warrenc

Joined August 2025
12 hours ago

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Ok. Tested with ONLY boost loaded in the game but i do have many installed just not loaded into this game. I am in sandbox mode.

I created two assembly 1 buildings

Set and copied one building and boosted to max 250 (default not ludicrous mode) That works copy left one to the right.

Then Set the left one to 100% and…

1 day ago

Excavator got stuck in an area it should not get stuck. Recover by clicking the tow truck does not recover excavator.Though Requesting the vehicle to be scrapped or exchanged does work.

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1 day ago

Ok. Tested with ONLY boost loaded in the game but i do have many installed just not loaded into this game. I am in sandbox mode.

I created two assembly 1 buildings

Set and copied one building and boosted to max 250 (default not ludicrous mode) That works copy left one to the right.

Then Set the left one to 100% and copied and pasted to the right one and the boost % was not transferre…

1 day ago

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If I copy and paste settings from one building to another, 100% boost does not copy. Any other % high or lower than 100% does copy.

Any chance you can fix this? Thanks.

Just tested this and copy 100% works when i test so does under 100% or over it. Are you using any mods that might affect machines? It sound like it could be a conflict. …

2 days ago

If I copy and paste settings from one building to another, 100% boost does not copy. Any other % high or lower than 100% does copy.

Any chance you can fix this? Thanks.

2 days ago

Add a new digger, same idea as the bagger but not as big or as fast or as late in the tech tree. Offer this one earlier than the bagger, not as big nor as fast. Note, this particular one walks not moves on rollers thus has to be built on site just like the bagger 288. There are smaller one that do move on tracks but, there are already a few mods that offer competitive to the smaller drag line …

2 days ago

Was messing around with creating blueprints in sandbox mode. I noticed when placing a bagger then removing a bagger, and put another bagger in the same spot, is not allowed. Have to place it next to the old spot. I notice it does not have that issue if the bagger was not actively digging ore.

FINALLY, someone came up with the best digger out there. Nothing bigger or better at digging than the ol…

2 days ago

The current recipe for the oxygen furnace recipe requires both molten iron AND (not or) scrap iron. This will bring the steel mill to a halt when running out of scrap iron. Not that much scrap iron to work with. Is this your recipe? It should be a Separate recipe. One for Moten iron and another for scrap, or rely on the original open hearth to process scrap iron only.

![image.png](/conten…

2 days ago

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New BUG Production of Helicopters has stalled. It acquires all materials, builds to 100% and stalls. Never actually builds the helicopter. I have a lot of mods so possible it is a conflict with other mods. I have not tested this with just your helicopter mod.

Note: I did check for updates this afternoon so as of this report, I have th…

3 days ago

New BUG Production of Helicopters has stalled. It acquires all materials, builds to 100% and stalls. Never actually builds the helicopter. I have a lot of mods so possible it is a conflict with other mods. I have not tested this with just your helicopter mod.

Note: I did check for updates this afternoon so as of this report, I have the latest version.

If I save the game and reload, Building heli…

4 days ago

Thanks for your hard work. Really appreciate it.

6 days ago

Helicopters like your parking spaces and, it causes some minor issues. Helicopters already have parking spaces in the heliport in the Helicopter mod. Well, at least he had it working, but helicopter parking at the heliport is not working at the moment. :( Maybe keeping helicopter parking here is a good idea for now.

![image.png](/content-images/c1831c52bd2707aa3632cffcbc0d4449c2c2d982877bdfb…

6 days ago

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I wasn't able to reproduce it but attempted a fix in 0.5.3 by reworking the code.

It works now. New bug, I have not found the cause yet. Could be any mod. It just showed up yesterday. Can't place blueprints. Will be looking around to see which mod caused this. I suspect the blueprint mod, will start there and expand search from there.

6 days ago

Same here. I removed this mod and the problem went away. It prevents the ability to place a blueprint.

6 days ago

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Thank you i will take a look at it tomorrow. Thanks for posting it!

Problem still persists. I also am locked out of ship bridge II. Possibly the random system has placed it to far away. Currently adding more fuel tank…

6 days ago

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Can place buildings.

More details, please.

Problem went away, May have been a mod conflict that was fixed.

6 days ago

OOoh, pretty. I had that happen to me on another mod. Still worked but looked odd.

6 days ago

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I wasn't able to reproduce it but attempted a fix in 0.5.3 by reworking the code.

It works now. New bug, I have not found the cause yet. Could be any mod. It just showed up yesterday. Can't place blueprints. Will be looking around to see which mod caused this. I suspect the blueprint mod, will start there and expand search from there.

6 days ago

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Another mod, Animal Husbandry and fishing adds empty cans from Iron and later from steel. Any chance you can add modifying the early cans from iron to be from steel when your mod is added? Or maybe keep Iron in the Metal Caster recipe list just for compatibility with other mods that use Iron in their recipes?

Thanks. Enjoying this mod…

14 days ago

BUG: Helicopters can now land, do that great.

But No vehicle or helicopter can deliver supplies to the heliport to construct helicopters. I have to live with what was made before the latest update.

Also, Cheats++ Instant build & Free option has no affect on building helicopters.

Oooh wait, I had two heliports built (both T2)... Deleted the newest one and the original one works. I had used the 2…

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