I just installed the newest version. This forces me to 're-think' the what and where for the operation of it. Ok. But, there is an 'issue' with your given blueprint.
The blueprint has an error in so far as it includes the use of items from another mod. Your Mod does not have dependencies, your BP does because it uses T4 Belts from the mod Industrial Expansion. I have reviewed this mod previously, however, I am not currently using that Mod.
While i do not have an issue with using the IE mod, your basic BP should only use Vanilla conveyers, or, you need to modify your specs to identify a 'required' dependency.
Blueprint contains 'Dependencies'
Captain Kinz wrote:
I just installed the newest version. This forces me to 're-think' the what and where for the operation of it. Ok. But, there is an 'issue' with your given blueprint.
The blueprint has an error in so far as it includes the use of items from another mod. Your Mod does not have dependencies, your BP does because it uses T4 Belts from the mod Industrial Expansion. I have reviewed this mod previously, however, I am not currently using that Mod.
While i do not have an issue with using the IE mod, your basic BP should only use Vanilla conveyers, or, you need to modify your specs to identify a 'required' dependency.
I understand. I’ll think about the easiest way to handle this, since the blueprint was put together pretty quickly.
Captain Kinz wrote:
I just installed the newest version. This forces me to 're-think' the what and where for the operation of it. Ok. But, there is an 'issue' with your given blueprint.
The blueprint has an error in so far as it includes the use of items from another mod. Your Mod does not have dependencies, your BP does because it uses T4 Belts from the mod Industrial Expansion. I have reviewed this mod previously, however, I am not currently using that Mod.
While i do not have an issue with using the IE mod, your basic BP should only use Vanilla conveyers, or, you need to modify your specs to identify a 'required' dependency.
Just wanted to let you know that the issues you pointed out with the blueprint have now been fixed. Everything should be working correctly now. Thanks again for noticing them and letting me know!