what version of the hub you're using, it's not the 3.1.3 one.
You're right... I used 3.1.1 to build my patches...
So, expect updates to my BP. :-)
Done...
If you're interested, I'm working on other Calen work - crushers for foundry (quarz not done yet), oil refinery - some fixes + trains (testing/finishing diesel-gold-oil patch).
Titanium/aluminum and space center train transport is in my plans too.
Also, I have simplified train station for Town12k. Still not covered brine transport, and I don't like my water transfer - too slow).
PS I like train transport games such as OpenTTD, so I tried to implement train transport only :-)
cool i like using trains more than trucks they can only haul short distances at a good throughput, i use maps that are 4x so having these trains BP make life easier to use them. I use Calen BP a lot so yeah, you making train bp for Calen BPs is great.
I've updated it. Crushers work is going on...
Also, you may be interested in these BP :-)
I'm going to update all my BP to 4.2 with new ramps... But... New ramps are 2px wider and have entrance with collision, so re-route should be performed on some conveyors with total shift of train stations at each end by 2px (for UF as ex there's train stations at both sides of BP).
Also, I'm very angry, because there's no typical ramp with 3 underpasses.
Low ramp has 2, 3+3 or 3+n*4+3 format. with extra length taken for entrance. Why not to make configurable entry/exit??? I definitely interested in 2+2, 3 and 4+4 formats in addition to 3+3 for low ramp...