This is my first map, let me know what you think! It was quite fun to learn the editor. I'm sure there's some polish I could still do (some of the ore patches still look a bit funky), but I'm happy with it.
My main goal was to build a map that made the floating excavators useful for something besides opening waterways. There should be enough gold in the shallows to make it to aluminum research, plus plenty of other trace ores to fuel you. Aluminum and Titanium aren't too difficult by comparison. I modeled the resource counts on New Haven, although Limestone is a bit low so you might want to trade for it.
For testing, I played start locations 1 and 2 far enough to be sure they're viable. 3 and 4 /should/ be viable as well, although you'll want to bridge between their islands early on for more flat land, since they're a nightmare to flatten. I rated the difficulty based on those quick playtest. 1 is listed as medium because of the limited early flat land, even though it technically has easy access to far more grassland than 2.
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