Bug.... Maybe.

warrenc · 19 days ago

I have noticed when I use your WorldGen++ My map is always exactly the same, Same routes, Pirates in exactly the same spots. Only thing that might change is the mines. I have not paid any attention to where the mines are or if they are constant. I have noticed the map layout and pirates are constant regardless of selections or random key generation.

On this map I have already defeated a few pirates. There are always those two spots that currently are oil wells very very close to each other and they ALWAYS have pirates there. And the routes are always what you see on this image.

image.png

Moriarty
Moriarty · 19 days ago

warrenc wrote:

I have noticed when I use your WorldGen++ My map is always exactly the same, Same routes, Pirates in exactly the same spots. Only thing that might change is the mines. I have not paid any attention to where the mines are or if they are constant. I have noticed the map layout and pirates are constant regardless of selections or random key generation.

On this map I have already defeated a few pirates. There are always those two spots that currently are oil wells very very close to each other and they ALWAYS have pirates there. And the routes are always what you see on this image.

image.png

I am amazed i have not notice it before that it is the same, but i don't play that much since no time. 😂
Thanks for the report i have now fixed the broken generation and it now works and makes diffrent maps on diffrent seeds and size/node settings.

Thanks again for the report it will go up on todays updates to the mods! 😊👍

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