Proposal for modifying road segments

Vladovlak · 9 days ago

obrázok.png

Here is my aforementioned proposal.

A straight stretch of road.

obrázok.png

Edit this segment so that it can be expanded from 7 to 13 or to narrow from 7 to 1, using the Ctrl key and mouse wheel, in step 1. Similar to how the height of the elevators is set in your Transport mode.

Crossroads.

obrázok.png

That only the basic segment would remain (the first from the left in the picture). And that would be set similarly to balancers for conveyors. But instead of priority, exits/entrances from the intersection would be closed or opened.
For example:
obtaining a turn (see image) would be achieved by closing up and to the right and opening left and down,
T-crossing closing at the top and opening at the left, bottom and right,
full intersection by opening each side.
As the description suggests, there will be three states: off, open, and closed.

Entry or exit.

obrázok.png

Replace these three segments with one with a width of 2 instead of 4. Soften the distinctive yellow pattern so that the arrows displayed on it are clearly visible. Same settings as the intersection segment. These values: entry, exit and both directions.

I know, it's a real wilderness. If it could be done this way and you want to try it, I'd be happy to. This modification would make the road network flexible. Demolition and construction of segments would be eliminated.

Let me know how you decide. Thanks.

Edited 9 days ago
Mavitto Mavitto · 6 days ago

Boom, im looking into it, y did once a remove of assets and then on a newer version it saved without them, that's a problem the game has, you can't remove assets, and then on the save continue without them.

So for the Entry or Exit, y may just add another one for compatibility with older saves.

If ill add 6 new pieces for the straights, what would happen with the other ones?

It may involve add 6 models with 7 different width's for each piece that actually is in the mod.

Let me think about it, maybe another mod will be better in place with the modular roads with

new features.

Vladovlak · 5 days ago

Hello, but my suggestion would probably be better implemented with a new mod. Instead of 9 elements, there would be only 3, but they would be difficult to program with a lot of configurable parameters that allow you to change the ones already built. I was inspired by this mod

obrázok.png

I'll try to make animations for better understanding, because Google doesn't translate very well from Slovak to English and back.

Edited 5 days ago
Vladovlak · 5 days ago

Here is an animation of setting the length of a straight path.
The base is 7x7 squares (COI base)
Together with the Ctrl key and mouse wheel movement:
up - extension
down - shortening

Edited 5 days ago
Mavitto Mavitto · 4 days ago

Ohh want you meant is to control the length, not the width, ok then, y will see what y can do, no need for a new mod

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