 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform3' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,376 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform3'. I 21:05:32,378 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform4' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,381 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform4'. I 21:05:32,385 S------ ~Mai: Elevation++: 'ElevationPP_ConcretePlatform5' unlocks with research 'ResearchVehicleRamps'. I 21:05:32,387 S------ ~Mai: Elevation++: registered 'ElevationPP_ConcretePlatform5'. I 21:05:32,390 S------ ~Mai: TransportData: Registering extra transports data I 21:05:32,392 S------ ~Mai: Transport Data: 4th tier flat conveyor registered I 21:05:32,397 S------ ~Mai: Transport Data: 5th tier flat conveyor registered I 21:05:32,399 S------ ~Mai: Transport Data: 4th tier loose material conveyor registered I 21:05:32,402 S------ ~Mai: Transport Data: 5th tier loose material conveyor registered I 21:05:32,404 S------ ~Mai: Transport Data: 5th tier fluid pipe registered I 21:05:32,408 S------ ~Mai: FlipSettlementModules: applying patches I 21:05:32,492 S------ ~Mai: FlipSettlementModules: patching complete I 21:05:32,496 S------ ~Mai: [GaspowerMOD] Registering prototypes I 21:05:32,498 S------ ~Mai: [GaspowerMOD] Gas generator registered: id=GasPower_GasGenerator, power=5000kW, input=FuelGas(6), output=Water(8) I 21:05:32,588 S------ ~Mai: [Geology & Reservoir Engineering] Registering prototypes I 21:05:32,593 S------ ~Mai: [Geology & Reservoir Engineering] Loaded translations from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\GeologyReservoirEngineering\Translations\de.json' (38 keys). I 21:05:32,613 S------ ~Mai: GridBattery: registering prototypes I 21:05:32,623 S------ ~Mai: Registered 0 products from assembly 'IndustrialExpansion'. I 21:05:32,626 S------ ~Mai: [IndustrialExpansion] LogisticsData : Registering Tier IV Conveyor prototypes. I 21:05:32,628 S------ ~Mai: [IndustrialExpansion] LogisticsData : Extra Transports Tier IV Conveyor prototypes detected, skipping IndustrialExpansion tier IV Conveyor prototypes. I 21:05:32,631 S------ ~Mai: [IndustrialExpansion] LogisticsData : Registering More Balancers prototypes. I 21:05:32,634 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallFlatBalancer prototype registered. I 21:05:32,636 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumFlatBalancer prototype registered. I 21:05:32,638 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargeFlatBalancer prototype registered. I 21:05:32,640 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongFlatBalancer prototype registered. I 21:05:32,643 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallUShapeBalancer prototype registered. I 21:05:32,645 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumUShapeBalancer prototype registered. I 21:05:32,647 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargeUShapeBalancer prototype registered. I 21:05:32,650 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongUShapeBalancer prototype registered. I 21:05:32,652 S------ ~Mai: [IndustrialExpansion] LogisticsData : SmallPipeBalancer prototype registered. I 21:05:32,654 S------ ~Mai: [IndustrialExpansion] LogisticsData : MediumPipeBalancer prototype registered. I 21:05:32,656 S------ ~Mai: [IndustrialExpansion] LogisticsData : LargePipeBalancer prototype registered. I 21:05:32,658 S------ ~Mai: [IndustrialExpansion] LogisticsData : LongPipeBalancer prototype registered. I 21:05:32,662 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData : Detected Tier IV Conveyor research from ExtraTransports, skipping Industrial Expansion Tier IV conveyor research. I 21:05:32,664 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData : Registering More Balancers research. I 21:05:32,665 S------ ~Mai: [IndustrialExpansion] LogisticsResearchData: More Balancers Research registered. I 21:05:32,668 S------ ~Mai: [IndustrialExpansion] SurfacesData : Registering extra surfaces data. I 21:05:32,670 S------ ~Mai: [IndustrialExpansion] SurfacesData : Dark concrete surface registered. I 21:05:32,673 S------ ~Mai: [IndustrialExpansion] SurfacesData : Dark reinforced surface registered. I 21:05:32,674 S------ ~Mai: [IndustrialExpansion] SurfaceResearchData : Registering extra surface research. I 21:05:32,678 S------ ~Mai: [IndustrialExpansion] SurfaceResearchData : Extra surface research registered. I 21:05:32,681 S------ ~Mai: [IndustrialExpansion] CargoDepotData : Registering Tier V and VI Cargo Depot prototypes. I 21:05:32,688 S------ ~Mai: [IndustrialExpansion] CargoDepotData : Tier V and VI Cargo Depot prototypes registered. I 21:05:32,697 S------ ~Mai: [IndustrialExpansion] ShipResearchData : Registering Cargo Depot V & VI research. I 21:05:32,700 S------ ~Mai: [IndustrialExpansion] ShipResearchData : Cargo Depot V & VI research registered. I 21:05:32,702 S------ ~Mai: [IndustrialExpansion] RetainingWallData : Registering extra retaining wall prototype. I 21:05:32,705 S------ ~Mai: [IndustrialExpansion] RetainingWallData : Retaining Wall Medium prototype registered. I 21:05:32,707 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Registering More Retaining Wall research. I 21:05:32,710 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : More Retaining Wall Research registered. I 21:05:32,712 S------ ~Mai: [IndustrialExpansion] CargoShipVirtualProductData : Registering Cargo Ship Virtual Product Data prototype. I 21:05:32,714 S------ ~Mai: [IndustrialExpansion] CargoShipVirtualProductData : Cargo Ship Virtual Product Data prototype registered. I 21:05:32,718 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockData : Registering Drydock prototype. I 21:05:32,724 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockData : Drydock prototype registered. I 21:05:32,725 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Registering Cargo Ship Drydock research. I 21:05:32,728 S------ ~Mai: [IndustrialExpansion] CargoShipDryDockResearchData : Cargo Ship Drydock research registered. I 21:05:32,730 S------ ~Mai: RightAngleMechanicalShaft: registering prototypes E 21:05:32,737 S------ ~Mai: Failed to set 'Machine_StraightShaft1x2 (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightShaft1x2 (FlyWheelEntityProto)'. at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
E 21:05:32,739 S------ ~Mai: Failed to set 'Machine_StraightMechanicalShaft (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightMechanicalShaft (FlyWheelEntityProto)'.
at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] E 21:05:32,742 S------ ~Mai: Failed to set 'Machine_StraightShaft1x4 (FlyWheelEntityProto)' as next tier, it's already set to 'Machine_StraightShaft1x4 (FlyWheelEntityProto)'. at Mafi.Core.Prototypes.UpgradeData.SetNextTier (Mafi.Core.Prototypes.IProtoWithUpgrade nextTier, System.Boolean overwrite) [0x00000] at RightAngleMechanicalShaft.RightAngleMechanicalShaftData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RightAngleMechanicalShaft.RightAngleMechanicalShaftMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
I 21:05:32,744 S------ ~Mai: MiningDumpingMod : ============> 1 Registrating Prototypes
I 21:05:32,746 S------ ~Mai: Registered 0 products from assembly 'MiningDumpingMod'.
I 21:05:32,750 S------ ~Mai: ModularRamp : ==> 1 Registrating Prototypes
I 21:05:32,757 S------ ~Mai: MultiLangLib: translation mode is 'de.json'
I 21:05:32,759 S------ ~Mai: Ore Sorters Storage Boost: registering prototypes
I 21:05:32,761 S------ ~Mai: Ore Sorters Storage Boost: Using ore_sorter_storage_multiplier = 5
I 21:05:32,764 S------ ~Mai: Ore Sorters Storage Boost: boosted 2 ore sorting plant protos by x5
I 21:05:32,767 S------ ~Mai: Ore Sorters Storage Boost: OreSortingPlantT1 => InputBufferCapacity 360 -> 1800, OutputBuffersCapacity 240 -> 1200, AcceptAllTrucksUntilFreeCapacity 120 -> 600; OreSortingPlantT2 => InputBufferCapacity 2400 -> 12000, OutputBuffersCapacity 800 -> 4000, AcceptAllTrucksUntilFreeCapacity 800 -> 4000
I 21:05:32,769 S------ ~Mai: ResearchQueue: RegisterPrototypes called
I 21:05:32,773 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT1' unlocks with research 'ResearchCargoDepot'.
I 21:05:32,775 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT1' (donor 'CargoDepotT1', ship 'CargoShipT1').
I 21:05:32,778 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT2' unlocks with research 'ResearchCargoDepot2'.
I 21:05:32,780 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT2' (donor 'CargoDepotT2', ship 'CargoShipT2').
I 21:05:32,783 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT3' unlocks with research 'ResearchCargoDepot3'.
I 21:05:32,785 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT3' (donor 'CargoDepotT3', ship 'CargoShipT3').
I 21:05:32,787 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT4' unlocks with research 'ResearchCargoDepot3'.
I 21:05:32,790 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT4' (donor 'CargoDepotT4', ship 'CargoShipT4').
I 21:05:32,792 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT5' unlocks with research 'MoreShips'.
I 21:05:32,794 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT5' (donor 'CargoDepotT5', ship 'CargoShipT5').
I 21:05:32,797 S------ ~Mai: Shipping++: 'ShippingPP_LocalTerminalT6' unlocks with research 'MoreShips'.
I 21:05:32,799 S------ ~Mai: Shipping++: registered 'ShippingPP_LocalTerminalT6' (donor 'CargoDepotT6', ship 'CargoShipT6').
I 21:05:32,802 S------ ~Mai: Shipping++: 'ShippingPP_NavBuoy' unlocks with research 'ResearchCargoDepot'.
I 21:05:32,805 S------ ~Mai: Shipping++: registered 'ShippingPP_NavBuoy'.
I 21:05:32,807 S------ ~Mai: [TodoList] 2/4 - RegisterPrototypes (aucun contenu a enregistrer).
I 21:05:32,845 S------ ~Mai: TruckParking: registered 48 transparent and paved parking areas as 12 native T1-T4 toolbar groups.
I 21:05:32,847 S------ ~Mai: TruckTrek: applying patches
I 21:05:32,866 S------ ~Mai: TruckTrek: patching complete
I 21:05:32,868 S------ ~Mai: WindPower: registering prototypes
I 21:05:32,871 S------ ~Mai: Registered 0 products from assembly 'WindPower'.
I 21:05:32,878 S------ ~Mai: Layouts parsed
I 21:05:32,882 S------ ~Mai: [ZoneAnalyzer] 2/4 - RegisterPrototypes (aucun contenu a enregistrer).
A 21:05:33,593 S------ ~Mai: Value of int is -9, expected not negative.
at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000]
at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000]
at GameplayPP.SteamHeaterData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at GameplayPP.GameplayPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] A 21:05:33,980 S------ ~Mai: Value of int is -3, expected not negative. at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000] at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000] at RecipesPP.LithiumEvaporationData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
A 21:05:33,985 S------ ~Mai: ImmutableArray<Mafi.Core.Ports.Io.IoPortTemplate> is not empty but expected empty.
at Mafi.Core.Buildings.FuelStations.FuelStationProto..ctor (Mafi.Core.Entities.Static.StaticEntityProto+ID id, Mafi.Core.Products.ProductProto fuelProto, Mafi.Quantity capacity, Mafi.Quantity maxTransferQuantityPerVehicle, System.Int32 vehicleQueuesCount, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Core.Entities.Static.Layout.EntityLayout layout, Mafi.Core.Prototypes.EntityCosts costs, Mafi.Core.Entities.Static.Layout.LayoutEntityProto+Gfx graphics) [0x00000]
at Mafi.Core.Buildings.FuelStations.FuelStationProtoBuilder+State.BuildAndAdd () [0x00000]
at RecipesPP.BatteryVehiclesData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000]
at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000] at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000] at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] A 21:05:33,989 S------ ~Mai: Value of int is -3, expected not negative. at Mafi.Core.Research.ResearchNodeProto..ctor (Mafi.Core.Research.ResearchNodeProto+ID id, Mafi.Core.Prototypes.Proto+Str strings, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] parents, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] units, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] unlockingConditions, System.Int32 maxResearchCount, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] propertiesPerIncrement, Mafi.Duration researchDuration, System.Int32 spacePointsRequiredFromLevel, Mafi.Vector2i gridPosition, System.Boolean anyParentCanUnlock, Mafi.Core.Research.ResearchNodeProto+Gfx graphics, Mafi.Core.Research.ResearchNodeProto+CostPerLevelFunc costFn, Mafi.Core.Research.ResearchNodeProto+DescPerTimesDoneFunc descPerTimesDoneFn) [0x00000] at Mafi.Core.Research.ResearchNodeProtoBuilder+State.BuildAndAdd () [0x00000] at RecipesPP.BatteryVehiclesData.RegisterData (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData (Mafi.Core.Mods.IModData dataClass) [0x00000] at Mafi.Core.Mods.ProtoRegistrator.RegisterData[TData] (System.Action1[T] config) [0x00000]
at RecipesPP.RecipesPPMod.RegisterPrototypes (Mafi.Core.Mods.ProtoRegistrator registrator) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Core.Mods.ProtoRegistrator protoRegistrator, System.Boolean throwOnError) [0x00000]
at Mafi.Core.Game.GameBuilder.RegisterModsPrototypes (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] configs, Mafi.Core.Prototypes.ProtosDb protosDb, Mafi.Core.Entities.Static.Layout.IEntityLayoutParser entityLayoutParser, System.Boolean throwOnError, System.Action2[T1,T2] protosDbRegFnBeforeMods, System.Action2[T1,T2] protosDbRegFnAfterMods, System.Collections.Generic.IEnumerable1[T] ignoredDataClassTypes) [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
I 21:05:35,063 S------ ~Mai: CustomAssets_AirFiltering: emitted+registered marker type CustomAssets_AirFiltering
I 21:05:35,444 S------ ~Mai: Elevation++: rail MAX_PILLAR_HEIGHT 6 -> 16.
I 21:05:35,447 S------ ~Mai: Elevation++: rail PILLAR_SUPPORT_DISTANCE 7 -> 14.
I 21:05:35,451 S------ ~Mai: Elevation++: placement height range set to 0..15 on 104 proto(s) (connectors/balancers/sorters/lifts).
I 21:05:35,452 S------ ~Mai: Elevation++: transport MAX_PILLAR_HEIGHT 6 -> 16.
I 21:05:35,455 S------ ~Mai: Elevation++: set transport MaxPillarSupportRadius to 8 on 19 proto(s).
I 21:05:35,457 S------ ~Mai: Elevation++: transport placement max length set to 128.
I 21:05:35,461 S------ ~Mai: ModularRamp : ==> 2 Register Dependencies
I 21:05:35,463 S------ ~Mai: [TodoList] 3/4 - RegisterDependencies : enregistrement des classes [GlobalDependency].
I 21:05:35,466 S------ ~Mai: [ZoneAnalyzer] 3/4 - RegisterDependencies : enregistrement des classes [GlobalDependency].
I 21:05:35,513 S------ ~Mai: [8150 ms] Loading data (objs: 90, delayed: 0) Stuck count 0
I 21:05:35,743 S------ ~Mai: [230 ms] Delayed deserialization: 521 remaining, just finished 'TerrainManager'
I 21:05:35,848 S------ ~Mai: [105 ms] Delayed deserialization: 1103 remaining, just finished 'TrainsManager'
I 21:05:35,880 S------ ~Mai: MiningDumpingMod : ============> 2 MD Manager deserialize 0 towers
I 21:05:35,886 S------ ~Mai: [TodoList] 0 tache(s) rechargee(s) depuis la sauvegarde (format v2).
I 21:05:35,955 S------ ~Mai: [106 ms] Delayed deserialization: 19232 remaining, just finished 'Lyst1' I 21:05:36,060 S------ ~Mai: [105 ms] Delayed deserialization: 34210 remaining, just finished 'Set1'
I 21:05:36,164 S------ ~Mai: [104 ms] Delayed deserialization: 43767 remaining, just finished 'Lyst1' I 21:05:36,273 S------ ~Mai: [109 ms] Delayed deserialization: 49661 remaining, just finished 'BarrierEntity' I 21:05:36,379 S------ ~Mai: [106 ms] Delayed deserialization: 55235 remaining, just finished 'Lyst1'
I 21:05:36,483 S------ ~Mai: [104 ms] Delayed deserialization: 49962 remaining, just finished 'IoPort'
W 21:05:36,555 S------ ~Mai: Deserializing null of type 'Proto'.
at Mafi.Serialization.BlobReader.TryStartClassDeserialization[T] (T& obj, System.Func3[T1,T2,TResult] customNewObjFactory, System.Func3[T1,T2,TResult] customNewObjFactoryOnTypeLoadFail, System.Boolean nullObjIsOk) [0x00000]
at Mafi.Core.Prototypes.ProtosSerializerFactory.deserialize[T] (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader.ReadGenericAs[T] () [0x00000]
at Mafi.Core.Maintenance.MaintenanceCosts.Deserialize (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Maintenance.EntityMaintenanceProvider.DeserializeData (Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Core.Maintenance.EntityMaintenanceProvider+<>c.<.cctor>b__52_1 (System.Object obj, Mafi.Serialization.BlobReader reader) [0x00000]
at Mafi.Serialization.BlobReader+<FinalizeLoadingTimeSliced>d__37.MoveNext () [0x00000]
at Mafi.Core.SaveGame.GameLoader+<FinishGameLoadAndDisposeTimeSliced>d__12.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
I 21:05:36,587 S------ ~Mai: [104 ms] Delayed deserialization: 29157 remaining, just finished 'TerrainDesignationVehicleGoal'
I 21:05:36,691 S------ ~Mai: [103 ms] Delayed deserialization: 3698 remaining, just finished 'Queueue1' I 21:05:36,797 S------ ~Mai: [106 ms] Members resolving: 8224/12633, just finished 'BarrierEntity.Context' I 21:05:36,902 S------ ~Mai: [CargoHelicopter] heliport patches applied I 21:05:36,953 S------ ~Mai: [CargoHelicopter] early vehicle material patch applied I 21:05:36,955 S------ ~Mai: [CargoHelicopter] bootstrap installed (patches apply once game loop is running) I 21:05:36,965 S------ ~Mai: [CargoHelicopter] restored 0 saved home-depot bindings I 21:05:36,971 S------ ~Mai: [FaFOptimiser] No translation file for 'de-DE' at 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\FaFOptimiser\Translations\de.json'. I 21:05:36,973 S------ ~Mai: FlipSettlementModules: v1 I 21:05:37,018 S------ ~Mai: [IndustrialExpansion] Harmony patches applied I 21:05:37,020 S------ ~Mai: ModularRamp : ==> 3 EarlyInit I 21:05:37,037 S------ ~Mai: [SmartFlare UI] MachineInspector-Panel registriert; gepatchte Konstruktoren: 1. I 21:05:37,047 S------ ~Mai: [SmartFlare] Mod und UI-Patch geladen. I 21:05:37,049 S------ ~Mai: TruckTrek: v1 I 21:05:37,080 S------ ~Mai: Adaptive Mining Tower UI: shared vehicle assignment scrolling enabled. I 21:05:37,185 S------ ~Mai: [389 ms] Init calls: 1/13628, just finished 'ProductsSlimIdManager.initAfterLoad' I 21:05:37,380 S------ ~Mai: [195 ms] Init calls: 9/13628, just finished 'ShipsClearancePathabilityProvider.initSelfVeryHigh' I 21:05:37,513 S------ ~Mai: [132 ms] Loading map cache: Caribbean Craters--0-54-AD72B-D98D6CAE I 21:05:37,517 S------ ~Mai: Loading map cache: Caribbean Craters--0-54-AD72B-D98D6CAE I 21:05:37,815 S------ ~Mai: [302 ms] Loading map cache: 1% I 21:05:38,040 S------ ~Mai: [226 ms] Loading map cache: 2% I 21:05:38,254 S------ ~Mai: [213 ms] Loading map cache: 4% I 21:05:38,460 S------ ~Mai: [206 ms] Loading map cache: 6% I 21:05:38,668 S------ ~Mai: [208 ms] Loading map cache: 8% I 21:05:38,877 S------ ~Mai: [209 ms] Loading map cache: 10% I 21:05:39,089 S------ ~Mai: [212 ms] Loading map cache: 12% I 21:05:39,294 S------ ~Mai: [205 ms] Loading map cache: 14% I 21:05:39,499 S------ ~Mai: [206 ms] Loading map cache: 16% I 21:05:39,705 S------ ~Mai: [206 ms] Loading map cache: 18% I 21:05:39,910 S------ ~Mai: [204 ms] Loading map cache: 20% I 21:05:40,116 S------ ~Mai: [206 ms] Loading map cache: 22% I 21:05:40,203 S------ ~Mai: Map loaded from cache, skipping terrain generation. I 21:05:40,207 S------ ~Mai: [92,0 ms] Finalizing terrain generation I 21:05:40,211 S------ ~Mai: [4,90 ms] Finalizing terrain generation: 33% I 21:05:40,231 S------ ~Mai: [19,2 ms] Finalizing terrain generation: 67% I 21:05:40,876 S------ ~Mai: [644 ms] Finalizing terrain generation: 100% I 21:05:41,157 S------ ~Mai: [282 ms] Applying loaded terrain data: 22% I 21:05:41,180 S------ ~Mai: [22,7 ms] Applying loaded terrain data: 45% I 21:05:41,187 S------ ~Mai: [6,95 ms] Applying loaded terrain data: 67% I 21:05:41,194 S------ ~Mai: [7,67 ms] Applying loaded terrain data: 90% I 21:05:41,200 S------ ~Mai: [6,20 ms] Applying loaded terrain data: 100% I 21:05:41,232 S------ ~Mai: [30,7 ms] Init calls: 4585/13628, just finished 'TerrainOccupancyManager.reconstructOccupancy' I 21:05:44,207 S------ ~Mai: [2980 ms] Init calls: 4587/13628, just finished 'ClearancePathabilityProvider.initSelf' I 21:05:44,234 S------ ~Mai: Sim thread enabled: True I 21:05:44,236 S------ ~Mai: Game ID: 4544794440955740256; Session ID: 3454939354619409161, started at v0.8.7a I 21:05:44,324 S------ ~Mai: [116 ms] Init calls: 4649/13628, just finished 'OccupiedTerrainVertexManger.initAfterLoad' I 21:05:44,356 S------ ~Mai: Initialize context after load I 21:05:44,428 S------ ~Mai: [104 ms] Init calls: 7345/13628, just finished 'Transport.initAfterLoad' I 21:05:44,952 S------ ~Mai: [524 ms] Init calls: 9415/13628, just finished 'TerrainDisruptionSimulator.initSelfLate' I 21:05:46,294 S------ ~Mai: [1340 ms] Init calls: 9424/13628, just finished 'VehiclesConnectivityManager.initAfterLoad' I 21:05:49,387 S------ ~Mai: [3090 ms] Init calls: 12814/13628, just finished 'ShipsClearancePathabilityProvider.initSelf' I 21:05:49,436 S------ ~Mai: [AFD] Persistence: loaded 0 tower setting record(s) from vanilla-mod-json-config. I 21:05:49,446 S------ ~Mai: [AFD] Pending allocations: loaded from vanilla-mod-json-config. I 21:05:49,890 S------ ~Mai: [ATD] Persistence: loaded 29 tower setting record(s) from vanilla-mod-json-config. I 21:05:49,895 S------ ~Mai: [ATD] Pending allocations: loaded from vanilla-mod-json-config. I 21:05:50,594 S------ ~Mai: [BDT] Localization: probing directory 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations'. I 21:05:50,606 S------ ~Mai: [BDT] Localization: discovered 8 file(s): C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\de.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\en.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\es.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\it.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\pt.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\ru.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\sv.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\zh.json I 21:05:50,629 S------ ~Mai: [BDT] Localization: applied locale='de', upserted=210, scannedFields=211, reboundFields=210, refreshedKeybinds=13, readonlySkipped=0, missingTranslationSkipped=1, failedWrites=0, diagnostics=2. W 21:05:50,632 S------ ~Mai: [BDT] Localization diagnostic [Warning] source='CoIDesignerToolkit.BdtLocalization': No translation entry exists for key 'dtk.groundwater.tracking_notice' on field 'GroundwaterTrackingNotice'. at CoI.AutoHelpers.Logging.ModLogger.Warning (System.String message) [0x00000] at CoIDesignerToolkit.DesignerToolkitMod.ApplyAutoHelpersLocalization () [0x00000] at CoIDesignerToolkit.DesignerToolkitMod.Initialize (Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00000] at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00000] at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000] at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000] at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000] at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000] at Mafi.Unity.Main.stepSceneInitialization () [0x00000] I 21:05:50,634 S------ ~Mai: [BDT] Localization diagnostic [Info] source='C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations': Scanned 0 static LocStr field(s) before rebinding. I 21:05:50,640 S------ ~Mai: [BDT.ThroughputManager] ThroughputManager initialized. I 21:05:50,643 S------ ~Mai: [BDT.PollutionManager] PollutionManager initialized. I 21:05:50,646 S------ ~Mai: [BDT.RadiationManager] RadiationManager initialized. I 21:05:50,652 S------ ~Mai: [BDT.InstantBuild] Instant build mode initialized. I 21:05:50,656 S------ ~Mai: [BDT.TransportCleanup] Transport cleanup tool initialized. Hotkey: Alt+Del. I 21:05:50,672 S------ ~Mai: [BDT.HeightFilter] HeightFilter renderers resolved - Transports: True, Pillars: True, IoPorts: True, LayoutEntities: True I 21:05:50,677 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'Transport.IsSelected' I 21:05:50,682 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'StaticEntity.IsSelected' I 21:05:50,686 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'IoPortsRenderer.PortsChunkStandard.ShowPort' I 21:05:50,690 S------ ~Mai: [BDT.HeightFilter] Successfully patched 'IoPortsRenderer.PortsChunkStandard.showAndRegisterHighlightForPort' I 21:05:50,693 S------ ~Mai: [BDT.HeightFilter] Height filter system initialized successfully. Initial filter application deferred to first sync update tick. I 21:05:50,696 S------ ~Mai: [BDT.UndoManager] UndoManager initialized. I 21:05:50,740 S------ ~Mai: Elevation++: Rail pillar render patch applied. I 21:05:50,743 S------ ~Mai: Elevation++: platform support initialized (0 platform(s) in the world). I 21:05:50,776 S------ ~Mai: Elevation++: platform support patch applied. I 21:05:50,790 S------ ~Mai: Elevation++: platform pillar patch applied. I 21:05:50,794 S------ ~Mai: Elevation++: platforms tab icon injected. I 21:05:50,800 S------ ~Mai: Elevation++: concrete donor material 'Pillars' shader 'Standard': _Color (Color) = RGBA(1.000, 1.000, 1.000, 1.000) _MainTex (Texture) = Pillars-1024-albedo.4x 1024x1024 _Cutoff (Range) = 0,50 _Glossiness (Range) = 0,00 _GlossMapScale (Range) = 1,00 _SmoothnessTextureChannel (Float) = 0,00 _Metallic (Range) = 0,00 _MetallicGlossMap (Texture) = Pillars-1024-smoothmetal.4x 1024x1024 _SpecularHighlights (Float) = 1,00 _GlossyReflections (Float) = 1,00 _BumpScale (Float) = 1,00 _BumpMap (Texture) = Pillars-1024-normals.4x 1024x1024 _Parallax (Range) = 0,02 _ParallaxMap (Texture) = null _OcclusionStrength (Range) = 1,00 _OcclusionMap (Texture) = null _EmissionColor (Color) = RGBA(0.000, 0.000, 0.000, 1.000) _EmissionMap (Texture) = null _DetailMask (Texture) = null _DetailAlbedoMap (Texture) = null _DetailNormalMapScale (Float) = 1,00 _DetailNormalMap (Texture) = null _UVSec (Float) = 0,00 _Mode (Float) = 0,00 _SrcBlend (Float) = 1,00 _DstBlend (Float) = 0,00 _ZWrite (Float) = 1,00 I 21:05:50,804 S------ ~Mai: Elevation++: concrete platform 1x1 model injected. I 21:05:50,825 S------ ~Mai: Elevation++: concrete platform 1x1 icon injected. I 21:05:50,828 S------ ~Mai: Elevation++: concrete platform 2x2 model injected. I 21:05:50,837 S------ ~Mai: Elevation++: concrete platform 2x2 icon injected. I 21:05:50,840 S------ ~Mai: Elevation++: concrete platform 3x3 model injected. I 21:05:50,850 S------ ~Mai: Elevation++: concrete platform 3x3 icon injected. I 21:05:50,853 S------ ~Mai: Elevation++: concrete platform 4x4 model injected. I 21:05:50,860 S------ ~Mai: Elevation++: concrete platform 4x4 icon injected. I 21:05:50,862 S------ ~Mai: Elevation++: concrete platform 5x5 model injected. I 21:05:50,871 S------ ~Mai: Elevation++: concrete platform 5x5 icon injected. I 21:05:50,877 S------ ~Mai: Elevation++: platform cursor snapping patch applied. I 21:05:50,885 S------ ~Mai: Elevation++: elevated station occupancy collision patch applied. I 21:05:50,915 S------ ~Mai: Elevation++: elevated station track-graph collision patch applied. I 21:05:50,919 S------ ~Mai: Elevation++: elevated station replace-existing patch applied. I 21:05:50,988 S------ ~Mai: Elevation++: elevated station pole-placement patch applied. I 21:05:51,000 S------ ~Mai: Elevation++: elevated station terrain patch applied. I 21:05:51,047 S------ ~Mai: Elevation++: elevated station support patch applied. I 21:05:51,052 S------ ~Mai: Elevation++: connector-supported transport patch applied. I 21:05:51,059 S------ ~Mai: Elevation++: vertical connector ports patch applied (2 port shape(s)). I 21:05:51,063 S------ ~Mai: Elevation++: balancing connector ports patch applied. I 21:05:51,070 S------ ~Mai: Elevation++: elbow connector placement patch applied. I 21:05:51,073 S------ ~Mai: Elevation++: vertical connector stub renderer initialized. I 21:05:51,082 S------ ~Mai: Elevation++: connector port preview patch applied. I 21:05:51,107 S------ ~Mai: Elevation++: vertical preview ports patch applied. I 21:05:51,130 S------ ~Mai: Elevation++: placement height popup patch applied. I 21:05:51,166 S------ ~Mai: Elevation++: side track pillars patch applied. I 21:05:51,207 S------ ~Mai: Elevation++: auto-portal placement patch applied. I 21:05:51,232 S------ ~Mai: Elevation++: height-aware track snapping patch applied. I 21:05:51,236 S------ ~Mai: Elevation++: portal crossbeam renderer initialized. I 21:05:51,238 S------ ~Mai: FaFOptimiser: Mod initialization complete. I 21:05:51,245 S------ ~Mai: MiningDumpingMod : ============> 3 Initializing v = 430 I 21:05:51,247 S------ ~Mai: ModularRamp : ==> 4 Initializing Version = 300 I 21:05:51,250 S------ ~Mai: ResearchQueue: Initialize called, gameWasLoaded=True I 21:05:51,253 S------ ~Mai: ShipAutoExplore: === Health Check === I 21:05:51,255 S------ ~Mai: ShipAutoExplore: Max verified game version: 0.8.4 I 21:05:51,258 S------ ~Mai: ShipAutoExplore: All 1 reflection targets resolved — fully operational I 21:05:51,260 S------ ~Mai: ShipAutoExplore: ================================ I 21:05:51,264 S------ ~Mai: Shipping++: buoy model injected. I 21:05:51,275 S------ ~Mai: Shipping++: buoy icon injected. I 21:05:51,285 S------ ~Mai: Shipping++: terminal simulation patch applied. I 21:05:51,289 S------ ~Mai: Shipping++: local ship provider patch applied. I 21:05:51,298 S------ ~Mai: Shipping++: world cargo panel patch applied. I 21:05:51,320 S------ ~Mai: Shipping++: ship line-color patch applied. I 21:05:51,352 S------ ~Mai: Shipping++: ship home-port panel patch applied. I 21:05:51,357 S------ ~Mai: Shipping++: module direction patch applied. I 21:05:51,377 S------ ~Mai: Shipping++: module product picker patch applied. I 21:05:51,382 S------ ~Mai: Shipping++: module factory patch applied. I 21:05:51,406 S------ ~Mai: Shipping++: module routes UI patch applied. I 21:05:51,414 S------ ~Mai: Shipping++: storage route patch applied. I 21:05:51,420 S------ ~Mai: Shipping++: buoy placement patch applied. I 21:05:51,440 S------ ~Mai: Shipping++: buoy preview patch applied. I 21:05:51,443 S------ ~Mai: [TodoList] 4/4 - Initialize (partie chargee depuis une sauvegarde : True). I 21:05:51,448 S------ ~Mai: TruckParking: initialized with 48 parking variants, all-vehicle filters, building links, and maintenance bonuses; loadedSave=True. I 21:05:51,450 S------ ~Mai: [ZoneAnalyzer] 4/4 - Initialize (partie chargee depuis une sauvegarde : True). I 21:05:51,454 S------ ~Mai: [ZoneAnalyzer] Keybind Framework absent : le raccourci reste F9. E 21:05:51,599 S------ ~Mai: Asset 'AirFilterIL_mat' (Material) was not found in any bundle, path: Assets/AirFiltering/AirFilterIL_mat at Mafi.Unity.AssetsDb.TryGetSharedAsset[T] (System.String assetPath, T& result, System.Boolean suppressErrors, System.Boolean doNotCache) [0x00000] at Mafi.Unity.Terrain.LooseProductMaterialManager+<>c__DisplayClass16_0.<.ctor>b__0 (Mafi.Core.Products.LooseProductProto x) [0x00000] at Mafi.LinqExtensions.MapArray[TIn,TOut] (TIn[] array, System.Func2[T,TResult] mapper) [0x00000]
at Mafi.Collections.ImmutableCollections.ImmutableArray1[T].MapArray[TResult] (System.Func2[T,TResult] selector) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Terrain.LooseProductMaterialManager..ctor_Patch1 (Mafi.Unity.Terrain.LooseProductMaterialManager , Mafi.Core.Products.LooseProductsSlimIdManager , Mafi.Unity.AssetsDb ) [0x00000]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Reflection.RuntimeConstructorInfo , System.Object , System.Object[] , System.Exception& ) [0x00000]
at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00000]
at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000]
I 21:05:52,458 S------ ~Mai: [3070 ms] Initialized mods.
I 21:05:53,491 S------ ~Mai: [BDT.HeightRouting] Successfully placed Height Routing button after Shift modifier at toolbox index 4.
I 21:05:53,495 S------ ~Mai: [BDT.HeightRouting] Successfully added Height Routing button to TransportBuildController toolbox.
I 21:05:53,658 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/WasteSlurry.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\WasteSlurry.png'.
I 21:05:53,688 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/RSG.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\RSG.png'.
I 21:05:53,743 S------ ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Plastic Waste.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Plastic Waste.png'.
I 21:05:53,971 S------ ~Mai: [CustomAssetsMod]: Save game fix on loaded game.
I 21:05:53,977 S------ ~Mai: [CAM] ctor — pending alternations=6, deferred materials=1, deferred prefabs=0
I 21:05:53,981 S------ ~Mai: CustomAssetManager: applying texture 'Assets/Products/FilterMediaIronLime.png' (512x512) to material 'FilterMedia' (shader 'Mafi/LooseMaterialPile')
I 21:05:53,984 S------ ~Mai: + set shader property '_AlbedoTex'
I 21:05:53,987 S------ ~Mai: + set shader property '_MainTex'
I 21:05:53,990 S------ ~Mai: [CAM] injected +6 assets, +1 materials, +0 prefabs, +0 game-texture binds (totals: 6/1/0/0).
I 21:05:53,994 S------ ~Mai: [CAM] pile arrays: 512x512 depth=65 albedo=RGBA32 normals=BC7 smooth=DXT5
I 21:05:53,996 S------ ~Mai: [CAM] retroactive pile fix → product 'Product_FilterMediaIronLime' slice 64 (tiling=8x)
I 21:05:54,000 S------ ~Mai: [CAM] _AlbedoTex: src=512x512 ARGB32 mips=10 → dst slice 64 of 512x512 RGBA32 mips=10
I 21:05:54,018 S------ ~Mai: [CAM] resampled to uncompressed RGBA32
I 21:05:54,021 S------ ~Mai: [CAM] _NormalsTex: src=512x512 BC7 mips=10 → dst slice 64 of 512x512 BC7 mips=10
I 21:05:54,023 S------ ~Mai: [CAM] direct copy
I 21:05:54,025 S------ ~Mai: [CAM] _SmoothMetalTex: src=256x256 DXT5 mips=9 → dst slice 64 of 256x256 DXT5 mips=9
I 21:05:54,027 S------ ~Mai: [CAM] direct copy
I 21:05:54,030 S------ ~Mai: [CAM] FIXED: rewrote 1 pile texture slice(s). Earlier 'Asset ... not found in any bundle' from LPMM ctor was retroactively resolved.
I 21:05:54,033 S------ ~Mai: [CAM] pile arrays: 512x512 depth=65 albedo=RGBA32 normals=BC7 smooth=DXT5
I 21:05:54,038 S------ ~Mai: FaFOptimiser: Toolbar button and Shift+F11 shortcut registered.
I 21:05:54,045 S------ ~Mai: [FaFOptimiser] RecipeCatalog initialized. Indexed: 446 recipes.
I 21:05:54,054 S------ ~Mai: MiningDumpingMod : ============> 4 ModPatches start
I 21:05:54,079 S------ ~Mai: MiningDumpingMod : ============> 5 Harmony patches applied
I 21:05:54,085 S------ ~Mai: ResearchQueue: ResearchWindow not yet created — will retry on open
I 21:05:54,087 S------ ~Mai: ResearchQueue: === Health Check ===
I 21:05:54,090 S------ ~Mai: ResearchQueue: Max verified game version: unknown
I 21:05:54,092 S------ ~Mai: ResearchQueue: All 7 reflection targets resolved -- fully operational
I 21:05:54,095 S------ ~Mai: ResearchQueue: ================================
I 21:05:54,097 S------ ~Mai: ResearchQueue: Controller constructed
I 21:05:54,100 S------ ~Mai: ShipAutoExplore: UI Injector constructed
I 21:05:54,108 S------ ~Mai: [TodoList] Fenetre construite (style HUD, largeur 400 px).
I 21:05:54,111 S------ ~Mai: [TodoList] Bouton ajoute dans la barre du bas (ordre -200, raccourci F8). Renvoye : ToolbarButton
I 21:05:54,113 S------ ~Mai: [WindPower]: Save game fixer created.
I 21:05:54,132 S------ ~Mai: [ZoneAnalyzer] Icone du mod chargee (128x128).
I 21:05:54,143 S------ ~Mai: [ZoneAnalyzer] Fenetre construite (largeur 900 px).
I 21:05:54,146 S------ ~Mai: [ZoneAnalyzer] Outil ajoute dans la barre du bas (ordre 1100, raccourci F9 par defaut).
I 21:05:54,150 S------ ~Mai: [1690 ms] Instantiated all dependencies.
I 21:05:54,194 S254898 ~Mai: [43,0 ms] TerrainMiningManager
I 21:05:54,201 S254898 ~Mai: [6,87 ms] OceanEntitiesManager
I 21:05:54,216 S254898 ~Mai: [15,6 ms] BridgesManager
I 21:05:54,220 S254898 ~Mai: AmbientSeaTraffic initialized.
I 21:05:54,222 S254898 ~Mai: [5,99 ms] AmbientSeaTrafficMod
I 21:05:54,231 S254898 ~Mai: PhysicalTradeShip initialized.
I 21:05:54,233 S254898 ~Mai: [11,4 ms] PhysicalTradeShipMod
I 21:05:54,235 S254898 ~Mai: [2,16 ms] Initialized
I 21:05:54,239 S254898 ~Mai: [4,73 ms] CameraController
I 21:05:54,246 S254898 ~Mai: [5,49 ms] TerrainSurfaceTextureManager
I 21:05:56,517 S254898 ~Mai: [2270 ms] TerrainRenderer
I 21:05:56,935 S254898 ~Mai: [417 ms] WaterRendererFft
I 21:05:56,949 S254898 ~Mai: [14,9 ms] WeatherController
I 21:05:56,954 S254898 ~Mai: [5,21 ms] TerrainDesignationsRenderer
I 21:05:56,958 S254898 ~Mai: [3,62 ms] SurfaceDesignationsRenderer
I 21:05:56,971 S254898 ~Mai: [13,1 ms] TowerAreasRenderer
I 21:05:56,975 S254898 ~Mai: [3,37 ms] LogisticsZonesRenderer
I 21:05:59,596 S254898 ~Mai: [2620 ms] ResVisBarsRenderer
I 21:05:59,724 S254898 ~Mai: Products renderer: built 182 texture slices - albedo 512x512 DXT1 (174 copied, 0 recompressed, 8 fallback), normals 512x512 DXT5 (4 copied, 0 recompressed, 178 fallback), smooth/metal 512x512 DXT5 (118 copied, 0 recompressed, 64 fallback).
I 21:05:59,728 S254898 ~Mai: Products renderer: built 49 unique meshes (48 combined).
I 21:05:59,732 S254898 ~Mai: [135 ms] ProductsRenderer: [FORCE FRAME] Loading product textures.
I 21:05:59,740 S254898 ~Mai: [7,45 ms] ProductsRenderer: [FORCE FRAME] Loading product textures.
W 21:05:59,742 S254898 ~Mai: Products renderer: source textures still not fully loaded, building the texture arrays anyway.
at Mafi.Unity.InstancedRendering.Products.ProductsRenderer+<initState>d__196.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x00000]
at Mafi.Unity.Main.stepSceneInitialization () [0x00000]
at Mafi.Unity.Main.Update () [0x00000]
I 21:06:01,686 S254898 ~Mai: Products renderer: built 182 texture slices - albedo 512x512 DXT1 (174 copied, 7 recompressed, 1 fallback), normals 512x512 DXT5 (4 copied, 171 recompressed, 7 fallback), smooth/metal 512x512 DXT5 (118 copied, 58 recompressed, 6 fallback).
I 21:06:01,702 S254898 ~Mai: [1960 ms] ProductsRenderer: [FORCE FRAME] Product textures.
I 21:06:01,735 S254898 ~Mai: [34,4 ms] ProductsRenderer: [FORCE FRAME] Product textures.
I 21:06:01,803 S254898 ~Mai: Registered 165 console commands.
I 21:06:01,810 S254898 ~Mai: [74,3 ms] GameConsoleCommandsExecutor
I 21:06:01,818 S254898 ~Mai: [AFD] Harmony runtime: 2.3.3.0 | dll: <no location>
I 21:06:01,824 S254898 ~Mai: [13,8 ms] AutoForestryDesignationsMod
I 21:06:01,830 S254898 ~Mai: [AFD] AutoForestryDesignations v0.4.1 | dll: 2026-08-24 22:41:13
I 21:06:01,837 S254898 ~Mai: [AFD] Diagnostics: active=Info, configured=Default, buildDefault=Info.
I 21:06:01,860 S254898 ~Mai: [AFD] Localization: applied locale='de', upserted=91, scannedFields=91, reboundFields=91, readonlySkipped=0, missingTranslationSkipped=0, failedWrites=0, diagnostics=1.
I 21:06:01,887 S254898 ~Mai: [63,3 ms] AutoTerrainDesignationsMod
I 21:06:01,897 S254898 ~Mai: [ATD] AutoTerrainDesignations v0.7.1 | dll: 2026-08-30 22:36:35
I 21:06:01,904 S254898 ~Mai: [ATD] Diagnostics: active=Info, configured=Default, buildDefault=Info.
I 21:06:01,945 S254898 ~Mai: [ATD] Localization: applied locale='de', upserted=195, scannedFields=195, reboundFields=195, readonlySkipped=0, missingTranslationSkipped=0, failedWrites=0, diagnostics=1.
I 21:06:02,037 S254898 ~Mai: [150 ms] AutoTerrainDesignationsMod
I 21:06:02,054 S254898 ~Mai: [17,6 ms] EntitiesRenderingManager
I 21:06:02,215 S254898 ~Mai: [160 ms] TreesRenderer
I 21:06:02,403 S254898 ~Mai: [189 ms] IoPortsRenderer
I 21:06:02,410 S254898 ~Mai: [6,11 ms] OceanAreasOverlayRenderer
I 21:06:02,413 S254898 ~Mai: [2,66 ms] DesignerToolkitMod
I 21:06:02,415 S254898 ~Mai: [BDT] Blueprint Designer's Toolkit v0.11.3 | dll: 2026-08-29 21:46:20
I 21:06:02,419 S254898 ~Mai: [BDT] Localization: late apply at renderer init state.
I 21:06:02,421 S254898 ~Mai: [BDT] Localization: probing directory 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations'.
I 21:06:02,423 S254898 ~Mai: [BDT] Localization: discovered 8 file(s): C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\de.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\en.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\es.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\it.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\pt.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\ru.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\sv.json, C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations\zh.json
I 21:06:02,433 S254898 ~Mai: [BDT] Localization: applied locale='de', upserted=210, scannedFields=211, reboundFields=210, refreshedKeybinds=13, readonlySkipped=0, missingTranslationSkipped=1, failedWrites=0, diagnostics=2.
W 21:06:02,435 S254898 ~Mai: [BDT] Localization diagnostic [Warning] source='CoIDesignerToolkit.BdtLocalization': No translation entry exists for key 'dtk.groundwater.tracking_notice' on field 'GroundwaterTrackingNotice'.
at CoI.AutoHelpers.Logging.ModLogger.Warning (System.String message) [0x00000]
at CoIDesignerToolkit.DesignerToolkitMod.ApplyAutoHelpersLocalization () [0x00000]
at CoIDesignerToolkit.DesignerToolkitMod.<RegisterAutoHelpersLocalizationLateApply>b__56_0 () [0x00000]
at Mafi.Core.GameLoop.IGameLoopEventsExtensions+<makeEnumerator>d__3.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents+<InvokeRendererInitializeState>d__69.MoveNext () [0x00000]
at Mafi.Core.GameLoop.GameRunner+<Initialize>d__119.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00000]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x00000]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x00000]
I 21:06:02,438 S254898 ~Mai: [BDT] Localization diagnostic [Info] source='C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\DesignerToolkit\translations': Scanned 0 static LocStr field(s) before rebinding.
I 21:06:02,443 S254898 ~Mai: [LayoutBoxMode] Using shader: Standard
I 21:06:02,445 S254898 ~Mai: [LayoutBoxMode] Init complete. Mesh=BDT_LayoutBoxCube, BodyMaterial=Standard, TopMaterial=Standard, Shader=Standard
I 21:06:02,448 S254898 ~Mai: [36,0 ms] DesignerToolkitMod
I 21:06:02,458 S254898 ~Mai: [BDT] New game initialization (renderer init): startNewGamePaused=True, saveGameOnFirstDayAs='Initial', gameWasLoaded=True, isFirstUnpausePending=False
I 21:06:02,461 S254898 ~Mai: [12,4 ms] DesignerToolkitMod
I 21:06:02,463 S254898 ~Mai: [2,83 ms] VehiclesRenderingManager
I 21:06:02,538 S254898 ~Mai: [75,4 ms] TerrainPropsRenderer
I 21:06:02,546 S254898 ~Mai: [7,83 ms] ConstructionCubesRenderer
I 21:06:02,552 S254898 ~Mai: [4,90 ms] TreeHarvestingHighlightManager
I 21:06:02,554 S254898 ~Mai: [2,37 ms] LayoutEntityPreviewManager
I 21:06:02,566 S254898 ~Mai: [12,5 ms] Controller
I 21:06:02,588 S254898 ~Mai: [21,0 ms] TrackEndsRenderer
I 21:06:02,596 S254898 ~Mai: [8,31 ms] TowerAreaStatusOverlay
I 21:06:02,599 S254898 ~Mai: [3,00 ms] NotificationsEntityIconManager
I 21:06:02,603 S254898 ~Mai: [3,30 ms] PauseIconManager
I 21:06:02,606 S254898 ~Mai: [3,29 ms] TrainTrackCablesRenderer
I 21:06:02,608 S254898 ~Mai: All renderers initialized in 8368 ms.
G 21:06:02,612 S254898 ~Mai: Loaded game
E 21:06:06,215 S254898 ~Mai: Animation data not found for 'ElectricityGeneratorFromProduct #14414' at 'TODO/GasPower_GasGenerator_LOD0.txt'.
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.getOrCreateEntityRenderingData (Mafi.Core.Entities.Static.ILayoutEntity entity) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.EntitiesRenderingManager.syncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000] at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000]
E 21:06:06,224 S254898 ~Mai: Failed to find texture with property '_BumpMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetNormalTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,227 S254898 ~Mai: Failed to find texture with property '_MetallicGlossMap' or '_MetalEmissSmoothMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetMetallicGlossTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,241 S254898 ~Mai: Failed to find texture with property '_BumpMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetNormalTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,244 S254898 ~Mai: Failed to find texture with property '_MetallicGlossMap' or '_MetalEmissSmoothMap' on material 'image_1 (UnityEngine.Material)'.
at Mafi.Unity.StandardMaterial.GetMetallicGlossTexture (UnityEngine.Material mat, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.CopyTextures (UnityEngine.Material material, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.InstancedRendering.InstancingUtils.InstantiateMaterialAndCopyTextures (UnityEngine.Material materialToInstantiate, UnityEngine.Material sourceOfTextures, System.Boolean ignoreMissingTextures) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.<getOrCreateStaticChunkRef>g__getOrCreateRef|55_0 (Mafi.Collections.LystStruct1[Mafi.Unity.InstancedRendering.InstancedMeshesRenderer1[Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+LayoutEntityInstanceData]]& chunksRef, Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk+<>c__DisplayClass55_0& ) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.getOrCreateStaticChunkRef (System.Boolean isReflected, System.Boolean isBlueprint, System.Byte& chunkTypeIndex) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData+StandardChunk.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, System.Int32 simStepsSinceLoad) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer+EntityProtoRenderingData.AddInstance (Mafi.Core.Entities.Static.ILayoutEntity entity, Mafi.Core.GameTime time) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.AddEntityOnSync_Patch1 (Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer , Mafi.Core.Entities.IRenderedEntity , Mafi.Core.GameTime ) [0x00000]
at Mafi.Unity.Entities.DelayedEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
at Mafi.Unity.Entities.Static.InstancedChunkBasedLayoutEntitiesRenderer.SyncUpdate (Mafi.Core.GameTime time) [0x00000]
E 21:06:06,596 S254898 ~Mai: Attempting to recover trimmed tree GO with no data.
at Mafi.Unity.Vehicles.TreeHarvesterMb.recoverTrimmedTreeGo () [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.startAnimationFor (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvesterState state) [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.reinitializeAnimations (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvesterState state) [0x00000]
at Mafi.Unity.Vehicles.TreeHarvesterMb.Initialize (Mafi.Core.Vehicles.TreeHarvesters.TreeHarvester harvester, Mafi.Unity.Terrain.TreesRenderer treeRenderer, Mafi.Unity.ObjectHighlighter objectHighlighter, Mafi.Unity.AssetsDb assetsDb, Mafi.Core.Environment.IWeatherManager weatherManager, Mafi.Core.RandomProvider randomProvider, Mafi.Unity.Audio.EntityAudioManager audioManager, Mafi.Unity.Entities.Dynamic.DynamicGroundEntityDeps dependencies) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Vehicles.TreeHarvesterMbFactory.Create_Patch1 (Mafi.Unity.Vehicles.TreeHarvesterMbFactory , Mafi.Core.Vehicles.TreeHarvesters.TreeHarvester ) [0x00000]
at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000]
at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000]
at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000]
at Mafi.DependencyResolver+<>c__DisplayClass74_01[TResult].<TryInvokeFactoryHierarchy>b__0 (System.Object[] args) [0x00000] at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000] I 21:06:07,238 S254898 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Toolbar/Icons/ColibiIndustry.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Toolbar\Icons\ColibiIndustry.png'. I 21:06:07,413 S254898 ~Mai: [4810 ms] [FORCE FRAME] Init game step. I 21:06:07,608 S254898 ~Mai: [194 ms] [FORCE FRAME] Init game step. I 21:06:07,645 S254898 ~Mai: [36,9 ms] [FORCE FRAME] Init game step. I 21:06:07,694 S254898 ~Mai: [49,9 ms] [FORCE FRAME] Init game step. I 21:06:07,737 S254898 ~Mai: [BDT.HeightFilter] Initial delay frames completed. Triggering initial height filter. I 21:06:07,740 S254898 ~Mai: [44,7 ms] [FORCE FRAME] Init game step. I 21:06:07,781 S254898 ~Mai: [41,5 ms] [FORCE FRAME] Init game step. I 21:06:07,816 S254898 ~Mai: [34,7 ms] [FORCE FRAME] Init game step. I 21:06:07,824 S254898 ~Mai: [8,91 ms] [FORCE FRAME] Init game step. I 21:06:07,834 S254898 ~Mai: [9,36 ms] [FORCE FRAME] Init game step. I 21:06:07,843 S254898 ~Mai: [8,96 ms] [FORCE FRAME] Init game step. I 21:06:07,851 S254898 ~Mai: Game was initialized in 100 steps and took 48,4 seconds to complete. I 21:06:08,263 S254898 ~Mai: [CargoHelicopter] unreachable-warning suppression applied I 21:06:08,392 S254898 ~Mai: [CargoHelicopter] Harmony patches applied (deferred until scene fully initialized; viaIMain=True) I 21:06:08,409 S254898 ~Mai: [CargoHelicopter] in-sync drain bound to GameLoopEvents.SyncUpdate (session 1) I 21:06:08,422 S254898 ~Mai: [CargoHelicopter] Cheat++ compatibility: C/Overlord toolbar button is active I 21:06:15,357 S254898 ~Sim: [BDT.UndoManager] Pushed Undo record. Stack size: 1 I 21:06:32,253 S254972 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Molten Plastic.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Molten Plastic.png'. I 21:06:32,409 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Pyrolysis Oil.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Pyrolysis Oil.png'. I 21:06:32,464 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Pyrolysis Gas.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Pyrolysis Gas.png'. I 21:06:32,538 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/GlassFeedstock.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\GlassFeedstock.png'. I 21:06:32,587 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Recycled Plastic.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Recycled Plastic.png'. I 21:06:32,658 S254973 ~Mai: Colibri Industries loaded loose icon 'ColibriIndustries/Products/Icons/Carbon Residue.png' from 'C:\Users\B.Turk\AppData\Roaming\Captain of Industry\Mods\ColibriIndustries\Assets\Products\Icons\Carbon Residue.png'. I 21:06:52,692 S255175 ~Mai: [SmartFlare UI] Panel in Mafi.Unity.Ui.Inspectors.MachineInspector eingefügt. E 21:07:38,014 S255629 ~Sim: Pillar could not be built at (1017, 312, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:07:40,809 S255657 ~Sim: Pillar could not be built at (1011, 324, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:07:59,012 S255838 ~Sim: Pillar could not be built at (1015, 303, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:07:59,117 S255839 ~Sim: Pillar could not be built at (1015, 297, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:08:00,220 S255850 ~Sim: Pillar could not be built at (1020, 289, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:08:05,417 S255902 ~Sim: Pillar could not be built at (1017, 295, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] E 21:08:05,811 S255906 ~Sim: Pillar could not be built at (1016, 297, 11). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
E 21:08:05,911 S255907 ~Sim: Pillar could not be built at (1016, 298, 11).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.InputControl.Factory.TransportPreviewManager.GetPillarsForTraj (Mafi.Option1[T] trajectory, Mafi.Collections.IReadOnlySet1[T] pillarHints, System.Boolean& pillarsFound) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processStartRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest startRequest, Mafi.Core.Factory.Transports.CanBuildTransportResult& canBuildResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] I 21:08:29,518 S256143 ~Sim: AmbientSeaTraffic spawned kind=1 from=(768, 9) target=(768, 4087) I 21:08:29,611 S256143 ~Mai: AmbientSeaTraffic vanilla particle systems: 7 W 21:08:34,060 S256188 ~Mai: Skipping empty prefab path of proto 'GameplayPP_BridgePortHost'. at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Entities.Static.LayoutEntityModelFactory.Create_Patch6 (Mafi.Unity.Entities.Static.LayoutEntityModelFactory , Mafi.Core.Entities.Static.Layout.ILayoutEntityProto ) [0x00000] at System.Reflection.RuntimeMethodInfo.InternalInvoke (System.Reflection.RuntimeMethodInfo , System.Object , System.Object[] , System.Exception& ) [0x00000] at System.Reflection.RuntimeMethodInfo.Invoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.MethodBase.Invoke (System.Object obj, System.Object[] parameters) [0x00000] at Mafi.DependencyResolver+<>c__DisplayClass74_01[TResult].<TryInvokeFactoryHierarchy>b__0 (System.Object[] args) [0x00000]
at Mafi.DependencyResolver.TryInvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.DependencyResolver.InvokeFactoryHierarchy[TResult] (System.Object arg) [0x00000]
at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.initializeGo (Mafi.Core.TileTransform transform) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.InputControl.Factory.LayoutEntityPreview.Initialize_Patch2 (Mafi.Unity.InputControl.Factory.LayoutEntityPreview , Mafi.Core.Entities.Static.Layout.ILayoutEntityProto , Mafi.Core.TileTransform , Mafi.Core.Entities.Static.Layout.EntityPlacementPhase , Mafi.Core.Terrain.TerrainManager , Mafi.Core.Terrain.TerrainOccupancyManager , Mafi.Core.Entities.IEntitiesManager , Mafi.Core.Entities.Static.UpgradesManager , System.Boolean , System.Boolean , System.Boolean , System.Boolean , System.Predicate1[T] , System.Boolean , System.Boolean ) [0x00000] at Mafi.Unity.InputControl.Factory.LayoutEntityPreviewManager.CreatePreview (Mafi.Core.Entities.Static.Layout.ILayoutEntityProto proto, Mafi.Core.Entities.Static.Layout.EntityPlacementPhase placementPhase, Mafi.Core.TileTransform transform, System.Boolean disableValidation, System.Boolean disablePortPreviews, System.Boolean enableMiniZipperPlacement, System.Boolean isForRemoval, System.Predicate1[T] disablePortPreviewsPredicate, System.Boolean disableHighlight, System.Boolean onlyRenderGroundConstraintsAndErrors) [0x00000]
E 21:08:42,417 S256272 ~Sim: Pillar could not be built at (1128, 367, 9).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] E 21:08:46,616 S256314 ~Sim: Pillar could not be built at (1182, 367, 8). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000]
E 21:08:46,718 S256315 ~Sim: Pillar could not be built at (1182, 367, 7).
at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000] at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000] at Mafi.EventNonSaveable.Invoke () [0x00000] at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000] at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000] at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000] at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000] at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000] E 21:08:46,811 S256316 ~Sim: Pillar could not be built at (1182, 367, 8). at Mafi.Unity.InputControl.Factory.TransportPreviewManager.CreatePillarsVisualSpec (Mafi.Core.Factory.Transports.TransportTrajectory trajectory, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] suppTiles) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.processContRequest (Mafi.Unity.Ui.Controllers.PathFindingTransportPreview+PreviewRequest request, System.Boolean runFast, System.Boolean startNew, Mafi.Core.Factory.Transports.CanBuildTransportResult& outResult) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdate (System.Boolean runFast) [0x00000]
at Mafi.Unity.Ui.Controllers.PathFindingTransportPreview.simUpdateRegular () [0x00000]
at Mafi.EventNonSaveable.Invoke () [0x00000]
at Mafi.EventNonSaveable.InvokeTraced (System.String traceCategory) [0x00000]
at Mafi.Core.Simulation.SimLoopEvents.InvokeGameStep (Mafi.Core.Input.IInputCommandsProcessor inputCommandsProcessor) [0x00000]
at Mafi.Core.Simulation.SimulationBackgroundTask.PerformWork () [0x00000]
at Mafi.Core.GameLoop.BackgroundTaskRunner.threadMain () [0x00000]
at System.Threading.ThreadHelper.ThreadStart_Context (System.Object state) [0x00000]
I 21:08:48,512 S256332 ~Mai: Decreased vehicles pose readout delay by 1 tick to 2
I 21:09:48,611 S256933 ~Mai: Decreased vehicles pose readout delay by 1 tick to 1
E 21:09:48,979 S256936 ~Mai: Duplicate port key (1029, 331, 8)-X from LayoutEntityPreview (Output). Existing value: Output, proto: ConcreteMixerT2, transform: (1032, 331, 8) 0° deg reflected.
at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.GetPortLocations (Mafi.Collections.Dict2[TKey,TValue] ports) [0x00000] at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer.SetEntitiesToClone_Patch1 (Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer , Mafi.Collections.ReadonlyCollections.IIndexable1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer+ApplyConfigMode , System.Boolean , System.Boolean , System.Boolean , System.Int32 , System.Int32 , System.Nullable1[T] ) [0x00000] at Mafi.Unity.Ui.Controllers.Tools.CutPasteEntityInputController.onSync (Mafi.Core.GameTime time) [0x00000] at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000]
at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000] at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000] at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000] at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000] at Mafi.Core.GameLoop.GameRunner.Update (Mafi.Fix32 deltaTimeMs) [0x00000] at Mafi.Unity.GamePlayScene.Update (Mafi.Fix32 deltaMs) [0x00000] E 21:09:48,990 S256936 ~Mai: Duplicate port key (1029, 319, 8)-X from LayoutEntityPreview (Output). Existing value: Output, proto: ConcreteMixerT2, transform: (1032, 319, 8) 0° deg reflected. at Mafi.Unity.InputControl.Factory.LayoutEntityPreview.GetPortLocations (Mafi.Collections.Dict2[TKey,TValue] ports) [0x00000]
at MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer.SetEntitiesToClone_Patch1 (Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer , Mafi.Collections.ReadonlyCollections.IIndexable1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Collections.ImmutableCollections.ImmutableArray1[T] , Mafi.Unity.Ui.Controllers.LayoutEntityPlacing.StaticEntityMassPlacer+ApplyConfigMode , System.Boolean , System.Boolean , System.Boolean , System.Int32 , System.Int32 , System.Nullable1[T] ) [0x00000]
at Mafi.Unity.Ui.Controllers.Tools.CutPasteEntityInputController.onSync (Mafi.Core.GameTime time) [0x00000]
at Mafi.EventNonSaveable1[T].Invoke (T arg) [0x00000] at Mafi.EventNonSaveable1[T].InvokeTraced (T arg, System.String traceCategory) [0x00000]
at Mafi.Core.GameLoop.GameLoopEvents.InvokeSyncUpdate (Mafi.Core.GameTime gameTime) [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncUpdate () [0x00000]
at Mafi.Core.GameLoop.GameRunner.performSyncAndStartSim (System.Single deltaTimeMs) [0x00000]
at Mafi.Core.GameLoop.GameRunner.Update (Mafi.Fix32 deltaTimeMs) [0x00000]
at Mafi.Unity.GamePlayScene.Update (Mafi.Fix32 deltaMs) [0x00000]