NightFury

Joined July 2026
5 days ago

Help! Sorry for my lack of foresight. But I don’t understand how to build a road. I click on the icon and then click in the space, and nothing happens. Am I doing something wrong?
New sandbox, without any mods.Screenshot_230.png

14 days ago

quoted post:

更新,请测试!

I don't understand anything. Yesterday, I logged in to the game and checked. And indeed, the bandwidth was 3600.
Today, when I logged in to the game, I checked again. And it still doesn't go above 1800 for tier 6.

15 days ago

quoted post:

我正在测试

I also saw the bandwidth and enabled visibility using the mod Kayser's Blueprint Designer's Toolkit

15 days ago

I apologize for not actually writing down what I used to see this. It was done using the "Kayser's Blueprint Designer's Toolkit" mod.
Before writing here, I first wrote to the author of that mod on Discord. I won't repeat the entire conversation, but here's one of his phrases. "The mod does not alter the throughput mechanics in a…

16 days ago

Yes, I want to establish this rule regardless of the product.

16 days ago

When tier 5 is connected, the internal storage of the balancer increases significantly. 10 or more. However, this should not happen. In the screenshots, I have circled the numbers that should not be there. The maximum is 60-100 for normal operation

16 days ago

Tier 6 bandwidth mismatch. it doesn't go above 1800. Although the description states 3600, which is twice as much as tier 5

Screenshot_217.png

16 days ago

Bug, increase in internal storage of the balancer when connecting "tier 5" pipes, conveyors, and gutters.
On tier 6, the numbers become more adequateScreenshot_214.pngScreenshot_215.png

T…

16 days ago

Good day! And a great mood!
I would like to thank you once again for your work!


A little background, I'm trying to automate processes in the game using mods, including the Programable Network mod, and of course, your work!
What I see as the usefulness of this mod is the reduction of space. Instead of building stations for each product, …

17 days ago

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Greetings to all!
Did I understand correctly that these stations, especially for unloading goods, will only work in the classic scheme and will not work for unloading goods on the network?

Online mode? Wait a minute—this game has no native online multi…

17 days ago

quoted post:

quoted post:

Greetings to all!
Did I understand correctly that these stations, especially for unloading goods, will only work in the classic scheme and will not work for unloading goods on the network?

Online mode? Wait a minute—this game has no native online multiplayer support. Are you referring to using an online multiplayer mod? I have no ex…

17 days ago

Greetings to all!
Did I understand correctly that these stations, especially for unloading goods, will only work in the classic scheme and will not work for unloading goods on the network?

25 days ago

Thank you for your hard work and quick reaction!

25 days ago

I want to support this article. All its points, and especially 1 and 3.
It seems to me that after the latest updates, the airship will be imbalanced in terms of fuel consumption.
I would like to preserve the economy of the game.

1 month ago

After the update, pesticides from the Recipes++ mod were no longer consumed.

Screenshot_175.png

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