Mavitto

Mavitto

Joined May 2026
14 days ago

Look, for the new version i've released.

14 days ago

will check.. thanks for info

22 days ago

Ok, will work on that. Thanks.

28 days ago

Was thinking about to "include" the lines into the overall road geometry, not as texture, more like an indepent object, to control its colors.

If y see that it doesn't make much trouble, y may do it.

It will increase overall geometry, since the lines will be a geometry apart of the main road.

This is alot of work, and will take some time.

1 month ago

Must investigate it, thanks for the advice.

1 month ago

Ohh yeah, was thinking about to add a piece without columns to just fill those gaps, or let the players make the walls wider without the colums.

1 month ago

jajaja lol, y check that

thanks for remembering it to me, y observed the same but totally forgot to fix it.

1 month ago

Sorry, since the game limitation, y can't make them smaller right now.

1 month ago

Its added again, a few days ago, sorry for not responding the day y released it, so much work latetly. XDDD

1 month ago

Thank you very much, i'll appreciate any positive comment!!! xD

1 month ago

Instead of pictograms, how to show on the left and right a icon instead or some kind of layout, y didn't have the skill in programming for such thinky, but can try to figure out something.

1 month ago

First of all there is no need to have a space between those two pieces, you can adjust the width of the gate with ctrl+mouse.

Pictograms? Let me look into that.

1 month ago

Y want to work on more road sets, US-Roads and Urban Roads.

Those will fit with the rest of the game assets + more goodies incoming.

1 month ago

Y can, the problem, that other people will get into a lot of trouble if they allready placed alot of those pieces, since Mafi hasen't also fixed a bug, that once placed a entity, if you change that layout, it will preserve both, and not replace the occupied tiles, overall a mess.

2 months ago

Y was suspecting, maybe it has something with the rotation of the object itself, since im rotating the model, not the object.

But y always get the same result, the rotation shows correctly.

2 months ago

No, no other mod can influence in this case, those models are custom assets, not generic.

2 months ago

ok, y will check it. this is strange because in my safe they are correctly rotated.

Thanks for your replies and support.

2 months ago

Ill take a look, before adding a new wall.

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