And here it is again

Vladovlak · 1 month ago

After updating the game to version 0.8.7c\

Some mods failed to load. Update or remove the affected mods and try again.

Mafi.Core.Game.GameBuilderException: An exception was thrown while initializing mod 'cheat-plus-plus' (CheatPP.CheatPPMod) ---> Mafi.DependencyResolverException: Failed to resolve 'CheatPP.CheatPPManager'. ---> Mafi.DependencyResolverException: Failed to instantiate 'CheatPP.CheatPPManager'. ---> Mafi.DependencyResolverException: Failed to instantiate 'Mafi.Unity.Ui.Hud.HudController'. ---> Mafi.DependencyResolverException: Failed to instantiate 'Mafi.Unity.Ui.UiContext'. ---> Mafi.DependencyResolverException: TargetInvocationException thrown by constructor of 'Mafi.Unity.Ui.InspectorsManager'. ---> System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation. ---> System.Reflection.ReflectionTypeLoadException: Exception of type 'System.Reflection.ReflectionTypeLoadException' was thrown.
VTable setup of type GroundRoads.HighwayVehiclePathFinder failed
at (wrapper managed-to-native) System.Reflection.Assembly.GetTypes(System.Reflection.Assembly,bool)
at System.Reflection.Assembly.GetTypes () [0x00000]
at (wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition.Mafi.Unity.Ui.InspectorsManager..ctor_Patch1(Mafi.Unity.Ui.InspectorsManager,Mafi.AllImplementationsOf1<Mafi.Core.Mods.IMod>,Mafi.Unity.Audio.AudioDb,Mafi.Unity.InputControl.CursorPickingManager,Mafi.DependencyResolver,Mafi.Unity.UiStatic.Cursors.CursorManager,Mafi.Unity.IUnityInputMgr) at (wrapper managed-to-native) System.Reflection.RuntimeConstructorInfo.InternalInvoke(System.Reflection.RuntimeConstructorInfo,object,object[],System.Exception&) at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x00005] --- End of inner exception stack trace --- at System.Reflection.RuntimeConstructorInfo.InternalInvoke (System.Object obj, System.Object[] parameters, System.Boolean wrapExceptions) [0x0001a] at System.Reflection.RuntimeConstructorInfo.DoInvoke (System.Object obj, System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00086] at System.Reflection.RuntimeConstructorInfo.Invoke (System.Reflection.BindingFlags invokeAttr, System.Reflection.Binder binder, System.Object[] parameters, System.Globalization.CultureInfo culture) [0x00000] at System.Reflection.ConstructorInfo.Invoke (System.Object[] parameters) [0x00000] at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x00284]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x002b2] at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f]
at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5] at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b]
--- End of inner exception stack trace ---
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f] at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5]
at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0023b] --- End of inner exception stack trace --- at Mafi.DependencyResolver.instantiate (System.Type type, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth, System.Object[] args) [0x0025f]
at Mafi.DependencyResolver.resolveDependency (System.Type dependencyType, System.Boolean throwOnError, Mafi.Collections.Set1[T] pendingResolves, System.Int32 recursionDepth) [0x000f5] at Mafi.DependencyResolver.Resolve (System.Type dependencyType) [0x000da] --- End of inner exception stack trace --- at Mafi.DependencyResolver.Resolve (System.Type dependencyType) [0x0010c] at Mafi.DependencyResolver.Resolve[T] () [0x00000] at CheatPP.CheatPPMod.Initialize (Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00037] at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00020] --- End of inner exception stack trace --- at Mafi.Core.Game.GameBuilder.InitializeModsOrThrow (Mafi.Collections.ImmutableCollections.ImmutableArray1[T] modsData, Mafi.Collections.ImmutableCollections.ImmutableArray`1[T] mods, Mafi.DependencyResolver resolver, System.Boolean gameWasLoaded) [0x00088]
at Mafi.Core.Game.GameBuilder+<initializeGame>d__5.MoveNext () [0x00026]
at Mafi.Core.Game.GameBuilder+<BuildLoadedGameTimeSliced>d__1.MoveNext () [0x00650]
at Mafi.Unity.GamePlayScene+<loadGame>d__28.MoveNext () [0x002ca]
at Mafi.Unity.GamePlayScene+<Initialize>d__25.MoveNext () [0x000ad]
at Mafi.Unity.Main+<unloadAndStartNewScene>d__117.MoveNext () [0x0013b]
at Mafi.Unity.Main.stepSceneInitialization () [0x00104]

Game version: 0.8.7c
Loaded mods: (Trains expansion 1.0.0), (Supporter edition 1.1.0), (Advanced Alerts 0.1.0), (Farms & Greenhouses Anywhere 1.0.2), (Plant Trees on Any Terrain 1.3.0), (Ambient Sea Traffic 1.0.7), (Area Snap Tool 0.2.1), (Kayser's Automatic Forestry Designations 0.4.1), (Kayser's Automatic Terrain Designations 0.8.2), (Bagger 288 0.7.7), (战斗船燃料更换 4.0.1), (Beacon & Government+ 1.0.5b), (Decorative Lighthouse 1.0.5), (BetterLife: Assemblies 1.1.0), (BetterLife: Buildings 1.0.1), (BeTTerLife: Roads and Signs 1.0.15), (BeTTerLife: Transports 0.6.1), (BeTTerLife: Retaining Walls 1.2.3), (Union Pacific Big Boy 1.0.5), (Bilingual Search 0.3.0), (Blueprint Products Info 1.1.0), (Calendar Buttons 1.0.4), (Pier Wall Mod 1.0.2), (CAP.PierWall.LiquidDump 1.0.1), (CAP.PierWall.SeawaterPump 1.0.1), (Quick Build Unlocked 1.0.3), (Show Terrain Grid 1.0.2), (Cargo Flight Mod 0.4.1), (Keybind Framework 2.0.5), (Cheat++ 1.4.6), (Cargo Helicopter 0.20.0), (Coastal Immigration Beacon 0.2.16), (Colibri Industries 0.2.1), (Concrete Retaining Cube 0.4.18), (Configurable Mechanical Power 1.0.0), (Custom Assets Loader 0.4.2), (Air filtering tweaks [CAL] 0.0.2), (Coal Liquefaction [CAL] 0.0.3), (Decals Plus 0.1.0), (Kayser's Blueprint Designer's Toolkit 0.11.3), (Elevation++ 0.9.11), (智能火车站模块MOD 0.2.3), (Advanced Farm & Food Optimiser 0.3.6), (Factory Lens 1.0.0), (Flip Settlement Modules 0.1.1), (Boost++ 1.3.2), (Gameplay++ 1.4.0), (WorldGen++ 1.2.3), (Geology & Reservoir Engineering 1.4.0), (Recipes++ 1.3.0), (Storage++ 1.3.2), (Tweaks++ 1.3.5), (Utilities++ 1.2.7), (MZ Mining Fleet & Free Logistics 0.12.12), (Fusion Horizon 0.2.2), (燃气发电机 Gas Generator 0.2.0), (Grid Battery 1.0.8), (MultiLangLib 0.1.0), (Highway Roads 0.5.0), (Hide Blocked Ports 0.1.1), (Settlement Anarchy 1.0.4), (Humans 0.7.1), (Industrial Expansion 1.0.5), (Instant Surfaces 0.1.1), (Advanced Flow Control & Monitor 0.3.0), (KptKosmit91's Difficulty Settings 1.1.0), (Not Enough Keybinds 1.0.6), (畜牧农业扩展Animal husbandry and agricultural expansion 7.0.8), (Mechanical Shafts 1.0.1), (Metallurgy+ Mod 0.4.0), (Miner Statue Mod 0.3.0), (ModConfig++ 0.1.0), (Mor Decor 1.0.2), (MriyaQoL Storage Alerts 0.1.1), (Mriya QoL 0.1.0), (My Airship Mod 我的飞艇mod 0.8.23), (My Power Mod 太阳能混合发电站 0.4.0), (My Signboard Mod 中文标志牌 0.2.0), (Notepad Mod 0.2.4), (Omni-Tool 0.8.2), (Physical Trade Ship 0.2.22), (Underground Pipes 1.3.1), (Priority Designations 0.1.2), (Priority Manager 0.8.0), (Production Calculator 0.2.1), (Products Texture 0.0.3), (压缩解压缩MOD 6.0.5), (Real Life Time 1.0.0), (Recolor 1.0.7), (Research Queue 1.0.1), (Retaining Walls Never Die 1.0.1), (Shipping++ 0.6.4), (Smart Flare Mod 1.0.4), (Smart Mining Dump 1.0.3), (Smart Ship Unload 0.1.1a), (Storage Auto Pause 1.10.2), (To-Do List 1.1.0), (Toolbar Editor 2.1.8), (Tower UI 1.0.2), (Train Network Monitor 0.4.1), (Truck Parking 1.3.3), (Truck Trek 0.1.0), (Underground Transport 6.1.1), (Vehicle Parking Spots 0.9.0), (WarpHog 14.107.0), (Pyrolysis & Cracking Reactors 1.12.0), (Zone Analyzer 1.4.2), (NE: Keybinds 1.0.6), (Procedural Research Tree 0.3.0), (Speed++ 1.1.4)
Failed mods: (Cheat++ 1.4.6)

Moriarty Moriarty · 1 month ago

I am still in a very bad cold so will take some days before i can make any updates. I tested only loading my mods fast now and all works fine on latest 0.8.7d. So this is most likely triggered with combination of the other mods you have.

I noted this down and will take a look at the log when i am back in full condition. 😊👍

👍 1
Vladovlak · 1 month ago

Moriarty wrote:

I am still in a very bad cold so will take some days before i can make any updates. I tested only loading my mods fast now and all works fine on latest 0.8.7d. So this is most likely triggered with combination of the other mods you have.

I noted this down and will take a look at the log when i am back in full condition. 😊👍

On version 0.8.7b without problems, but on version 0.8.7c there is a problem. It is true that not all mods that I use are not verified for the current version of the game. Unfortunately, there is no official support for mods from mafi yet. Let alone the final version.

I wish you a speedy recovery.

Vladovlak · 1 month ago

This could be the culprit:

obrázok.png

Take it easy on yourself. Your mod looks fine. 😎

Moriarty Moriarty · 1 month ago

Vladovlak wrote:

This could be the culprit:

obrázok.png

Take it easy on yourself. Your mod looks fine. 😎

Thanks man!

This is not caused by my mod and is caused by Highway Roads 0.5.0 that your using.

You can use this hotfix Mag made and follow his steps to recover your save and remove that mod from your save https://discord.com/channels/803508556325584926/

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