Serjevski

Joined April 2024
11 days ago

πŸ˜€ ok, no problem

11 days ago

Very good idea, but unfortunately, when trying to add it to my save, an error occurs.

Final part of logfile:

I 20:04:51,077 S5076054 ~Mai: Core mod disposed
I 20:04:51,602 S5076054 ~Mai: [Not Enough Keybinds] Disposed.
I 20:04:51,821 S5076054 ~Mai: [777 ms] Terminated current scene...
I 20:04:51,833 S5076054 ~Mai: Scene clean step
I 20:04:53,253 S5076054 ~Mai: Scene clean done
…
13 days ago

It might be a good idea to upgrade the simple notepad into a full task organizer (to-do list).

Each task could have: Description, Priority, a map marker (link to coordinates), and a completion checkbox. Optionally, you could add task hierarchy (subtasks / parent tasks)

19 days ago

quoted post:

another point of tedium is going through and donating to all the settlements. potentially another feature that could be added would be a way to do this automatically?

Look at https://coigame.com/Mod/6/Tweaks

2 months ago

That's why you can't put a meter on a belt line. Plus, it occupies 4 tiles at once β€” not exactly convenient either.

2 months ago

I'm certain your mods are good and useful, but when browsing the list, there's no way to understand what they do. I β€” and likely many others β€” would be incredibly grateful if the MOD LIST itself contained a short description in an international language. Thank you :)

2 months ago

quoted post:

quoted post:

quoted post:

You can update the research queue and put a newly added research on top.
But if you want that research to start canceling and as loosing the current research is the only option.

Could there be an option to switch the top from the queue with the current ?

Trying to understand he…

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